I'm using CS4 photoshop on my iMac 2008. When I try to apply image adjustments like 'posterize' or 'Brightness/Contrast' or 'Levels' to my image, I can adjust the settings in each dialog box, and I see the changes on my image because the 'Preview' box is checked. But when I click 'OK', the image reverts to its original and no changes are applied to the image.
I started out by importing a .jpg into photoshop. I've tried working on this .jpg, and I've also converted to Photoshop file format .psd, and still the same problem occurs. The original image had colour, but I converted it to grayscale. I also tried not converting to grayscale, and still the same problem. I am trying to make the image high contrast, with only black and white (no grey).
The same problem also occurs when I apply my adjustments on adjustment layers. Here I am able to modify each adjustment layer. The image changes and looks the way I want. But when I go to save the image, no matter what format I save as (.jpg, .psd, or .tif) the resulting image has none of the adjustments. It's still the original.
In camera raw, "apply auto tone adjustments" option in the preferences dialog is not same with the "auto" button on the basic panel, isn't it? Both of them control the same sliders, are there any relationship between them?
I imported tiff images into Lightroom 4 that were scanned by DigMyPics.com. The color of the images look good on the Windows 7 photo viewer. It looks horrible in Lightroom 4. My monitor is callibrated, the import develop setting is set to "none" , the box is unchecked "apply auto tone adjustments".I think that the windows viewer is showing the accurate color of the scan and LR is not. I don't think DigMyPics would send this awful color.
I have a project consisting of scans of an early version of a book, all the files I have are bmp's. Most need adjustments like shadows/highlights etc. I make the adjustment, image looks fine until I click OK to apply, then photo reverts back to original state. I've tried saving as tif, jpg, pdf and nothing works.
After opening the file, I change the mode from bitmap to grayscale for making adjustments. I usually need to get more contrast, ie make the paler lines darker and more visible. So, Image->Brightness/Contrast or Levels. I get small window to work with and I have preview option checked. I can see the result on the image, when I make the adjustments. Fine so far.
But then, when I press OK, it will go back to the original situation with no changes made.
I'm trying to create a pretty simple "starfield" by using noise and then playing with the Levels. When I go to adjust the levels, everything looks good in the preview. However, when I click "ok" the image reverts back to what it looked like before, with maybe a VERY slight change, but nowhere close to what my preview had shown originally. I'm not sure what could be causing this, but it does the same thing whether I try levels, brightness/contrast, and threshhold.
I just got a new Lightscribe drive and I have been having a field day making custom labels for old data discs. Now I have decided I want to make some backups of some of my games so I can put the original discs/boxes into storage finally.
The problem with this is that Lightscribe discs have a larger "unprintable" radius at the center of the disc that other media. I found that when I scanned some of my discs and imported them directly into the LS Print program I was losing alot of information/text/pictures.
Essentially I need to take a point in the center of the circle and 'stretch' it outward in a circular pattern. (If you have seen Ace Venctura 2, think about when he had to escape from his mechanical rhino-spy vehicle through its bum I have also attached an image so you can see exactly what I mean. The read circle in the middle is approximately where the most inner edge of a LS disc can begin to print.
where to even begin as far as keywords go. I do realize that there will be a certain degree of 'smushage' (technical term) on my final product, but I would rather keep the original disc look than having to make my own custom disc for each game.
We have a bunch of shots taken using natural light - the shots all have completely different exposure and white balance adjustments.
Now that the shots feel like they've been shot at the same time of day (and on the same day) we'd like to start adjusting the white balance accross multiple shots - but use the current white balance/exposure from each individual shot as the starting point - not reset the adjustments.
Kind of like baking the current settings or making adjustments on top of current adjustments - or make new adjustments relative to the current adjustments.
I have 3 separate external HDs I use, all with the same images backed-up for safe keeping. I’ve made adjustments in Lightroom 5 to approx 200 images scattered throughout the 7000 images on 1 external HD. Is there any way I can copy and paste these changes so they are consistent on the same images on the other 2 HDs? All images are displayed in Lightroom 5.
I notice that when i import RAW images into Lightroom and open them up, they immediately become dull, less vibrant and very different o the in-camera image. I have tried to find whether there is asetting which applied automatic adjustements to the image but have been unsuccessful. This doesn't seem to happen when i use the Canon RAW processing software.
Have noticed a strange behavior lately with LR 5 when I am making small adjustments in the Basic panel. The problem seems to happen when I am moving through the images too fast. If I make some adjustments to an image and then hit the arrow key to go to the next image, all of the previous adjustments are copied over. I typically use the Previous button for a lot of my editing but LR does this on it's own. I then need to Reset the photo to default and start over. Not a huge annoyance until it gets to the point where you need to re-edit some photos and it copies over everything. This happened several times to me today. I had an event fully edited but decided there were a few photos that needed minor adjustments. As I was quickly scrolling through making adjustments where needed, I would notice that LR would drastically change the settings to match the previous photo. This completely slowed me down and I had to re-edit so many photos. In some cases it would even copy over the cropping I had done. I hate to say but I am not very impressed with this version of LR so far. Feels rushed and not polished. I understand that each version has it quirks and issues but so many for an established program. Tempted to go back to 4. Slow and unusable healing brush and now this annoyance are two major hits for me.
I am presently taking the The LAB Frontier course by Dan Margulis at Kelby Training and I am having difficulty with the Apply Image command working the way Dan said it would.
I am using CS3 on an PC.
Dan makes extensive use of this command in sharpening and other functions as follows:
Be in LAB color mode.
Start with a Background layer and duplicate.
Oversharpen Layer 1.
Have Layer 1 selected and go to Apply Image.
Apply the lower layer Lightness channel to the top layer reducing opacity to 50%.
CHANGE THE MODE TO DARKEN. This is my problem as Darken is not an available choice.
I have tried this on two different PCs with the same unfavorable result. why Darken mode is not available to me?
Recently, I've stumbled upon the "Apply Image" command via Images>Apply Images. (images must be same dimensions)
I found 2 arcane blending modes, "Add" & "Subtract". As usual, their explained in the help but still leaves me curious.
Add : adds the pixel values in two channels. Good way to combine nonoverlapping images in two channels.
Subtract: subtracts the pixel values in the source channel from the corresponding pixels in the target channel.
I can use the scale an offset to lighten and darken.
This "Apply Image" permanently modifies a image to your work. I don't like permanent because I'm always going back to tweak. Does anyone use this feature on a regular basis?
I am a beginner of Photoshop and I am really interested in Photoshop. Here is a big challenge I have met in the "Image>Apply Image..."
As it's shown in the picture, I use the Channel Alpha1 to alter the RGB Compound Channel and the Blending mode is ADD. And I can understand the fundamental of the above operation. Then question occur:
I don't get a full understanding of the Chek Box "Mask..." and I don't konw what it is used for. And what about some parameters "Image", "Channel", "Layser" about the "Mask..."
I have a specific requirement which is to apply an image, pattern or text to a 3d dome. The dome is will be in two half's and layed flat in 2d then printed off with the design so that when the two halves are joined together the image or pattern matches across the seam. Is this even possible?
I have approximatly 100 images, well, avatars for my forums, they're all the same size, ( 80 x 80 I think ? ), and I want to apply a border to them... can I do this as a batch job or something in photopshop ? I dont want to / wont apply borders too 100 images !!
I am wondering if this could really be the intended LR behaviour? I start from a smart collection, one of the criteria is "has no adjustments".
Ok, as soon as I move the first slider in develop module, it no longer matches that criterion. But that should be no reason for LR to force me to immediately stop the develop edits on the selected image.
It immediately unselects, and I stay in Develop module with a grey window and the message "no image selected". (It does not move on to the next image, which still matches the criterion.)
I would expect that when I return to Library module, it would return to the same smart collection where I started, but I would not find my last developed images there, as they no longer match the criterion. But that LR grabs it immediately out of my develop selection?
Strange enough it stays the same, when I first explicitely selected all images while in Library/smart collection. My expectation would be that I have this selection fixed to work on in Develop module. Similar to when I select any images from survey view and go to Develop module.
But no, the only workaround I found is:
Start from the smart collection, ctrl a to select all, then arbitrarily click on another collection withput this criterion - selection stays fixed - then move over to Develop module.
This is LR4.1 on Win7.
Definitely my functional specification would be: never take off an image from Develop unless the user moves on to another image. So ignore from where an image was picked.
Would you consider this a bug? Or a "feature"? Do you see the same in LR4.2 or 4.3RC? Behaviour on a Mac?
I have a 3ds model of a golf ball I purchased. It imports properly into my Photoshop CC. I haven't been able to figure out how to apply an image (my logo) to the surface of the golf ball. Also, the golf ball has a dimpled surface so I will want the image to follow the contours of the ball, as if it would look if the logo were painted onto a real golf ball.
EDIT: Also, I want to keep the golf ball as a 3d object so I can animate it in a scene.
I want to apply Burn to a flattened image, but without flattening. My image consists of several layers, and if I apply Burn to the image layer it doesn't work as well as when applied to the flattened image. But I don't want to flatten the image.
I have uploaded a test image here. It is a crop from a scanned Kodachrome using a Nikon Coolscan V ED which causes flare whenever highlights abut shadows. I can remove the flare fairly effectively on a flattened image with several Burn passes by using a brush size:75, Range: midtones, Exposure: 20%. But if I try it on the unflattened image layer, the results are not as good.
When I try to use the Apply Image Command to blend two images, the command only allows me to blend the target image with itself; that is, with two images open, the only image available to me as the source image is the target image.