Maya :: 2013 Student Crashing At Edge Snap To Point
Oct 27, 2012
I have an issue with the student version of Maya 2013. This issue is reproducible in my environment when I try to align an edge to a snap point pressing the V key and move the edge with the move tool. May 2013 hang then and I have to close it ending the task in the task manager.Many times I deleted the Maya folder in my documents folder in order to start from the scratch, but it hangs again if I try the procedure i described above. Some times it take more time until Maya hang, some times after a few moves.I have installed Maya 2013 many times from the scratch, deleting before all the directories in the different locations (as described in an Autodesk paper).I have to run Maya 2013 while I need to export my files with an exporter which just work in the 32bit version of Maya.
In the Event log viewer from Windows 7 x64 there are two records during this hang:
Fault bucket 50, type 5
Event Name: AppHangB1
Response: Not available
Cab Id: 0
These files may be available here:
C:UsersLecraAppDataLocalMicrosoftWindowsWERReportArchiveCritical_maya.exe_8736ecaa762b7ca1a2f14929fe98d82f9482e8_0877449f
The program maya.exe version 13.0.186.0 stopped interacting with Windows and was closed. To see if more information about the problem is available, check the problem history in the Action Center control panel.
Before when I was creating models the origin (0,0,0) was always set in the snap point i started the line in. Now suddenly something happend and now 0,0,0 is always starting in the Original XYZ point.
I was trained in Maya 2008, and recently made the leap to Maya 2013.
When I try to use the Insert Edge Loop Tool, it seems to only select an existing edge loop, and will not allow me to slide along an edge to place the new one. I have even tried to use the Insert Edge Loop Tool on a simple polygon cube, to make sure this isn't a complex mesh issue.
I am working on a utility map with water valves and hydrants. I collected my points with a Trimble unit and converted them to shape files. I am unable to snap to these points, how i can use snap to draw my water mains from point to point?
I'm currently working on a design in 3ds Max 2013 Student Edition. When I first found out about 3d modelling, the creativity peaked my interest greatly and since Mesh became available in Second Life and Inworldz, I have since been self teaching myself from Max tutorials.
2 years ago approximately, I downloaded the 3ds Max 2013 from the Autodesk site and upon installing it, the program crashed at 96% faithfully everytime. When I asked how to resolve this, I was told to download the trial version and put the code to authenticate the software, it then went from 30 day trial to student edition.
I have since been using 3ds Max 2013 updating the FBX converter to work with Second Life and Inworldz making low poly designs.
Now my current design has 3587 polys and 6,239 vertices, when I move close to my design and select edge, then insert vertex, 3ds Max says it encountered an error and gives me the option to save my scene or cancel to close Max. 100% of the time, if I say save scene, my scene is automatically corrupt and I have to go to a previous save.
No I am not entitled to install the PU's (Patch Updates) since its a student edition and I don't have the money to purchase 3ds Max 2013.
We have Inventor 2013 installed in our Cad Lab in our High School... when logged in as the administrative account that the program was installed under, content center opens and works fine, however when logged in as a student (any student, they have individual network accounts), when you click to access content center to insert something, nothing happens, no error messages, nothing. I have tried re-installing content center under a student account, giving the student account admin rites, changing paths to content center, giving the student full access to the entire C drive, nothing seems to work... Windows 7 SP1 32 bit environment.
I've just downloaded AutoCAD 2014 Student Version, and I can't seem to make my status bar on the bottom work. It's pretty annoying, as I couldn't manage to find the solution yet, did the access path to it changed compared to previous versions?
It's just blank grey (where OSNAP, DUCS, and other fun stuff's icons should be).
is it possible to create a block so that the base point is the only snap point on the block?
In other words supose I have a block of a simple rectangle with the base point in the center.
If I try to snap to the block, I will be able to snap to all the corners, but not the base point. I know that i can put a point at the base point, but can I turn off the snap to the corners (just for the block) in other words, have an object that is unsnapable to without turning the snap mode off.
I have two lines and I am wanting the end of one line's point to snap to the other line's end point. I've dragged the end point to exactly where the other one is but instead of correctly snapping to the end it sort snaps about 0.5px away from it - there's no way I can get it to snap correctly without it deciding to move away.
I used the measure command to place points along a polyline. I'd like to draw a poly from the points that were created. I can't seem to snap to those points. I don't see anywhere to get the osnaps to snap.
How do I snap my new line to the edge of another object? A workaround is drawing the line over the object, and snap the point back using intersection snapping. I hope you understand.
I made a stupid mistake and started lip-syncing a long piece of animation at 25 FPS instead of 24 which I need to use. I just set it to 24 and it put all of my keys on frames like 10.68 or 54.22, it has become really frustrating to animate with. I was wondering if there's some way to snap these keyframes to solid keys instead of having them on decimals, I don't care if the animation is slightly off, I can fix it later.
Form Autocad 2000 to 2012, there is always with this problem. It happens sometimes in object snap, it does not work to snap a intersection point (two crossed lines) when drawing a line or arc or others. For sure, these two lines are in the same plan and can be filleted or chamfered. So I turned on the Apparent intersection, it works with apparent intersection point, I am not sure if this apparent intersection will cause other problem. I am working on pure 2-D drawing, do not want to get any 3D objects inside the drawing.
Since switching over to Inventor 2012 I have been having trouble snapping to tangent points on a curve or circle to pull dimensions. I would do it manually but if the dimension is not referencing a specific point in the model it turns pink to identify an error.
Is there a setting that may be not allowing me to snap to tangent points?
For some reason we cannot snap to the node on several of our point symbols. I cannot see anything different when compared to the other point symbols that we can snap too. Basically if i try to draw a line of obtain a distance using the NOD osnap on these point symbols i get nothing, its like they dont have a NOD to snap too.
Using AutoCAD from another drafting program and trying to determine if AutoCAD has a feature I have become used to. The program I am using is Vectorworks and they have these items called loci. They are basically just snap points that do not print and are not actually geometry. They are great though for aligning items and referencing points. Is there a similar item in autocad?
I must not be the only one required to produce 2d dwg's for work.
I'm using INV 2009 and our vendor swears up and down in 2012 every thing is fixed, which somehow I doubt since they failed to fix the conversion from idw to dwg in the previous 12-13 releases.
Anyways, my problem today is that the dimiension lines I spent so much time making them meet our industry and company standards in my idw are all wrong in the dwg's I saved.
I'm trying to use a point cloud in Revit, and I can't make Snap to Point Cloud work.
The "Snap to Point Cloud" box in Manage/Snaps is checked, but there is no snap available when I eg. try to insert a wall in plan view.
I use Revit Architecture 2012, Build 20110916_2132(x64) Update Release 2 with Point Cloud Hotfix installed. The point cloud is indexed in Revit from a .pts file.
How can I snap the center of an arbitrary symmetrical object to the grid? For instance the center of a circle or rectangle. According to this discusssion it's not possible: [URL]
How can I define a reference point in an arbitrary object or in a group of objects and snap this to the grid?
I set a snap for ease of use, e.g. if my intended output scale is 1:50 I will set my snap to 25, this makes drawing lines fast and simple.
When I used the break command in previous versions (I skipped 2011) the break would keep the snap on so I could break either side of a line with a perfect unit gap.
In 2012 when I select the first point it disregards the snap and just puts the break wherever I select on the line meaning the gap is not neat. Is there anyway to put this back the way it was?
The video pretty much explains it. Randomly when I move the pivot (d) and snap to point (v) it crashes on mouse release. This has been happening recently more than is acceptable.
I included about 30 seconds up to the issue to show what exactly I was doing before the crash.
In Illustrator CS6, Strokes are automaticly rounding to the nearest whole point size, and shapes I place in a given location are snapping to a grid that I can't seem to find anywhere. All my snaps are turned off, as well as "allign to pixel grid", and I can't seem to find anything in preferences or the transform or object panes that would affect these things. How do I disable both things?
the programme hang when the import assests or save as for the first time - it does save the files but you have to force quit and reopen the file - running on a Mac 10.6.8