Several buildings are linked and share coordinates. How can the host file be used as the datum base Finish Floor 0 and all the other buildings relate, even though at different elevations of floor levels? Right now the sections show FF 0 for all of them and they are at different heights.
Need to get rid of a couple of CAD links from a detail view, and only that view. How do I do this without potentially deleting the links from other views?
I have a request from an Architect to detach, purge and remove links from my model every time before I upload. I used to clean up received models (MEP 2008-2010) thinking it would increase performance. It's been a years since I have done this and my model performance behaves no differently. Is there any validity to his claims that this is beneficial on the Architectural side?
I get the following error when trying to use etransmit on two different projects:"the following files could not be checked for links"..We use Revit Server. We have many projects which etransmit just fine from Revit Server.
I looked this up and the only info I found said that Revit Server is locking a link or links or the main file. I (and our IT dept) checked Revit Server for locking and did not find any issues. I have tried locating the consultant linked files on the Revit Server too.
It is almost seeming like you should not try to creat these views in templates to get a jump start on projects. but for the life of me I am not understanding how you can get level lines to appear elevations that have already been create. or in new ones?is there away to successfully get these back?
When I open a number of templates, I will see a Basement Plan, however when I go the the Elevations I do not see a Basement Level.How do I add the Basement Level to the Elevations ?
I've been away from Revit for awhile. Isn't there an easier way to edit lines in elevations without creating dozens of masking regions to hide model lines from walls, roofs etc.?I thought in older versions, (I'm currently on 2012), that you could just select lines to make them invisible.
I am trying to generate counter elevations from my Revit Model. I am designing a coffee bar area and have developed a Revit family for a "U" shaped counter. In trying to set up my elevation, I notice my elevation views of the inside right or indise left of the "U" shaped counter are blocked by the opposite leg of the counter.
Also, I am trying to generate an elevation of my rear support counter and it seems to be blocked by the bottom of the "U" shaped counter. I have attached a sketch of the plan view of where I have set up my elevation views.
I can export from Revit to 3ds, and the materials come in, but all the material links are broken. How can I import the textures in to 3ds Max? I am trying to do an architectural walkthrough, btw.
I linked in a cad.dwg survey into my Revit model and I don't like the result. I'm trying to unload or remove the linked file now and I get an error message, "A serious error has occurred. It is strongly recommended that you use Save As to save your work in a new file before continuing."
Saving to a new file does not change this problem. I've tried cleaning up the survey file, moving the file to another location, changing from relative to absolute path. Revit shouldn't even be finding this file any more. Isn't linking similar to x-refing in AutoCAD?
I have a topography model that I've been working with for a while now, and all of a sudden the spot elevation stopped working. I have one spot elevation that works, that i can move around and it'll change to the right plus height. But as soon as i try to make a new one it just says -0.05 no matter where i put it except for if i hover over a stair, then it displays the correct plus height.
I want to create sections and plans showing interior finishes. As walls are all of the same structure I used the split face tool. When applying 'paint' to the face it only gives me the options of materials not fill patterns i.e. hatches. How do I get it to apply hatches or is there a visibility setting that i need to change.
Is there a way to make spot elevations not be sticky?
When I am annotating spot elevations in a site plan on a steep slope with retaining walls, the spot elevations keep snapping to points that I don't want them to. When I get close to a point I want to annotate, the spot will jump to another point that is close, such as the bottom of a retaining wall, and I want to annotate the grade at the top of wall.
Snap Off doesn't work.
Is there a setting buried in Revit that can be changed to control this? My guess it that it's built in and can't be changed...
Background: infrequent user who is in AutoCAD withdrawal but forcing himself to move to Revit.
I've just started a new project. I've imported a survey done in AutoCAD and converted it to a Topo surface.
The surface appears in two of the Elevations (East and North), but not the other two. I have two empty views. I've turned off Crop View. When I did this and a Z A, I was able to find the East and North elevations and move the views over to them. However, I can't find the elevations in the other views.
I downloaded a pocket door from Revitcity.com and noticed that whoever created this family had one of the "controls" that flips the family on the elevations. When I am in elevation view my controls are grayed out. Just wondering how to place a flip symbol on the elevations?! I would love to be able to switch the swing of a window or door on the elevations!!
I have adjusted my North Elevation (using View Graphics) exactly the way I’d like it to look in elevation, and would now like to apply those same visibility adjustments to my other elevations. Is there a way I can save that view as a template and apply to other elevations, or do I instead need to create a view template, make all the adjustments to that template, then apply the template to the elevations?
I had a few exterior elevations (actual design elevations not 3d) of a building that looked great and had nice shadows and materials and everything was wonderful until today when I turned off a couple section marks and a level mark and then the back turned black and the dialog box in Graphic Display Options does not show the background section anymore?Now I can't even get rid of the black background!!
How to get the brick hatch pattern on my elevations to line up between levels. I have a two story residence with one wall the front that has brick all the up to the roof (the rest of the house has cement board side on the second story). My problem is that the brick pattern on the second floor wall does not line up with the brick pattern on the first floor.
I tried to just extend the first floor wall up to the roof, but I did not like how it wrapped around the corner of the second floor to tie in with the siding. Surely theres is a way to set the hatch patterns origin like in ACA so that all the bricks line up nice and pretty. Also would lining up the brick pattern on the quoins, which are, whatchamacallums... in-place-edit components?
I just download my Revit 2012 and the Project Browser does not show options for Elevations and Sections.It only shows Floor Plan and Ceiling Plans.When trying to bring Windows or Door, it says it is not loaded. It asking if I want load it. Well! The next step has 20 something options but nothing to do with Windows or Doors. How to get out of this Nightmare?
I have a large building project with multiple linked files (building split into blocks plus furniture etc models) with shared co-ordinates. All are working fine except one which happens to be a furniture and equipment model. When sections and/or elevations are placed in either the host or the linked file the views do not corrospond with the cut line of the section or view line of the elevation, for example if I place an elevation within a room the elevation looks as if it has been placed in a different position some metres away. When the files are linked within each other using the shared co-ordinates they place themselves in plan and elevation perfectly. I am trying to create room elevations to show furniture/equipment layouts and this is making it impossible!
I'm reconstructing an old document originally developed with PageMaker. I've recreated a half dozen pages hopefully with more uniform techniques. The original line art for the pages was created in AutoCad and some were scans. To bring them into InDesign some of the art is now in psd format and some of the newer art is in Illustrator AI format.
I've noticed that the pages with photoshop art print pretty quickly (about 30 seconds). The ones with Illustrator art take much longer (about 1:30 seconds). They go through a flattening process.
I print these 50 page books on demand and that additional time would add about an hour.
I guess the question is whether this is normal and to be expected or not. If it is I'll likely turn everything into raster before going into InDesign. That, however, seems like quite a bit of extra work. Going from AutoCad to Illustrator (to add stroke) then to PhotoShop to change to raster and then into InDesign seems like a pretty convoluted work flow.
I have 2 different lines defined with x and y coordinates.
I want a third line that uses the common x coordinate and a y coordinate that is the sum of the two coordinates.
If this is possible, can i define which mathematical function i use so that i can add/subtract or even use a formula to define?
Further Notes:
The example above is very simple. I have 2 complex curves that go into positive and negative values of y (speaking from a mathematical perspective). I need an easy way to intersect the complex curves at a specified interval and add them at each of those intervals.
For example i may a sine function going in between pi and -pi over a distance equal to 2. I then need to split the curves in intervals of 0.1 and add them together.
Suppose all of them share a common layer. This common layer has layer styles applied to it. So, suppose that after creating a certain number of compositions, you find that that common layer needs an adjustment to its style and this adjustment needs to be applied to all previous compositions. I found out that I need to go back to each of the previous compositions, load it, redo the style and then update it.
My question is: is there a way to apply a change in the style of a layer, shared by many compositions, to all compositions that use that layer in a simpler and more quick way than remaking/updating them one by one?
I just installed PS3 and with it I also got this application called Adobe Color Common Settings Installer. Does anybody know what it does? I dont want any software (others than ones came with calibrators) to affect my monitor and printer profiles by lurking in the background without my knowledge.
I know how to do a walk cycle, but how do I make my character turn right or left when he is standing still? I can animate him turning but then my character control is facing in the wrong direction. If I animate him turning and then rotate him opposite the control as I rotate the control in the correct direction it looks wobbly.
What is a common technique for having a character make a turn?