I'm working on a lighting plan. So I want to create symbols for switches and for lights and connect a switch to a light using an arc so that when I move either switch/light, the arc is repositioned accordingly. Similar to connectors in visio.
I am working on a drawing where I am trying to create bright twinkling coloured lights in the distance, the lights will be quite small so they don't need a lot of detail but what I'm after is the illusion of these tiny bright lights casting light if that makes any sense.
I'm experimenting with various shapes and transparencies but I still haven't quite got the look I'm after. Here is a screenshot of the sort of effect I'm after?
I am working with Autocad Civil 3D 2011. Before upgrading we were using LDD 2007. How to create a symbols legend in C3D. It was easy in LDD but how to create one in C3D.
When working in a drawing, I don't see a selection for weld symbols in Annotate - Symbols. Are they not available in LT? Is there something I need to do to activate them?
I have Illustrator files of some fairly complicated schematics that I will be bringing in to Flash. The layers are already well organized and named so I would like to select particular layers, hit a "create symbols" button and have all of the selected layers turned into separate symbols that have the same name as their layer name. I would even be willing to code something to do this but I can't find any information about how it can be done.
I know that I can import an Illustrator file into Flash and select layers that I can then make into movie clips but again, I have to manually select the layer, tell it to be a movie clip and then give it an instance name. I would be happy to try to automate that process as well but haven't found any info on how it can be done either.
how I can batch create symbols from my existing layers?
I'm trying to create a certain effect that is probably best illustrated with pictures
created by varying the thickness of lines, whether horizonal or part of letters or even symbols.
I don't know if this is even possible using photoshop to be perfectly honest. If that's the case, does anyone know the software that would be required?
I've got an issue where I will be drawing a pline in model space and use the roller on the mouse to zoom out and it automatically switches me to paper space. Is this a Civil3D issue or a mouse issue?
When I try to switch to a different layout in a drawing AutoCAD will switch to a different drawing. Then I have to go and get back to that drawing to do anything to the layout.
How to select or delete the unwanted switches in my layout drawing ? I can select it ... may i know what layer is that and it doesn't appear in my model drawing...
Autocad 2013 (64 bit win 7) when selecting a migrated wall style (wall style used in previous version of acad) it shows in properties that it is BASELINE, tho clearly on screen the grips show a left or right justification... THEN when switching the style of the all to something else, it will make the wall BASELINE justification.. which makes the wall move.
I have just upgraded to 2013, and there is one "feature" I find kind of distracting. When working in a part, I create a new sketch. When I extrude that sketch, Inventor automatically switches me to an Iso view. I don't want that. I would prefer to stay in the view that I established.
I set a snap for ease of use, e.g. if my intended output scale is 1:50 I will set my snap to 25, this makes drawing lines fast and simple.
When I used the break command in previous versions (I skipped 2011) the break would keep the snap on so I could break either side of a line with a perfect unit gap.
In 2012 when I select the first point it disregards the snap and just puts the break wherever I select on the line meaning the gap is not neat. Is there anyway to put this back the way it was?
I have created a rendering of an outdoor structure with some lights. There are lanterns on the front of the stone columns which I have placed lights in but no matter how I try to adjust them, the desired affect of having a soft glow in the lanterns can not be obtained. The light I created inside the structure is working fine. It's also funny how when I just view the model in Realistic mode the lights are seen and the give a soft glow like I'm looking for. But when I render it these lights might as well not even be there.
Photoshop cc. I am having trouble with the clone stamp tool, it will often change back to the tool I was using before it when I try to change the size of the brush. It will sometimes happen when I go to use the hand tool (space bar short cut) it will go into the hand tool navigator mode (space+H) and then jump back to the previously used tool when I let go?
After making server image, I try to install PSP using properties documented in Deployment Guide but some of them don't seem to work. I need to suppress the license agreement and register dialogs but every time they just pop up.
But I have some "sentance text". in black. And i have 3 large letters over the small sentance text. Also in black. How do I get it so that the "sentance text" is black except when over the 3 letters? Like when the text is inside the black letters it turns white?
We have a couple of issues with Illustrator CC on a number of workstations?
1. It randomly switches between open windows; if I am working in one window it will switch to another open window even if that window is put in the dock.
I find it very inconvienent to have lightroom shutdown and restart every time I switch catalogs. I'm sure programing to eliminate that has got to be simpler than all the wonderful stuff we can do to our images.
When I use the brush, eraser, or any other similar tool in Photoshop CS5, and use the [ or ] key to change the brush size, Photoshop will more often than not switch back to the previous tool I was using. The same thing will sometimes happen when I use 0-9 to change the opacity. It's a bit annoying and totally arbitrary when it happens, is there any way to turn this function off?
Similarly, pressing "e" to use the eraser tool will sometimes pull down the edit menu. I thought maybe there might be a correlation between pressing and holding the key, but it seems to be completely random. It will usually happen at least 20-30 times off and on while I'm working. My housemate never seems to encounter these problems in her version of Photoshop; I'm not sure if it's CS5 or CS6 she's using.
When I attempt to use the move tool to move a layer, as I grab the object in that layer, the move tool suddenly switches to the highest most layer, not the layer I selected. I can't seem to change this and this only started happening recently.
I've been downloading some families from seek. Each time I download, I open the family and then load it into the current project. Well, during the load into current project, the view switches from Level 1 New (the active view before the family load) to Level 1 Existing, the first view in the project. Is this intentional or a bug?
I have a character I have been working on for a while. All of the sudden when I try to extrude an edge, target weld switches to vertex and does not weld. Target weld is greyed out under edit meshedges.
I did play with some UVW unwrapping, but have removed that.