I'm setting up several squares in rows that left to right the value will change (i.e. +5 % Cyan), and up and down the channel will be defined for the the value changes (as in CMYK).
Underlying each of these squares will be a named global CMYK swatch to easily change the color.
Above each of these will be a static box that overlays with 0-0-0-15 (with blend mode multiply) which would add 15% black to any color below.
My question here is how to do the opposite accurately within Illustrator, to subtract 15% interactivley from the colored box below, the closest I've come is to use; lets say I want to pull 10% from Magenta; is to: 100-90-100-100 with a blend mode of the top object set to Screen. It always seems to result in a jump that is 2 to 3% off.
Multiply allays seems to work corectly, in PS, Illustrastor etc... But I have yet to find a subtractive method that is reliable.
I'm using this to create an simple pick a color and print similar swatches around it, as my workplace has a lot of materials and heat processes that change the final color, and color swatches are in a constant need.
I'm using Illustrator CC (on a Win7 Pro machine) at a beginner level, probably halfway to intermediate. I'm trying to learn how to blend colors together for highlights of various types (skin tones, clothing, light on objects, etc.) so that when I'm making a graphic for a project I'll have a decent idea of which tool/technique is best for the specific effect I need.
I'm trying to use the Smooth Color option in the blend tool. Late yesterday afternoon I recall creating two ellipses (one of which was a solid fill and one of which was a gradient going from black to transparent) and getting a smooth color transition between the two. It was a much harsher effect than I was looking for so I didn't keep it. This morning, while trying to replicate the same thing, I seem to be unable to use smooth color between two objects if one or more of them has a gradient applied. I only get what you see below, which is a step between the two objects.
I've done searches and found multiple references to blending gradients in this way and have followed those instructions (create the shapes, fill with the gradients, then either click on the Blend tool and click on the center of each shape, or click on Object -> Blend -> Make) but I can't seem to get a Smooth Color blend if either object has a gradient applied. Am I missing an important step somewhere? I'm 95% sure I accomplished it yesterday and nothing has been changed since then.
I'm doing some painting with a lot of layers set to different blend modes. I find that every time I want to paint on one of these layers, I have to go to that layer, set the opacity back to 100, change the blend mode back to "normal" sample the color, then change everything back and continue painting. I realize I can save a swatch for the color, but it can get confusing when you're using subtle color differences on multiple layers. It seems like there should be a modifier key to the tool that samples the layers "true" color discarding opacity and blend mode.
When using the blend tool to blend colour between two objects is there a way to see the anchor points so I know where to click the blend tool. I realise the cursor changes when over one but its seems very cumbersome to have to move it around until it changes rather than click directly on one which I could do if I could see it.
I am trying to blend two different art brushes with different colors using the blend tool. I'm trying to use two fixed-size line segments of the same length and then applying the two different brushes to those segments ( each art brush is a different color). Then I want to blend them the regular way so their colors transition. However, when I do this, the first shape is a different color, but all subsequent blend steps are the color of the second blended shape. Why is this? It doesn't blend the colors for some reason.
When using the brush tool what is the difference between using the brush in color mode on a normal layer vs using the brush in normal mode on a color mode layer?
I have multiple files that I am converting to PDF files to print and all of them converted fine except one. When I convert it to a PDF half of the color changes to black. I can't figure it out and I feel like I've tried everything! And this is what it looks like when I convert it to a PDF.
I've recently downloaded Photoshop CS6 trial version and i've tried to add a flare to a transparent background image and turn the blend option to color dodge or screen but when i do so the black bg does no go. It stays there but i have seen in many other examples video and i've even done it myself at school computers and at my home computer once but this time it just wont do it?
Example: I open a signature for a forum i made with a transparent background. I import a flare. It has a black bg. Turn blend mode option to screen and the flare goes above the text but the black bg is still actually there.
I have 10 layers and I want to blend them such that the resultant flattened image represents the average colour. i.e. If layer 1 has a white pixel and layers 2-10 have black pixels the result will be 90% black.
to change the Blend Mode on a "Folder". I'm assuming they meant a Group since there's no option labeled "folder" that I'm aware of. How is this possible? When I right-click a Group I do see an option for "Blending options" but it's always grayed out.
I'm attempting to convert the following Image to vector using Illustrator CS6: URL.....
I've been messing around with Live trace for a few days, but every time I try to convert it to Vector, it destroys my gradient, and converts my Pantone to CMYK.
URLs.....What I need to do, is convert to vector while keeping the gradient, and pantone colors in the graphic to prepare for screen printing.Before anyone says "you don't need to use vector for screen printing". We run Corel X4 on our transparency machine, so I need to convert to vector, and keep the halftones fine, as well as keep the pantone color book.It doesn't need to be a "quick" way to do it...it just needs to be done.
I've created some graphic artwork in Photoshop RGB, and now its time to output these graphics to an Illustrator CMYK file.
I have a bunch of layers that I have created for lens flares / light effects and I created these via filling a layer black and then using the Lens Flare Filter and then converting the layer to a Screen layer blend.
I notice that when I convert to CMYK in photoshop I lose the effect of those screen layers, is there anyway I can get those layers to look the same in CMYK without having recreate them from scratch in the CMYK space?
In my illustrator file I have a gradient background and was hoping to bring in these transparent lens flare lighting effects to place over the top of the gradient. I was thinking I might be able to merge the layers in Photoshop but unfortunately I need those screen layers to remain transparent.
I also tried turning the layer to normal 100%, convert to CMYK, placing into my CMYK illustrator file and then changing the layer to screen mode there but its doesnt look the same, its turn transparent like I wanted but it looks like where there is transparency there is a 25% opacity white.
Every time I try to choose a color in CMYK it always gives me the exclamation mark with a color that isn't even close to what I'm trying to use. When I click on the color below the exclamation, it still won't give it to me. What is the purpose of this and how can I get it to give me the proper color?
how and if i can change the default color model in illustrator (in the color panel), which is RGB to something else ? (i think colors in HSB and it's a bit annoying changing that every time) i looked it up and couldn't find out.
Having a bit of trouble as Illustrator CS6 (that I've set to a default color mode of CMYK) is opening CS5 CMYK files as RGB color profile. I don't get a choice. And so it is messing with my color palettes when I convert back to a CMYK color profile.
I have a logo that I want to layer on top of a background image that will together act as the header for the webpage.
The easy thing to do would be to create an image on photoshop layering the background image and the logo, with the logo blend effect, and then save and upload. Problem is that I want the background image to resize with the browser window - without resizing the logo.
Therefore, I figured I could save the background image and logo files separately, and then layer them using HTML and CSS. For it to look comparable therefore, I want to keep the background of the logo transparent. I would also like to set the blend mode of the logo to linear dodge (add) - so that whatever size the background image is scaled to, the logo remains the same size, with the same blend mode. The problem is that when I save the logo as a transparent png file (24-bit), it is not maintaining the blend mode.
I'm using CS6 and wondered of there was a way to change the default blend mode of an adjustment layer?
For example, if you use the Curves adjustment, as well as increasing contrast it also increase saturation. I like to use the "Luminosity" blend mode so that I get the contrast without the saturation. By default, I'd like to be able to specify that any Curves layer I use should use Luminosity blend mode.
I am working on a project and i am surprised to find a strange multiply blend mode behavior. When i open a new blank document to try again the multiply behavior, all seems to work well.
Is it possible that the document i am working on became corrupted ? I work on a 2012 Macbook Pro Retina 15", Mac OS X 10.8.5 and Photoshop CC 14.1.2.
My illustrator CS6 crashes when i try to open an AI file with RGB color mode. I worked on this file yesterday and changed it to RGB mode. Today i tried to open the file again but illustrator won't open it and crashes. It does work when i want to open a file with CMYK color mode.
I have over 900 barcodes provided in EPS format. When I open them in illustrator, they are coming in as an RGB color space file. I need them gray scale solid black in CMYK color mode. I can batch using actions to convert the artwork using "Edit Colors > Convert to Grayscale". However, the document color mode remains RGB. It appears, even after using "Convert to Grayscale", that the RGB color mode goofs up the placed .ai file in InDesign, treating it as RGB and seeing it as a mix of CMYK rather than the 100% black only it needs to be for proper sharp printing.
The actions pallet doesn't record converting the document color mode. Is there a way to automate that file conversion so they are all saved as CMYK rather than RGB, or am I stuck opening each of the 900+ files manually?
don't know if it's a mac/pc problem or if it's a CS6 problem. I have been working with photoshop on PC for the past 9 years or so. I recently had to switch to CS6 on Mac.
I can no longer place my cursor in the blend modes field and use arrow keys to quickly toggle through them to find the ideal mode. I used to be able to preview 15 blend modes in just 5-6 seconds and land on the ideal mode... and get on with my project. NOW i have to click this button and click again on each blend mode... lengthening my process by up to 2 minutes. This is an ENORMOUS problem for me as choosing blend modes is critical in my day to day design work.
See the menu right next to it where you can type in the opacity? I can put my cursor in there and use arrow keys to adjust values. Blend mode NEEDS to work this way too. And this is on a mac. You simply HAVE to do something here. productivity impacted severely.
Also.. this problem exists in After Effects CS5 on pc. Let's get it fixed there too. I will hand-write you a letter of praise and send flowers if you can do this.
I have a final image of my image to which I want to apply an alpha as a mask of an adjustment layer.
The image and the alpha have come out of 3ds Max. The problem is that there is a halo around the edge of the mask. This is caused due to transparency at the border of the alpha. I don't know how to get around this.
I was told that there may be a way to do it by dividing the alpha. I see that Photoshop CS5 has a divide blend mode. I don't have CS5.
I've attached the render passes that I'm working with. [URL] ........
I thought with normal you would not get any effects, but in fact, if you boost contrast on adjustment layer and keep at normal you get huge saturation boost -- unless you change to luminosity. So normal is not neutral?
I'm trying to print colour to my epsom inkjet but for some reason Illustrator keeps converting my colour image to greyscale.
Now I've been using Illustrator for years and this is a new problem I've not come across before. Is there something I can do to stop it doing it - maybe there's a setting that has accidentally switched on that converts all to greyscale.
If not then I suppose I'll have to revert to "turning it on and off again"!
i want layer 1 to overlap layer 2 as if i had erased the white background on layer 1 but i want do it quickly eg by applying a layer style instead of using the magic eraser which can be unpredictable without using the lasso tool to restrict it.
what if the multiply blending mode was applied more intelligently: here's what i mean in pseudo ..IF at least one of the overlapping pixels in either layer is white..THEN apply multiply mode as normal ie multiply the pixel values and divide by 255.
IF neither of the pixels is white THEN only display the pixel in the uppermost layer (in this case layer 1).
i want to speed up the whole process by selecting multiple layers and applying a saved layer style or some other equally rapid method of making the white background transparent.I am not interested in solutions involving the magic eraser, layer masks or anything that can't be applied in one go . I have looked at the 'blend if' sliders in the layer style window but this needs per layer adjustment so is not a time saver and does not always give a smooth overlap anyway.