Photoshop :: CS6 Extended 3D Render Time
Jul 17, 2013does it really takes forever? im waiting for about 2 hours++ now at this moment
View 5 Repliesdoes it really takes forever? im waiting for about 2 hours++ now at this moment
View 5 RepliesI can´t believe it. Save 50% Rendertime. Fix the Render Elements Bug with Render Optimizer V3! deactivate "contrast all Buffers" with RO V3, and you have the same speed as Vray Renderelements.2014 can comming! URL....
View 3 Replies View RelatedHow do you render your 3d object during animation in photoshop cs6 extended.In my animation, there is no rendering.
View 6 Replies View RelatedI can't even really use it and I just bought it. I am running it on an iMac running OS 10.6.8 - any thoughts, any fixes??
View 6 Replies View RelatedI have a simplistic model (4 parts, 10 or so screws) that I am trying to render an animation through using Studio with the lowest possible output settings, my concern is that the render time is extraordinary long even for the most basic of assembly, why is this ? I have also tried the animate when in an IPN file which does improve render time but the quality is not very good.
I will now try using keyframe animation in Showcase to see if I can get an animation with good quality completed within the hour !
I rendered an interior scene. It took 17 hours 17 minutes and 35 seconds !!!
I used all arch and design materials. Some are used from material library. I am not really convinced with the output i made. I think there in nothing in the scene that making the render too high.
I m using
Core i7 2600 3.4 GHz 4 cores 8 threads
8 GB ram
1 GB geforce GTS 450 DDR3
win 7 64 bit
3ds max 2011 64 bit
I'm animating a scene with a lot of trees in the background. I'm using forest pack with proxies of xfrog trees. The scene needs to look as realistic as possible but unfortunately, even though they are proxies, the trees are killing my render time.
Any good way that I might be able enhance render time but keep the quality? Maybe another solution to placing trees without using forest pack/proxies?
Autodesk 3ds Max 2010
How to set time on precise value in SUN & LOCATION panel in RENDER tab. There is only a very anprecise slider (aboute 8 min skip) or in Sun Properties window I can select time only every 15 min. I need to set time every minute to analyse the shadow on the building.
View 2 Replies View RelatedI am looking for a way to render a 3d model that reacts to an audio in real time. I know processing does the audio reacting in real time but I was wondering if this is possible to render a 3d object that react to the audio via after effect as well?
View 2 Replies View RelatedI am trying to render a 4 second clip of 3d text doing a 360° turn, I export in H.264 and have okay computer specs.
3.04 GHz Quad core
12 gigs of ram
want to start exporting more video for a project, but I can't do it with this render time.
I am working with something new in AE this week and I am curious if I am doing something wrong. I need to insert a 3D thumb tack PSD file I imported into AE with a film I am working on. As a test I just wanted to see what quailty the pin would render out for the final because the preview in AE looked horrible. So I have a static shot of the Thumb tack and it is going for 10 seconds. I started the Render and it has been going for 9 minutes so far and still shows 1hr 28 minutes left. I've rendered 8 minutes music videos in 45 minutes on this same PC.
I am using a PSD for 3D because I do not have 3D software.
I'm rendering at 1920x1080HD 25fps. Used the expression found on numerous threads including this one to generate whole number pixel shifts per frame.
t = time;fr = t/thisComp.frameDuration;x = value [0];s = 4; //Speed in pixels per frame [x, fr*s]
I generated the text and images in InDesign and exported as a PDF. Imported PDF into AE. Have tried a few whole number values for s including 4 and still getting judder.
Generated to H264 and Apple Pro Res codecs doesn't seem to make much difference to judder.Here is my AE project with PDF. Here is output as H264 (40MB).
Also included a Quartz Composer file .where I created the same whole number pixel movement as AE but rendering it out in Quartz Crystal I get different judder but no better. Quartz Composer previews in real time and Quartz Crystal renders same project that took some 16min+ in AE in about 30 seconds. But no smoother output — even when applying AA and Motion Blur at render time.
Any video encoder where I can down-sample say a 75 fps render to 25 fps with frame blending? Does Apple's Compressor do frame blending? What about some other app that I can get this out smoothly from. I have FCP installed but have never done a title in it either.
Since my Dell only has 60Hz at full native res (2560x1440) I set it to 1080p and selected 50Hz to see if that effected anything but it makes absolutely no difference to playback smoothness.
AE CS6
OS X 10.7.5
AMD Radeon HD 6750M 1024 MB
Currently I am running PhotoShop extended CS5, 64bit. in which i have my fovorite plugins (Topaz, Nik and OneOne) running perfectly.
I have upgraded to Adobe Creative Cloud and installed PhotoShop extended CS6 using Adobe Application Manager as recommended. It didn't ask me if I wanted to upgrade or do a new install for PhotoShop. So now I CS6 running with no Plug-ins. I need my plugins! LOL.
I tried pointing to additional plugins in the CS6 preference to the CS5 plugin folder. Upon Launch it gave me a whole slew of error messages saying something cant load or launch C+ runtime error or what not. It does open up, but it only gives access to Nik and Topaz. OnOne doesn't show up under filters or extensions.
So, what are my options?
Just copy the plugins from CS5 to CS6?
I dont't want to reinstall all the plugins to CS6 if I don't have to as I've auto updated them over time to current versions online, so only have installation files for my original purchases.
I keep getting a dialogue box that says "Revit was unable to render the view due to an unknown error during render calculations. The rendering operation will be canceled." The only option is to click "close" and when i do so, it continues to render but only the sky and grass. My buildings are not present.
View 2 Replies View RelatedI'm happy with the NX version, but if I want to upgrade to XT, how do I do it? I looked on the upgrade options for XT and upgrading from NX, is not there.
View 8 Replies View RelatedThe same scene, same settings, produce 2 very different outputs in max 2011 and 2012, render to texture for normals is currently useless in max 2012.
The blue one is a correct tangent normal map created from a sphere in max 2011, the colored one is the the one created inside max 2012 from the same objects and settings, and the last is another sample of normals generated in max 2012.
I have created a 3d model of a football stadium, but when I try to render it, it comes up with this message and it cannot render the scene. I've tried everything I can to fix it, but nothing has worked.
View 9 Replies View RelatedEach time I want to have batch render with 4 camera views. I thought it would provide me with elements along with it. But it just brings me only one file as I set .png.
I know it works with State Set by changing camera view. But Batch render should work too.
Okey, so I want to render a normal map directly from render production. Pretty much like the Viewport Filter "Normal map" in Mudbox. Can this be done? And I also want to make clear that I do not want to use "render to texture". I dont want to do any projection against an other mesh, I want to do it directly to the camera.
View 2 Replies View RelatedYesterday Ae was working perfectly. Today, Ae will not render compositions in the render queue or in AME? If I try to render from Ae,I get this error message:
and I can fin nothing about this error anywhere on line.
Is it possible to render an object to fit exactly into the render window. i.e If I have a plane object segmented into 512 * 512 segments and I randomly colour each polygon. If I render at 512*512 pixels, I would like to fit the plane exactly so that the rendered image shows 1 pixel per polygon.
Whilst you can select region to render its not that exact and is based on the visual window. can it be utilized with render blowup.
Basically I want to render a square object exactly ( no borders) at a large resolution, hence the need for render blowup so that I can render into smaller tiles.
Ok some times when I go to run details it pops up that it can not load the component database AecDtlComponents (US).mdb file. I go to options and can not do anything there. So I have to close it all down and hope when I reload AA it works. 9 out of 10 times it does. But this is a pain to do when ever you need to add detail stuff. Oh also this happens on more then one computer in the office. running 2012 with sp and all updates on windows 7
View 8 Replies View RelatedI'm trying to change "capture time" of multiple photos to a specific time.
I know that there is "Edit Capture Time" feature under Metadata. But when I try to edit multiple photos, it says that "Modify the capture time stored in the selected photos by entering the correct time adjustment for the photo displayed to the left. Other photos (but not vidieos) will be adjusted by the same amount of time". And it really does.
For example,
If A file's capture time is 1/11/2011
B file's capture time is 1/11/2012
C file's capture time is 1/11/2013
I would like to change their capture time to 1/11/2014. All the three files.
But the current "Edit Capture Time" feature of Lightroom just adds three years to each file like this:
A file's capture time -> 1/11/2014
B file -> 1/11/2015
C file -> 1/11/2016
So their capture times remain as different ones. And this is not I want...
I've googled a lot and tried several programs other than lightroom as well, but the "Capture time" recognized by lightroom could not be changed by other programs.
I am updating capture time based on GPS Time (a bit OCD, I know) but when I change Capture Time the Date Time Digitized value does not change. This in in LR 4.3 and is not affected by whether on not the Catalog is set to 'Write date or time changes into proprietary raw files'.
View 8 Replies View RelatedI have been trying to figure out if I can make capture time changes to adjust for time zone errors or the daylight saving time mistakes where the capture time in the Metadata panel is off by 1 hour or so, and then have these adjustments saved permanently to the original files (master photos). This works for JPEG files and it also works for DNG files (after converting from CR2 to DNG). But it doesn't seem to work for CR2 files directly. If I used the "Save Metadata to file" option from the Metadata menu I might just get sidecar XMP files.
Then I found this option "write date or time changes into proprietary raw files" in the Catalog Settings. This seems about right. But what does it do? I tried enabling that, created a new catalog and then imported some new CR2 files. I then changed the captured time and tried the Save Metadata to file option. It still spits out these sidecar files. It doesn't actually write this to the CR2 files.
Or does it? Perhaps I am not seeing it in Windows Explorer? Like IPTC vs. EXIF? I'm not sure Windows reads both. These are like different types or sections of metadata information about a file. So I just wonder what the benefit or consequence is of having this option enabled? Whatever it is, it is not very apparent. And as you can see from the screenshots above the capture time has not changed (not been saved) when you look at the file in Windows Explorer. Any changes are held in the XMP sidecar. Even thou I have enabled this EXIF option in Catalog Settings.
I note that from time to time I can't see the counter and this is quite an annoyance. When the invisible pointer hover over or passes over an object, the latter will highlight as usual. I have to close and restart the drawing each time due to this issue. Is there an explanation for it, even a solution to prevent this from happening?
NOTE : This is limited to the drawing area only. I can see the pointer in the menu/toolbar area and outside autocad but not in the drawing area.
I want to add a watermark to a photo which encompasses a progress time or finish time of a sports event. For example, if an event starts at 7.00 am, photos taken at 8.05 am, in the watermark I want to display 1:05 hr (or 65 mins).
View 1 Replies View RelatedI have a Canon S100 and just started importing photos and video into my LR 4.3 catalog. I convert RAW to DNG, and the Capture Time on the photos in LR is correct. However, the video Capture Time is shifted forward exactly 8 hours. I know how to correct the video Capture Time, but is there anything I can do to stop this from happening in the first place? I looked at what the metadata looks like in Bridge.
PHOTO:
Date Created = Correct Capture Time
Date File Modified = The time I imported the file into LR.
VIDEO:
Date Created = Capture Time + 8 hours
Date File Modified = Correct Capture Time
How do I control time without using the Time Configuration Dialog box?
Also on a side note; what's the difference between the Dope Sheet and the Curve Editor?
3DS Max 2011
Windows Vista 32 Bit
Dell XPS M1530
Intel Core 2 Duo CPU T5550 1.83 GHz
2 GB of Ram
I have bought an Easycap capture device and it is installed properly. However when I try to capture video from VHS I get the message "The sample start time is after the sample end time"
View 4 Replies View RelatedI recently purchased a new computer and had my Photoshop CS3 extended activated in the new machine. I have successfully used the product for 5 years. Had to move to to new computers twice. This time was different. Now my S3 does not recognise my RAW images taken with Olympus E series cameras.
View 4 Replies View Related