I want to put a particular hex code in an object. When I paste the hex code in the color picker of my object it changes to the color I want. After I choose another object and then go back to the particular object with my hex code its a different hex code but the colors look similar.
I have a layered file, the color space assigned to it is sRGB. I save a png file via Save For Web, tick the option to convert export to sRGB. All looks good in the save for web 2-up preview. But when I open the new png file, it's color profile is set to Adobe RGB, and the color space looks off—not like it did in the SFW preview.
Details: My default color space is Adobe RGB. Sync'd across all CS5 apps. I have the option ticked to warn me on profile mismatches when opening a file. So far so good.
So it seems like my Working Space color (Adobe RGB) is overriding SFW settings as well as my document color space settings
I'm using PS CS5 extended on two different systems and having the same problem. My right control key is often getting stuck on - even though the key is not physically stuck. Occasionally it also just seems to stop working, as does the right alt key. It only affects Photoshop, and I can fix it by quitting and restarting. This happens on a Vista 64 system and my Windows 7 laptop. They have two different keyboards, obviously, and I think two different drivers. I use custom keyboard shortcuts for a few things, but reverting to default did not seem to work that I could tell.
my keyboard acting up until I got the laptop and started having the problem there too.
I am having issues with the Material editor in 3ds max design 2011. I am creating a solar system as a school project. My planets follow a circle spline. I put textures on the planets in material editor to resemble the planet texture. My problem is, the texture is not sticking to the planet. The sphere itself follows the circle spline and makes 1 complete rotation around the circle spline in 87 frames and the sphere spins 2 complete times showing all sides of the sphere as it follows the spline. However, when i render it, I see the same side of the texture on the sphere on every frame.
Apon opening the zip File, look for the planet called Mercury. While toying with the timeline, you will notice that the planet follows the spline around the sun, as well as spins on its Z axis. But in the render, the planet does not move on its Z axis. It follows the spline, but does not spin like it does while in the design stage.solarsystem2.zip
First it was adding that line but with different (random?) values for gridIntensity, then it wasn't adding that line at all, even when I explicitly saved the settings after I altered them.
Something is wrong, I don't know how a professional company can let things like this happen.
My icons go bad sometimes too, some of them get greyed out and look disabled even though they aren't. It's lame.
I have set 2 parameters in the Family Editor so they 'Group Under' Dimensions, yet when I load into a project (that the family object has been deleted out of via the Project Browser), I find instead they are Grouped under 'Other'.
One of the offending objects attached.
I've done this 2 ways, once by opening within Revit the Family Editor, making the change and then loading back into the file, only to find nothing has changed, and also then by again opening up in the family editor from Revit to find ditto; and separately by opening up the file directly in Explorer and then loading into the open project.
Not an enormous problem, just annoying as I want to group Dimensions parameters naturally enough under Dimensions!
Just downloaded autoCAD2012 and am going through some of the new features.
I drew an arc polyline and then drew a rectangle, I then moved the rectangle to sit on the line. Once I move it here it seems to stick to the arc line, so if i move the rectangle, where the line is hitting the shape drags along with it.
I would prefer it not to stick for the time being.
I'm messing around with a project for fun and I'm wondering if any of you guys know a great way to make a realistic bar code/UPC image with the thick and thin, black, vertical lines aligned up horizontally? I tried this approach into creating one, but it just wasn't working for me. Here's the method I tried to use (in case some of you have a similar method).
1) Layer 1, start with a white background (hope I didn't lose anyone with this step ;P).
2) I added a Noise filter with the settings of Monochromatic and Gaussian Blur at 400% on Layer 1.
3) Then, I applied the Motion Blur filter 90 Degrees and had the distance set to 999 pixels.
4) Then, I tried to do some adjusting with Curves to brighten it up because before this point, it was just a black and gray image.
And this is where I came close, but no go. I haven't been able to turn the gray into a solid white and I tried using the Magic Wand tool to just select the gray areas and fill them in with white, but that didn't help cause it was blurry and it wasn't all one shade of gray. Any help or if you know another method is doing this will be helpful. Yah, I could just use the line tool and just create thick and thin vertical lines all the way across, but just wondering if anyone else had a better method.
Seems that the Save format keeps getting changed back to 2010 in AutoCAD 2013. We set the Save Preferences to save as 2013 in the Options > Open & Save > File Save: Save As box to 2013.
It seems that if you open an older version of AutoCAD, say v2010, then the next time you want to save a drawing (not necessarily the drawing you just opened, but another one you are working on) even if it was already in v2013, it gets saved back to v2010. And when you go back into the options dialog, it now is set to save everything as v2010. This wouldn't be so annoying if it didn't take 30 seconds to save the drawing as a v2010 drawing. There is a substantial difference in the time it takes to save a drawing to v2010 when using AutoCAD 2013.
Is there a way to make it stick to saving as a v2013 format?
Whenever I try to extend or even move lines or shapes, it also moves the line it's connected to.
So I have a line attached to a rectangle. I select the singular line only, and I try and lengthen it, and when I do the rectangle also moves with the line of the amount I extended it. How do I turn this off? I was able to cope with it for a bit when it first started but now it's just downright annoying.
[URL] When I use a point on an existing geometry as reference to place a new line or shape, I get a strange result when attemting to move either geometry.
As you can see in the video the two shapes will BOTH move when only ONE is selected.
Also, it seems that the shape/ lines that are not selected but still move are anchored somewhow which causes distortion.
I draw a line then use divide command to put some points with equal distance in this line. some points will then are created on this line but when i move the line, the points do not move. I am wondering if these points can permanently stick to the line so that if i change the position of the line, the position of the points will also change.
I have been having issues with using the blend tool on my object. If you look at the picture, I had one outer shape that was what I wanted shaded and a thinner shape that runs inside the other. It blends perfectly fine everywhere except at the bottom. I don't know how to explain it or what went wrong but I can't figure out how to make the blend fit inside the shape.
Basically, a substantial portion of the time I hit "Q" I do not get the circle for spot heal. The cursor disappears and I cannot see anything. However, the tool is working, but I can't see its size. If I turn it off and back on I get the crosshairs and thus I can click and hide spots, but I can't see when I grow/shrink it, and I can't see when I move it.
I've seen this with all of the Lightroom 4.1 versions (RC1, RC2, and now GM) on OS X 10.7.4. This is on a Mac Pro with ATI graphics.
I created a form and received the html codes to insert in the website. I couldn't find anything in either Photoshop or ImageReady to copy/paste the codes.
I am trying to "skew" an object. I use the Free Transform tool, then click and hold on a handle, then hold down Control, and drag the handle where I want it. This works fine. BUT the second I let go of either the mouse or the Control button, it pops back to its original location/shape. How do I make the transformation "stick"? I'm sure I'm being really dense and missing something very simple.
I use Photoshop CS3 and have multi layer PSD with which I am creating web graphics. The PSD is set up to export layer comps to files to produce a standardised set of graphics. The website has a standardised palette of 4 colours.
The vector and raster graphics within the PSD use these standard colours, however when we apply the colour scheme of a new client to the document, I have to go through the document and manually change all the colours.
I would like to find a way to globally and directly substitute one colour for another by effectively substituting one hex code for another, thus avoiding editing the layers one by one.
We loaded up C3D 2013 a month or so ago. I exported my user profile (Options>Profiles>Export) from C3D 2012 and loaded it into 2013. Now the profile will not stay loaded. I have to reload it every time I startup C3D. It also doesn't hold my view cube settings or my panes.
Having problems with parts of their model not showing up after going through the AEC exchange to the adsk file then open it up in Revit architecture? Or some wild geometry from a part sticking out 20 or 30 feet out into space? It seems that if you create a part one way it doesn't do well in the conversion process while creating the same part another way or a different sequence it's ok with it. (using Inventor 2011 and viewing in Revit 2012)
Shooting with a Canon 5dMarkii. Windows 7; Photoshop CS3. When I try to open RAW (CR2) files, I get a message that the file type can't be recognized. I've not had this problem before. My "updates" says that everything is current.
I have a red circle on one layer. That layer is selected in the Layers window. When I choose Filter | Brush Strokes | Spatter, the circle doesn't change (i.e., no spattering).
I'm using CS5 on Windows, the image is RGB/8, all of the filters are enabled, the colors are set to foreground black and background white, I've tried dragging the radius and smoothness sliders, I've pressed Ctrl (which changes the Cancel button to Default) and clicked Default.
If I move through the other filters, most of them don't seem to do anything. These Artistic filters do work: Colored Pencil, Neon Glow, Sponge; none of the Brush Strokes appear to work.
I Have A Legit Registered Copy Of Cs2 And For Some Reason Not All My Filters Are Working. Artistic, Brush Stroke, Sketch, Texture, And Video Aren't Working.
For some reason the fonts that I have on my computer aren't working in photoshop. It kinda makes me mad because all the normal fonts are ugly. Some worked, but some haven't. All of the fonts are in the Windows font folder.
All of the sudden none of my fonts are working. They are all showing up on my PS list but whenever I try to type something out it is just a black underscore line. I tried exiting PS, restarting my PC...still nothing.