Illustrator :: Expanding Blend Mysteriously Changes Shape?

May 1, 2013

I've used the blend tool to make a series of lines between two other lines; I need to expand everything so that the whole thing becomes a fill-only object (no strokes):
 
- I expand it (Object > Expand; Object box checked, Fill box checked, Stroke box checked) and the object becomes strokes-only (no fill at all)
 
- I expand it again (Object > Expand; Object box greyed out, Fill box checked, Stroke box checked) and the object becomes fill-only (yay!) except the shape of the lines has changed (boo!). Unchecking the stroke box and leaving only the Fill box checked seems to have no effect, the object remains stroke-only).

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Illustrator :: Create Multiple Expanding Outlines With All Points Equal Distance To Original Shape?

Feb 21, 2013

Here's an extremely simple example.. It works with a circle or a square, obviously because it has the same height and width. The problem is when you have irregular shapes, (or in this case, an oval). I know I've seen solutions to this in the past, but I just can't think of how to word this question and find them again.
 
I know you can create multiple strokes for an object in the appearance palette, but I'm looking for something more effective than just having colored stroke > white stroke > colored stroke> white stroke > etc.
 
Here's a couple examples of the kind of effect I'm looking for.

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Illustrator :: Blend Tool Isn't Sticking To Its Shape

Sep 22, 2012

I have been having issues with using the blend tool on my object. If you look at the picture, I had one outer shape that was what I wanted shaded and a thinner shape that runs inside the other. It blends perfectly fine everywhere except at the bottom. I don't know how to explain it or what went wrong but I can't figure out how to make the blend fit inside the shape.

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Illustrator :: How To Add Blend Layer To A Shape By Creating A Square

Mar 21, 2013

I have a shape that I want to add a blend layer to by creating a square, adding a gradient then making it an overlay on top of said shape. The issue I am having is I cant find a way of masking out the unwanted areas of the blend layer. I have tried to follow the steps the official help and other internet help sections but it's not working. It's so easy in photoshop. How come it's so difficult in Illustrator? Is there something I am missing? Additionally, a blend layer (in most modes) wouldn't show any colour if overlaying upon white in photoshop. How come this isn't so in Illustrator?

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Illustrator :: How To Create A Blend Or Gradient That Doesn't Reach Edge Of Shape

Jan 29, 2013

I am creating a shape that looks like a pill a rectangle with two circles on the ends, if you will. But it's all one shape. I want a gradient or blend (what exactly is the differnce?) that has a white middle and dark gray edges. The white goes along the pill horizontally but the dark gray is above and below this white "line" but the rounded edges of the pill shape are the dark gray. I'm using CS6.

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Photoshop :: Expanding/contracting In The Same Location To Form Smooth Edges Shape

Nov 7, 2002

Hi im a newbie in photoshop. heres my queries. I want to make a a big circle and a smaller circle in the same point of location just like using offset path cmd in adobe illutrator using select modify contract or expand cmd.I selected a circular marquee with the size of 6cm x 6cm and filled it w/a color.while selection is active i contracted it w/ the amount of 4pix and filled it with another dif. color the result is smooth edges, but when i contracted it again by a bigger amount like 24pix it looks distorted.I think there is a technique in doing it. Can you help me guys?Just remember i want to know if contraction or expansion in ps has the same principle with the offset path cmd in ai. because the offset path cmd in ai produces smooth edges even if u enlarge it in any possible amt.

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Illustrator :: Using Blend Tool To Blend Colour Between Two Objects To See Anchor Points

May 2, 2013

When using the blend tool to blend colour between two objects is there a way to see the anchor points so I know where to click the blend tool.   I realise the cursor changes when over one but its seems very cumbersome to have to move it around until it changes rather than click directly on one which I could do if I could see it.

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Illustrator :: Blend Tool Not Making Smooth Color Blend

Dec 4, 2013

I'm using Illustrator CC (on a Win7 Pro machine) at a beginner level, probably halfway to intermediate. I'm trying to learn how to blend colors together for highlights of various types (skin tones, clothing, light on objects, etc.) so that when I'm making a graphic for a project I'll have a decent idea of which tool/technique is best for the specific effect I need.
 
I'm trying to use the Smooth Color option in the blend tool. Late yesterday afternoon I recall creating two ellipses (one of which was a solid fill and one of which was a gradient going from black to transparent) and getting a smooth color transition between the two. It was a much harsher effect than I was looking for so I didn't keep it. This morning, while trying to replicate the same thing, I seem to be unable to use smooth color between two objects if one or more of them has a gradient applied. I only get what you see below, which is a step between the two objects.
 
I've done searches and found multiple references to blending gradients in this way and have followed those instructions (create the shapes, fill with the gradients, then either click on the Blend tool and click on the center of each shape, or click on Object -> Blend -> Make) but I can't seem to get a Smooth Color blend if either object has a gradient applied. Am I missing an important step somewhere? I'm 95% sure I accomplished it yesterday and nothing has been changed since then.

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Illustrator :: Blend Into Single Rectangle With Smooth Blend Of Colors?

May 13, 2013

I have a series of colored rectangles I'd like to blend into a single rectangle with a smooth blend of the colors, like a rainbow or spectrum.

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Illustrator :: How To Use Blend Tool To Blend Two Different Art Brushes With Different Colors

Jun 26, 2013

I am trying to blend two different art brushes with different colors using the blend tool.  I'm trying to use two fixed-size line segments of the same length and then applying the two different brushes to those segments ( each art brush is a different color).  Then I want to blend them the regular way so their colors transition.  However, when I do this, the first shape is a different color, but all subsequent blend steps are the color of the second blended shape.  Why is this? It doesn't blend the colors for some reason.

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Maya Animation :: Changing Blend Shape Name?

Apr 8, 2011

I went through all this hard work of making a blend shape. and I forgot to name it properly.

can I rename it in the input channel?

I know I can just set it to 1, dupe, and add it again. but it would be nice to just quickly give it a name....

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Illustrator :: Expanding The Radius Of A Group?

Mar 4, 2014

I made a circle. Moved it up about 300px then used the rotation tool to > move the center point to intersect with the art board's center point > alt clicked and set a 45* rotation. Then duplicated around.
 
I moved to AE and created a simple rotation animation. However, I need to exspand the the radius of those objects or create more space between them.
 
Is this possible without rebuilding it from scratch in Ai CS5? Is there a way of exspanding the radius in Ai?

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Illustrator :: Expanding Graphs In CS3 13.0.2 - Disabled

Mar 2, 2008

Doesn't seem to be possible. "Expand..." does absolutely nothing, and "Expand Appearance" is disabled.

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Illustrator :: Expanding Objects With A Filling?

Jul 23, 2013

I wonder of there is a way to expand objects with a filling, without creating the outside lines of the swatches you made to create an filling.

 I add a printscreen... The first F is the filling, the second is an outline view of the expanded filling and the last one i wanna create. The way i create is, deleting the squares and use pathfinder but it take a lot time to do.

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Maya Animation :: How To Create Blend Shape Deformer

Jul 10, 2011

So I was in the midst of making blend-shapes for an animated wizards staff, but one leaf wouldn't deform like the rest.

I know I selected the vertices properly when altering it, but every time I try to create a blend shape deformer I get the error "Error:// no deformable object selected.

Why it would be non-deformable?

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Illustrator :: CS5 - Live Paint After Tracing / Before Expanding?

Sep 22, 2012

In CS5 there was an option to use the Live Paint Bucket on a newly traced image and there were also gap options to close gaps when doing this. I do not see these options in CS6. Where are they?

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Illustrator :: CS6 - Expanding Gradient To Separate Objects

Jun 7, 2013

On illustrator cs6, I have a complex shaped with a gradient fill. when I go to expand there is an option that says Expand Gradient and you select the amount of objects. so I selected 6 objects, and the expand tool did what I expected, my object got divided into 6 objects with fill colors relative to the gradient.
 
so I hit undo, and I moved a stop on my gradient slightly to affect the results a bit, and now it wont expand the same way. my gradient stays a gradient. I tried drawing new shapes with gradients and the gradient wont expand.

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Illustrator :: Uniformly Expanding Artboard From Center?

Dec 7, 2012

Is there any way to uniformly expand the Artboard from the center of the artboard? I like the way my current page is setup, but I just need more border all the way around.

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Maya Animation :: Changing Limits Of A Blend Shape Target?

Sep 20, 2010

I have a scene with an object with multiple blend shape targets. I'm not using custom attributes to control these targets (since doing that makes the Blend Shape Editor nonfunctional). I'm just directly changing the value in the channel box's 'Input' section, under 'blendShape1'. By typing in the number directly, I can get it to work with any number I want, but if I try the Maya Cntrl-drag method to interactively change the number, I'm stuck between values of 0 and 1. Is there any way to change the min and max of these attributes? Its strange that I can type in whatever I want and it will work, but cntrl-dragging does not work that way.

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Maya Animation :: How To Link The Blend Shape States For 2 Objects

Jan 6, 2013

I'm rigging a character for use in Maya 2011, which I'm not all too familiar with - How would I link the blend shape states for 2 objects, so when I increase the value of one blend shape for one object, it increases the value for another blend shape for another object?

I have a blend shape for the mouth open position & I need the teeth & tongue open blends to match as the value increases.

In 3DS Max I'd use the reaction manager - is there something similar for Maya?

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Maya Modeling :: Mudbox Blend Shape Subdivision Woes

Oct 2, 2012

I have run into an issue relating to the differences in the way Mudbox and Maya subdivide meshes. My workflow for creating blend shapes is as follows:

1. Create base head mesh in Maya
2. Import base head mesh into Mudbox and subdivide to level 2
3. Create a Mudbox layer on top of base head mesh to sculpt each blend shape (e.g., browsMidUp)
4. For each blend shape, export the level 0 mesh to Maya for use as a blend shape on the base head mesh

Here is where it all falls apart.

When I smooth the blend shape in Maya (either by choosing smooth preview or by selecting Mesh>Smooth), the smoothed mesh in Maya differs from that in Mudbox. In the case of browsMidUp, the blend shape created in Mudbox only modified the brows. However, in Maya when the blend shape is smoothed the mouth opens up (i.e., the lips smooth differently in Maya than Mudbox, causing the mouth to open).

This is incredibly frustrating because I did not discover this problem until after I created approximately 35 blend shapes in Mudbox!I believe I can work around my current error. However, I would like to know how others approach the creation of blend shapes.Do you use Mudbox? If so, how do prevent issues associated with smoothing differences?

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Illustrator :: Layer Status Keeps Expanding When Symbol Is Selected?

Jul 26, 2012

I am using CS5 and was forced into a workflow where everyone is using icons from the symbol library (web symbols to be exact). They are not being used as "symbols" per se, just icons. The standard procedure is to drag a symbol to the artboard and then "break link" with the button.
 
This sounds fine in theory but now everytime I click on this icon, my layer status is expanded (totally annoying).
 
This is completely recreatable from machine to machine.
 
why unlinked sybols would cause the layer dropdown to expand? (or how to avoid it)

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Illustrator :: Unwanted Transparent Shapes After Expanding Trace Using Pathfinder

Jan 29, 2014

In illustrator, I have placed an image that I created in photoshop.  Once I trace and expand it, with the option to ignore white selected, there are still transparent shapes that I have to manually delete.  For what I am doing now, it is way too tedious to have to do that.  Why, if I'm 'ignoring white' so that I simply get a black/transparent vector image, are these transparent shapes showing up?

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Photoshop :: CS6 Version 13.1.2 X64 - 3D Mysteriously Grayed Out

Aug 4, 2013

I've been using Photoshop CS 6 extended, version 13.1.2 x64, for several months.  I've never had a problem using the 3D features (except I suck at it), but now my entire 3D menu has mysteriously been grayed out.  I can't perform any 3D tasks.  My video card, drivers,  RAM,etc... all appear to be working fine.  In fact, everything else in Photoshop appears to work fine.

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Photoshop :: Colors Mysteriously Darkening

Jul 23, 2008

I'm doing a series of illustrations for a client. I scanned in the black and white inked drawings and then colored them in Photoshop 7 as TIFFs. I worked in CMYK mode the whole time.

when I look at a thumbnail of the saved TIFFs or open them in any other application (windows picture & fax viewer, paint, etc.) I get these dark and murky colors. I get these same murky colors printing from these applications. However, if I open the TIFF image in Photoshop the colors go back to the way they should be. They also print correctly from Photoshop. If I save the image as a JPEG, the colors save correctly.

My client just printed off the first round of proofs (from a laser printer, I assume) and the colors are dark and murky.
The problem is that they want the images sent as TIFFs and I don't know what the four color offset printer is going to do.

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Illustrator :: Front Shape Appears Thinner After Subtracting From Back Shape

Jan 13, 2014

I'm using CS3 on a Mac.
 
I outlined my text and subtracted it (and the tree image) from the black background. When I did this both appear thinner - particularly the tree.
 
If I then take the original version and the new subtracted version, and view them both overlayed one on top of the other in wire frame (outline) mode, there is no difference in the actual lines.
 
It seems to be a problem with the way illustrator previews the images. This wouldn't concern me, but when I export the file as a jpeg, the lines also appear thinner in the export. 
 
I can create a manual solution by offsetting the path before subtracting, but this isn't ideal.

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Illustrator :: Ceases To Contract A Shape Using Offset Paths And Will Only Expand A Shape

Jun 20, 2013

What does it mean when Illustrator v.15.1.0 ceases to contract a shape using offset paths and will only expand a shape? Seems like only yesterday I could render both ways. Wait a minute, it was only yesterday! Why would it suddenly stop funtioning?

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Illustrator :: How To Make Shape Transparent So Shape Filled With Background Color

Jun 11, 2013

I have two layers on the bottom I have text, and on the top I have a shape.
 
How do I make the shape transparent so the shape may be filled with the background color?

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Photoshop :: File Mysteriously Reverted To Original?

May 24, 2013

I have been working on a painting for a few days, and after I was done with the underpainting, I saved the file as another one with a different name, and continued work on that file.

I had finished it, saved, and left photoshop open for a few hours. Later today I came back to it to make some final adjustments and while I was drawing, it suddenly and apparently for no reason reverted to the state it was when I first saved it (that is, like the original file).
 
I know there's probably no way to recover the file how it was before this thing happened, but what might have happenedSomething weird though, is that I opened the original file, the first one, and it had bits of the work that was supposed to be saved on the newer file.

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AutoCad :: XREF Mysteriously Growing In Size?

Aug 6, 2013

I have this XREF that is the topo for many drawings. I don't remember the original size, maybe around 6 MB, and now it is 9.9 MB and nothing has been added to it. It bogs down all of the drawings it is Ref'd into. Drawings with it take around 5 mins to open, save, and close.

I ran drawing clean up, no ref's attached to it, purged everything, zeroed out the Z values for everything in the drawing. There are about 51,000 +/- objects in the drawing. I have also tried copying and pasting everything into a new drawing, but crashed CAD.

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Illustrator :: How To Keep Layers From Auto-expanding In Layers Palette

Jun 21, 2013

I'm working on a rather complex piece of artwork in Illustrator CC with the latest Mac OS, with several objects on each layer.
 
Whenever I click an object, its layer in the Layers palette auto-expands, pushing all of the main layers off of the edge of the palette. I then have to click the little arrow to collapse the layer so I can see all of the other layers and (quickly?) get to the one I need.
 
I am using a Magic Trackpad (don't ask) so this task is particularly arduous, as the cursor is often somewhat difficult to maneuver when attempting to target small UI elements. My display height is only 1050 px, so naturally I would rather not make the layer thumbnails any smaller (25 px.)
 
Is it possible to disable or defeat the auto-expanding behavior? Placed in bold

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