This is a basic question as I am a novice with both Illustrator and Photoshop. I have a vector shape of an apple in Illustrator. It is 2 piece- the body and the stem. I would like to fill this shape with a part of a photograph.
I'm wondering if I should do this in Illustrator or should move it over to Photoshop as a selection and then do it there? I'm also going to bevel the edges of the shape.
The next question is how to do it, which tool should I be using in either program? Is this considered a "fill" operation or am I cutting this shape out of the photo?
this is not a hard one, but it is hard for me to figure out. i would like to find out how to fill a shape with some patterns exactly like how it looks in the below picture. As you can see, the filled pattern pictures(those small hearts) are not overlayed and the sizes are random. And the edge of the shape(that's the big heart) is just smooth. how to do it?
im writing text inside a shape and ive got that far ive even changed font sizes, now id like to write smaller text in the gaps between different font sizes. im using PSCS2.
I have captured a GIS image from a government website that shows the boundary lines of real property parcels. I would like one of these parcels to be highlighted to make it easier to spot among all the others.
This particular GIS site appears to render the boundary lines in a rasterized (is that the right word?) format instead of a vectored format so instead of an actual smooth, continuous line I get a bunch of little one and two pixel segments that have diagonal gaps at their corners - this means that if I use the fill bucket tool I end up covering the entire image with the highlighting color and not just the one parcel.
I have attached a closeup of the jagged (rasterized?) line here in case the above wasn't clear.
Is there any hope of me being able to quickly and easily fill in the area that isn't completely enclosed at the pixel level?
I would like to fill in (the shape of the letters of) a word with another word (using repetition). What is the easiest way to do this in Illustrator (CS3)?
I have a cartoon line drawing. The black outlines are anti aliased so the edges of the lines have different grades of gray pixels on them. When I use the fill tool, and adjust the fill with the opacity and tolerance sliders, (I think that's what they're called in GIMP), I still can't get what I want. Only some of the gray pixels are colored in. Others are canceled out. Completely covered by the color, erasing some of the line.
Or some pixels remain uncolored. Just gray instead of a combination of the gray AND the fill color. What I'm looking for is an effect that looks like I placed a colored gel shaped like the cartoon character over the drawing. All the different shades of gray pixels should still be seen. Even the ones that are lighter than the fill color. With a gel, those pixels would appear darker, even though they were lighter than the fill color without the gel over them. The darkness of the color PLUS the added darkness of even the lightest gray pixels should make all the pixels appear darker. And the line would appear complete. Not partially erased.
In Photoshop CS6, when you have a shape layer with a layer mask, and the two are not linked together, and the layer mask is selected, you should be able to scale the layer mask independently of the shape. What actually happens is the shape gets scaled and the layer mask stays untouched. In fact, even if you option-click on the layer mask to show the mask by itself, and then try to scale it, you still end up scaling the shape instead of the mask. Even if you go as far as to make a pixel selection of the layer mask and attempt to scale the pixels, the shape still gets scaled and the layer mask still stays put! Unbelievable!
This works correctly in CS4, but not in CS6 (don't know about CS5).
I want to make a vector shape from a path. Is there a way to bypass having to define a new custom shape? I just want to quickly add the vector shape to a new layer, but I don't need it defined as it'll just be used once.
So my friend is making these designs on paper and i am tasked to put them into photoshop. The problem is when i scan them in they are patchy they look horrible. Is there a quick way to fill in the lines or do i need to find a better way to transfer drawings onto the computer such as a better scanner?
I need to have a border of about two inches around my painting in the same color as the background of the painting. In the past, I've cloned the color out to my desired dimensions,
I want to open a new window in photoshop of the dimensions I need.... fill it in with the color of the background of the painting, move the painting into this new window, flatten it and print it out.
How do I fill the new blank document with the correct or close color?
I'd like to select a section of an image and then fill it with a texture from another image. For instance, I could add bark texture from a tree to a section of a face. I'm not sure how to select a texture from one image and apply it to another.
I created a pattern of concrete block coursing that I want to apply to a picture of the side of a building. The pattern is clipped so that it will repeat appropriately when filled into a large area. The problem is that depending on where I fill in the canvas, the pattern never fills in with the same start point. I want it to always start at the bottom left corner of the pattern (which is the bottom left corner of a block). Is there a way to set the point that a pattern moves out from? Also, does the pattern radiate from its center point or one of the corners?
In Autocad there is a snapbase command that lets you choose the start point for a pattern. This is exactly what I'm looking for in photoshop.
any way to delete more than a single shape at a time from a shape collection file, other like step by step with the option key? I have one collection with about 400 shapes and would like to save it to some "groups", like people, arrows, devices..
Since the release of Photoshop CC the "Live Shape Properties" has basically chosen when it does and does not want to show up.... sometimes I even create a new shape to replace the old one and it STILL does not show the live shape properties... how hard is it to make sure the options are available at all times? I opt for a discount since this is a half working application and the features you highlighted barely function...
I am working in Photoshop CS4...have been for years. All of a sudden, when I try to fill a closed path with a color, it fills the entire art board with color, except not inside the path. I have not selected "inverse" or anything....and it has never done this before....I can't figure out why it has started doing this, and I can't get it to stop. Most of the paths in my file, I have made in Illustrator and then pasted into Photoshop...they work normally....it is just the ones I actually draw in Photoshop that are doing this....one thing I have noticed is that in the paths palette, the paths I pasted in from Illustrator have a grey background.....while the paths I actually drew in Photoshop have a white background.
I've used Photoshop CS4 for sometime but I'm no expert!A club I'm in has asked me to fill in pre-printed membership certificates with members names etc. The only way I can think of for doing this would be to scan the certificate and call it layer
1. Then fill in the new details and call it layer 2.I then remove layer 1 and layer 2 is in the correct position for inserting the certificate into the printer and printing on it.Of course this is just my theory, how to even try it!
every time that I want to expend my picture resolution I using the crop tool and make the photo bigger but PS filling the new area with transparency instead of white. How can I set it to be white by default ?
I'm after a little info on an issue that I currently have with Photoshop. I want to make a logo that's filled with images but maintains an overall shape,for example, a outline of Australia that's filled with approx 15 images all combined but does not go outside of the overall Australian shape, would also like the outer images to bend and follow the outline without it looking"boxy".
It's probably very easy, but I still can't figure it out. When I use the path-tool (Photoshop CS2), I keep getting a filled spline. But I'd rather just have an empty one instead, maybe even with a different brush? Is this possible without switching to Illustrator?
I dont really know what to call this thread as it is hard to explain what I want.... So lits say that I have a circle and I want my font to take shape and fill the inside of the circle, how would I go about doing this... I know that you can set a path and have the font foll the path but that I not what I want... What I am really asking is a fill but with the text that I am writing...
Can I use Render>Clouds on the inside of a font only?
I want to leave the background untouched (if filled) or transparent.
I don't want to use the magic wand tool on the font, and then cut out shape from a clouds background. I need more detail than that would offer to get the effect.
I made the following image in Illustrator by tracing an image and filling it with black to get the silhoutte. I then, used the type area tool to fill the silhouette with text.
Is there a better way to do this (in photoshop or illustrator)?
Also, how would I adjust the text to better fit (fill) the shape of the silhouette?
I am using photoshop for yesterday and it's black magic for me, so I ask you for a little favour. Namely, I owe a picture that needs new background, but just partial. Here's the link
As you can see there I am located between doors, that's good and I want them to leave untouched, but the point is to remove wall and stairs behind my back and switch it with sky, clouds texture (image). For example this one. I mean not to insert the whole background, just adequate part of it.