AutoCad 3D :: Inside Hollow Area Be Created As A Solid?
Oct 31, 2012
I do a lot of CNC milling of molds for foundries. Lately I get a lot of models that need cores and they are made without regard to the inside dimensions. Usually I explode them and break them down as far as I can then delete all but the inside surface then reloft the geometry as a solid. More and more models are coming with very intricate cores.
Any easier method of creating the solid core. Attached is a simple model of a simple part. How would the inside hollow area be created as a solid?
I am trying to create a tube by sweeping a circle along a spline. I read many of the previous discussion threads on the topic but I still have some issues.
I first created my spline and transformed it in a polyline (some people recommended to do it). Then I created the circle. Finally I sweep the circle along the path.
The issues are the following:
1) when I look at the tube using the 2D wireframe mode, I can see that the primitives are not completely regular. In some points there are weird intersections and I don't know how I can fix them. 2) I hoped the tube was solid. However, when I exported (as .IGS) it and see in another program, I realized that it has only two circular caps at the extremities of the tube, but inside it is hollow.
I tried to transform it in solid or mesh or whatever, but it always gives me an error, saying that the object cannot be converted.
I have turbine rotor blade designed as per the aerodynamic considerations. The profile i obtained from the company is completely solid, I would like to make it hollow with a wall thickess of 5 mm. I tried if with the Shell feature of Inventor, and Since the profile of the blade is in different planes twisted in different angles, the Shell is not working very well. I have tried it with loft with different cross sections, but i am not getting a completely accurate profile. Is there any tool which automatically recognises the outside profile and will make the Inside hollow also in Inventor?
How can I remove the lines in the middle after I press and pull the objects.
Attached is the Untitle.jpg, to make more clearer to you. Blue is the wall and skyblue is the aquarium. I want the back and the front of the aquarium don't have any line in the middle but even I do shade command the fill of the color is still there. Cause if I explode and delete the line in the middle the colors that fill the aquarium are getting rid off See Untitled 2.Jpg to see what I mean. And also how can make the aquarium Untitle 3.jpg transparent?
So i draw a body (or assembly) and i would like to invert what i draw ( tubing for fluid flow) to be hollow and make the hollow part solid, is there any way that i could do that?
I need to divide a bridge deck section (sort of trapezoidal shape with circular hollow section inside) but I need to keep the centroid level of each section to be at the same height. is there any simple way of doing it using Autocad 2014?
im trying to hatch a area inside a box but every time i try it says that there are gaps but they are within tolerance and give me OK or NO
if i select OK it hatches one i want and one beside it and the boundary it creates is all messed up if i select NO nothing happens
ive tried to find out how to identify the gaps and ill ive found is to look for the red circles.. mine dont seem to display is there anyway to turn them on? or another way to show the gaps i have so i can close them i always draw with snap on
I have contoured an irregularly shaped site that is required to be covered completely by a liner. Is it possible in autocad 2002 to get the area of the surface i have created?
I'm trying to create a solid using the inside geometry of a shell in Inventor 2011. is there a simple way of doing this? i have attached the part i'm working on and need a solid that represents the free space inside the shell.
Having trouble with diameter and radial dimensions since upgrading to 2013.
For example, draw two concentric circles and Presspull (or Extrude and Subtract) so that you get a hollow cylinder. Then create a viewport of this solid in a layout, and try to dimension the inside and outside diameters.
One of the two dimensions will work properly (seems to vary which one). The other will magically "jump" when placed (ex. the OD dimension will jump and become the ID, or vice versa).
How to resolve this? Our guys are having to do absurd things like redrawing the circle in paper space and dimensioning to it with a scale factor. Is this some sort of 2013 bug, or a setting?
I have 100's of flat images that I have to chop up into 3 parts and save as individual pieces to then load into a separate piece of software.
My problem is that when I start the batch, the 3 new images it creates for each image are simply overwriting each other when saving.
The options for serial numbers etc in the destination field of batch seems to only work for the original file opened, not the 3 new images the action creates/saves.
I create a square, 300px by 300px. I duplicate the square, resize to 200px by 200px. Highlight both, press Ctrl-F4 and remove the inside box. What I have left looks like a picture frame. Is there a way to shadow the inside area? (the part I cut out)
There are many examples of creating rectangular patterns, but not many, if any, of interrogating existing patterns.I have attached the files and a screenshot of a rectangular part inside an assembly. The part contains a rectangular pattern of holes and workplanes.how do I get hold of each proxy of the workplane in the pattern?In other words I don't know what to put in the for loop at the end of this code fragment:
If _invApp.Documents.Count = 0 Then MsgBox("Need to open an the assembly document") ReturnEnd If If _invApp.ActiveDocument.DocumentType <> DocumentTypeEnum.kAssemblyDocumentObject Then MsgBox("Need to have an Assembly document active") ReturnEnd If Dim asmDoc As Assembly Document asmDoc = _invApp.ActiveDocument Dim asmDef As AssemblyComponentDefinition asmDef = asmDoc.ComponentDefinition im occurrences As ComponentOccurrencesoccurrences. [code]....
I would have thought that if I click on an object (in the document area) it should select the layer. But this does not happen. In order to select an layer, I have to select it from the Layers palette.
So is there any way I can select an layer inside the document area?
I'm trying to create a solid-color rectangle with rounded edges (feather of 5px). This seems like it should be simple, but I'm having a problem: I use the Rectangular Marquee tool to create the rectangle and then the Paint Bucket tool to fill in the rectangle. When I do this, the edges of the rectangle are fuzzy. I would like the edges to be hard (not fuzzy). Under the Paint Bucket options, Anti-alias is unchecked, the Mode is Normal, and the Opacity is 100%.
I notice that when I try to create a rectangle without rounded edges, the border is not fuzzy. Why does it become fuzzy when I try to create a rectangle with rounded edges?
I have traced out this piece of geometry using CV curve and then used loft to convert the Curves into actual geometry. I need to have one solid piece of geometry to project an image onto, how can I convert this to one solid piece? I have attached my .mb file.horro_chair.mb.zip
I have a skull on layer skull and bones on layer bones which is set to display under layer skull. I want to add a layer mask and paintbrush out the bones that are inside the skull area.
I am drawing animations with the brush tool onto a black solid layer which is set to add blending mode.
My goal is to create a mask on the solid layer to hide a certain area of what I drew... but it doesn't change anything.
I noticed when I add another effect to the layer (such as curves) the mask does hide that area of the effect, but thats not exactly what I'm trying to do.
.jpg export screen shows a solid black area instead of my graphic image - why? but when I open the .jpg file that was exported, it looks correct (not a large black rectangle). why is the preview window in the export window showing a large black area? see attached screenshot.
I have created the model in the picture in AutoCad, but I do not know how to create it in Inventor. In Inventor I Know how to extrude and draw 2d/3d sketches, but this simple model it is impossible to me.
It is a simple 3D part, no sheet metal or pipe. It is an structure. I have copied it sliced to make more clear the geometry that I am looking for create.
Imagine a basketball sitting on top of a pipe that is half the basketball's diameter: as a result, an inverted dome is comprised within the pipe. The intersection between the cylinder and the pipe is a circle.
How do I place a Cylinder on a Sphere?
I want to be able to move the cylinder and take a point from the sphere where I can attach it(the cylinder).
I will use the sphere as a joint for multiple cylinders so the intersection between a sphere and any cylinder must always be the circle that forms the base of the cylinder NOT another circle parallel to the base(if the cylinder enters the sphere, if you place a metal rod through a snow ball, the resulting object is a bullet, a cylinder with a dome: not what I want).
I have a small section of hollow tube as an IV part which I need to cut to at one end to produce a tapered effect. Attached is a mark up of what I am trying to achieve with the hollow tube.
Inventor 2013 Product Design Suite Ultimate Windows 7 Professional-64Bit 12GB RAM Intel Xeon W3550 3.07GHz
Autodesk Inventor Professional 2013 SP2 64-Bit Edition Windows 7 HP Z400, Intel Xeon W3550 3.07GHz 12.0GB RAM, ATI FirePro V4800 (FireGL)
I have a solid bar which has a diameter equal to the nternal dimensions of a SHS. I am trying to create a weld, basically to fill the gap with a weld. I tried a similar arrangement with a Circular Hollow Section and it worked perfectly. I have tried fillet and groove for the SHS but it will not accept it.