Photoshop :: Shape Of The Pixel
Feb 15, 2005what is the shape of pixel [desktop monitor]
View 4 Replieswhat is the shape of pixel [desktop monitor]
View 4 RepliesI have an irregular shape (silhouette of a horse) in a darker color that I need to have cleanly bordered with 1 or 2 pixels (white).
Any hints? -I tried duplicating / desaturate / brighten / transforming the layer and ended up with (predictably) bad results.
Is there any option in cs6 to disable the transparent pixel , the shape setting is in 0 feather setting yet the shape comes with transparent pixel . Is it possible to create vector shape as crisp as illustrator ?
View 1 Replies View RelatedI wanna use to shapee tool or whatever- ractangle tool- Generally said I need to create some shape. But at photoshop is everything snap my new shape to pixels. Like in the backroground is some invisible pixel grids and everything is snaping to whole pixels. I dont want this. I Want to use whole space without automatic pixels adapting to my shapes. I want to be independent in creating my shapes without snaping to pixels grid.
And also want to ask you. If you would like create new guide lines it is non dependable on pixel grid. But after it when I want to snap my nex objects to it- it not possible. And when I tick in preferences/ general: ,,snap vector tool to pixel grid" everything become dependable to pixels and everything is snapping to pixels. I don t wanna this…
I made this shape perfectly on the pixel grid with 'Snap to Grid', 'Align to Pixel Grid', and 'Show Grid' on. Every anchor is perfectly placed (i.e. not in the middle of a pixel) but for some reason my X and Y cordinates say it's off by half a pixel. When I change the .5 to .0, it unaligns my object. Why is it doing this? There is an example below of what it's doing.
View 2 Replies View RelatedHow do I change the Spot tool to a square (to match the shape of a pixel)?
View 2 Replies View RelatedWhen I crop a picture Pixel Demensions become 6 bytes Width and Height 1 pixel each. I can no longer see the picture. How can I fix this?
View 4 Replies View RelatedI have two art objects on two layers. I want to match to the pixel the two objects that otherwise could be exactly the same but one layered object was imported slightly smaller.
The scale tool has good scale handling, I just want to measure the tool spots to the pixel to gain an exact scale size factor and match sizes.
It blows my mind that somthing this simple isnt all that simple. I used the eyedropper tool to slect a color from another photo, then used the brush while fully magnified to change the color of each pixel.
It was coming out a weird greyish color, and I noticed that if I clicked more than once, it got darker, but so did the pixels directly around the one i was editing. So, i copied both pictures, loaded them into paint, and went to town.
It worked, but then when i copied it back into photoshop, it had a black background (there was no background in the original pictures) around the sprite I was editing. I tried to use the magic wand tool to get rid of it, but it took parts of the sprite with it, so...
Is there any way that I can edit the color of a single pixel (or hell, even a group of pixels if they share the same exact color would be nice...preferred, even) accurately? If not, what program could I use that would keep the transparent background?
Via VBA macro, some way of getting RGB/CMYK color values of a bitmap pixel by pixel?
View 1 Replies View RelatedI managed to remove the background, of an image,(A whit background) and put the image on top of a transparent layer. made a transparent image. When I place this image over a light color background, it looks fine, but when I place it over a dark color background, the edge of the image looks very rough and dirty, I think it's because some of the anti alias from the original image, how can I make it a clean image without going to delete pixel by pixel?
View 2 Replies View Related We are developing an application using functionality of Gimp´s channel mixer with java.
Our problem is that we don’t Know how channel mix works exactly for transforming pixel by pixel in Java.
For example,
We have an image an do on it the next mix:
Output Channel = Red
Red=200.0
Green=0.0
Blue=0.0
For simulate that, we transform all pixels with Red Component *2 and 255 (maximum) if is greater.
Our problem is:
Output Channel = Red
Red=200.0
Green=60.0
Blue=0.0
How can I simulate that?
I'm using Photoshop CS5 and as you can see on the picture below, when I set my grid line to every 1 px, grid doesn't match canvas pixel size.
Now I'm not able to draw sharp shapes using pen tool because even if I hold shift key everything gets blurry.
When I drag around vector points of paths they are not constrained to the pixel grid, when the option "Snap Vector Tools and Transform to Pixel Grid" is off. This is the behavior I expect.BUT: When I drag whole paths, they snap to the pixel grid, no matter what. I even have snapping completely disabled.
This is particularly annoying when eg. creating a path for a zipper. I first make a path for the inside of the jacket or whatever, then I make one notch for the zipper and copy it over and over again for all the notches. It's very troubling when these elements snap to the pixel grid, because it's very unprecise then.
In Photoshop CS6, when you have a shape layer with a layer mask, and the two are not linked together, and the layer mask is selected, you should be able to scale the layer mask independently of the shape. What actually happens is the shape gets scaled and the layer mask stays untouched. In fact, even if you option-click on the layer mask to show the mask by itself, and then try to scale it, you still end up scaling the shape instead of the mask. Even if you go as far as to make a pixel selection of the layer mask and attempt to scale the pixels, the shape still gets scaled and the layer mask still stays put! Unbelievable!
This works correctly in CS4, but not in CS6 (don't know about CS5).
I want to make a vector shape from a path. Is there a way to bypass having to define a new custom shape? I just want to quickly add the vector shape to a new layer, but I don't need it defined as it'll just be used once.
View 5 Replies View RelatedShape making from multiple complex shape and path layers?
so i have few layers(all vector paths and shapes) .
now how to make a shape from all of that. every new shape is layer for itself. I need it for logo.
any way to delete more than a single shape at a time from a shape collection file, other like step by step with the option key? I have one collection with about 400 shapes and would like to save it to some "groups", like people, arrows, devices..
View 1 Replies View RelatedSince the release of Photoshop CC the "Live Shape Properties" has basically chosen when it does and does not want to show up.... sometimes I even create a new shape to replace the old one and it STILL does not show the live shape properties... how hard is it to make sure the options are available at all times? I opt for a discount since this is a half working application and the features you highlighted barely function...
View 1 Replies View RelatedIs it possible to fill a shape with a gradient fill so it goes up to all edges and gradually get darker/lighter inwards? For example, If I have a star shape, can I have a gradient fill in the shape of a 'star'?
View 1 Replies View RelatedI'm creating a logo that consists of the word DIFFERENT in text and a shape, a dot (an ellipse) that I want to appear above the I and be vertically aligned with I.
How can I do this?The problem is that I can't see how to identify the point in the text - the centre of the I - to act as the target. I can't seem to get any of the Snap to Object tools to work.
I feel that I should be able to mark a specific point anywhere on a shape or an object and use those points to align.
I suspect that I could achieve the effect that I want by splitting the text characters up into individual objects, than I can align them more obviously but then I set up some other issues with kerning.
I'm working with CorelDraw X3 and want to fill text into a round shape, while keeping it's exact outline. Hence, cutting of parts of words and letters is fine with me as long as the shape is well-defined. Unfortunately when filling paragraph text into a shape, the automatic line breaks lead to a quite irregular shape regardless of font size.
As workaround I arranged a mask in front of background and text but this requires a square paragraph text which is larger than the background. Since paragraph text obviously cannot be cropped with other objects I made the mask size bigger and filled it white. When exporting my document as image everything looks neat, but there must be a better way to do this in CorelDraw itself?
I tried converting the paragraph text into artistic text and cropping this, which works fine for a few words and a small object. But I'm talking around 1000 words here, and trying to crop this artistic text leads to very random cropping results. I guess such a large number of objects and knots is too much for CorelDraw to handle!?
I want to engrave the text 'TEST' all the way around this clonal object. When I use the emboss tool, selecting the option 'wrap to face,' it gives me an error message that the "face selected is not tangent to the profile plane."
I am using a work plane that is offset from the XY plane. I included a screen shot and the file that I am using (Inv. 2014)
I just read the thread the thread "...plus ask about erasers" but it doesn't answer my question about combining shapes to remove unwanted portions - or at least I didn't quite understand it. Here's my issue. I've created a nice "background" image with ripples and live effects, but it has gaps, and isn'tthe right shape. I need to erase parts of it and clip it to the right shape, but every time I try to do this using the slice tool, it puts the gaps back into the image! Attached is my image and the shape I want to clip it to.
I just tried converting the ripple shape to a bitmap copy and then slicing the shape - that doesn't get me the rippled effect I want - just the shape I already have. Then, I tried just creating the water ripples in my shape - but again that leaves gaps and when I try to "slice" them away it does all kinds of weird things to the shape..
I'm using CS3 on a Mac.
I outlined my text and subtracted it (and the tree image) from the black background. When I did this both appear thinner - particularly the tree.
If I then take the original version and the new subtracted version, and view them both overlayed one on top of the other in wire frame (outline) mode, there is no difference in the actual lines.
It seems to be a problem with the way illustrator previews the images. This wouldn't concern me, but when I export the file as a jpeg, the lines also appear thinner in the export.
I can create a manual solution by offsetting the path before subtracting, but this isn't ideal.
What does it mean when Illustrator v.15.1.0 ceases to contract a shape using offset paths and will only expand a shape? Seems like only yesterday I could render both ways. Wait a minute, it was only yesterday! Why would it suddenly stop funtioning?
View 3 Replies View RelatedI have two layers on the bottom I have text, and on the top I have a shape.
How do I make the shape transparent so the shape may be filled with the background color?
I just installed CD on my daughter's computer and her shape tool only allows for a free form selection by following the cursor in a free form way. My install allows for a rectangular click-and-drag type of selection. I see no options for this tool Is her install bad?
View 5 Replies View Relatedi am trying to draw an aircraft and after drawing the windows, i got stuck. i am trying to revolve a shape around the shape of the window (oval) but it won't recognise that shape as an axis. i can't click it. is there a solution to this?
here is a screenshot for extra info!
Here when ever i click on the editable poly modifier again this happens, now im pretty sure this is not supposed to happen,
i tried searching the internet and several forums but no results (maybe im just missing some 3dsmax vocabulary so i didnt coin the term for it)
How do i use a specific shape to carve out a primary shape
e.g. putting a sphere inside a box (sphere is protruding from all 6 faces) and carving out the box
Edit: changed the image to a link and added the scene file as an attachmentbutcher_knife.zip
I am trying to distort/shape a photo to fit into another shape, in the shape of a shield. Its something that would be reused on otehr pictures.
2 things i would like to do, first is of course as above
the otehr, is there any way to creat like a rubber stamp or a cutting tool, that once I have the shape I want created, I can use that to copy/cut/paste that image shape from otehr images also ?