I'm somwhat of a PS newbie, but I know my way around. I want to put my face on a tree trunk and make it look like its part of the tree coming out. Is this possible or is there a plug-in to do this sort of thing?
I want to put a leaf on a trunk of a simple bamboo tree. The pivot is on the tip of the leaf plane, but the leaf gets inserted on the daimn middle of the thing.
I've attached a picture.
I did not look after an particle method because I like the scatter's feature of putting things only on the selected face.
I need to separate the limbs where they attach to the trunk of the tree so I can send them to the cutter separately. Is there an easy way to make the limb its on curve.
I would like to take a photo of my face and make it appear in the same way as on the picture below, but I don't know Photoshop well enough to even know where to start. (None of the filters get close to what I want to achieve). Can I do this in PS?
1. what is the best selection tool? i use the polygon one, but i think there are betters. by the way, is the computer suppose to make a lot of noise while i use it? it seems like it takes a lot of power from it. =/
2. i saw a video on youtube where a person's eyes were turned red (demon type of stuff). what tool would i need for that?
3. what can a person do to a liquify tool (the expanding one) to make it seem more realistic instead of "thick"?
4. if i'm editing a person's face, how would i make it "smooth" and "light"?
I've just begun using Xara. I've used Corel before but can't see how to make pattern or arrays of objects in Xara. I'm needing to make mask templates for Watch faces, graphics mask for tire graphics etc.
I have this little mini project I want to do, It's a picture of my friend and I with Navi (Zelda) in our hands, bascially the effect I want to cast is Navi's blue light reflecting off our faces,
I'm using the Make Live feature on a low poly object to create new objects. For example, using the live object as a shell to create new polygon with the "create poly" tool. It seems to only want to snap to the center point of each face on the object.
how to edit a solid with opening a hole only one face and deleting an another face..
I added a drawing file which has a coloured face solid,I put a circle on blue face and making a hole on this face,and I want to delete red face without exploding solid,after all this I want to mesh this solid with maximum 25 units.
All I need to do is merge a circular face to a flat face, so both faces become one continuous face. Is this possible at all?
I have a attached a screenshot to show what I mean. Face 1 needs to be merged with face 2. This is so if I constrain anything to that face it will constrain to the entire face and not either the circular face OR the flat face.
when I anchor the layer face over the background face the floating selection disappears which means I cannot work on the layer face and therfore am unable to erase the layer face into the background face,this is on gimp 2.6
Is there a way to use PRESSPULL on a face that's behind or underneath another face. When I use PRESSPULL it always selects the face on top and sometimes I want a face that is behind or underneath that face.
So I am trying to take an image of a tree trunk (or a school desk, or a wooden door) and "carve" a heart with some people's names into it and make it look somewhat realistic, as if they carved their names into it themselves.
I am not completely new to photoshop, I can find my way around and have edited several other projects. I am, however, completely stumped on how to do this one. Please help! Let me know if you need any more info.
I have this photo of a tree in the forground, with a house behind it. I want to remove the house from the photo, would it be easier to select the tree and put it on a different layer or select the house and remove it. ? What is the best way to select a tree like this? I have read that the pen tool is not the correct way to select trees and leaves.
i m making a 3d model of landscape design, i need some trees from photographs for visualization purposes in elevations. however it's not possible to extract them from a photograph neatly using extract tool from filter. how can i do a nice extraction?
since you photoshop gurus have been so nice in welcoming me into the community, i thought i's give a little something that could be useful to you in the near future. direct from my camera is a few of tree bark photos that can be used as textures i can happily post up here for you lot to use as resouces
ON ONE (OPTIONAL) CONDITION:
you post the work you used it in up here, i'm always happy to see my resources put to use, and it saves me the the time looking for where they were used, so it would be nice, however you don't have to
second one is blurred a little bah! still useable. more textures soon.
Someone reminded me just recently (OZ) that i had posted the files for this effect on my old board. So i've tightened up the Actions even more now, and i'm reposting them here on this board for anyone that wnats to use them. No strings... Code: