Photoshop :: CS5 - Not All RAW Images Are Imported
Apr 27, 2013
I have CS5 and use a Lumix FZ150. The native format of the RAW images on the camera is RW2. When I try to open these in CS5, some are opened some do not. The pics that open, open in Camera RAW. The others give me an error message, that my camera is not supported? what the problem is.
I was wondering if there was a way to import multiple images into photoshop all as one image. For instance, what I want is for each image I import to become a layer in one image.
I am trying to find out if there are limitations in PSE's Organizer that make it pointless for people with large numbers of photos to bother buying PSE 12.
I imported 1050 JPEGs into My Catalog without problem using PSE 8 but all subsequent imported JPEGs show up as Thumbnails that are Opague with an Hourglass design on them. This makes organizing these images impossibly slow. When I created a new catalog, imported thumbnails were visible again.
But what to do about the 1050 images in the original catalog? I've got two thick "how-to" books and they say nothing about copying images from one catalog to another.
More important, to have confidence to buy PSE 12, I need to know what caused the 'invisible' thumbnails in the original catalog and is it something that could happen again after another two years of scanning, importing and trying to organize?
Using Elements 11, cannot get the Star Rating bar to appear under images imported from file, although the intro to the program shows this as happening automatically. I have also created an account, but the question does not seem to be get a post.
I upgrade to lightroom 5 from lightroom 3. Now all of the develop defaults are "0" for new imported images. In lightroom 3, it would apply default settings at import. In addition, all of my presets are not adjusting exposure/blacks/whites etc like they used to. I am using a Canon XSi. Do I just have something unchecked somewhere?
I have imported images from my Canon 5D markIII and somewhere along the way, I've made an error in the settings. The images are on my computer but not showing up in a folder in the LR4 catalog...how do I get them into the catalog? When I try to find them, they are all greyed out and I can't move them - a message says that it seems that duplicates are already on the computer (or something like that).
Why are the tags I added to images in PSE not assocated with the images when I import them into LR. Some of them are on the keyword list, but not all. And none of them are associated with an image. I am trying out LR but its difficult if I have to go and retag things again?
After going back to some Premiere Pro projects which contain a lot of graphics (PNG files) they don't display as the images, they display as text, which is the first font avalible in my font selection with the word 'LOGO' I don't know why this happens and other than re importing all the PNG's again i don't know how to correct this.
Admittedly the file locations have changed but when opening the project I am prompted to locate media, which i do, the media is then found with no problems. The media is also present at the correct points on the time line, but it's the same logo problem.
PSPro X. Any easiest way to compose an image comprised of 2 imported pictures.I want to have an image made up from 2 jpeg photos and have the two alongside each other, ie one of the bride on the left side and one of the groom taking up the other half of the finished image on the right side.
I recently bought new computer and installed windows 7. But now when I try to scan and import images from the internet with Paint Shop Pro the images are fouled with lots of squares of black.
I want to rename images imported from a card into Lightroom 4.4 with a single set of initials followed by a sequence of unique numbers. I would like the number sequence to continue from one import to the next. However, each time I start a new import, Lightroom starts again at 00001. Is there a way to instruct Lightroom to automatically continue the renumbering sequence from one import to the next WITHOUT manually resetting the "start" number each time?
i've managed to fill my mack up with images as i imported all my photos to the MAC HDD rather than an external HDD,,,school boy error : (but i am new to lightroom) as there's 30,000+ is there a way of moving them with out having to reload them to the new HDD? i only found out my mistake when the computer was running on 1% memory.
Back in LR1 and LR2, when I tried to import images that were already present in the catalog, I had an option to show me / select the already imported images. This is gone in LR4. How can I find in the library the already imported images without fecthing them one by one ?
Images that are opened or psds that are imported are resized into an artboard that is smaller then the image. With raster image formats, the following behavior occurs:
For a jpg that is 1000x800px an artboard is opened at 1000x800px and an additional artboard at 360x288px with the actual raster image is created.
I have a working "watched folder", established through Lightroom's auto-import settings. When I place an image into that folder, it is imported into my lightroom catalog.
However, if I put a folder of images into that watched folder (i.e. "James and Stephanie" is put into a "wedding" folder), nothing happens. I do not want all of my images in one single folder; that's why I have Lightroom, so they can be organized in folders but collected in a database.
I also do not understand why Lightroom wants to move auto-imported images into a destination folder.
I would like to drop a folder into the "watched folder" and have Lightroom import (without moving the image) into my catalog.
I was surprised to not find this issue in Internet searches; is it dreadfully obvious, or is there a better way that I'm not familar with?
I'm using Lightroom 4..i've been importing my RAW images from my external harddrive. Some show up in the catalog as ruined with a blank white section and color bands. I've checked the actual image on the external hard drive and it is fine. I've deleted the ruined files from the LR catalog, then re-imported those problem ones... still come in as white with banding. I've even tried deleting them from the catalog, then from the hard drive... then back onto the HD from the camera, then back into lightroom. Some look ok until I look at then in loupe view and the same problem happens. Mean while the images on the HD and on the camera's CF card are fine.
Previously i`m using version 2009 and importing Google earth image and surface works fine. However, recently i tried with version 2010 and i`m having some problem here (imported surface / contour seems ok but the image is too large like 3x or 4x). How to solve that?
I have a dwg that someone imported and I cannot find where this object is. I have tried searching the database with DBLink, Ideate BIMLink and I have gone into every view to no avail. I also used the reviTTools add-in which says there are no drawings in the file. Am I dealing with a corrupted file? I am super OCD and this is in our Template which makes it an even bigger problem.
When importing something off of a DVD or CD how do I direct Lightroom to copy the imported images or folder to a specific folder on my hard drive? It seems to default to MyCatalog but leaves the location on the CD rather than copying it to the drive. If I remove the CD the images is reported as missing.
When I go to the top of the screen for importing I can change the source but the location info on the right is not active or changeable.I am new to lightroom and coming from Photoshop Elements background.
I create a graphic in Corel Draw X4 and export it as a .png file. It is a button with rounded corners. It will be going on a black background when put into an iphone app. So as to not have the little white corners show up from the rectangular export window, I made the button on top of a black rectangle, slightly larger than the button. I then selected the black to be transparant during the dialogs of exporting to png. When viewed in an image viewer the black is indeed transparent and does not show up. All looks fine.
To test what it will look like when put on top of a black background, I also make a black square and export it as a .png. I then open the black background in Corel Photopaint and then import the graphic into the background image. A siloutte of it shows up with the marque borders but the graphic itself (the colors and contents of the graphic don't). When combined with the black background it just disappears. Why doesn't it just lay on top of the other graphic?
I'm trying to import a couple of models from the google warehouse into Photoshop CS5 extended.
They open without an error, but aren't visible.
I tried following this KB article: [URL] ..........
The script throws a syntax error: Line: 68 -> var Construct0r = function() { };
I've also stepped through the parts of the model in the 3d palette looking for elements that have the opacity set incorrectly, but they all seem to be set to 100%.
I see the kb article is from january 2011; Is there a newer version of that script
I have been recently and reluctantly put in a graphics position for large format printing. a customer sent a job in an e-mail, and called to say he wanted the text a different color. For the life of me I can't figure out how to do it. Is it possible? it's an eps file that has some graphics, but mostly text.
Trying to finish up first video project shot with 5D MK11 in 1080p.
I had to convert all clips to smart objects it seems to adjust highlights.
I had rendered the project once to 1080P but forgot part of one clip and dragged it into PS.
It is the exact same size but is not positioned correctly and I lose part of the right edge.
I thought it would fix itself with rendering it to 1080P as the image and canvas size are identical and from the same shoot--but it didn't.I hit "fit in screen" or actual pixels but not sure that matters.
I'm importing two separately made images to Photoshop; both made from Sketchbook Pro on the i Pad. One is a background, the other is just a doodle. (background)
(original doodle)
What I've done so far is use "Color Range..." to remove just the black, then apply the "Darken" effect within the Layers Palette.(current view)
What I must know is how to use my doodle layer as a mask; to use the texture from the background image in the doodles brush strokes, but not be seen in the areas that used to be black.
I aim to use this effect in many kinds of imported images made from my i Pad, as well as handwritten graphics. I trust this would be very simple to use with actual typed-out text, but I'm having difficulty to find pre-existing solutions.