Photoshop :: Deforming Objects In A 3d Way

Mar 15, 2006

is there a way (probably a pluging) to deform a 2d picture in a 3d mesh? I work with virtual shoes, so I need to scan fabrics and apply them to shoes, but I want to deform the fabrics to make them look more realistic.

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Maya Modeling :: Deforming A Group Of Objects?

Dec 10, 2012

I am currently stuck with a problem in Maya.

I need to deform a group of different groups.

I have a Guitarfretboard that is build of 3 groups.(as in the pic)

What i want to do is create kind of a "stairway to heaven". So i would need to deform the whole group and make twirls and ups and downs, like a railcoaster.

The best way that i found to do that is to set a lattice on the group. But then when I deform the lattice points the single groups wont hold together anymore and start to seperate and mess up.

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Maya Animation :: Parented Objects Deforming On Rotation?

Feb 19, 2012

I used to be able to create quick a makeshift skeleton for things like robots by parenting the objects that make up the robot to each other hierarchically. But the past few times I've tried to do the same thing, the child objects deform in weird ways when I rotate the parent. I looked and found a few references to this in forums, but not a single solution. The idea of going through and setting up either a proper skeleton, or parenting everything to group objects seems unnecessarily complex and frustrating when there was a simple solution before.

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3ds Max :: Deforming A Sphere Without Reactor

Sep 23, 2011

We no longer have Reactor Softbody, so if I wanted a sphere to be dropped on to a table how do I get it to squash and deform as it hits the table (other than doing it manually with a FFD etc)

MassFX would do the basics of that but I can't see how it could deform the mesh?

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Illustrator :: Art Deforming When Scaling

Jan 29, 2014

Artwork becoming deformed after scaling or moving it?
 
I attached a screenshot of a piece of clipart that I scaled down twice with the original showing on top. You can see in the art in the middle position that it's been changed while the original size and smallest size seem to be fine. They are all the same, copy, pasted and rezied.
 
It's happening very often, and once it does I end up having to re-import or redraw the art.

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Paint.NET :: Provide A Picture Or Deforming?

Jun 28, 2013

how I can provide a picture or deforming?

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3ds Max Animation :: Mesh Deforming Incorrectly When Skinned

Dec 28, 2011

I have a simple head rig that I am working with (chest, neck, and head bones) that I can't get to deform correctly. It is a very high poly model (tris) because I imported it in from Leonar3Do so the skinning was very basic.

Anyway, I linked the eyes to the head bone and when I move the head bone the eyes follow it correctly but the mesh deforms very slightly so as to keep the eyes from being lined up with their sockets. I can provide the file if need be.

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Maya Animation :: Cluster Deforming Object Which They Are Parented To

Jul 18, 2011

I'm having a deformation problem with clusters. Basically, the clusters are deforming the object which they are parented to. I've checked "relative" for each cluster under the attribute editor.

Regarding hierarchies, the above is the last iteration I have tried. Before that, I tried parenting the clusters to curves first then parenting the curves to a master control. The object was also parented to the master control.

I've tried maya default of grouping individual clusters first then parenting them to either the object or the master control, but the same results are achieved.

Please see the video below.

At one point the clusters were behaving as required, but I can't reproduce the results. I was going to animate the CVs, but parenting the curve to geometry or control presents problems of its own.

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3ds Max Animation :: Animate Cylinder Deforming Along A Path - Volume Select

Feb 22, 2012

Got a bit of a puzzle here, trying to animate a cylinder deforming along a path. Fairly standard stuff. Got the path deform fine, but now I need any of the vertices that enter this one area to be deleted. Volume select with a mesh object doesn't seem to work, as it will only select the vertices where the cylinder is before the path deform object. Is there any sort of work around/way to collapse the animation of the path deform? I know I could do snapshot if I only wanted one frame of it, but the cylinder moves along the path over 1500 frames.

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AutoCAD 2013 :: Creating And Deforming Assembly Of Ultra-thin Layers

Oct 3, 2012

I want to make 3D assemblies of very thin layers (the layers have 1000000:1 lateral to depth dimensions) in AutoCAD. Currently I make them in PTC Creo, but I would like to move to using AutoCAD instead.

What is the best method to do this? Specifically, how can I extrude multiple (6-8) ultra-thin layers individually, then join them in an assembly which I can bend and flex to make 3D surfaces? I have attached a Keyshot render of a design I did in Creo. I would like to make the exact same structure in AutoCAD. The design is 6 layers stacked on top of each other, joined as one part, than manipulated into a complex, 3D shape.

Also, is AutoCAD the best Autodesk software to do this? I have access to the student versions of the Autodesk software if it makes a difference.

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Photoshop :: Compare Number Of Pixels Or Diameter Of Objects Across Images For Each Of 10 Objects

Apr 15, 2013

I am currently selecting 10 objects from a picture and then I delete the background. This leaves just the 10 objects of interest in the image.
 
I have hundreds of these images and would like to compare the number of pixels or diameter of the objects across the images for each of the 10 objects. Is there a way I can automate Photoshop to go through a directory of images and measure the pixels of each of the 10 objects, and then export those measurements to a file?

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Photoshop :: Texturing Certain Objects Onto Other Objects

Jan 23, 2004

Im wondering how to texture say a face with a motherboard, so that the motherboard takes the shading and everything of the face.

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Corel PHOTO-PAINT X6 :: Why Combine Objects Together Cut Bottom Side Of Combined Objects

Nov 27, 2012

Why combine objects together cut bottom side of combined objects?

system configuration:

Win 7 Pro 64bit, Intel i5-2500, 8 GB RAM, 128 SSD SAMSUNG + 2TB on hard drives.

corel version:

X6 VERSION: 16.4.0.1280

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AutoCad :: Size And Shape Of All Objects Connecting The Objects To The Main Structure

Nov 22, 2012

I am very much new to AutoCad, but have learned quite a bit about it in the last few days. As a part of the learning I have been building a 3D model of the shed my dad is building. But I ran into a problem on the roof and cant seem to figure out how to click everything into place.

My problem: I need to keep the size and shape of all objects while also connecting the objects to the main structure. I need to keep A and B connected to the main structure and adjust the angles so that both meet at C. But if I move one then another moves out of place. (In the pic B is out of place) All I want to do is hold the beams at A and B in their spot while adjusting the rotation on both beams to meet at C all at the same time. I have tried to fine adjust the rotation on the beams individually but still cant get them together. I cant seem to get the constraints feature to work, because I guess it only works in 2D. I have tried to use the align tool but it just throws everything haywire.

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Illustrator :: Can't Scale Objects / Requested Transformation Would Make Some Objects Too Small To Use

Jul 26, 2012

How does one remedy this Adobe error message? "Can't scale the objects. The requested transformation would make some objects too small to use." This one always gets me. I'll spend more time trying to find the object in question. This has happened in almost al versions, but this time it's CS5.

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CorelDRAW Graphics Suite X5 :: Vector Objects Behind Transparent Objects Turns Into Bitmaps When Exported

Aug 18, 2011

I often produce graphics in CorelDRAW, export it as en eps file and insert it inside a MS Word document as an image and finally convert it to pdf. This way my vector graphics (often linedrawings with or without fill) usually is preserved in the final pdf document. I can zoom in and the lines keep on displaying perfectly sharp. This is important, since it easily looks bad when thin lines are turned into bitmaps, even when watched from a distance.

Now, in some graphics I created today, I had a circle with fountain fill and outline (symbolizing a sphere) put behind a filled rectangle, which had a uniform transparency applied to it. In the resulting pdf file, the 'sphere' was turned into bitmap. Inside CorelDRAW everything was vector graphics, but something was loast in the process. what happens with the graphics in the different steps in the process and eventually could explain a workaround to make everything look as vector in the final pdf file.

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AutoCAD VB :: Converting AttributeDefinition Objects To Text Objects On Same Layer

May 9, 2013

I have several .dwg files that I use as templates. I run find and replace VBA routines on the template .dwg files, ie find $Flavor$ and replace it with "Grape", and then I save the .dwg to another directory with a new name. 

These VBA routines work well for acdbText and acdbMText objects, but I have a bunch of AcdbAttributeDefinition objects in the .dwg templates as well.

After much research about the AutoCAD object model (I'm mostly a Microsoft Access VBA programmer), I have come to understand that these AcdbAttributeDefinition objects are actually "remnants" of a block that no longer exists in the drawing.

Anyway, I'd like to convert all of these orphaned AcdbAttributeDefinition objects to acdbText objects in the templates and then delete the AcdbAttributeDefinition objects. I have some code that does just that.

However, the issue that I am having with the code is that the newly created acdbText objects are not on the same layer that the original AcdbAttributeDefinition objects were on. I don't know the syntax to identify what layer the AcdbAttributeDefinition object is on or how to specify what layer on which the acdbText object is created.

how to keep the acdbText objects on the same layers as the original AcdbAttributeDefinition objects during the conversion and deletion process?

Here is the code I am using currently:

Sub AttConvert(dwg as string)Dim oDocument as AcadDocumentDim ent as AcadEntityDim aa as objectset oDocument = Documents.open(dwg) For Each ent In oDocument.ModelSpace If ent.ObjectName = "AcDbAttributeDefinition" Then' DO SOMETHING TO IDENTIFY WHAT LAYER THE ACDBATTRIBUTEDEFINITION OBJECT IS ON
' DO SOMETHING TO SPECIFY THAT THAT IS THE LAYER TO CREATE THE ACDBTEXT OBJECT ON Set aa = ThisDrawing.ModelSpace.AddText(ent.TagString, ent.InsertionPoint, ent.Height) End If Next ent For Each ent In ThisDrawing.ModelSpace If ent.ObjectName = "AcDbAttributeDefinition" Then ent.Delete End If Next ent End Sub

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AutoCAD 2010 :: Aligning Objects In Modelspace With Objects In Paperspace?

Apr 10, 2012

I'd like to know how to align an object in model space with the edge of my viewport in paperspace.

When I draw, I like to lay out multiple complete drawings in model space, make an appropriately scaled bounding box around them, and then snap a view port to the bounding box in my layout. I usually have multiple drawings lined up in a row in modelspace, so when I want a new layout I do a Save As and then pan around in my viewport to find the next bounding box, at which point I have to resize the viewport to get it to snap to the edges nicely. I really want to be able to to it the otehr way around- while panning I'd like to be able to grab a corner of my modelspace bouding box and snap it to the the corresponding corner of my viewport window. That way making new layouts would be a snap. Is there a way to do this in AutoCAD 2012 LT?

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AutoCAD 2013 :: Select Objects Not Showing How Many Objects Found

May 2, 2013

A user is having problems when using the copy command in AutoCAD 2013.

When they select objects, its not reporting on the commandline how many objects its found or keeping a running total of objects selected. Not even any duplications...

I've tested it on my machine but i cannot replicate the issue and have never come across this before!

Is it a bug? Is it a variable? User setting etc.

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AutoCAD 2010 :: Selecting Objects BEHIND OR INSIDE Other 3D Objects

Jul 3, 2013

Something changed in my settings & I don't know how to chance it back. I can't click on to select objects inside or behind objects. What do I have to change to be able to select any item I click on regardless of where it is?

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3ds Max :: Separate Objects To Make Them Individual Objects?

Apr 28, 2013

how to edit revit objects in 3dsMax. How do I separate objects to make them individual objects? In other words, when I try to select the roof, I get ALL objects that are "dimensional lumber" i.e. I joists, roof, fascia, etc.

I tried selecting a roof polygon and making a copy and editing it but still when I apply materials to this polygon they apply to all of the dimensional lumber. Probably because I made a copy as a clone but it didn't give me the "copy" option.

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Illustrator :: AI CS6 - Skewing Objects To Match Other Objects

Sep 22, 2013

There are 3 elements there. the top of the clap board was placed before i started tryinbg to create the slanted dashes that are on the average clapboards. The white dash was skewed using Object > Transform > Shear. Then i attempted to rotate it to fit.
 
I need 4 of these skwed white squares / trapezoids on the top along with 4 to match on the top of the larger potion of the clapboard. I do not want to eye it as it will be a part of a logo.
 
What would be the best method to use?Is there a way to draw the 4 rectangles on top of a perfectly horizontal long black rectangle and skew the white dashes at the same time?Is there a way to skew based on the dimensions of the longer black rectangle?

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3ds Max Modeling :: Adding Objects On Top Of Other Objects

Dec 22, 2011

I new to 3ds max and watched a bunch of tutorials, but I'm having trouble trying to do something simple like moving one box on top of another box.

For example, I created a table and now I want to create a lamp and put it on the table. Is there some way I can just move the lamp and have it snap to the surface of the table when it's near?

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AutoCad :: Convert Multiple Single Text Objects Into Multiple Mtext Objects

Jul 3, 2013

I have long used the following lisp to convert multiple single text objects into multiple mtext objects (i.e. make each text entity into separate mtext entities).

; T2M - convert individual Texts/Dtexts to individual MTexts
; modified by Xanadu - www.xanadu.cz
;
(defun C:T2M (/ ss i elist)

[Code]....

However, the mtext entity always moves position slightly (compared to the original text entity) after converting the object. better lisp that converts multiple text entities into mtext entities (which are all separate still, i.e. not joined together) without the position of the entity changing?

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Photoshop :: Objects

Feb 12, 2006

I watched the video for the image warp tutorial which was helpful. Was wondering though if there was a place to get objects such as the can used in the video or other objects to play with.

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Photoshop :: Counting Objects Using PHE 7

Sep 27, 2012

I am investigating the use of Photoshop to count discreet objects in a complex image. The various selection tools do a good job of automatically selecting the objects, which do not overlap, but I cannot find a count of the number. I'm using PHE 7. Does the facility exist in this version?

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Photoshop :: Scaling 3D Objects In CS6

May 20, 2012

How do you scale 3D objects in CS6?  The scale tool has disappeared in CS6 as opposed to CS5.  There's got to be an easy way, I just can't figure it out. 

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Photoshop :: CS6 Smart Objects On Mac

Jan 7, 2013

I recently upgraded to CS6 Master on Mac Mountain, and noticed that smart objects in Photoshop don't open in their respective applications. For example, when I double-click on the smart object, they open in Preview instead of Illustrator. How do I prevent Preview from opening smart objects? How do I make smart objects open in the application in which they were created?

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Photoshop :: Combining 3D Objects

Jul 29, 2013

I'm in Photoshop CS6 trying to merge three 3D objects- 2 faces of a coin and a backing to go between them- into a whole for an Aftereffects project.

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Photoshop :: How To Straighten Objects

Mar 21, 2011

I am a photographer and I am trying to straighten a postcard photo of the Washington Memorial. I want to straighten the memorial without harming the rest of my photo (it is a apature priority photo and I have flowers near my camera and the memorial in the background). So I want to somehow lasso the memorial in the background and straighten it- what is the best way to do this?

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Photoshop :: Smart Objects

Dec 13, 2008

Ok, so the title of this post sounds confusing. First off, I created a graphic in Illustrator CS3. It is to be used on a web page created in Dreamweaver CS3. I want to be able to streamline the editing process by using the Smart Object linking feature between Dreamweaver and Photoshop CS3.

Obviously, the problem is, I cannot link the Photoshop source to Dreamweaver because the source is not a Photoshop file, it is in Illustrator. The obvious solution to that is to export the Illustrator file as a Photoshop file. The problem with that is, I want to maintain the source in Illustrator and make edits in Illustrator.

So, my solution was to place the Illustrator file in Photoshop and make the Illustrator file a Smart Object in Photoshop. Then link that Photoshop file to the Dreamweaver page. So, basically, Photoshop is just the link between Dreamweaver and Illustrator. It works well! I click the little edit button in Dreamweaver abd it calls up the file in Photoshop. Then I double-click on the Smart Object layer in Photoshop and the source comes up in Illuistrator.

Now, here is the problem. To add to the confusion, I maintain versioning in Version Cue. So whenever I change the Illustrator file, I check it in to Version Cue. The Illustrator file I linked to in Photoshop is the local file on my computer. This file is syncronized with the version of the file that gets uploaded to Version Cue. This may sound complicated, but to see how I did it is pretty straight forward.

My assumption was, when I double clicked on the Smart Object layer in Photoshop, I would get the local copy of the Illustrator file to edit. But, that wasn't the case. Problem is, I got a temp file of the Illustrator graphic and NOT the original source file I linked to in Photoshop.

I can still edit the temp file and have those changes automatically made in Photoshop and then update the image in Dreamweaver. BUT, when I got to check in the new edits of the Illustrator file to Version Cue, it wants to create a new file and not rev-up to the new version of the original file. That's because the file I'm checking in is NOT the original file, it is a temp file.

Does anyone else use a workflow like this? If so, how do you do it?

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