I need to create text along a curve. Is there a plugin for that? I will have a graphic in a circular shape and need text at the top and bottom to be curved to follow the circular graphic.
I need to create text along a curve. Is there a plugin for that? I will have a graphic in a circular shape and need text at the top and bottom to be curved to follow the circular graphic.
I cannot figure out how to distort text into a curve to achieve a similar result to this Lucasfilm logo:
Hopefully I haven't overlooked a tutorial here somewhere - I've searched but not found anything. I'm guessing this'll have a really basic solution that I've missed completely...
I'm making a commercialized game for a company and i use Paint net, i have down loaded some of the older plugins for use but what i;m looking for is to curve or circle the written text that i have done on a game box.
I'm trying to reverse the path for some text I'm placing around the bottom of a circle. I've successfully placed the text around the top of the circle, but the option for reversing the path is grayed-out .
I want to write text then make it curve up/down etc.. without using a object. But by using my mouse.
Is this possible?
I remember I was able to do this in PSP 9 but that was a long time ago. I would be able to do it with my mouse. I get the box now after I apply text to Move, Rotate, resize, but no curve. I remember in the past dragging my mouse pointer to the center of the box and getting a option where I can move the text to curve it up or down. That is what I would like to do again.
I'm curious to know if there is a way to create slanting text with this program. I'm basically trying to create fliers for my band, and would like to have some neat text effects in there and not just have plain old 2D text.
Is there a plugin for creating text that follows a path created by the user? I understand how to arch text. That isn't working for my project. I need to plot a path and let the text follow it.
I want to create a gradient fill, top to bottom of some text.To do this, I'm creating my text in a solid colour (can't seem to find a gradient fill on the text tool), then wand selecting the background inverting the selection then applying a gradient.
Unfortunately, applying the fill seems to make the text lose all smoothness (anti-aliasing?).I've tried feathering (using Boltbait) but even at 1 it's too aggressive and the text ends up too skinny.
How to maintain the anti-aliasing but also have a gradient.
My question is how do I create text in a curved line? I have a circular logo which I want to have a curved line of text above and below. I can create the text OK but I can't see how to make it curved.
I have lots of vector text objects to add to my graphics. When I add a vector text object by default "Stroke" is selected and the "Fill" color is set to the current background color selected in the Materials palette. Is there a way to change this so that by default "Stroke" is cleared and the fill color is always black regardless of the current background color selection?
I just downloaded Paint.Net and have been enjoying playing with various text possibilities, but i'm stumped as to how to create a 'long shadow' look to a text title...
I managed to reflect the title, and with a couple of attempts, managed to rotate the text, and italicise the reflection, but i was looking for a way to 'stretch' the reflection - any moves/ plug ins that could achieve this?
Here's how far I've gotten with it - Attached Thumbnails
how to curve text within a shape, as paragraph text, not artistic text? (See my attached image.)
I have drawn the shape, inserted the text as paragraph text, but the text always wants to sit straight. I am so frustrated as I can find a workaround in either Corel or Adobe CS products. I have tried using artistic text in Corel, but have to do it line by line - and this brings other problems, such as I cant justify each line with each other, and sometimes a character jumps up relative to the other characters and the entire paragraph does not taper in...so this is not a solution, apart from the fact it will take me FOREVER to insert line by line....I would like to treat the text as a multiple line paragraph, and follow the shape.
I follow the tutorial in the Xara Help, but cannot get the results shown. I draw the circle, compose the text, and set it to the middle Select both circle and text Arrange/Fit Text to Curve....the text appears around the lower, right side of the cirle After all this I am unable to manipulate the text (It's a piece of cake to do this in Publisher 2010, but it has some minor problems in appearance)
I have a 2D elevation drawing of a new building I am designing. It has a curved canopy that I want to put the name of the facility on. How do I create the illusion that it is on the curve?
I just got a bunch of new brushes and one of them is a series of 4 stitches that are oriented horizontally and look just like this - - - - . How can i run this in curves so that it still looks like stitches? When I stroke a path it creates a black mess(while using brush). When I drag and draw freehand the results are not much better. Is there anyway to make it so this can follow some sort of curved path? As if you are rolling the brush along a line like a paint roller and keeping the integrity of the brush? I'm using Gimp 2.6.10.
When I create a curve using spline on the screen I have noticed that often the curve between the points of the spline will become as straight lines. When I click on a point the curve appears again as normal and as I wanted. Any way to stop it from happening? Is this simply a characteristic of AutoCAD or something I am doing wrong? Does the curve appear as desired when plotted? The curves I am referring to are sections of a ships hull.
I am trying to create a subassembly with a curve in it. See attached .pkt and .dwg files. Very small and simple.
When I attach the Subassembly to the Assembly, the event viewer shows "[Something wrong with current subassembly: The given key was not present in the dictionary.] (Source:Subassembly.Subassembly1)"
The link that represents the curve does not display; only the tesselated points display. In the Subassembly Composer the curve does display.
The file called curved.zip needs to be renamed to curved.pkt. This forum does not allow attachment of files with pkt extension.