Photoshop :: Lay Out For Printing On Tiles?...
Jan 7, 2009
how I would lay out my photos to be printed onto tiles.
For instance, printing a photo, to be printed onto 9 4" square tiles, to be placed together as one large tile mural on wall or as backsplash, that would be 12" x 12".
How would I go about 'cutting' the photo in 4" squares and pulling them apart, to get the look I want?
I just upgraded to CS 4,
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Jan 30, 2014
I have a large project (shirt block pattern) that I need to print as a poster, I'm wondering if there's any way to add a border around each tile when printing, since I can't print to the edges of the paper it would save me having to draw in each border before cutting (to ensure I don't cut the edge crookedly).Â
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Sep 12, 2012
I'm working in Illustrator 6. I've got a large piece that I'd like to print onto several 11x17 sheets. When I select Veiw---Show Print TIling, only one tile appears. I expect there to be enough tiles to cover the entire piece and be numbered for me? Where are they? How do I get them to appear?
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Then when I go to Print the tile option in the print dialog is greyed out.
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I know I've done this before in earlier versions.
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Mar 16, 2008
I did a search for "Bigger Tiles" in Extensions and found a folder explaining the plug-in, but no plug-in for it.
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Apr 27, 2013
When using the following filters in Photoshop CS6 all updated installed:
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Adaptive Wide Angle
Lens Correction
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I get the following error:
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No more virtual tiles can be allocated.
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I have 8 GB of RAM and 100 GB free on my only partition and a GeForce 880 FX graphics card.
For this test I am using a small 2 MB 1000x500 px jpeg image. But I tried with a lot of different images.
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I already deleted the Photoshop settings and played around with the performance settings.
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Oct 28, 2008
I take it that you do not need this plugin under 64bit.
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Aug 7, 2009
I did not find the Bigger Tiles add-in on the PS CS4 installation media in the 64bit folder. Is the add-in available and is it needed in CS4 64bit at all?
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Jan 22, 2009
How come the files is not located in the extensions folder in either versions.
Isn't it supposed to be located here?: Program FilesAdobeAdobe Photoshop CS3Plug-InsExtensionsBigger Tiles folder
I am on XP with both CS2 and CS3 installed. I can't find any info on this....been searching forever.
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Mar 27, 2013
Since i upgrade to Lion, Photoshop CS5 says it couldn't load the Bigger Tiles Module (?) because they don/t work with photoshop.OK, I may delete them... but where are they ?
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Dec 1, 2008
I'm sure I've seen how to do this somewhere, not sure if it's photoshop or flash. I want to split a picture into multiple small jpeg tiles so that I can have one thumbnail picture and a higher res one used to zoom.
Anyone know what this is called, the package used to achieve it or where I should start?
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Jan 14, 2012
I use Photoshop CS5 on i Mac 3.06GHz IC2D with Lion 10.7.2. When I start Photoshop a Popup says : Could not load the Bigger Tiles Modules because it does not work with this version of Photoshop. but how to disable this Popup at every start ?
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Aug 12, 2004
I'm sure this an easy one and I've overlooked something, but I can't seem to get the solution for this problem. I have a bitmap image of a map and I would like to split this image up into many tiles which can be saved off as seperate images. if possible I would also like to be able to specify the size and resolution of these tiles.
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Mar 21, 2013
I've read threads on drawing a tile or something of a certain size, then using the offset filter, but what I'm wondering is - is there anyway to draw within a certain bounding box for the tile, and have that same tile updated and drawn realtime next to the tile you're currently drawing? My project is a 2D platformer game, and say we have a block of grass that's 128x64. I need the left and right borders of this tile to blend so that I can place multiple tiles of this kind next to each other and they'll loop nicely, but it's extremely difficult to draw a tile, and then copy and paste it next to the tile every single time I make any change to the original tile to test and see if it'll blend seamlessly as it loops.
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Mar 28, 2011
Sometimes when UV unwrapping, the map, for some reason ends up as individual tiles, even though the mesh is a single object. How can I fix that? Every single polygon has thick, green lines - like seams. When generating normal maps, it simply comes back as 'squares' of nothing, but laid out accordingly to the UV layout, so it's useless and holds no detail what-so-ever.
There are no inverted faces or overlapping faces, so that is not it. I can't weld every single vertex - there are thousands of them, of course, so it's rather baffling. The vertices, though, are connected, so that too is not the problem.
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Jan 7, 2012
I have access to OS tiles that I need to put on to a drawing and I copy and paste the tile into modelspace then add my blocks and all looks good, then close the file switch off computer.
Next day come into work switch on computer load 2012LT, open file and the drawings have gone except for the outline of the tile with the path name of that file (Like a broken Hyperlink)...
Do I have to somehow import the file in to the drawing to stop this from happening somehow?
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Jun 11, 2012
I've got a model with uv tiles that I painted on, all good so far, exported out the maps.
now I need to move some of the uv tiles and my question is, how do I reassign the textures in Mudbox so that they appear in the new position of the corresponding tile? Is this possible?
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Dec 3, 2013
I have a really big DWG file and want to tile it into 4 smaller files. Is there a function for that?
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May 18, 2011
I'm looking for a plugin that allows me to DRAW tiles. Not to generate tiles from an existing picture. This rules out plugins like those : [URL]
Such plugins usually work this way: When you draw, what you're drawing is automatically repeated X pixels away and Y pixels away from your cursor (you're drawing in several places at the same time, like you had several mice moving exactly the same way).
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May 3, 2012
am going to be doing some separate patches for a model and was wondering how to show more tiles in the UVUnwrap modifier if possible?
PLAY
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Feb 15, 2012
I am looking to animate the process of tiles flipping into a scene individually. I have 3000 of them and have no clue how to make this efficient other than indivitually rotating each one
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Jul 7, 2013
Are there any plugins that create tiles from a big map for use with the Google maps API?
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Or failing this, do photoshop plugins work with PDN?
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Aug 15, 2009
I created a pattern tile swatch, and am certain that the edges are perfectly matched. However, when I fill an object with the pattern, on the monitor there appear to be vertical seams. If I zoom in very large, the seams go away, and they do not print. Is this just an artifact of the monitor or should I be concerned that the seams will appear if the illustration is posted to a web page?
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Nov 28, 2011
Recently upgraded and am trying to Import Raw photos. The are imported into Lightroom but show up as grey tiles and will not open. When I go to Photoshop CS-5, they open fine. I had this problem when I first opened the program and it was a monitor problem. I got it corrected with tech support then and as I remember it was sRGB problem.Â
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Jul 13, 2012
I am trying to generate A4 tiles of a large banner (13m x 3m).
In the layout mode, I can't seem to get the image size to be set at 100%. If I manually set the image size to 100% and click on apply, this drops back to 38%. 38% is the highest it seems accept.
Is this a limitation with CorelDraw? Is there a way around this?
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Jul 21, 2011
I am currently drawing some roof tiles for a house in 3d. I moved the tiles to another drawing so i could get my machine to focus on the tiles rather than walls, windows, doors etc. My machine is still lagging hectically. Basically i would like to know is there a way i can perhaps make the roof tiles file smaller or a "block" of it so that my machine can run properly and i can import it into the drawing with the rest of the house. The roof tiles drawing is 40.3mb big. My machine isn't inadequate-hopefully.
I am on a mac running vmware fusion with windows 7 32-bit and when opening editing the roof tiles file my cpu % spikes to roughly 70% then backs quickly down to 50% and will not increase with Autocad not responding-leave it for a bit and it loads but lags a bit when i orbit, copy or whateva then back to not responding.
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Sep 12, 2012
If I have a pair of uv tiles in u1v1 and u2v1, How can I import an image for both multiple uv tiles?
Now when I select "import layer", the image only show in the position of u1v1, but not show on both area.
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Nov 19, 2013
I'm working with an area around a couple miles of road running SW to NE. I have metric lidar tiles in GeoTiff format. The tiles are 1,500 meters on an edge. I'm working in US Survey feet.
I originally tried creating a Surface of all 9 tiles I needed and then cropped the resultant Surface. But that was too large for my computer to handle. So I created 9 drawing each with one tile Surface in it. Now I've created a Data shortcut Reference for them all in one drawing. I got all the Surfaces in but noticed that there were gaps between the borders.
I was wondering if it was a coordinate system conversion problem. But all the settings check out. Now I think that this may be an expected behavior. I measured the gaps between the Borders and found that they all ran very close to 6.56'. In metric that's almost exactly 2 meters. 2 m is the separation of points in the Lidar surface.
BTW I'm working this in 2014.
Civil 3D 2012 SP 3 / IDSP 2014
Dell Precision T7400, Xeon CPU 3.16 GHz
Win 7 Pro, 64-bit,12 GB RAM, Nvidia Quadro FX 4600
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May 13, 2012
How can I draw tiles in a specific rectangle? Say I have a rectangle of 10x20. I have tiles of 3x8. I want to fill the rectangle from bottom left with the tiles so they crop at the edges of the rectangle.
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Nov 26, 2013
I have 400 files each represent a tile of contour at 0.5m interval, if I xref all into one dwg it is extremely slow. These files have some 3d blocks which represent xyz and I made a .net program to open each file with "readdwgfile" method. However turned out that the points are not dense enough to generate the same accuracy contours as the 0.5m contours.
I am going home now to use my home computer and see if it can handle all these files xrefed and then bind and explode.
Worst case in make another program to extract only the contours and insert into a blank database. Always difficult when not given raw lidar point files.
Total size for these contour files combined is 327mb.
We have microstation capabilities not sure if it can put in the file in an easier way. I can work with the xrefed bogged down file. But is there a way to only export what's shown ? I have frozen the layers for all other objects from all the references.
I estimated total points from contours will be 20 million. Since each generate about 50000 points. Which is still workable. The computer i use in the office just make this more difficult. Slow cpu. Difficult day. Spent 7 hours programming and got it figured out but didn't solve the problem. I should have known better 20 points are not enough to generate that look in the 0.5m contours.
Civil 3D 2012
Work: Xeon W3503, 12GB, Quadro 2000, Dell P2211H x 2
Home: 3930k, 12GB, GTX 590, U3011, QX2710
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Oct 10, 2013
As part of a study project, I have to describe the steps of assembly of a product (a car within a factory) with a series of drawings.
I've drawn them in the model tab, having each step of the assembly in a separate "tile".
My problem is that when I want to print these drawings in a pdf file, it takes me ages because I have to select and print each drawing separately (plot, select window, print for 40 drawings is very long).
How to be able to print these in a more "automated" process ? I've tried to put them in "layout" but I cannot manage to adjust the drawing to the print zone, on the page (like what you would do when selecting the window before printing with the "adjust to the page" option).
The scaling is not a big deal at this step, as long as all drawings have the same scale (all tiles have the same dimensions).
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Mar 19, 2013
I am running into trouble with the mosaic filter under distortion.
I am unable to change the offset of where the tiles start, and right now they get drawn in the middle of the image. That way, they get cut off mid way through when they reach the edge of the image.
I can't easily remedy this by cutting out the center, and moving the halved pieces together because they're different tiles and have different colors.
I think I can just move it over, and do another seperate mosaic on the missing region but I'd really like to be able to change that.
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