In order to make a copy of a layer. I know I make a copy of the layer, but then I'm having issues taking the layer, and reversing it horizontally so that I can create a new layer using the previous copied layer. I don't know what I'm doing wrong, and I've been experimenting with it. I'm now able to create really nice and curvy looking hills, but still just not able to copy it, and reverse it.
I want to create a plug-in that will improve detail in under- and over-exposed areas of photos, but I can't get as far as duplicating a layer. I'm new to GIMP plug-ins. My plug-in below is intended to create a copy of the image's layer and add the layer to the image.
The plug-in will register in Windows 7 (GIMP 2.8) but won't register in Ubuntu 12.04 (GIMP 2.6.12). In Windows, the plug-in gives an error. I don't get an error if I comment out line 8: Code:
Every time you duplicate a folder or a layer, it adds the word "Copy" at the end. Is there a way to get rid of this?
I've been looking for a solution to this for the past 2 years. I spend 8 hours a day in Photoshop creating Comps. I'm crazy about having my layers clean, therefore I use a lot of folders, etc.
I probably waste an hour a day removing the $%)?#* Copy word at the end of layers/folders. This is driving me CRAZY while losing a lot of precious time.
How do I make the edges of the top layer blend in with the bottom layer so you cannot tell that there is a line??? I want to make it look like a heart but I don't know how to smoothen the edges to make it look like it is part of the bottom layer so when I merge the layers there is no goofy lines looking like someone cropped another fire picture out...
Is there any way to say to PS so it will duplicate X layer to "document -1"? When I record and duplicate it saves it at strictly to Y document not to "document" -1 or +1 or +x.
Unless PS has been updated to make this a feature, i may have found a bug. Now (in CS6 vs. previous versions) when you duplicate a shape layer, if you had previously selected specific points of the shape (for example with the direct selection tool) only those points will be duplicated in the new layer. This is true no matter what tool you are currently using.
What I did was make a rounded-corner rectangle shape -> then direct selected all points on one side to stretch the rectangle without distorting the rounded corners -> then switched to the move tool so no points were selected anymore and only the layer was selected-> duplicate layer (with the intention of duplicating the whole shape). what i got was just the rounded corners on a new layer.
It seems the only way to duplicate the shape layer in its entirety is to go back with the direct select tool -> select ALL points of the whole shape -> change to move tool -> dupe layer.
If that's the intended new functionality, it's a bummer because if you intend to only duplicate certain points, you can already do that while using the direct select tool. Using the move tool, it shows no direct selections and therefore you should be able to duplicate the whole layer.
Maybe I have some weird default option checked that I'm not familiar with? This is not how any previous versions of PS worked and will add friction to my workflow if this is new.
It's duplicating the layer style along with the layer which is fine but now when I change the style on one layer it changes all of those other layers as well. Is there a way to turn this off? I even tried removing the style and adding it new and it still changes the original!
I have a sample 3d eCover and I want to fit an image over the front part. However, I'm having a hard time transformating my image to perfectly the front layer. Is there any option to apply the same transformation of my front cover layer to my image?
Additional info:
1. The front cover layer of the 3D eCover is not yet merged with the other layers. So, I can still edit it.
Basically, I'm trying to make simple animations. For some reason, I can't figure out how to make any layer but the top visible. Is there any way to essentially make the layers have a visible/invisible function? I'm not talking about the eye button next to the layer name.
If I have a black background, and I make a new layer that is transparent. Then if I put a filter>nature>flame on the transparent layer, it's not as good looking, as if I put the flame directly on the black background. Why is that? Annoys me a lot, for I can't make good pictures because of this, since I can't use layers to make it more "deep looking"
I have two maps of same area (different years) and I want to match them up as one map. I can load them both as layers and make the older map transparent so that I can see through to newer map, but older map is larger than the newer map (in the background). I can move the transparent map but I cannot make just the transparent map smaller to fit over the other map. I will also need to rotate the map slightly. When I try to resize it changes both maps. I have tried the transform and the move tool. So how can I make one layer smaller and rotate it it leaving the other layer intact?
I have a large psd. The bottom most Layer can be a background layer is it possible to flatten just this layer to make is a background layer as this may make the file size smaller. Im working in PH5 on a Mac.
I have a GIF image that I need to add something to, but I don't want to add it to every single individual layer. Is there a way to add it over or behind the entire GIF so that it remains static while the GIF's frames cycle - like a watermark or something?
Or if not, is there maybe a script-fu that copies and merges a selected layer over every other individual layer automatically, without messing them up?
I know I'll probably have to just end up manually adding it to each layer, (so many layers...).
I have two similar images where the subject has moved between the images. I have them in the same file as two separate layers and am using the subtract layer mode to identify where they differ, (roughly!).
I want to be able to use the subtract layer as a completely new layer so that I can make edits to it. The only way I have found to do this at the moment is to 'copy visible', but this still brings other elements that I don't want from where the layers overlap.
For the projects I'm working on, I use the same template beneath the different layer groups of each different project. When I move a "color" layer into the group, however, it doesn't show up like it's supposed to. It behaves as if the 'color' layer is a blank layer, and has no effect. Is there any way to get this to work or?...
Why can't I align a single layer that is inside a layer group? The align tool would always select the top most layer group as the 'boundary' for alignment, thus automatically selecting the whole layers inside of it and align them as a group.
Is this a bug or just GIMP's weakness? It definitely reduces the layer group's usefulness.
Long time gimp user, but for basic tasks only. Now I would like to get my hands dirty a little more. I'm trying to setup a workflow that involves CAD, Inkscape and GIMP. Basically I did some architectural drawing in CAD, used Inkscape to clean up and convert DXG into SVG, so that I can use paths into GIMP. I did a script that for every path creates a new transparent layer with a layer mask using the path, so I can add fills and textures quickly. Now to the problem: say I want to add a texture from another image, i paste the image into the appropriate layer, then I want to transform the texture a bit (scale, rotate and perspective). the result is that the layer mask is transformed, too. I tried to disable the mask during transform, but didn't work.
Is there a way to workaround this? maybe some layer mode instead of layer mask?
I just downloaded GIMP 2.8 (on Windows 7) and was using the layer groups to organize a project I'm doing. I noticed that whenever I put the layers into the layer group, nothing I do to them actually affects the image (for example if I change the opacity of the layer, it doesn't actually change). If I drag them out of the layer group they function perfectly; sometimes if I edit them and then drag them into the group they also work fine.
As I was writing this post I tested dragging a layer set to "dodge" into the group and it didn't work. It kept the dodge setting, but it looked as if it was on normal; however, I drug another layer set on dodge into the group and it worked fine.
Is this feature just broken on Windows, or does it not work like I thought (where you can drag them in and edit them individually, or edit them all by editing the layer group itself)?
I would like to know if there is a way I can transform a layer by manipulating the layer itself.
For instance, I can select Layer-->Transform-->ArbitraryRotation, and then use the mouse directly on the layer, giving me a "realtime" vies of the rotation.
Is there any way to do this with something like the "Scale Layer" function, so I could transform a layer directly, while seeing in realtime the difference the scaling makes?
I'm putting some images together and when I put one layer on top of the other, the bottom image bleeds thru. The top layer shows 100% opacity but still see thru it.
I've been working at removing the white background from the image and replacing it with an alpha channel. What can I do to make the top image solid?
I can't seem to copy a part of a layer into another layer. When I do that, the pasted layer becomes invisible. The pasted layer seems to be visible only when it's on its own layer.
It appears that the Layer Filters functionality is broken again with 2013. Unchecking the "Apply layer filter to layer toolbar" disables the function of layer filters in the tool palette.
When you try to rescale a layer using the Rescale Tool with a layer mask active, it scales of the mask, likewise if you select the layer it will scale the layer. Can I select both the layer and layer mask and scale the layer, thus it keeps the layer mask showing the desired masked area only. As the only way I can see currently is by applying the layer mask on the layer and then you can see the layer/s below to get the scaling that is desired. But I would like to keep the layer mask active for editing after scaling.
I have found that when I use the Layer Styles on one layer and then make a new layer or select a shape that creates a new layer that when I go to add Styles to the new layer/new shape the previous layer is affected by how I set the Bevel & Emboss, Direction, Altitude, Drop Shadow etc etc.
For instance, let's say I have a ...
BG > New Layer > draw an ellipse and then add a Bevel with an > Angle of 89 and an Altitude of 30 and then I add a New Layer > open the Styles and go to change the Angle to say +89 or whatever and the Altitude to say 45 ... the first Layer/Shape Effects change.
How I can keep one Layer from being affected by an other Layers Effects'?
I have found that if I Rasterize a Layer Effect that I can add a "double" effect on the same layer but I haven't tried the to do this with separate layers. However, for most of the work I am doing I cannot use the Raster because everything needs to be true vectors.
I have a Dell Laptop/Windows 7 Home Premium that's a 64 bit
Photoshop cs5 I have a picture with a lot of layers.
One of the layers I would like save as a separate layer that is not part of the images, for after that to use the stamp tools to "copy" from the new lay and in my original image.