AutoCad 3D :: How To Draw A Semi Sphere
Aug 21, 2011semi hollow sphere
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View 9 RepliesAny step by step procedure, to create semi-sphere in Inventor or how to draw semi-sphere ?I am unable get this semi-sphere, using all the "extrude", split" options.
View 9 Replies View RelatedI am am trying to draw a roof vent cap in 3d. So far, I drew an arc and revolved 360 deg but it leaves a hole in the middle of the solid. Then i extruded it and got the top profile correct but i need the bottom to follow the curve and not fill it completely in.
View 9 Replies View RelatedWhen I use find and replace text in Autocad 2008lt the text that has been updated is now prefixed with a semicolon why ?
View 9 Replies View RelatedIn the attached Inventor 2013 ipt, I am trying to use the extrude / cut command to lop off the top of the sphere and I am not having any success.
View 1 Replies View RelatedI am using Autocad 2010. I need to draw curved lines on the surface of a sphere, but how to achieve this? I need to sweep a profile across the surface of the sphere.
View 9 Replies View Relatedhow to create curved semi-circle stairs like the attached image?
View 9 Replies View RelatedI have a sphere which I'm able to project on a sketch of smaller circles which I'd like to engrave over it's surface, yet I want each of them to be perpendicular to the surface of the sphere in each point. Emboss doesn't do the trick, it just makes the engraving perpendicular to the plane.
View 9 Replies View RelatedAs part of the automation requirements we are working on (through the .NET interface), we would like to find out whether a given drawing contains a sphere and if it does we would like to know its properties. We are doing something like this, to loop through the database and am able to get all Solid3d type of objects.
What I would like to know, if a given solid3d object is a sphere or otherwise. The code snippet is pasted here for reference:
bool bContainsSphere = false;
foreach (ObjectId Id in Ids)
{
DBObject oObject = ts.GetObject(Id, OpenMode.ForRead);
if (oObject.GetType().Name == "Solid3d")
[Code] ......
I've been attempting to create a sphere with an Earth texture, for which I've made a custom appearance with a flattened picture of earth. Instead of wrapping to the sphere, however, the image is mirrored on both sides of the sphere and extremely distorted. I knew wrapping 2D geometry to a sphere was not strictly possible, but is there no way to pull it off with an image?
If not, would something like this be possible in 3DS max?
I have a sphere body whose material is partly removed by a boolen subtraction with another sphere. When I query the EdgeLoop of sphere for Outer edge loop using function InvEdgeLoopPtr::GetIsOuterEdgeLoop(), I always get a value of VARIANT_TRUE. check for the inner and outer loop of a sphere? use the attached file for reference.
View 3 Replies View RelatedI have a funnel with a curved top. I'm trying to project an inset of the border onto the curved surface and use the shell command to create a hollow funnel with an overhanging lip. I have projected the inset successfully, but cannot select the resulting smaller face, just the whole original face.
A similar problem that I tried while attempting to figure this out was shelling a sphere. 2d sketch -> 3d sketch project onto surface, and try applying shell to the resulting "face". However I can only select the whole face when trying to shell.
i'm a Autocad 3D newbie! Have some problems to figure out how to trim a solid from a sphere. well here's an image that will explain better!( it's the pink part from the green)
View 2 Replies View RelatedI'm picking this catagory as I think it is something that has been done before with mapping flat images to a 3D sphere (globe).
The application: Mapping a pattern design onto a sphere - in this case a marble. The pattern design is in pdf format and has been manipulated so that the image fits a certain sized sphere (2") around the circumference. I'm hoping to take this 2D image and wrap around the middle of the marble in full image length and have the image diminish as it rises to the top and bottom of the marble for fitting the surface.
I have lightly researched bring in a pdf format file into AutoCad and see that it can be done. Now I need to address the technique of wrapping it around a 3D sphere.
I am trying to create a spheric container with a irregular pattern of different triangle as show in the example attached.
What would be the best way to creat this part? i was thinking of creating each triangle in a different .ipt and after assemble them all toghter. But this will take ages and a lot of ipt.
I'm a Autocad 3D newbie! How to trim a solid from a sphere. well here's an image that will explain better!( it's the pink part from the green) .
View 8 Replies View RelatedPlace holes evenly around a hollow sphere other than the increasingly complicated way I've been trying to do it?
Gro-Ball.dwg
I am modelling on an object which exists of a sphere with a lot of lightbulbs around it. I made asphere and 1 light surrounded by 6 lightbulbs. My intension is to make a perfect symmitrical sphere of lightbulbs.
I work with Autocad Mechanical 2012 (not for so long) and quit new into the world of CAD. I worked with the command array, and that worked fine, but I don't know how to repeat the cluster of 7 bulbs all over the sphere.
Imagine a basketball sitting on top of a pipe that is half the basketball's diameter: as a result, an inverted dome is comprised within the pipe. The intersection between the cylinder and the pipe is a circle.
How do I place a Cylinder on a Sphere?
I want to be able to move the cylinder and take a point from the sphere where I can attach it(the cylinder).
I will use the sphere as a joint for multiple cylinders so the intersection between a sphere and any cylinder must always be the circle that forms the base of the cylinder NOT another circle parallel to the base(if the cylinder enters the sphere, if you place a metal rod through a snow ball, the resulting object is a bullet, a cylinder with a dome: not what I want).
I need an intersection of the surface of a sphere and a plane, producing a circular line.
I do not know how to do that.
I'm looking to use Inventor Studio to render a model, using an image sphere (e.g. Stuttgart Courtyard) as the background.
I cannot find the installed location for these images, so even if it is the active view, Inventor will not allow me to render it, and I cannot manually select the file as my image sphere.
Also, are additional such image spheres available for download?
Inventor 2013
Win 7 Pro SP1 (x64)
I want to draw a line from the center of this sphere to where the sphere and TIN interesct
View 9 Replies View RelatedWhat are the parameters for a parametric 3D Equation Curve to create a path for a coil similar to that in the attached image?
Or alternatively tell me how I can produce the coil in some other way!
I need a path on a sphere like on the image I attached (sphere_spiral) for the result similar to image called "gomb". The only problem, metric spiral or coil / 3d helical curve path won't work because it doesn't end the result I need, because the lines are converging each other. So, I figured out I need a logarithmic spiral 2D sketch or maybe a sinusoidal path.
I need a path from the sphere's top center point to the bottom center point, projected to its surface with equal distance of lines.
I'm trying to clone out some words on a semi-transparent .png image. To be more specific, the words are 100% opaque white on a semi-transparent grey background. When I use the clone tool(opacity 100, hardness 100) and try to clone the semi-transparent background onto the white inscriptions, the cloned background seems to be more opaque and the words are slightly showing through. If I do it a couple times over on a single word (like I did with "BROWSING TIPS") than I manage to cover the word up completely but the grey looks even more opaque.
View 4 Replies View RelatedI was just wondering how to make text into a semi-circle. Like if I'm trying to make a logo like the US presidencial seals and want text around the outside of a circle. I tried using the warp features but it wouldn't work.
View 15 Replies View RelatedI need to manually crop thousands of pics and want to semi automate the process. I assumed i
could create an action with a stop (at which point i would do a manual crop, because each
image is different) and then continue with the saving. So i opened an image, started
recording, immediately inserted the stop, resumed recording and saved. But when i run
file>automate>batch the first image opens and the stop dialog appears (with my message) and
the options to continue or stop. At that point (at the stop) it does not allow me to
manually crop. Why not? If i press continue it saves and then opens the next image..... If i
press stop another dialog comes up asking to continue or stop, i still cannot manually crop
and pressing stop at this second box stops the entire batch process. How can i get the
action to stop at each image so i can manually crop and then continue with the save and open
the next one? I thought this is what the stop function was for. A quote from the manual;
"Actions can include stops that let you perform tasks that cannot be recorded (for example,
using a painting tool). Actions can also include modal controls that let you enter values in
a dialog box while playing an action."
Sure, except that as usual from adobe, you either have to be a rocket scientist or a mind
reader to figure out how to make it do what you want to do. Anyone know how to do this?
i need to redighin my site so the most basic thing is the colours and i would like to make a semi green bar for the top of my sections
the only site that has the same thing as i want but in green
I've seen it used quite a bit on TV recently, particularly in history documentaries, where they've taken a picture (often an old image such as the bayeaux tapestry or an old painting) and sort of 'disassembled' it and added effects, to give a front-to-back semi-3D look, almost as though the figures and elements in the picture were flats in those old-fashioned toy theatres, or maybe a pop-up book.
I've had some experiments in achieving the look in PS, using things like drop-shadows, and slightly blurring foreground and background elements, but it never quite looks right; often there's some impression of depth but the 'space' isn't quite there.
it's going to be a texture, made for a game, that's overlaid over a model's normal textures, semi-transparent, and it's supposed to represent structures and units being under construction. My task is this; a cloudy greenish texture that will tessellate, with a white or light grey pattern of circuitry. Because alien races are involved, the circuitry should have a hexagonal pattern.
My first undertaking was to make a hexagon pattern that would tile. Easy. Next, to make a cloudy green background. Heck, filters can do that.
I have a solid hex pattern, but the end result has to be is a pattern of wires that follows a hexagonal pattern. So I tried simply erasing parts of the pattern, leaving only wires. I tried making fractions of hex patterns to piece together. I tried making shapes to mask-out various parts of the hex pattern.
No matter what I do, I can't seem to find a way to do this that can be accomplished without tons of drudgery, and there isn't any way I know of to get photoshop to snap to 60 degree angles. I also had the idea of making one layer all the horizontal lines that were involved, another layer all the top-left to bottom-right diagonal lines and etc, to make it very easy to isolate and erase the ones I wanted; but I can't figure out any easy way to do that, either.
I have to make several other patterns of circuitry based on other nonstandard, 'alien-ish' designs, too. If I can find a way to expedite this, it'll expedite those other pieces of work, too. (Not to mention teach me something cool.)
I just installed the CS4 Trial and it's not displaying properly. Immediately following installation, it worked properly. But, after exiting then later re-launching CS4, it comes up transparent only about 15% visibility (i.e., I can barely see it). I've restarted CS4, rebooted the machine, confirmed OpenGL is disabled in CS4 preferences - no dice.
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