How do you get the text to conform to the oval on the bottom of the text but remain straight across the top - see attached image for example of what I'm going on about.
I had a go with the warp text but couldn't get it. Is this effect done by creating one letter at a time and adjusting the height?
I'm not really an artist or good with image manipulations, but I am learning how to create games on my own (using Unity3D currently) and have to create some basic art or animations myself when I can't find it available for free online, and I do that in paint.net.
Right now I'm working on an asteroids clone to further my learning and what I want to do is when the player ship spawns in the game, I want to have a little flash so that it doesn't look as if the ship just appears out of nowhere.
I figured that the closest thing to what I want looks like a camera flash and have been looking for this online but have yet found nothing. I've searched these forums, too, in both Plugins and the tutorials for creations and distortions/modifications but have also come up empty.
There was a plugin for a lens flare effect, but is not what I need, and one plugin that creates glitter/sparks, but that one seems to only work when you have a suitable image to work with, whereas I need something that creates this kind of flash by itself.
Very odd can't find text manipulation tool in 2.8.6...Got the Text box tool but nothing else available to add in the Dialogues.Just want to center the text in text box.
I have 750 gif scanned images of maps. The problem is that I need to turn a border of 75 pixels right round each image either black or white. The image has to stay the same the same size, just the first 75 pixels all around have to be either black or white.
So how do I:
A make the border black or white?
B automate it so I don't have to do them all by hand?
I want to become really good at it, but don't know where to start! Everytime i try something, i try to blend different parts together via cut and paste. I try to smooth it in to make it look like the original photo, and no matter what strategy i use (Smudge tool, pencil tool and manually put in the colors, etc.) the area turns out rough or too blurry?
Back in Photoshop CS3 (I skipped from CS3 to CS6, so no idea if you could do this in any other versions) if you CTRL clicked on a vector path between two anchor points, you could change the 'guidelines' extending from the anchor point either side of the line, and it would keep the lines at the same angle. However in CS6, when you do this it changes the angle of both of the lines. Is there a way to do it as it was done in CS3 ?
I want to create a series of photomanipulated images that I would title "Be Extraordinary." Basically, I want every picture to be a picture of me doing some sort of extraordinary thing, leaning more towards sci-fi stuff. I already have an idea for one of me wielding a lightsaber, but after that, I've run out of ideas for anything I know how to do in Photoshop. I had an idea for me creating some sort of energy shield, but I simply don't know how to really create that effect in Photoshop.
Although many of these look like they are made in Maya or 3DS they are in fact real people. This is a 2 part question, first is where does one find larger format high res backgrounds like those in the links below and most importantly how can I make my subjects look like they are on a poster. If anyone knows how this is done that would be great! I am at a loss! What programs were likely used?
I just upgraded to a new computer setup and installed Photoshop CC and well..... I can't figure out how to manipulate paths like in CS6. Â On the left is a what path manipulation with anchor points looks like in CS6 on my old slow iMac, and on the right is the new CC with direction selection on, but instead I can't manipulate paths. How can I get it to work like CS6? Also, I know about the isolating layers thing, but that still doesn't let me manipulate certain anchor points. Â why Command + . isn't allowed in CC as a hotkey?
ok a while ago i saw a cool tut and made this but i tried to remake it today and couldnt quite get it so does anyone know either how this was done or where i could find that tut for it again? oh ya, i remember i used like 3 lens flares and wave but i can't remember the exact steps,
i've got a photo with a unique human skin and texture, i think this is a manipulation of a photo by photoshop. i can't understand, what is the most significant differences between this photo and the original photo.( sorry, i don't have the original image..i'm just imaging a general digital photo ).and i think this is not similar to Dragan style, because the skin looks wraped and painted..
resolution and printing. I know some of these questions are not specifically adobe Photoshop related,I understand the theory of dpi vs ppi and resolution vs print. However, I am not sure how to print compositions with mulitple images such as a photo maniupulation. Â So here are my questions: Â 1) If I make a document set for 300 ppi and all my other layers and photos be 300 ppi? What if my photo is at 600 ppi (which it wouldn't be but for instance.) Â 2) I want to maintain print quality, but need to resize a photo to fit on the composition. For instance I want to keep my photo at 300 ppi but need to shrink it to fit on the smaller background composition I can resample or not. Â Â Â Â - Not resampling does not allow me to digitally view the size, but maintains original photo quality. It also adds ppi which makes a huge file size to work on. Â Â Â Â - Resampling allows me to keep the same dpi but hinders the quality. Â If I am combining two images together that need to be high resolution for print and then need to be resized what is the best option? How can I view them digitally? Here is an example: Â I have a document set at 300 ppi and the calculated pixels needed for whatever print size document I will use. The 'background' will say be white.I then want to add a photo at 300 ppi but it needs to shrink to fit on the 'background.'How can I shrink that photo and still maintain a quality print AND see it on screen?Â
I was messing with the warped text tool, but it just isn't giving me this effect. The text has to be straight but the bottom of the text has to form around a object..
Was just wondering does anyone know how to do this text effect with cs3? I've been wondering for a while now. I love the efect & really want to learn how to do it. There's a preview of it.
I am trying to create text with an outer glow to contain an image or texture and then putting another text layer on top. A clipping layer does not include the outer glow however. I also tried using a text mask but with the same results, any suggestions?
how to make the text effect. The font for "once" is neutraface, and for "upon a time" it is Nanum Myeongjo (bold) If It is also possible (but that is optional), do you know how to make the same background or this kind of dark background... But in another place : mountains, lake... Or to make the forest ?
I have attached a logo I want to create. The text is running through this silhouette I have made and when it runs through the silhouette I want to change the text from black to white in only the places it is on top of the silhouette so it can be read.
How would you create a text effect like there is in this image. I need to recreate this in a different design but not sure how to do the multi warp effect.