Photoshop :: Photomerge - Parts Of Individual Images Erased
Jun 22, 2012
We have recently installed Photoshop cs6 on two Mac Pros. On one of them, Photo merge is erasing parts of the individual images while stitching. The part of the original image that is covered by masking, is also erased when the mask is disabled. The merged image generally comes out fine, however, this problem can make it much more troublesome if one needs to adjust the combined image.
Â
On the second Mac, Photo merge works the way that it seems to work in all examples I´ve found online - the individual images retain all their pixels under the mask.
Â
The method we´re using is Layout: Auto, with "blend images together" as the only checked box.
I just took three images of a sunset so that I could create a panorama image. When I use photomerge in photoshop cs6, only two images merge together and the third image is left by itself. I overlapped each image a sufficient amount but I still can't merge the third image.
Here is a screenshot of the end result. Am I not overlapping enough, or is there something I am doing wrong?
I shot landscape images for a panorama of 4 rows with 6 images in each row. The first image on the top row includes the top of a tree, but the other 5 images only has sky. Photomerge will not merge the 5 images of the top row because it only has sky in the image. I can merge the bottom 4 rows without a problem and can include the first image on the top row, but not the others.
if anyone has been able to do this in Photomerge. When I use images taken with a fisheye lens and turn on geometric distortion correction, Photomerge gives me an image that is shaped like an 's' on it's side. How am I supposed to use that in a panorama? By the time it's cropped to a rectangular shape, there is nothing left to see in the image.
for seafloor mapping. My biggest one so far consisted of 15.000 images. Unfortunaletly, I can't do them in one step, I need to produce submosaics of up to 250 images and then stitch them together manually after rendering.
Since I reach limits, some exchange of thoughts concerning "extrem photomerging" would be great. Has anyone of you similar experience with photomerge compositions that big?
What hardware would you recommend for maximum photo merge performance (PC only)?
Unfortunately, with CS3, Adobe eliminated the option to load the images to the image tray only, without any attempts of Photoshop to merge the images first. This sucks, of course. So I have to use CS2 still for the composition and CS3 only for rendering. Does anyone know whether CS4 has got the manual option back?
In Lightroom 4.1 when rating (flags, stars or colors) a selected group of images all images selected will have the same flag applied. For instance if I select 10 images to view in the survey mode to compare and select 1 to be flagged as rejected all 10 will be flagged rejected, not just the one. Is there a way to turn this off to select a group of images and flag each differently?
In PS CS2 I used to manually align 3 images in Photomerge to make a triptych (not a panorama). I can't figure out how to do this in CS6. Do I need to work with a tool other than Photomerge?
I am trying to create a panorama using 5 images. I did this 6 months ago using Photoshop CS5 and it produced a nice sharp image like my originals were. Using CS6 it is not sharp at all, to the point of being quite useless. If I can't figure this one out I am just going to go back to CS5.  both panorama's were created from the same 5 images, in the second one I just wanted to make it a bit warmer because the white balance in the first image doesn't accurate reflect the colours that I saw. The second one created in CS6 looks really bad. And are there any solutions besides scrapping CS6 in favour of CS5?
I have 125 raw photos that are 4912*3264 pixels I am trying to photomerge all them using the Cylindrical setting. And it is not working. I have let it go for like 12 hours and nothing is happing. Windows task manager flashes "photoshop not resonding" then it goes away and back and repeats... Processor peaks out only at like 15% after all images load and it starts to process.  I tried going into Preferences and messed with ram allocation etc and other settings.Using latest PS version  I am using CS6 Windows 8 x64 Intel Core i7 920 18 Gig of Ram main drive for windows raid for casch disk for images Nvidia GTX 560 HD
  We use a similar sub-assembly in almost every assembly we design.  So what I would like to do is make a template from this sub-assembly that I can make adaptive, constrain to the proper parts and have it resize to the main assembly.  I've been trying to do this for a few weeks now with little success.
 I have seen tutorials make adaptive part templates but never adaptive assembly templates. Is this even possible?
 I know you can't make individual parts adaptive to multiple assemblies without saving each part as a different file and I think that's where my problems are coming from.  Even though I save the template as a different file is it still referencing the original adaptive part in my library folder? If so, is there a way I can make it not do that? I may be way off base there too I don’t know.
I have 3020 (three thousand and twenty) individual .jpg files that are 72x90 pixels each, and the images have borders. I would like to make this lot of images arranged into a hi-res wallpaper (my current resolution is 1680x1050, but I would like it a little larger for possible future larger resolutions), without gaps, placed starting horizontally in alphabetical order.
This might seem like an odd request, but I'm stumped on how to do it. I wouldn't mind if someone did this arrangement for me, but I would also like to know how to perform it myself, as I would like to do it again in the near future.
This is probably a really really simple question but I can't for the life of me find how I can find out an individual image size from multiple images on a canvas. eg I have 3 photos i want to arrange 1 large and the other two next to it half the size. How can I edit individual image size on the canvas as when I select the image on a sperate layer I want to resize it just resizes the entire canvas and not the individual image
I have an image of political boundary map that I want to break up so that I have an individual image for each unit, such that I could combine them back together and get the original map. For purpose of illustration, let's say it's a US state map.
I know that I could take the original image, erase everything but Washington State to alpha, save that as Washington, then undo back to the beginning, erase everything but Oregon to alpha, save that as Oregon, undo, etc, until I had all 50 states, all in the same position as on the original map. I could then easily create images of arbitrary groups of states by just combining the images of the individual states I wanted to be in the group.
But getting to that point would take 50 manual erasing for a state map, and many more on my actual map. Is there a way to break up the map in an automated way?
The map image has the boundary all in one color that isn't otherwise present in the image, so it's easy enough to select just the boundary .
I'm new to GIMP. I want to use it to create/test colour (or greyscale) separations for a woodcut, but I'm finding it hard.
For example I have attached a black and white image. kirsty.JPG (84.7K)
Number of downloads: 3
I open the image in GIMP, then from Image I choose mode - indexed, 4 colours. So far so good as this gives me the 4 greyscale levels I need to create a two block woodcut. Now I use the 'select by colour' tool to find the first colour, and I paste this into a new layer. That works fine. Then I select the next colour and try to paste that into a second new layer, but it doesn't work. It produces another layer called 'Floating Selection (pasted layer)' and won't paste the second or third layers.
How can I separate the 4 layers into individual images??
I have a page of clipart symbols. Illustrator recognizes that they're all separate... but how can I convert them in a batch process to individual symbols?
Is there a way to do this? Is there a script out there that can create individual Symbols from individual layers? Â EDIT: I pasted this in the wrong forum so i moved it over here.
Its a large file, so i shut down photoshop and then started it back up, like i do all the time. However when photoshop started up again my file i had been working on all week was gone. It could be seen in the recent files, but when i clicked it it said it couldnt find it. So i go to the directory where it should be, and, yup, its gone.Â
Not in the recycle bin, not anywhere on the drive after many exhaustive searches, and i cant even find it using a disk recovery tool. I have tried recuvra, which took over 2 hours, and nothing. It is completely and absolutely gone, taking away a weeks worth of work with it. I actually need this for tomorrow, but dont have anywhere near enough time to create it from scratch again.
I use the Eraser Tool to erase part of a picture before posting it in a public forum (for example a License Plate or a face for privacy reasons), is there a way that someone coud later reverse the process digitally and recostruct the erased part? Or is it impossible? Also, many times I see that even if I resize a picture before posting it to a forum that the EXIF info is still there (camera the picture was taken with, time, etc). Is there a way to erase the EXIF info from a Picture?
For some reason with my Photoshop CS3, the image adjustments; i.e. contrast, brightness, etc. , are completely missing when the image is printed. The image file after saving looks fine on screen in a photo viewer, but when printed, the image reverts back to pre-edited state.
Things like cropping,color and transforming carry over , but the image adjustments don't . This is really strange, you would think that once an edited image was saved, all the changes to it are now permanent no matter what form it's displayed.
How is printing the image reversing the image adjustment editing to the file? Is there some kind of setting that it's in thats making it do this?
way to recover the deleted area of an image? Say for instance you have an image someone sent to you and part of the image has been erased to hide something so no one could see that part of it. Part of it has been erased and it's just white in that area. Can't you recover that area? I don't know if this is the place to make such a post but I figured it could be done in photoshop.
I don't need anything too complicated, so I just added a solid color fill layer and erased everything that wasn't that particular color. However, I erased a bit too much, and instead of adding another fill layer for this one little part, is it possible for me to draw into the layer to add the color back?
I tried taking a black brush and painting into the layer, but nothing happened.
I have eraser tool trimmed all round an item I wish to take out to another photo, so lets say I have a car, round its edge is now an 8 pixel border of transparency, car within, road scene outside, I click the car and get parts of the picture both sides of the erased border , I just want all of the car, or alternatively I click outside the erased border and get bits of the road scene but also bits of the car.  I have tried contiguous on and off, select all layers on and off, different wand tolerances, various combinations,...have I overlooked one that I can wand the road scene and it will select all of it up to the gap around the car ? I can then expand selection a couple of pixels and delete out the road scene.  So far I am left with carefully picking my way around the middle of the border with the straight line selection tool and erasing chunks away that way. Having taken ages to go round the edge of a complex shape , to have no option but to repeat the path with the stright line tool is a pain. I use a variety of brush sizes/settings and quickmask mode to initially select out the item. I should have used the lassoo tool then inverted selection, it doesnt allow for a variety of hardness in one selection and you cant sew what exactly you have got, unlike a pink edge.  Its simple stuff like this that I hope Pshop after many years would have a tool for, as well as all the luxuries/gimmicks.
question regarding selecting multple parts of an image.
I have a landscape picture that I want to divide up into 5 parts.
I have managed to achieve the effect by using Image Ready and creating 5 seperate slices, then selecting these 5 slices, converting them to a selection, the cutting and pasting the selection to a new file. The trouble with doing this is that I have to create the slices every time for a new picture, and as I will be doing this type of work a lot, I would like to be able to call up the same selection or mask every time I work on a similar picture.
Is there a way I can save the selection mask, or slices, then recall them and apply it to the picture.
I am working on a .Net plugin and need to handle some events. The first one I'm playing with is the ability to prevent a block from being erased. My method for doing this was to add a handler to the database object of the current document, and look for blocks being erased and then check its name/attributes. I realize that the code is buggy and will only work for blocks - but it's currently just a proof of concept. I have hard-coded the block name, and set a check for if the attributes contain "123". It seems to work, but after I un-erase the blocks they don't redraw. I've gotten better results with calling .Draw on the object, but I still have to regen the drawing manually.
<CommandMethod("protectblock", CommandFlags.Session)> _ Public Sub protectblock() Dim currentDocument As Document = Autodesk.AutoCAD.ApplicationServices.Application.DocumentManager.MdiActiveDocument Dim currentDatabase As Database = currentDocument.Database AddHandler currentDatabase.ObjectErased, New ObjectErasedEventHandler(AddressOf callback_ObjectErased) End SubÂ