I made the following image in Illustrator by tracing an image and filling it with black to get the silhoutte. I then, used the type area tool to fill the silhouette with text.
Is there a better way to do this (in photoshop or illustrator)?
Also, how would I adjust the text to better fit (fill) the shape of the silhouette?
im writing text inside a shape and ive got that far ive even changed font sizes, now id like to write smaller text in the gaps between different font sizes. im using PSCS2.
I am currently attempting to fill a 3-D bit of text with a bitmap of stars that I had designed. I believe I made those stars in Pshop. Right, so I want to fill the interior of this word with the said stars, but I really haven't become accustomed to the process of gettting those mapped in there.
I'm trying to fill some existing arts (path, text, compound) with a just created gradient or a pattern loaded in the swatch..To achieve that I'm trying to change the path style:
This works for kPathArt,but nothing happens for kTextFrameArt or kCompoundPathArt.
I also tried to program the procedure "How to Fill Text with a Pattern or Gradient in Adobe Illustrator" described for illustrator UI, w/o success.I have similar problem when trying to create a clipping using SetGroupClipped() while the clipping path is a text or compound. No clipping is done.
I'm trying to fill some existing arts (path, text, compound) with a just created gradient or a pattern loaded in the swatch To achieve that I'm trying to change the path style:
This works for kPathArt,but nothing happens for kTextFrameArt or kCompoundPathArt.
How can I program this ?
PS: I also tried to program the procedure "How to Fill Text with a Pattern or Gradient in Adobe Illustrator" described for illustrator UI, w/o success
PS: I have similar problem when trying to create a clipping using SetGroupClipped() (see AI function reference) while the clipping path is a text or compound. No clipping is done.
I have an image that I would liked to get the shape from and enlarge to 24" (that is not the full-res image.). I am trying to extract the rings along with the torch, meanwhile making that pattern black and the background white. I can use the magic wand at certain tolerances to get it out, but, like the picture, the edges are not sharp, but pixelated. is there a way I can extract this shape but have very smooth and defined edges, even if the picture does not have them? im trying not to have to zoom in real far and use the lasso to outline the entire thing myself.
I might add that extract edges doesn't work too well on this image
I am trying to make a silhouette of the Ford Fair lane in the zip file attached below, and place it into the BANNER_ONE.psd document. This is for a contest (redesigning the banner), so I have attached the current banner as well (profile_header.jpg).
The requirements for the banner are as follows:
incorporate "the driver's seat of youtube" and "the most automotive variety" (DONE)incorporate featured in car and driver, perhaps with that October 2011 issue cover (DONE)incorporate something related to the make a wish foundation silhouette design possibly using the 65 fairlane.
So, what is the best way to trace a silhouette of the Fairlane, similar to the one in the original banner? I was thinking the Pen Tool, but seeing as how I'm on a laptop and don't have access to an external mouse until late tomorrow (I'm away for the weekend), that's not the best option at the moment.
I want to reduce the length of the legs a bit and straighten the back one out a bit.How can you go about this without changing a lot of the anchor points? Is there a way to select a portion of the leg or image and move it separately?
I have an image that has a set of curved lines in it. I want to keep just these lines from the image, and delete everything else.
Can people recommend what is the best way to accomplish this?
I know that i could use the pen tool to manually trace over these lines, and i don't need to preserve the color of the lines, so this would work. But it would be better to not have to do it manually.
I've successfully used the magic wand tool to select the area outside of these lines, and i can then invert the selection to select the area inside of these lines. This should put me about one step away from getting to where i'm trying to go, but i don't know what the final step should be.
I have a photo of a model that I want to turn into a silhouette image. I have tried different things that I could think of, just can't see to get the effect that I am looking for.
Im going on a "lads holiday" in 2 weeks and i have been given the job to create tshirts for the group. I used a shield design base from a video game and i am now creating new silhouettes for the different sections of the shield to reflect the holiday. Ive been trying to make a quad bike silhouette but every time i do it it comes out so badly that you cannot tell what it is actually meant to be.
I want to create a silhouette like the first picture from the other picture (of the boy) How can I do that? If it's youtube videos out there, but getting there does not, even if I regulate tolerance in magic wann tool.
I need to create a line drawing of the outline of a chair. I tried following the various Illustrator tutorials to take the image of a chair and create a silhouette. However, I can't figure out how to take this silhouette and get just the outline of it. The Illustrator Image Trace tool doesn't seem to have an option to just save the outline.
Is there an easy way in Illustrator or Photoshop to turn this silhouette into an outline image that I can save as a file? I will print the outline in a very light opacity so that the lines are barely visible for hand rendering. I don't want to use the pen tool to outline the silhouette because my hand is too shaky to do a good job.
After reinstalling multiple times, uninstalling Wacom drivers, etc. -- tracked it down to a plugin.The newest update for AI CC is not compatible with the Silhouette Studio plugin.
Not a happy camper over lost time and productivity, but fortunately I had my CS5 disks.
I am trying to create a sheet of floor plans that does not show the next floor down on each floor plan but I can't seem to find out how to do it. My lecturer said it made the floor plans 'confusing and difficult to read' but other than photoshopping them out or something I'm stuck See attachments for exactly what I mean. I have just installed revit achitecture 2014.
So my friend is making these designs on paper and i am tasked to put them into photoshop. The problem is when i scan them in they are patchy they look horrible. Is there a quick way to fill in the lines or do i need to find a better way to transfer drawings onto the computer such as a better scanner?
I need to have a border of about two inches around my painting in the same color as the background of the painting. In the past, I've cloned the color out to my desired dimensions,
I want to open a new window in photoshop of the dimensions I need.... fill it in with the color of the background of the painting, move the painting into this new window, flatten it and print it out.
How do I fill the new blank document with the correct or close color?
This is a basic question as I am a novice with both Illustrator and Photoshop. I have a vector shape of an apple in Illustrator. It is 2 piece- the body and the stem. I would like to fill this shape with a part of a photograph.
I'm wondering if I should do this in Illustrator or should move it over to Photoshop as a selection and then do it there? I'm also going to bevel the edges of the shape.
The next question is how to do it, which tool should I be using in either program? Is this considered a "fill" operation or am I cutting this shape out of the photo?
I'd like to select a section of an image and then fill it with a texture from another image. For instance, I could add bark texture from a tree to a section of a face. I'm not sure how to select a texture from one image and apply it to another.
I created a pattern of concrete block coursing that I want to apply to a picture of the side of a building. The pattern is clipped so that it will repeat appropriately when filled into a large area. The problem is that depending on where I fill in the canvas, the pattern never fills in with the same start point. I want it to always start at the bottom left corner of the pattern (which is the bottom left corner of a block). Is there a way to set the point that a pattern moves out from? Also, does the pattern radiate from its center point or one of the corners?
In Autocad there is a snapbase command that lets you choose the start point for a pattern. This is exactly what I'm looking for in photoshop.