Photoshop :: Apply Hue / Saturation Layer To Lots Of Images
Jul 28, 2012
I have 75 different images and would like to apply 4 different hue adjustment layers to each image and save them so I have 300 new images.
Idea on how to do this is;
Copy hue adjustment layer Merge the lower hue layer with the top image layer. Name the merged layer to what the image layer was Save newly merged layer and image layer in PNG format.
Doing this 300 times manually will take me an age, are there any scripts for CS4 that can automate this?
I want to create an image that will be composed of lots of layer masks that I am going to use to paint different effects back over someone's face. I currently have a hue/saturation adjustment layer that I used to de saturate the image and then I selectively painted that desaturated layer back over the skin of someone, I also want to add some green so I created a color balance layer and made a layer mask out of it and want to selectively paint back some green to the skin tone.
1. Does it matter in the layer stacking order where these adjustment layers/layer masks reside? 2. Any general tips for working with an image with lots of adjustment layers/layer masks?
I'm trying to get more than one image into a gimp document, resize them and print off on one page. Currently, I need six pictures, but the number will go up and down depending on what I'm doing.
I'm trying to create a nice example of a paintscheme. In order to do this correctly I need to cut lots of pieces from a picture taken from the original truck end make them in to several layers.
Now I have done this, as you can see here, not very well. There are a lot of lines that aren't cut very nice and smooth. Most of this cuts I did with the scissors tool. The tank I cut with the path tool.
I have an image that I want to lighten one color. I choose "color range" and select the color and it has dotted lines around it. Then, I want to play with that color or area of the image and try different saturations or colors. BUT, when I try that, the main layer with the image is not selected. So no changes are registered..... just the layer for hue/saturation is highlighted so I can't do anything to change this color. Seems that, automatically, the NON IMAGE layer becomes the only one I can work with when I select hue/saturation...
In building a composite, I dragged one image into another image. Of couse, this created a separate layer in the receiving image. Since I then discovered that the color saturation needed to be lowered ONLY ON THE "DRAGGED IN IMAGE," I then clicked on Hue/Sat and began the desturation process. But even though I had selected the "Dragged In" layer, all of the lower layers were also desaturated. So my question is: Is there a way to use Hue/Sat on a single, selected layer? How can I keep the other layers from being affected by the hue/sat operation. Of course, I could have done the desaturation before I dragged it into the other image, but it was only after dragging it in that i could really match the colors properly.
It appears that the Layer Filters functionality is broken again with 2013. Unchecking the "Apply layer filter to layer toolbar" disables the function of layer filters in the tool palette.
I was editing a photo using a hue saturation adjustment layer in CS6 and wanted to paint on the mask to hide some small areas. However, the brushes palette is greyed out. what's causing this?
I noticed that most of the time I cannot copy a Hue/Saturation adjustment layer in Photoshop CS6. (In about a third of all cases it works, in all others I have to create a new Hue/Saturation adjustment layer).
Hitting Command + J will cause my Mac to make an error sound.
Option + delete also doesn't work half the time.
Also: I cannot do a "Stamp visible" above a Hue/Saturation adjustment layer. Hitting Command + Option + Shift + E will bring another error sound.
I have to creat a new layer, and then create a stamp visible. But half the time this doesn't work, either. Hitting Command + Shift + N will give me another error sound.
I have to create a different adjustment layer, then an empty layer, and only then I can create a "stamp visible".
Only Hue/Saturation adjustment layers are affected by this - but it's a true hold-up.
I use a lot of adjustment layers and they're often applied to the previous layer. Is there a keyboard shortcut to automatically "Use pervious layer as clipping mask" without going through the dialogue box or manually applying in the layers palette(Option-click between layers)?
I have a bunch of objects on a particular layer, and they're all different colors and linetypes and lineweights, and i want them to all take on the color / linetype / lineweight that i chose for that layer.. how do i do this?
I ran to a little trouble using photoshop today. I wanted to get rid of the "adjustment layer" but leave the effects.
For example:
I have two layers and I want to apply the adjustment layer effect to them. I don't want to leave that "adjustment layer" on top of everyone. I can't use groups because my real project is too complicated. By the way, applying the adjustment layer to all of them means all the layers remain an image but they have been modified (for example: color, black and white, etc.).
I would like to use Photoshop to create accurate residual images (image describing the difference between two images) and to apply such residual images to restore one of the images used to create the residual.
given two 8bit images (pixel values in the range [0, 255]) a residual image would be created by subtracting one image from the other:
Residual = Image A - Image B
as the potential range of this residual is [-255, 255] it must be mapped to [0, 255] to be saved as image:
Residual = (Image A - Image B) / 2 + 127
given the residual image and image B, image A can then be restored as
Image A = Image B + (Residual - 127) * 2
so my question is: are these two processes (creating a residual image and restoring image A) possible using blending modes, and if not, can i program it somehow? I already tried it using Pixel Bender, but the Pixel Bender Photoshop plugin doesn't seem to work for pixel bender kernels that take two input images.
I want to create an action to apply to several images. This had to be the result. But I want to use the action for a portrait or landscape image or 72 or 300 dpi picture.
I have done this before but not today! The preview button is checked but I can't see any drop shadow appear. I have duplicated the background and extended the canvas 110% as in the past.
There's a new feature where you can opt to drag a layer mask to the trash and NOT be prompted to "apply layer mask?". This also has the "do not show again" option -which I clicked by accident. So the default is now to apply layer mask when I drag a layer mask to the trash. I can't think of any way to restore the more traditional function, without restoring all other prefs.
So what I would like is a way to restore the more classic default where dragging a layer mask to trash give me the OPTION to apply or discard.
I have a sample 3d eCover and I want to fit an image over the front part. However, I'm having a hard time transformating my image to perfectly the front layer. Is there any option to apply the same transformation of my front cover layer to my image?
Additional info:
1. The front cover layer of the 3D eCover is not yet merged with the other layers. So, I can still edit it.
Its a small school project which I have chosen and cant really find a way to do it. What I want to achieve? I have an image and I want to have like 50 variations of it.
What I did? I loaded up an image, recorded an action which applies the filter called "Wave", the the wave dialog box I selected Minimum and Maximum range for values.
Problem I am having:
I made 50 copies of the same image, and then I applied the action via batch processing to these 50 images. However, it applies the exact same settings/values which I recorded. It doesn't really use the range i.e maximum and minimum values I selected in the wave dialog box. It looks like when I closed the wave dialog box, the action creates a new value called "Random seed" when recording and perhaps this random seed number tells Photoshop what to choose from the min and max range supplied by the user.
So is there any way so that when I run the action, it will pick up a new random value from the supplied min and max range?
When I try to use the Apply Image Command to blend two images, the command only allows me to blend the target image with itself; that is, with two images open, the only image available to me as the source image is the target image.
I have a Hue/Saturation layer with a vector mask applied, and I'd like it to fade from 100% transparency to 0% transparency. How would I do this? I can't seem to work it out.