Photoshop :: Brush Display Of Two Concentric Circles In CS6
Jun 13, 2012
In watching videos about Photoshop CS6 I notice that the brush (or other cursor) often appears as two concentric circles: the outer circle gives some idea of the extent of the brush effect. How do I activate this double circle brush display in Photoshop CS6. I seem only to see a single circle for the brush display. I am using the "cloud" version with Windows 7.
how to make concentric circles for the purposes of circular scan lines. It involved making a series of horizontal dots in a single line and rotating them through 360degs leaving the concentric circles in place.
How do you smooth lines? Like if I trace something and the lines are just a touch jagged, how do I get them to look perfect? I'm using PS7.
Also, how could I make concentric circles? Or even just a hollow circle? I can use the shape tool to make a circle, but that fills it - is there a way to make it with just a 2 or 3 pixel outline and hollow in the middle?
I needed to make a bunch of concentric circles (something like 30 or 40), and I used offset command; I'm wondering if there's a way to 'array offset'? It's already done and wasn't that difficult, but I just have to know..
I have a large .DWG with approximately 400 circles representing wells on it. The end goal is to draw an additional circle around each of these with a larger radius (150). Basically what I'm looking for is a way to automate this such that:
For (object 1 to last object) {if (object is a circle) draw new circle around it
how to draw a circle with its center at the starting cursor location of the drag motion? It's given that the ellipse shape tool is chosen.Neither simultaneously depressing the shift or control key concurrent with the drag motion accomplishes this objective. any simple way to draw concentric circles each of which has a randomly chosen diameter and varying stroke width? The polar grid tool isn't relevant to this objective.
I would like to create a family crest. I have a JPG for the center, but I need two concentric circles, with text around the circumference, between the circles.
When I use the healing brush is tends to "skip". It leaves a line of circles like a stamp would instead of a flowing line like it should leave. No matter how slow I move the brush it leaves a circle and then as I continue to draw nothing happens until I reach the edge of the first circle, it then drops another circle and it continues that way as long as I draw with it. The brush tool works fine, leaves a smooth line. The Spot Healing and Patch Tool work fine but the healing brush will not heal in a smooth stroke. It skips along a leaves a tail of circles the size of the brush. I am using a fast computer, i7 processor, 16bg ram and a SSD drive so I do not think speed is an issue. I upgraded from CS4 where the healing brush worked fine on this computer
Somehow the circle that shows how big the brush is has disappeared. All I get now is a crosshair where the mouse is. Is there a setting somewhere that My kids have changed?
When any of the brush sizes reaches a certain limit the edges failed to display and you can't see the complete circle of the brush. This occurred after I checked to allow Open GL Drawing in the preferences but after I unchecked it the problem persisted. I updated my driver (NVidia GForce 6800) to no avail. The brushes have been displaying fine for the last year with the same driver.
I'm trying to make a logo. Circular logo with an inner ring maybe 4 px wide and 15 px inside the rim of the outer circle.
Basically I want a blue circle with a yellow inside ring. What's the best way of doing this? The only thing i can think of is: creating a blue circle marquee, and then another (trying to estimate a new circle size and change the color) that is yellow, and then making another smaller blue circle inside the new one. That's just ugly.
I tried the edit/stroke but that just gave me a stroke around the outer circle; it didn't put a ring inside the circle 15 px down.
Also I tried to contract the original circle by selecting it, then Modify/contract. That's got me a selected ring, inside the circle. Now how in the world do I make that little ring yellow? It just remains selected and I can't seem to find a way to color it.
I am trying to locate information on how to achieve a real time display of the Gaussian blur while painting with the brush.
Google is not being useful, nor does Adobe's own forum searches yield anything useful.
I have seen mention of Smart Filters and designating the layer as a Smart Object in order to enable a Smart Filter but I can't seem to get the real time display of the filter when painting so I'm not sure if that proccess is at all useful for me or not as I can't locate information specific to what I'm trying to do.
I'm incidentally using CS5, so if this option doesn't exist, that would be useful to know so that I'm not spinning my wheels.
I know in the brush options panel you can enter a brush size in millimetres, but is there any way to permantly make it display the size in mm? I need to know how thick some lines are in mm, and even after going to options and changing all diplay uints to mm, it still shows up as pts.
I've attached a picture of exactly what I'm referring to below. (The "Size" field currently showing "15 pt". I need that area to display mm).
I am working with 2 mesh's they are the same shape but different sizes. I want to subtract one out of the other but only after they are both "concentric". The objects are not symmetric so I cannot officially use the term concentric but I do not know any other term.
My problem is that I cannot get them concentric.
Things I tried:
They will definitely both have the same center of mass so I tried doing things with that but to no avail.
I also tried to set 3 constraints (distance between identical surfaces on each mesh) equal to some value x but it did not let me. If it did, I believe the smaller object would have no place to go but right in the center of the bigger one.
I have attached an assembly with both of the objects.
I’m a PS user new to Illustrator (CS6). In PS, using the bracket keys [] to increase/decrease brush point size will simultaneously update the data displayed in the tool panel at the top.
While I can use the bracket keys in Illustrator to change the appearance of the brush stroke, it is not being updated in the tool panel input or in the stroke window…so I can essentially have (2) 3 pt strokes created with the same brush that don’t visually match but whose display properties DO match. Because I will be doing lots of editing I certainly don’t want to work this way.
I've been using inventor for past 3 yrs. I just love it.
1. BOLTED CONNECTION: whenever i perform a bolted connection with option "CONCENTRIC", though it creates the holes in all the locations but places fasteners only in the first hole(refer attached picture). I'll have to copy and paste it individually for all other holes then, which is quite a hassle. It works fine with all other options i.e BY HOLES, POINTS etc.
2. While creating a new part, I usually makes the referance planes in the center of the part which makes it easier to assemble by planes in a large assembly. For this purpose, i have to project the planes and then get my sketch symetric to the planes during every part creation. As I've worked in other softwares too, where in sketch it automatically alows to use the referance planes for sketching, so we don't have to project it in order to use it.
I have drawn a pipe network with multiple concentric sturctures. I need to make them all eccentric now. Is there an easy quick way to do this, or do I have to redraw all of them. When I go to the properties, I cannot find an option that allows me to change this.
I am currently writing a book that will initially be sold as a PDF but may later go on the i Book store, however I don't have a Retina display myself and what is the best practice for making screenshots from a normal display look acceptably sharp on a Retina display?
I have Photoshop along with the iOS simulator that shows how the iPad or iPhone will look if they can be used in some way but I mainly need to get menu items and dialogue boxes from various applications in OS X and Windows looking good on Retina screens. I really don't want to pay out for a Retina display purely for this task that would only take a few hours of work at most.
you can see what i mean in the following picture examples.
Selecting a brush (any 1 pixel) brush
[URL]........
shows my selection . Drawing a straight line
[URL]........
Zooming in to the line (600%) you can see i can draw a marquee through half of it ...
[URL].........
No matter what 1 single pixel brush i use this will happen... no matter which computer i use cs6 on and different copies of the installation. Anyway have any insight into this? frankly... it's somewhat limiting that i can't use the brush for stroking a shape if i need a pixel line and yet soft curves that a pencil won't get you.
I'm a web developer but have little knowledge of Photoshop. I got a web design job to create something very similar to URL.... Firstly i want to know how to make a brush mild like the white brush on that website. It doesn't overshadow the blue background.
There are a few things I just don't get about brush settings. Sometimes it seems my brushes go all wonky.
When I change the settings for 1 brush... say I add some jitter to a smooth brush - then suddenly the other brushes get the same jitter applied to them.
How can I set the brushes so that each brush has a different setting that doesn't change when I change any other brush settings?
p.s. I also don't get why Adobe has you lock a brush by UNlocking it? Seems to me it should be the other way around?
I have contacted Adobe about issues with Photoshop brushes recently. My issue is that the brush size is smaller than the circle that represents the brush. In other words, when I hoover over the area that I want to paint or erase with the circle and then click, the painted or erased area is smaller that the circle. It's really frustrating when fine tuning an image, you never know how close you are to what you want to correct. This is only visible when you zoom in quit a bit. I worked with an Adobe tech for over an hour and he could not simulate the problem. Then he finally asked if I was using a retina display, (he was not).