I tried to make an animation of complex (comlicated) artwork - I thought it would be Ok by converting each part to symbol, group them - make keyframes and bring Illustrator to make me inbetweens by blending objects. Overall it works, but it has some problems - sometimes it reflect the blended symbol (vertically and horizontally), but sometimes not (so I do not know, what is the problem). Sometimes it change color of feathered black object (every, not only in blended instance) but again - sometimes not. I use CS5 - is it better in CS6? I tried some default symbols (to find out, if it is problem of my symbols) but it is not reliable too.
When using the blend tool to blend colour between two objects is there a way to see the anchor points so I know where to click the blend tool. I realise the cursor changes when over one but its seems very cumbersome to have to move it around until it changes rather than click directly on one which I could do if I could see it.
I'm using Illustrator CC (on a Win7 Pro machine) at a beginner level, probably halfway to intermediate. I'm trying to learn how to blend colors together for highlights of various types (skin tones, clothing, light on objects, etc.) so that when I'm making a graphic for a project I'll have a decent idea of which tool/technique is best for the specific effect I need.
I'm trying to use the Smooth Color option in the blend tool. Late yesterday afternoon I recall creating two ellipses (one of which was a solid fill and one of which was a gradient going from black to transparent) and getting a smooth color transition between the two. It was a much harsher effect than I was looking for so I didn't keep it. This morning, while trying to replicate the same thing, I seem to be unable to use smooth color between two objects if one or more of them has a gradient applied. I only get what you see below, which is a step between the two objects.
I've done searches and found multiple references to blending gradients in this way and have followed those instructions (create the shapes, fill with the gradients, then either click on the Blend tool and click on the center of each shape, or click on Object -> Blend -> Make) but I can't seem to get a Smooth Color blend if either object has a gradient applied. Am I missing an important step somewhere? I'm 95% sure I accomplished it yesterday and nothing has been changed since then.
I am trying to blend two different art brushes with different colors using the blend tool. I'm trying to use two fixed-size line segments of the same length and then applying the two different brushes to those segments ( each art brush is a different color). Then I want to blend them the regular way so their colors transition. However, when I do this, the first shape is a different color, but all subsequent blend steps are the color of the second blended shape. Why is this? It doesn't blend the colors for some reason.
I have autocad running on my partitioned mac and I have just created a multileader style with Datum triangle filled as the arrowhead symbol. In the view panel the symbol looks correct, but when I select the multileader with this datum style and add it to my drawing it appears as an unfilled triangle!
I have "group1" and inside that group, only one layer: "layer1". The blending mode for "group1" is vivid light and for "layer1" it's "normal".
Now, if I change "group1" to "pass through" and "layer1" to "vivid light" ... the result is completely different, while it should be the same, shouldn't it?
I am trying to blend two AIArt objects (two rectangles created using kPathArt type), but obviously I am not able to identify appropriate SDK functions. I need to accomplish the same result with SDK as I would with manually selecting these two rectangles and applying Object -> Blend -> Make.
I'm setting up several squares in rows that left to right the value will change (i.e. +5 % Cyan), and up and down the channel will be defined for the the value changes (as in CMYK).
Underlying each of these squares will be a named global CMYK swatch to easily change the color.
Above each of these will be a static box that overlays with 0-0-0-15 (with blend mode multiply) which would add 15% black to any color below.
My question here is how to do the opposite accurately within Illustrator, to subtract 15% interactivley from the colored box below, the closest I've come is to use; lets say I want to pull 10% from Magenta; is to: 100-90-100-100 with a blend mode of the top object set to Screen. It always seems to result in a jump that is 2 to 3% off.
Multiply allays seems to work corectly, in PS, Illustrastor etc... But I have yet to find a subtractive method that is reliable.
I'm using this to create an simple pick a color and print similar swatches around it, as my workplace has a lot of materials and heat processes that change the final color, and color swatches are in a constant need.
Is there a way to kill all the blend modes in an illustration and convert them to just plane old fill colors? I'm exporting these things to HTML5 where blend modes aren't supported.
If I copy/paste a gradient filled object between two Illustrator CS6 documents, the gradient becomes a blend. This doesn't happen however if just drag the object from one open document to another.
Is there a way to correct this copy/paste behaviour?
I use Illustrator CS5 and can not blend variable width strokes in Illustrator. I can not do that even with the same width profiles unless they are expanded. I could not find any questions similar on the net regarding this, but wanted to double check before I just made the necessary changes. I'm a bit confused because Adobe 'help' shows how powerful the blends of objects are, but we can't do them as strokes?
I want to keep the blend as strokes not expand them. What is the best way to view how the blend will look with variable widths without expanding and then 'undoing' a bunch of times.
but is there a hot key for expanding the blend without going into object-blend-expand?
I have been having issues with using the blend tool on my object. If you look at the picture, I had one outer shape that was what I wanted shaded and a thinner shape that runs inside the other. It blends perfectly fine everywhere except at the bottom. I don't know how to explain it or what went wrong but I can't figure out how to make the blend fit inside the shape.
I've used the blend tool to make a series of lines between two other lines; I need to expand everything so that the whole thing becomes a fill-only object (no strokes):
- I expand it (Object > Expand; Object box checked, Fill box checked, Stroke box checked) and the object becomes strokes-only (no fill at all)
- I expand it again (Object > Expand; Object box greyed out, Fill box checked, Stroke box checked) and the object becomes fill-only (yay!) except the shape of the lines has changed (boo!). Unchecking the stroke box and leaving only the Fill box checked seems to have no effect, the object remains stroke-only).
I've tried replacing a blend spline with a circle in order to get an easily editable "flowering effect" but it's not working out.
The blend does accept the circle as its new spline, but the start object and end object aren't distributed along the circle equally. The Blend only travels around the circle 270 degrees.
I have a shape that I want to add a blend layer to by creating a square, adding a gradient then making it an overlay on top of said shape. The issue I am having is I cant find a way of masking out the unwanted areas of the blend layer. I have tried to follow the steps the official help and other internet help sections but it's not working. It's so easy in photoshop. How come it's so difficult in Illustrator? Is there something I am missing? Additionally, a blend layer (in most modes) wouldn't show any colour if overlaying upon white in photoshop. How come this isn't so in Illustrator?
I was drawing a polaroid cam, and i needed to use the blend tool......once a choose the spacing as specified distance, the option was 0,1 and was going to change it.....to 0,2....but i dont know why, suddently another windom came in front of the blend option window......was the value option for this tool......asking me to choose between 0.1 to 35.27 cm......and when i press start, it returns to the previous window and immediatly turns into the value option windows again......and again and again....i try "esc" button....try to choose as number as fast as i can.....but this keeps going on and on....
I am having diffuculty with the blend tool! I tried to upload the image but it said it was't allowed. Not sure how to correctly explain the problem but I'll do my best. I am have trouble getting the blend tool to recognize the images. I can only select the very edge of the images and then it doesn't look like it should when it does blend. How I can upload the file to show what I am trying to say?
I am using CS and the “blend” tool to create a train track but I cannot seem to get the spacing to look right. I tried adding a 3rd railroad tie in the middle but that didn’t work either. How I can get more spacing in the foreground and less in the distance?
I would like to animate a serie of objects I made with the blend tool in Illustrator. It is an object that transforms into another one, I am trying to put this into a small animation like a gif.
I have also Photshop but I know better Illustrator, so I tried to export each of these objects in separate jpg files but couldnt find a way.
Well, I'm making a book cover...I have a background on top of which i put a label which will contain the name of the book but will "cut out" through the label to show the background.how would I do this in Illustrator, but with a actual object and a font instead of erasing out of a rectangle on an iPhone.
When I use the blend tool for a smooth blend, the blends comes out jagged and horrible, as if it is doing a step blend rather than a smooth blend. I have used the tool before by either using the shortcut (Alt+Ctrl+B) or using it via the Object>Blend pathway and it worked out fine, but now Illustrator doesn't want to create a smooth blend.
What I'm trying to say is; is there an option that is causing this to happen that I may have accidently turned on, or has my copy of Illustrator gone into stupidity mode and I need to reinstall it?
I've attached pictures of what I mean with the settings I'm using and outputs. I hope your collective minds can smack this one in the face. I'm sure I'm doing something ridiculously simple to cause this.
I'm using CS5 Illustrator and my relevant PC hardware is listed below. - Intel i5-2500 3.30Ghz - nVidia GeForce GTX 560
MY AI Will not operate correctly it will not open as it should and it will not let me update it keeps saying error u44m147 so i try to uninstal and reinstal it wonlt let me proceed!
I have been struggling today with an issue I've encountered with my documents that I made in Illustrator, then had them uploaded to the web. The document displays big squares around all the paths in my document, containig text and gradients inside them.
When I open the document on my laptop, using adobe reader, it displays correctly, with no hassles, but when I upload them to the web, or even drag and drop the document in to my browser, these big squares appear. I'v etried different PDF settings to try and fix this, but it's not working and as a temporary solution, the document was uploaded as a PNG.
The document itself isn't linked to any =thing, it's just a document that opens when you click on the web button to view it, and then you can download the pdf document from the website.
The rectangle will not to the circle correctly or evenly. This has been happening too much recently and I move on and find a way around it. I've had enough though.
I've turned off and on Snap to point, Snap to grid, Smart guides. Everytime I drag the rectangles edges to the circles, they magically somehow snap back to the original spot or further than I wanted it.
Nothing fixes it. I'm extremely furious! Why is the edge of my circle able to be there but not the edge of the rectangle? I've even tried to increase and decrease the shapes. Still, nothing.