I've used some colorful gradients in photoshop but recently they are appearing to be partially black (black was never part of the gradient). When I save these images and view them in other paint/viewer programs, the gradient looks fine however in photoshop they look terrible.
One attached image is a gradient as saved from photoshop as a png and you can see the colors are fine. The other attached image is a screenshot of that same image as seen in photoshop. Note the black center which is the problem.
what could be happening here? Nothing on my computer has changed.
I run Windows 7, 64 bit with 16 gigs of ram and an AMD Radeon HD 7700 Series video card (I do wish I had an Nvidia but that's a topic for another thread)
However, rendering seems to be hit or miss with me. Sometimes autocad will render objects and then, all of a sudden, rendering produces a blank black screen.
I'm currently using photoshop CS6 and am trying to make a nice logo for my website. I used photoshop through high school so I know little basic things about the program. Anyways, I'm creating a logo from a tut on youtube, it says to hit "ctrl i" which makes the background black. After that I select a darkish grey as my foreground color, then I hit the gradient tool and set it to "radial gradient." Now I drag the mouse across the document and let go but nothing happens. I then tried it with a white background and it worked fine, but I want the background to be black. I made sure that it was on normal, the opacity is 100% and everything seems correct to what the tutorial was showing me. He uses a different photoshop than me so I don't know if that's what causes it.
These gradients in gimp are really hard to figure out (not saying other things seem easy to me), however I'm sure if one knows what to do, they can solve many problems.
I had that screenshot of a text list:
And I wanted to make it fade away from the highlighted line:
However, with the blend tool, this is actually impossible or really really hard, because I can't aim it so preciselly.
I am having a huge issue with Photoshop CS5.5. The gradients and colors are acting crazy. When I bring in a image with a gradient it gets black spots all in the dark areas. Even when I use the default gradient selection this is what happens. When I bring in a picture that should have a white background it turns to black. Now apparently, when I save it out as a JPEG saves correctly without the black line or messed up gradients. So it seems to only be an issue when I am working in Photoshop, the gradients appear messed up. What is wrong with my display?
Recently started experiencing a problem in PSE11. When I select an area of an image using the rectangle or lasso tool, the area I've selected immediately fades to black. Modifying the selection area makes it visible again for just a moment, then it fades out again. I know that the underlying image is not affected, as I can apply edits (filters, etc.), and the image returns to normal when I deselect. However, this is making image editing difficult. I'm on a MacBook Pro, running Snow Leopard (10.6.8). I also use Lightroom 4, and have PSE set as the external editor.
I uninstalled and reinstalled PSE, which worked for a while, but the problem has returned.
I have cannot paint in black to conceal on a layer mask. I have "NORMAL" mode set and the foreground color is set to black. When I paint or use the gradient tool in "normal" mode with black it paints to transparent.Before the upgrade it was normal. I have this problem on both CS6 apps pc-and-laptop.
I couldn't use the crop tool: when I want to crop any area, the big black-colored area occurs and preventing me to see what I want to crop... Before, with my Photoshop, I didn't have a such trouble, I attached a print-screen and it explains more accurate.
What I'm trying to do is curve a white to black gradient along a windscreen wiper smear for a rail engine cab window I need to texture. I'm building the cab for an engine in RailWorks and to get the wiper to clear raindrops from the screen in time with the wiper motion the texture needs a gradient applied to it from the wiper rest position to full up position.
In the picture the actual wiper smear is all black. What I need to do is have it all white from the vertical part of the smear or the wiper rest position, to all black at the maximum part of its stroke. This means the gradient will be a lot shallower on the outer edge of the arc and a lot steeper at the inner edge of the arc.
I am attempting to use the mesh too but when I click on my object it just turns it black and grayscale. I create a circle with a color gradient then click the mesh tool and when I click my objuect it just turns black and grayscale.
My autocad hatch pattern gradient slot appears black suddenly i can't see any colors in these slots. See attached JPG of AutoCAD 2013 hatch diag screenshot.
I am using CS6. I have created some text with a gradient fill. I have converted it to shapes before addin the Fill. I appear to get a slight black shadow arround the letters. This appears to get worse when I Export it to png with a transparent background. This black shadow is not a stoke that I have added.
My black color slider is stuck as a multicolored gradient. The file was originally in RGB mode and I've seen it happen before but usually if I change my color mode to CMYK the black slider bar goes back to normal.
Any way to fix this with illustrator open? It doesn't go away unless I close and re-open illustrator. I don't think that it affects my output colors...
I have selected a Layer in Gimp and I have a certain selection inside the Layer.
Now I click on tool "Bucket Fill", Mode=Normal, Fill Type=FG Color Fill, Affacted Area=Fill Whole Selection.
Opacity is 100%
The FG color is black.
But when I click into the selected area it gets filled with a transparent black! When I click again it gets more opaque and after another click its fully opaque black.
But why does Gimp fill the area transparent after I first clicked even though Opacity is 100.0??
Is there any way to use the adjustment brush to "paint" an area in black? I see there is the ability to tint areas in other colors but not black. I'd like to be able to isolate my main subject and paint out the background.
Alright, with out pictures, let me try to explain what I'm trying to do I'm trying to create a black and white (grayscale) top-down gradient of half a cone.
I select a circle, and using the cone gradient, start from the middle and go outward to the edges. Great so far, I have a top-down cone, but what I really need is only half of that, as if I was creating a top-down volcano with the top half sliced off and a flat rounded middle.
This is becoming a bump-map so the RGB value must match perfectly the highest point of the gradient with the sliced off part.
I have been using Gimp for awhile (love it!) and have always used layer masks with no problems. But for some reason when I create a layer mask by filling in an area with black it isn't 100% opacity. Everything seems to show 100% opacity, but I can see the layers underneath (the mask is maybe at 90%??). If I "show layer mask" it is black where it should be and white where it should be, it doesn't look transparent. All my layers are set to "normal" mode. I'm at a lost as to what setting I must have changed?
.jpg export screen shows a solid black area instead of my graphic image - why? but when I open the .jpg file that was exported, it looks correct (not a large black rectangle). why is the preview window in the export window showing a large black area? see attached screenshot.
I have a multilayered psd file. All layers should remain opaque except the black to white gradient layer where I need the white to be transparent. So that when I place the final psd on top of a block of solid colour in Indesign the gradient shows the background colour through where the black fades off.
After a clean Vista install and of all programs including CS3, "Save for Web" is producing too highly colour saturated images. This oversaturation is apparent in non-colour managed applications including Corel Painter (which is set to its "Generic RGB profile").
CS3 is set to sRGB and "preserve embedded profile" and photos are from cameras all set to sRGB. My Wide gamut display (NEC 2690) is set to the sRGB preset. Assigning or converting the image to sRGB does not solve the problem.
It seems to affect new images only - images I have worked on pre-reformat/reinstall aren't affected and look ok in CS3 and Save for Web.
I just started using PS CC (Mac, v14.1.2) and tried out Photomerge with a set of 40 (4 rows, 10 cols) raw images (Pentax PEF format), resulting in a 0.3 gigapixel image.
When I have them stitched by Photomerge, I see fine white lines at the merge points.
I had enabled all 3 options (blend images together, vignette removal, geometric distortion correction), using cylindrical layout.
When I first convert the PEFs to TIFFs and use Photomerge with the same options, there are no such white lines.
An example of the bad output:
These unwanted lines are, of course, at the edges where the images are getting joined.
Also, when using only a few images (2x2 or 3x3, or even 4x5), I do not get this effect.
I noticed that when using less images, the blend masks' edges are not straight - but they are when I see this issue. This suggests that at some point the merge operation gets overwhelmed and switches to a simpler algorithm, which in turn has this "bug" with RAW images, apparently.
Is this a known issue, and is there a way to get this working right with this many RAW/PEF images?
I am very new to photography and Lightroom 3.4 64 bit. I have a photo of an apple on the table. I want to get the photo black and white (did that already). Now I want the apple it self to remain its own red color. How do I do that?
Also, I have this apple and its reflection is on the knife that is cutting the apple. How can I get that in color too?
I'm creating an animation in AE eventually but initially have two hand drawn images of the same object that I've scanned into PS.
I have a single mask created that I turn into a selection to copy the two images to output as new single files to then import as 2 frame png sequence into AE.
Normally, and this is critical, the dimension of the new files would/should be exactly the same. But they're not! How is this possible, the selection is the same for both layers.