Paint Shop Pro :: Show Clipping Areas When Adjusting Levels Via Adjustment Layer?
Dec 17, 2011
I found out that there is a way to show clipping areas in Photoshop when adjusting levels via an adjustment layer. While moving the slider, you hold down the ALT key.
I tried this in PSP X3 and it does not work. Any feature for seeing the clipping preview is available in Paint Shop Pro? It's a nice feature.
When I pull up the levels windows both are black. If I reduce the image in the windows, I get a small black square. I have used this feature on various versions for years.
I created a image (with blank background) with dimensions 640 x 480 (its my default working image).
I have copied photograph with dimensions 7300 x 4200 and pasted as new layer on the image (640 x 480). Obviously, the pasted photograph is bigger and it couldn't be showed totally. I am adjusting the size of the photograph manually, dragging and dropping its corner lots of time.
I tried to use "image => resize" / "image => canvas size". But it just act on my default image (640 x 480), not the photograph (even when its layer is selected).
So, is there any way of resize the photograph automatically to fit in the default image (640 x 480)?
I'm new to Paint shop. Is it possible to clip an adjustment layer or image to just the layer below it like in Photoshop? Or maybe Paint shop calls it something else?
I bought PSP about a year or so ago, but grew frustrated with it and reverted back to Gimp. Now, however, I think I am ready to jump back.. and I encountered originally back then.
Basically, in some of the adjustment layers (Local Tone Mapping, Fill Light & Clarity) the mask doesn't work. When I click on the mask control the mask color in the dialog switches from white to black, but the screen doesn't revert back to underlying layer.This is very repeatable. It only happens in some AL, others like Layers and Curves work reliably.
I have an image I want to edit. It is a png tileset for a game, with opaque icons with semi-transparent background (yep the result in game is just as annoying as it sounds).
I'm not satisfied with background and want to make it more transparent (or maybe completely transparent). How do I do that?
There are adjustment tools in PDN that can modify separate channels; AFAIK alpha is technically identical to color channels but these tools only let me edit RGB.
When I try creating a color balance adjustment layer is it opening a levels adjustment layer. I'm using the New Adjustment Layer button at the bottom of the Layers panel. Is this a bug with CS6? How can I fix the problem?
I am using a CS6 trial on Windows 7, I can get more specs later but I can't remember anything else about my operating system (on a different computer at the moment).
I have noticed sometimes that when using a Levels adjustment layer, the drop-down to choose the different channels (red, green, blue) is grayed out, and I cannot click on it to choose the different colors. The numbers in the input & output boxes are also grayed out and I cannot type in them. The only time I have noticed this happening is directly after cropping an image. And then when I go to work on a different image and add an levels adjustment layer to it, those things are still grayed out. I have to restart the program to get it to work properly again.If I add a Curves layer, nothing is grayed out, everything works fine; it's just Levels.
I cannot get a color balance adjustment layer to come up. Every time I do photoshop creates a levels layer. Selecting levels makes a levels layer. All of the other adjustment layers seem to be working normally.
How do I fix this? I have a deadline and no time to be reinstalling photoshop.
I have a jpg file of a very old Parish Map downloaded from web. It is unfortunately very low resolution with light cream background and faded printed information. Also the center of the relevant area has been colored deep red. Which tool should I use to enhance the printing? I have been experimenting with Lighten/Darken and also the Dodge brush but obviously not using them correctly.
One pass gives me some improvement but further passes turn everything white. There is very little difference in color between the background and the printed matter which I think was originally black.
I have two layers. The lower layer is text. The upper layer is a pattern. I want to show the pattern on the text only, but do not want to show any of the text color (pattern is black, so is text). How can I accomlish this?
Currently I tried to apply the text layer as a clipping mask for the pattern layer but the text color shows through.
I have been trying to select an ellipse selection area around an oval shaped logo to create a mask or transparent background. I am trying to use the ellipse selection tool. When I use the ellipse selection tool, it makes an out of control shape that goes off the edges with a marquee and there is no way to adjust it. So then I created a selection shape using the vector shape tool, but I couldn't do anything with the selection after making it a raster object. I tried to flood fill background area...mouse pointer is there with bucket but nothing happens. Nothing seems very intuitive, clear or logical to me. you pick a shape and then use handles to adjust it to the actual shape is what seems intuitive, but that is just too easy.
1 On the Layers palette, click the layer that contains the image area that you want to cut out.
2 Choose Image * Object Extractor.
The Object Extractor dialog box appears, with the Brush tool activated by default.
3 Adjust the brush size by moving the Brush size slider.
4 In the preview area, draw a line along the edges of the image area that you want to cut out.
Ensure that the selection outline slightly overlaps the surrounding background and completely surrounds the area in a closed ring.
5 Choose the Fill tool , and click inside the area you want to cut out.
An overlay covers the image area that you clicked.
Note: If the selection outline is not closed, the fill covers the entire image. If this is the case, click the Eraser tool to clear the fill, and then complete the selection outline with the Brush tool.
6 Click Process to preview the result.
If you are not happy with the result, click Edit Mask to return to the previous view and touch up the cutout.
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I get down to No. 6 but I'll be darned if I know where/how to "Click process to preview the result."
In the older versions adjusting the settings to negative numbers was as easy as highliting the text, clicking on the lead button and entering -0.075 Now, I can't adjust to negative line spacing.
I have to show paint coverage/masking areas on certain parts, and to obtain the look I am after, I thought about using the split command and changing the face colors as necessary to show this. I have never used this command before, and was wondering what the pro's and con's are to using it, and also if this is even the best way to go about this?
I'm using 3-5 adjustment layers on some of my work. Even though I have larger files, without Adjustment layers, once I add an Adjustment Layer to ANY piece of work things slowdown big time. For example a 'normal' curves application is almost instant. But if I add a curves Adjustment Layer then what took 1-2 second takes 10-15 seconds using an Adjustment Layer.
So is there something that Adjustment Layers are doing that is a computer hog? Or am I overlooking something? Or are they just configured in such away that they are naturally slower? [URL]....
PSP is and has always been THE best graphics app with a truly intuitive interface and useful set of features & tools.
I have been using it for many, many years... sniffed around other products, but always returned, fully satisfied with what I can achieve. I've also written a suite of scripts to further enhance my use of it alongside my photography hobby.
HOWEVER... since Corel took it over and the start of the X series, there has been a serious and very annoying omission concerning the Crop tool. Previous versions up to v9 allowed the user to grab hold of the edges of the crop box ANYWHERE along ANY side, and drag/extend/reduce the size of the box. This allowed us photographers to zoom in to pixel level and grab any part of the visible box to adjust the crop dimensions very accurately. This is a very important feature for photographers.
The new X interface has changed the crop box to 'vector node handles' only for adjustment, which are not always visible when zoomed in. This means that instead of being able to align the box accurately to an image feature or row of pixels, you have to zoom out until you can find the nearest handle to use, or scroll up/down left/right, which either takes you away from the area you want to work on, or zoom too far out to see the detail you want for alignment.
option/preference to ditch the vector handles and grab the sides as before. I know you may think it a backward step, but you've taken away the very function that photographers need for cropping a composition, which is available in other products.
Is there no way to use the eraser (or delete selections) on adjustment layers? I do/did this routinely in X3. I have missed some sort of configuration setting in X4!?
I have a 3d render that has some semi transparent areas (shadows on matte objects) I want to get rid off. In AE a can simple adjust the alpha levels and set everything under 25 to be 0 for example.
In PS the entire alpha channel seems to be out of reach.. it's not in the Channels tab? I can add one but PS fills it with an B&W version of my RGB image.. What trick I'm a missing here?
Using Photoshop CS3. I am trying to adjust the levels on a very simple bitonal scan from PDF. When I adjust them by going to, Image, adjustments, levels, the preview of it works and it shows what I want, but when I hit OK, it dissapears. If I go to Layers, New Adjustment Layer, Levels, it shows up fine until I save it.. I am trying to save it as a PDF file, and I am saving it with Adobe 6 (1.5) because of compatibility issues (so I've read), it should save layers. But its not saving. Or maybe it's not opening in my Adobe Acrobat? is there an update I need or something? Is there a step I am missing? is anyone else having this problem? Even so, the Level adjust should work regularly while in PS CS3.
In PSPx2 I used to select an area in an adjustment layer and then use the Flood Fill tool to create a mask. Did it quite often.
In PSPx4 the Flood Fill tool doesn't seem to work on adjustment layers. I can get the desired effect using the Airbrush, but it's a tedious and imprecise technique. Is this a known bug (I searched the forum but couldn't find it) or an intentional change?
Not sure why but, none of my presets on the right-hand side pane is showing up. How do I fix this without (i guess) re-installing PSP? I've included a screen capture below.
Every time I use adjustments like brightness/contrast, PSP seems to remember those settings, because the next time I use them, they start with the same values as I used before. But I do not want that. This way I always have to move all sliders to their zero position before adjusting. Every image needs different values and I always like to start from scratch (zero values).
So, how can I tell PSP not to remember those settings every time?
Another problem, this one since installing Service Pack 1.
The histogram is missing from the histogram adjustment window. Everything is there and works but no histogram. How can you adjust it without histogram? What is up with this? It works in x2.
I've have saved a video/photo project that also has several audio tracks. These tracks all seem to be at different audio levels. Is there an easy way of adjusting them all so they will play at similar level ? Or do I have to go into each one and rely on my ears to get them to sound about the same?
I make family videos that have photos and video clips in the order taken. I then add a background music to the music track. I have always been able to lower background music inserted in the music track over the video clips, and then bringing the level back up after the video clip is over. With VS X6, this is not working any more. One hears the level of the music lower and the level comes back up but not at the places that I have done them. Most of the time I use the Smart Music, but I have seen this problem with other music.
From X3 to X4, Corel added a "Block Size" control to the Local Tone Mapping adjustment. Is it the number of pixels over which the contrast adjustment is being applied? It seems that the smaller block sizes reduce the effect's harshness (when it could be harsh, e.g., with faces).