I just got CS5.1 at my job. This must be a preference, but when I adjust the Canvas size, it will constrain the image, rather than cropping the canvas. The Anchor in the Canvas Size menu appears outlined (highlighted?) which indicates that this is something in preferences that I can adjust.
I'm using MacPro bootcamp with Vista. Dual screen with Graphic Card ATI X1900.Everytime I use the Full screen mode I get an overlaying grey transparent color covering the canvas. I have to restart the program to reset the display. Open GL on/off doesn't fix it either.I have tried updating card drivers and CS4. As far as I know it only happens in Photoshop and not the complete master collection.
Photoshop generator nice to have features for future roll-out would be: Check box or similar for transparent PSD file to generate the whole canvas area, not just the image area.The ability to generate to a specific folder, including on a networked drive within a shared environment.Ability to generate to no folder at all, place in the same location that the PSD file is located Ability to generate an animated GIF.
CS6. I have this logo, red circle w/white letters and superscript 2. It's going to be printed on light gray fabric. I assume that I need to make transparent canvas and transparent letters (lu) so that it takes the gray color of the fabric and not the white background and letters of my file but when I rasterize type, save and open it again I cannot edit.
I have a group of shapes that I need to place on a larger "canvas" of a specific size. When I export as a GIF, I want the whole "canvas" except for the shapes to be transparent.
I remember being able to select anything on the canvas with my Quick Select tool in CS5.5 Photoshop Extended. Recently, making the switch to CC, the Quick Select tool will show my slection as I drag along the canvas, but once I release the mouse, the selection seems to be reduced to the visible pixels. I was intentionally trying to fill the transparent sections with my effects as well.
Mind you, the magic wand will select transparent pixels just fine, but it also adds unintentional sections which is irritating. I should probably also pint out that I already looked into the "lock transparence" option in the layers, but I did not activate anything of the sort.
I have both Photoshop CS6 and CS4 and they both are not opening the image. when I open RAW format files, they open up okay IN Camera Raw but when I am done in there and open them in PS the file displays for a millisecond on the canvass and then a black screen of hate pops up. I tried unistalling PS CS6 and that didn't work. I also tried reinstalling my newest AMD driver for my Radoen 6870 2G card but that didn't work. I then proceeded to update to Win7-Service Pack 1 update and that didn't do anything either.
JPEGS also do not display in PS as well. I am not sure but I think I might have to downgrade my disply driver to get this to work. My system specs are displayed below.
SYSTEM SPECSWindows 7 Ultimate Edition (64-bit) Service Pack 1 (Build 7601) 9.0.8112.16421 8192 MB AMD Phenom(tm) II X4 940 Processor 2995.6 MHz Speakers (Realtek High Definiti | Speakers (TASCAM US-122 MKII) | Realtek Digital Output(Optical) | Realtek HD Audio 2nd output (Re |
Image canvas flickers on windows 8 cannot do any editing already tried the following method what else I can do Have intel i3 processor with latest raphics drivers installed.
When I attempt to drag the image onto the "other" canvas (that has text) my red background on the "other" canvas goes black. I'm assuming it has something to do with the layering of the image I am trying to drag...but I can't seem to figure it out.
So I have an image which I have moved onto another canvas I of course know how to transform an image, but how can I crop the image Ive just moved? So lets say I have a photo of a man that is too big for the new canvas. OK I can use transform to resize it (holding down shift to keep it the same constraints), but then lets say he is still too tall. I dont want to stretch it down in size as he'd look like a midget, so I decide I only want to use the torso and head.
I would have thought I would have used the marquee tool to draw around it, Select>Inverse>Delete key
and this would delete whats outside the marquee box (his legs etc). But that doesnt work. Crop is of course of of the question as it then crops everything on the canvas.
Yes, I COULD resize it completely first, but I'd rather resize/crop it once its on the new canvas.
Is there an option that will let me fit an image that I imported to fit the canvas that I'm already working in? I want to make it a background to a feathered cutout that I will blend into it.
I had a situation where I resized a photo to 7x7 inches and needed a canvas of 8x10 for retail photo processing. I had to enlist a friend to make this happen for me on her photoshop product. That prompted me to want to upgrade to a new software product. Will Photoshop Elements 12 allow me to do this? If not, what product will?
I've scanned and saved a paw print from my dog with the purpose of shrinking it to be able to make a stamp. But every-time I resize the image to 1.5 cm and the canvas size to 4 cms more (5.5 cm) when I come to print it (luckily haven't printed on expensive special paper yet) the settings change and it comes out bigger?
I'm working on a flyer on a 8x11 canvas, but I want all of the elements I'm working to be transferred to a NTSC video film format. I understand how to a open a NTSC (Video Film Canvas), but I do not understand how to convert a canvas that I'm working to that.
How do I zoom into an image and still keep the canvas showing? I like to use my pen tool to create anchor points outside of my image, but when I zoom in to use the pen tool, I lose my canvas. I'm trying to use the magnetic free form pen tool and this is, so far, impossible.
When i try to adjust my View>Zoom Out while using the tool, the pen just creates anchor points to infinity. (This is hard for me to put into words and I hope that I am making myself understood.)
I can't seem to remember how to do this although I am sure I have done it before. I created an image on a black canvas. Now I want to use this image as a brush but I can't seem to remember how to get rid of the black background.(I am working in PS5)
I have a picture of a house with the sidewalk at the bottom. I am trying to fill the remainder of my enlarged canvas with "sidewalk". I know there has to be a way, but I can't figure it out!
I did try single row & single column marquee, but it gives me a striped pattern - not the exact sidewalk that the pic ends with.
I have a Epson R2880 and want to print a series of panoramic prints on it, i have set up the print to be 8x24 inches. When I open the panoramic and give it the size of the paper, CS3 automatically resizes the print, so if i set the image to 8x24 the height of the actual picture is either 8x40 or 3.78x24 .... is there a way to get a real 8x24 print or will CS3 always resize to a fixed set of dimensions ?
One of my students was using the Ruler tool to straighten an image. Her image kept flipping way off the canvas to one side, even though we checked to make sure her reference point for rotation was in the middle of the image (it was).
I can't duplicate the mistake or find any other complaints about/reference to it .
basically i have the need to create a wallpaper, i haven't done one in some time, not a decent one anyway. and I'm having some slight trouble.
I Have this image so far:
and i need the background area behind the soldiers to span across the whole canvas, creating a gradient and adding the smoke in will take ages and it probably wont look as good as hoped. my clone brush tool doesn't work because of a thing ubuntu has with the alt key, it stops me defining a source point the healing brush gets nowhere but where the Pixels are already not beyond.
I'm currently contemplating grabbing the end witht the select, duplicating it and blurring it, whether or not it looks daft is another matter.
have a photo that was taken by a photographer so it is very large. I want it as a Facebook Cover for my business page but when i try to make it fit the required height and width is is either to small or if i change the image size or canvas size it doesn't look right...
What is the best place to start learning Elements? Also, can I create a text only image in Elements to print to canvass (i.e. inspirational quotes, etc.)?
I am currently working on a texture for a turtle that will be used on a model in 3ds Max. I am a moderate to expert level user of Photoshop, in my own opinion, but still have much to learn.
My question today is this. Is there a way to create an image and then use the brush to recreate it randomly over and over again on a canvas? This question is in regards to the scales I am making for the turtle texture. The brush has a whole slew of tools for changing the size, orientation, and scattering of the brush so I was wondering if it is possible to use my scale image with it somehow?
I have attempted to use the pattern stamp tool but it spaces them so far apart and there is no control like you get with the brush tool.
Been working on my bands logo that has 2 layers on it. One has layer effects on it (inner and outer glow). When I flatten the image, it changed the way that it looked. Found out that it just "looks" like it changes because my canvas wasn't at 100%. I have to zoom out to about 25% to be able to see the whole image and work on it.
Is there any way to accurately see my whole image on the canvas and what the layer effects will actually look like? The way it works now, how the image will change once I flatten it. Being zoomed out makes what I'm actually viewing on the screen to be wrong it seems.
I attached 2 images, (Both are at 25%) the first one is what I'm looking at on screen BEFORE I flatten the image. This is what I want my actual image to look like. The second is AFTER I flatten the image. Notice the inner/outer glow gets smaller. I tried to just increase the size of the glows to compensate once I flatten it since I noticed that they were basically just shrinking. This doesn't really work though and I lose the noise effect on the white outer glow.
How am I supposed to work on the image and see what it looks like as a whole if zooming out doesn't show what the image will ACTUALLY look like?