What I want to do is to have an adjustment layer that is a reversed, black and white image. I initially thought to merge B&W and reverse adjustment layers, but read that an adjustment layer may not be the target of a merge. Is the way to accomplish this to fiddle with the B&W adjustment layer sliders somehow?
I like how the black and white displayed image of a given color channel looks, how can I export that channel into a layer?
I have tried Photoshop cc and found one bug. I can't paint on layer mask on 3d model. I am always use photoshop for texturing 3d characters, and i use a lot of layer masks. Now you made awesome feature when i can paint on 3d model with normal map. But i can't do anything because of the masks.
I'm working on a staircase with a decorative panel design.
I'd like to export the model to 3ds Max Design, convert the solid model to a mesh and then bend the mesh to follow a horizontal radius of curvature. Once that's done I'd like to be able to convert it back into a solid and import it back into AutoCAD.
I'm not looking to RENDER wireframe, I'm looking to export a model as ONLY a wireframe out and bring it into After Effects.
Essentially, I am trying to bring an .obj into After Effects using the plugin Element 3D. While I'm aware I can simply import the model as-is into Element 3D and use the wireframe texture that Element 3D comes with, I was wondering if it's possible to just export a model out of Maya in it's wireframe state. I wasn't 100% sure if the wireframe state was just a view or not.
i downloaded the trial version of 2k9, on a win xp machine, with the main interest in trying out this new feature...unfortunately i have yet been successfull in using it as autocad either locks-up durring the export or end up with an "unhandled exeption...eDegenerateGeometry"...
i'm also attaching the details of such an exception (and i probably should report this to autodesk for their investigations)...
A customer is trying to export a model for use in Revit. When he goes to the Environments tab -> BIM Exchange and the dialog opens... He has no option for RFA files... Only ADSK. Not sure what is going on.
I'm trying to export layouts to model space. Everything is fine except that I have items grouped in in the original drawing that are not in the new drawing. I don't want to change all the groups to blocks.
I;m trying to setup linked files in max from AutoCAD Architecture 2013. However, for each file attached the levels of the project from ACA are not recognized in MAX - all the levels are stacked ontop of eachother in the same place. I did not see an option in the presets for MAX to understand this.
I already have a revit model of a building with the areas identified like "room A", "room B", etc. I exported it to FBX and opened with Unity but the information about the rooms was not there (I am assuming FBX format does not save that information)
I might be wrong but I beleive IFC format saves this information. The problem is that Unity does not import IFC files and the file seems way too complicated to make my own parser to read it. I was wondering if there is a lib or something that I could use to visualize the 3D model without losing the rooms identification.
If I don't set up UVs in my model and instead use PTex painting in Mudbox, can I then export the model to OBJ with UVW maps? I would like to import the model to Octane render which imports OBJ files and their UVW mapping.
I have Mudbox 2009 and am contemplating downloading the 2012 demo to see if Ptex painting makes things easier for me, but it won't work if I can't then bring the painted model into Octane or into my license of Max 2011.
I need to export a model of a historic building from 3ds max to Quest 3D and create a walk through. The model is very detailed and was not designed with my goal in mind. My job for now is to optimize and remove all unnecessary things from the model.
I got stuck very early on when I tried to bake the textures. I'm using VRay rendered and when I pick a certain object to render and use VrayCompleteMap element the rendered image always appears completely black.
VB code to do the EXPORTLAYOUT command? I need to create a batch program to do a large number of files from the layout to the model space. The program can either copy the layout to the modelspace and save or copy the layout to a new file. Either way is fine. These are old MDT files that we are moving into the Vault, but Vault doesn't like them and the drafters are using AutoCAD in modelspace to revise them.
Is there a way within Autocad to lock a layer so that only certain people have access (say using a password).
Also is there a way to export model space from one workbook to another. In that one is the standard company file and I want to build a sepearte workbook for my purposes (making specific paper spaces etc...) but I want to use their model space for the model space of my workbook. Also if possible to export would this exported model space make changes when changes were made on the original copy?
I am using File>Export Layout to Model... command.
The drawing exported in half scale means a circle with 10mm diameter dimension on it exported as a circle with 5mm diameter But the dimension on the circle remains as 10mm!!!
I have a file dwg with a drawing (drawing of the customer) in space model and space paper I have several layuot (5). How I can save or export that file only contained in model space (customer drawing) and one layout of the 5? For example space + layout model No. 3 ...
I'm working on 2013 AutoCAD along with V52.03 HydraCAD and have been trying to export a model to Navisworks. Currently I have Navisworks Freedom 2013 on my system. AutoCAD doesn't recognize "nwdout" as a command, it says unknown command. Does this have something to do with the Navisworks Freedom that I have on the machine instead of Navisworks Simulate?
I'd like to export AutoCAD file from a model built in 3Ds Max to get some engimeering drawings(as below) But the dwg file export from 3Ds Max is always with the wireframe(as the last one)
I need to export a layout to a new model -as a new drawing-. I did ths after bind all the X-ref files and explode them all then with "Export layout to new model" command from the right click menu on Layout tab. But the file is slightly big, the file has more than about 105 layout , the AutoCAD gets hang and after about 10-15 mins it shows a dialogue box contents"Unhandelled exception has occurred in a component in your application. If you click continue the application will ignore this and attempt to continue" I clicked on "Continue" and a file has been created with 0 bites.And that file cannot be opened.
I'm wondering if there is a possibility in Inventor to export a surface model as a STL file. I use CAD programs to prepare models for simulations in other software and I would like to work with Inventor because my Department uses it. Till now I have been using Solid Works and with a little trick it is possible to export surfaces as a STL file. In Inventor I didn't manage to do this. So, is it possible?
I need to export from 3d studio max 2013 some simple models in .3ds format with a simple material library such as a simple red, blu, yellow materials colors.
but I see that when I export from 3d studio max 2013 the models with the colors assigned to the model, when I reopen the .3ds file the model, appears all grey without the library and the colours.
I downloaded some model from internet in .3ds format that contains a simple colors material library (no texture) that is embedded in the .3ds file.
Is there a solution to export a simple model painted with some colours from a library?
(I don't need an external material with texture library such as .mat file)
I need this tip because when I import this models with Relux I need to mantein some colours.
I have a question about exporting layouts into the model space coordinate system. I have a lot of drawings created from view frame and sheet set manager.
Each drawing has its own layout and it needs to be exported into model space. But when I export the layout it places the drawing into 0,0 in model space.
Is there any way to have it placed at the drawings coordinate system, assuming its in CA-VF (California State Plane Zone V, US foot) ?
Can it also be rotated, including title block, if the the viewport has a rotation (if the north arrow is not pointing up)?
We need to export the dwg's into dgn's. Our client uses Microstation v7 and all drawings need to be in that format.
Is there a way within Autocad to lock a layer so that only certain people have access (say using a password).
Also is there a way to export model space from one workbook to another. In that one is the standard company file and I want to build a sepearte workbook for my purposes (making specific paper spaces etc...) but I want to use their model space for the model space of my workbook. Also if possible to export would this exported model space make changes when changes were made on the original copy?
I'm having a problem with the transform of my model every time I import/export through maya and mudbox.
Basically every time I import a mesh from maya into mudbox then export to maya and back my mesh is shown smaller on the grid, I've done everything I can think of in Maya before exporting by centering the pivot, freezing transform, and deleting all history, but I still get the same result and my mesh just gets smaller and smaller?? I've also tried resizing it as well and get the same result.
i am working on correcting a drawing. when i select a object its layer shows up but then when i try and find the layer in the listing on the layer manager its not there. i can't even select the layer to keep it current.