Photoshop :: Creating Stucco Texture
Jul 1, 2009
I'm trying to create a texture or find a texture that I could use in my web design that looks like real stucco. I need to be able to change the color to a beige / tan or anything I want, that's why I'm thinking about going down the route of making it myself.
I tried a clouds difference / noise effect but couldn't quite get that "real" look, came out like a pixelated image and not the result I wanted.
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Mar 5, 2013
I'm working in an office building project, where we have existing building,s ome of existing the walls are going to be demolished and some are staying, siding finishing will be replaced by stucco, how do I demolish only the siding layer and replace it with stucco ?
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Apr 28, 2012
I am looking for a different methods of creating texture backgrounds such as old ruff solid & parchment backgrounds.I am trying to duplicate the method I used in Photoshop CS3, have Photoshop CS5, but forgot how to do it.
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May 31, 2013
I've been trying for a long time, mostly in Ai, to make a tile able Magma pattern. but never being satisfied with the results.
If you visit my blog you'll see it's mostly build-able paper models that I design then add graphics to, then freely distribute for anyone to download & build. I've always wanted to use a magma texture, & I try to stay away from stock, with the attitude "If I want to claim this as my work, I should do all the work", so I've never been able to. Although I have looked for it to get pointers, but never found what I'm looking for.
Now with my new found passion for Photoshop, & to expand away from just paper toys, I want to try again. I want to achieve something like the pattern in the link, but from a direct overhead view not perspective, and more magma than dry earth. Without having to draw out every little piece preferably.
Link to Magma type image
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Jan 25, 2009
My house is a red brick house that has had a white wash applied to the brick. (Those that don't know, this is like very thin white paint, or stain for brick. It gives a white look to it.) Anyway, I'm considering getting rid of the white wash (by use of pressure wahser) and would like to see what it will look like with the fresh red brick look.
I have a shot of the existing house (posted below) and a shot of the area where the white wash was removed. I now want to apply this "clean brick" to the "washed brick" to view the entire house.
Due to the brick not having a consistent color or texture, changing this in PhotoShop has become difficult. My only thought is to create a new texture or brush based off of a portion of the new brick. Then to select and apply that to all of the old bricks. Obvioulsy selecting all of the old bricks is another problem of its own.
The file upload manager seems to not be working for this forum. I'll try to upload later. For time being, imagine replacing a painted brick with a plain brick.
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Apr 19, 2013
How to create a 3d box in CS6 with custom texture. Before explaining my problem, i saw couple of good 3d onject videos already and i am close to my target but yet not finished
Problem:
I would like to create a 3d product box with custom textures, reflection and shadows. I have my top, front, back and side images in high quality.
My Solution:
1- With my box TOP image, i create the 3d layer.
2- Because it creates the box with the top image looking front, i position it as the top image comes to the top of the box.
3- I resize the box to the dimensions i would like to.
4- Side, front and back textures are missing. As its a custom made box, i can only add all of them in one image so i merge them vertically in a file and add the texture in 3d section
5- With UV scaling, i fit the image perfectly
6- Adding light and reflections
7- Render
Now the main problem is, my images have the exact measures of the real product box and i would like to create a box with these dimensions.
1- How can i play with the dimensions of the 3d box with numbers, such as pixel or cm ? As i can see, its only with %. Or is there an option so when i add the second image (side, front and back, merged), box's length dimension changes accordingly?
2- How can i create 3d box and add different textures to different part of the box? I found CUBE MESH PRESET in the forums but no download link, EVEN IN THE DISCCUSION itself
3- I have a i5-3570 , 8GB Ram, 1GB Radeon HD7750 at work, newly built. I work with high resolution files, and when i create my box and render it, some parts come out blur, why this is happening? At home i have a older PC, and it doesnt happen that much. Where i can modify the render quality or such a thing if it exists?
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Feb 16, 2013
I am trying to create a displacement map from a texture, and am not sure how to go about it. If you look at the attachments you can see what I am trying to accomplish. What I have done so far is:
Desat by Lumin
Motion Blur -> Linear
Length 10
Then I think I need to color by apparent depth.. which I am not sure how to do?
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Dec 16, 2012
I have keyframed some ojects. I then set up a camera projection texture at keyframe 179
Is it possible to create a Texture Reference Object from keyframe 179 so this texture will stick to the geometry throughout the sequence?
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Apr 17, 2007
How does one create a texture similar to this?
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Nov 5, 2012
For my 3D scene, I have to use a texture file on the floor. If I use the only file, than it looks really boring and below par. What I want is, I want to generate some (around 6-8) texture files within the original texture file - so the colors of all the texture files remain same but only the texture varies.Likewise there are more than 500 texture files and I just can't do them manually. Is there any way out to do this in Photoshop?
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Jul 25, 2011
I am currently using this method, creating a 1-bit bitmap from a grayscale "distress" texture bitmap, choosing transparent fill or outline depending on which area i need trasparent and powerclip it in text or other vector object.
Is there a way to achieve the same distress effect with transparency with FILL ? pattern fill maybe? eg can i save in some format this bitmap to use it maybe as a pattern in pattern fill and retain transparency ?
sample file (X4)
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Mar 4, 2012
I have a lava texture and a ground texture. I'd like to be able to make some cracks on the ground texture that would show through the lava texture below it. Something like a cracked mud look. I would be using this for a game I'm making form some terrain textures. Are there any plugins that would aid in making these transparent cracks and perhaps even add depth to the cracks?
I guess a spider web where the spider was on crack would be something I'm looking for. Similar to the following image:
Lava Ground
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Jun 1, 2005
I have a cylindrical object that I want to map a brick wall texture to.
How is this achieved?
I use a CAD program to make my basic object, then I rotate it (as best as I can) to achieve perspective. Then, I do a screen grab, and prepare to use the object in photoshop as my reference.
I also have a sample of the brick (actually stone) pattern that I want to sample.
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Feb 23, 2006
How did they make the body the same texture as the cat's fur?
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Mar 13, 2012
I'm trying to replicate this background texture in Adobe Photoshop CS5. Any few pointers as to how this will work?
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Feb 25, 2012
I have my selection made and saved around this apple in the center of the picture.What I want to do is, put a crumpled paper texture on the apple and make it look like its made of a pice of crumpled paper. Also i want to make the selection colord and the rest of the picture black and white. How do i do this?
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Oct 4, 2012
I'm working on a design that seems a bit bland so I thought about adding some texture to the background, though I dont want it to interfere with the foreground elements like text, and images.
1. I can reduce the transparency, what else might I do? Fade it out?
2. Just curious to hear some examples of when you might use a texture for a background of an image? Do you only do it for very specific reasons?.
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Apr 22, 2013
I have a project open in a 3d view to paint on a 3d mesh. Everything is fine until I save, close, and reopen. When I open the file to resume I can no longer paint on the model. I can still go to the UV (flat) view for any of the materials on the model but I can't paint on the mesh in 3d view.
I can open a new 3d layer, re-import the mesh, save and reapply all the previously painted texture to the new mesh layer and keep working but this seems not a very efficient work-flow.
I don't think many 3d pros actually use this piece of PS for texturing.This is the first time I've tried the 3d functionality of PS so I may just be overlooking something.
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Oct 2, 2012
I have some jpeg files that I would like to use as textures. As I understand it the Patterns folder is the same as the Textures so I am assuming this is where I need to place Texture files.However, I cannot seem to find any instruction regarding the use of .jpegs as textures/patterns.
Do, I just drag (from downloads) and drop the .jpegs into the Patterns folder like I would with a .pat file?I read a thread that said it's a pretty difficult process to convert/change a jpeg into a pat file ..is that true? Well, so how to make a pat outta a jpeg?
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Jul 22, 2013
this is a common texture I've seen around, but I am not very familiar with the filters in photoshop/illustrator,
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Jan 15, 2013
I'm looking to recreate the texture of this floor plan and its surroundings. I've had a few attempts at applying the texture through 'Pattern Overlay', though i'm not sure which blend mode to use? Or altogether if there's another way to achieve the texture? The aim is for it to be very light so it doesn't detract from the main plan of the building.
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Sep 28, 2012
what happened to the texture filter in Photoshop cs6? It existed in cs5.
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Jun 18, 2013
I am using CS5 and in Filter > Texturizing there are just the four pre=set textures, Canvas, Burlap etc. In the older versions of Photoshop it was possible to choose a texture using a file of one's own. Is this possible n CS5 ?
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Jul 2, 2012
Currently developing important apps for education. Looking for great styles to imitate. Must be fast but nice.
We have seen Phineas and pherb style drawing and it looks very quick. We were wondering how you do the background you can see in the following link.
[URL]....
Especially the brown brick as we can't do that in flash as there are no textures. The rest I suppose in just drawn and then lots of cut and pasting.
And the same question for plants versus zombies - those terrains and grass. Must be some sort of brush on PS.
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Apr 25, 2013
I don't get it: my old CS2 has PS with texture filter that actually is there, while my PS5 app shows an unselectable "texture" in filters. WHAT IS WITH THAT? I feel ripped - off now that I need to use it in this project.
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Feb 11, 2004
I've made a logo in Photoshop 7.0 with transparent texture and I've saved it in BMP ,PNG,JPEG.... formats. But this logo (in these formats) have got white background. Why?
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Apr 19, 2009
I need to add texture to a white image,
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Oct 10, 2007
I have searched everywhere and i cannot find out how to do this, i first saw pictures like this in a worth100.com contest, all i want to do is change textures like this flame to water like they did
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Jul 5, 2004
how to make something have the matix green lettering texture while showing dimensions and stuff in ps?
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Jan 8, 2003
wood texture?
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Jan 21, 2004
my client needs an image of a smooth gray plastic container - problem is - it has not been produced yet - all they can offer me is the same plastic container with a red granit texture - how can I create an image of this container and remove the red granit texture - creating a gray plastic without removing all the highlights and shadows that make it have shape ? I don't want to completely redraw the image and have it look like an artist rendering rather than a photograph.
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