GIMP :: Transform Layer By Manipulating The Layer Itself
Feb 1, 2014
I would like to know if there is a way I can transform a layer by manipulating the layer itself.
For instance, I can select Layer-->Transform-->ArbitraryRotation, and then use the mouse directly on the layer, giving me a "realtime" vies of the rotation.
Is there any way to do this with something like the "Scale Layer" function, so I could transform a layer directly, while seeing in realtime the difference the scaling makes?
Long time gimp user, but for basic tasks only. Now I would like to get my hands dirty a little more. I'm trying to setup a workflow that involves CAD, Inkscape and GIMP. Basically I did some architectural drawing in CAD, used Inkscape to clean up and convert DXG into SVG, so that I can use paths into GIMP. I did a script that for every path creates a new transparent layer with a layer mask using the path, so I can add fills and textures quickly. Now to the problem: say I want to add a texture from another image, i paste the image into the appropriate layer, then I want to transform the texture a bit (scale, rotate and perspective). the result is that the layer mask is transformed, too. I tried to disable the mask during transform, but didn't work.
Is there a way to workaround this? maybe some layer mode instead of layer mask?
I'm working on a project with two layers: (1) a photograph, and (2) a line drawing. The line drawing provides the accurate shape, and I need to stretch the photograph to fit the line drawing fairly precisely. The line drawing is the top layer, and I've already added an alpha layer to it so that I can see the photograph through it. Now I need to rotate, scale, and stretch the photograph to fit. Two questions:
--Does Gimp have a tool akin to P$hop's "free transform," which allows you to rotate, scale, and stretch in a single tool before committing the changes?
--Whenever I start using the rotate or perspective tools, the photograph appears on top (even though it's the bottom layer) and I can no longer see the line drawing. Obviously, this makes it nigh impossible to get an accurate fit. Is there a way of preventing this from happening, so that I can see the transparent top layer even while I'm working on the bottom layer?
I have a GIF image that I need to add something to, but I don't want to add it to every single individual layer. Is there a way to add it over or behind the entire GIF so that it remains static while the GIF's frames cycle - like a watermark or something?
Or if not, is there maybe a script-fu that copies and merges a selected layer over every other individual layer automatically, without messing them up?
I know I'll probably have to just end up manually adding it to each layer, (so many layers...).
How do I make the edges of the top layer blend in with the bottom layer so you cannot tell that there is a line??? I want to make it look like a heart but I don't know how to smoothen the edges to make it look like it is part of the bottom layer so when I merge the layers there is no goofy lines looking like someone cropped another fire picture out...
I have two similar images where the subject has moved between the images. I have them in the same file as two separate layers and am using the subtract layer mode to identify where they differ, (roughly!).
I want to be able to use the subtract layer as a completely new layer so that I can make edits to it. The only way I have found to do this at the moment is to 'copy visible', but this still brings other elements that I don't want from where the layers overlap.
For the projects I'm working on, I use the same template beneath the different layer groups of each different project. When I move a "color" layer into the group, however, it doesn't show up like it's supposed to. It behaves as if the 'color' layer is a blank layer, and has no effect. Is there any way to get this to work or?...
Why can't I align a single layer that is inside a layer group? The align tool would always select the top most layer group as the 'boundary' for alignment, thus automatically selecting the whole layers inside of it and align them as a group.
Is this a bug or just GIMP's weakness? It definitely reduces the layer group's usefulness.
I just downloaded GIMP 2.8 (on Windows 7) and was using the layer groups to organize a project I'm doing. I noticed that whenever I put the layers into the layer group, nothing I do to them actually affects the image (for example if I change the opacity of the layer, it doesn't actually change). If I drag them out of the layer group they function perfectly; sometimes if I edit them and then drag them into the group they also work fine.
As I was writing this post I tested dragging a layer set to "dodge" into the group and it didn't work. It kept the dodge setting, but it looked as if it was on normal; however, I drug another layer set on dodge into the group and it worked fine.
Is this feature just broken on Windows, or does it not work like I thought (where you can drag them in and edit them individually, or edit them all by editing the layer group itself)?
In order to make a copy of a layer. I know I make a copy of the layer, but then I'm having issues taking the layer, and reversing it horizontally so that I can create a new layer using the previous copied layer. I don't know what I'm doing wrong, and I've been experimenting with it. I'm now able to create really nice and curvy looking hills, but still just not able to copy it, and reverse it.
I'm putting some images together and when I put one layer on top of the other, the bottom image bleeds thru. The top layer shows 100% opacity but still see thru it.
I've been working at removing the white background from the image and replacing it with an alpha channel. What can I do to make the top image solid?
I can't seem to copy a part of a layer into another layer. When I do that, the pasted layer becomes invisible. The pasted layer seems to be visible only when it's on its own layer.
I've unlinked the layer mask from the shape layer, and made sure the layer mask thumbnail is selected in the layers palette. Â If I do a cmd-t on OSX to transform, Photoshop (CS6) selects the shape layer path to transform instead of the mask layer, even though the mask thumbnail is still selected and even if I have a marque selection.Is this a bug?
The problem I am having is that every single file I open looks like this. Once I click transform (which I have to) the layer no longer allows me to click and edit the layer. I like to re-size my images in relation to the multiple images I place on a document. My previous version of photoshop did not create a transform box with each new file. How can I adjust photoshop so that it doesn't do this. I am using CS5 on a PC.
I selected a layer in order to scale it. When I click the link between height and width and then change the percentage up or down the object I'm trying to scale simply disappears. I can see the edges and the transform tool 'handles' but the layer is not there. I've never had an issue in any other version of Photoshop. What the heck is going on? Â Doesn't matter whether I use the percentage tool in the upper palette of Photoshop or just shift and drag to scale. The scaling object becomes invisible.
Often, when I right click and select "Free Transform" and start editing my transformation, Photoshop decides to duplicate the layer. This leaves a layer beneath the layer that I am working on and if I am trying to position the transformation over a layer below that, obviously this is impossible, as the layer is hidden.
I would really like to know if there is any way I can manage to to transform both a layer object and a path at the same time....or if there is any workaround to achieve this. Â In a nutshell, say for example I spend a VERY long time creating an intricate path around a very detailed object, and then at the very end notice just how crooked and out of perspective it is, and would like to straighten it.
Of course I could transform and correct the object, and then carefully transform the path - but it just won't be exact, and I will have to spend a long time adjusting the path and making SURE it is perfect. Â Isn't there any way I could get to transform them together? Â Usually of course I do all the correction to straighten and correct perspective beforehand, but in some instances after I am done creating the path I then notice that the image could have used further adjustments.
I don't like the radius of the gradient fill of my shape layer in Photoshop. I cannot find any hints about how to expand the gradient fill to cover a different area inside of the shape layer. Â How can I transform gradient fills of vectors shapes in PS?
I'm finding that having to click the "commit transform" check mark after every adjustment to be annoying. Is there a way to automatically commit transform by clicking a new layer? or make middle click commit the transform?
I drag a layer on to a pic it goes to free transform and I cant flatten it or do anything even image undo greys out and wont work, I have to close the image to back, I think it must be something I have done but I cant seem to switch off free trasform.
It appears that the Layer Filters functionality is broken again with 2013. Unchecking the "Apply layer filter to layer toolbar" disables the function of layer filters in the tool palette.
I have supposedly disabled all the "snap" features in Photoshop, however, whenever I try to make minute transforms with the skew tool it always "snaps" (often closing a huge gap) to either it's previous vector, or one of the other points. Â How do I stop this before I hit my head on the desk repeatedly in frustration? Â Ctrl, etc., like with the move tool, does nothing differently.
I am trying to create an action that will work with some product images. Every image document I make is the same size (1000 x 1000px). The layer that I paste onto that document will always vary in size. I like my product images to all have the exact same margin. So I always use the transform command to specify that the width of any layer should be exactly 930px. This gives me exactly the same margin on my 1000 x 1000px document every time, regardless of the original layer size. I want to create an action for this to speed up the process but when I press record I hit a stumbling block.
In reality, I choose transform and set width to 930px.
Photoshop records me choosing transform then setting the width to 97% (or whatever).Percentages are useless to me as my original layers vary radically in size. I need to transform by pixels.why photoshop is recording my transform by percentage and not the pixels that I actually use?
The Pen Tool is my favorite / go to selection tool. But can it do the following...I've made a path and converted it to a selection, then filled the area with a color or texture (on it's own layer).
Now I find that I need to adjust (fine tune) the shape I've created / filled with color or texture to better fit how / where it's being used. Is is possible to invoke the path handles and get it to adjust the filled area as you move / adjust the path. (This is not a shape, not using the shape tool.)
I can select the filled path / layer and free transform but that does not give me a fine enough adjustment.Puppet Warp doesn't really fit the bill eitherA good example of what I want to achieve is similar to when you put type on a path. When you adjust the path the type moves to conform to the changes in the path. I want to do the same thing with the area I filled using the path.
I am using Adobe Photoshop CS6, latest version as of 05/25/12.I have 19 layers, each has a 1200x1200px texture. These are of course overlapped, so setting them all to visible will only show the top layer. Â All layers are rasterized, and contain 1200x1200px: Â 1) I select all 19 layers using shift+click, all are highlighted (in the layer pane).
2) I select a region using the selection tool, in this case a rectangular region that is 172px high and 35px wide.
3) I right click the selection, and then select: layer via copy. (Note, Layer via cut is disabled for some reason)
4) *problem* It creates 19 new layers with the full image from the selected layers and not the selection which is what I wanted to place in the new layers.
5) *problem* when I right click the selection and select "Free Transform", the transform box surrounds the entire canvas and not the selection.
6) *problem* when I skew, it skews the entire image and not just the selection. Â 7) *problem* Previously, I have been able to select a layer from the layer pane, go to image menu, select adjustments, brightness/contrast, and adjust the brightness/contrast for just that layer. Now it wont let me. Â 8) *related problem* If I have 3 layers (background, 1, and 2) on a 1200x1200 canvas, with the image in layer 1 being 150px, and the image in layer 2 being 150x, each rasterized, and then stack the images on 1 and 2 over eachother, then select both layers, then select a region inside the stacked images, then select free transform, the free transform selection embodies all pixels inside the canvas (not the entire canvas this time) and performs the transform on these pixels and not the original selection. Â If I do it making all the layers visible as well as selected, it behaves the same.What appears to be happening is Photoshop is ignoring the selection and for some reason is using a pixel region (or if pixels cover the entire canvas, the whole image) when performing actions intended for the selection. Â What's strange is when I made these textures, I started out with 19 150x150 pictures, I set the canvas size to 1200x1200, selected all the layers in the layer pane, selected the 150x150 image in the middle, and was able to move all 19 textures to the top right corner, able to switch to transform on all 19 pictures, able to rotate 180 degrees all 19 pictures, was able to flip horizontal all 19 pictures, then able to copy all 19 pictures to new layers, move the 19 pictures all at the same time to the right 150 pixels, rinse and repeat, to eventually come out with 19 1200x1200 textures tiled from the 150px pictures. In other words, I did exactly what I am attempting to do with the 1200x1200 pictures with the 150x150 pixtures and it worked like a champ.
The end goal of course is to take a selection of all 19 of the 1200x1200 pictures, transform, then skew that image to make a collage of images applied to an added background. Performing this on all 19 textures and getting the same exact skew, etc would take days considering I need to do about 15 of different portions of the tile.