I'd like to find a "play" arrow/button (like on a media player), just a right arrow/button, somewhere and make it semi-transparent, and then place it on top of an existing image.
Currrently, we print floor plans to pdf's, open them in Photoshop and make them part transparent and part semi-transparent so that we can overlay them in various visual tools. Is there a way to create pdf's or images where the background is completely transparent and and solid patterns within the floor plan that are semi-transparent?
I'm trying to clone out some words on a semi-transparent .png image. To be more specific, the words are 100% opaque white on a semi-transparent grey background. When I use the clone tool(opacity 100, hardness 100) and try to clone the semi-transparent background onto the white inscriptions, the cloned background seems to be more opaque and the words are slightly showing through. If I do it a couple times over on a single word (like I did with "BROWSING TIPS") than I manage to cover the word up completely but the grey looks even more opaque.
I just installed the CS4 Trial and it's not displaying properly. Immediately following installation, it worked properly. But, after exiting then later re-launching CS4, it comes up transparent only about 15% visibility (i.e., I can barely see it). I've restarted CS4, rebooted the machine, confirmed OpenGL is disabled in CS4 preferences - no dice.
I want to make a watermark to include in all my images. I would like to create some text which is semi transparent one side then fading to completely transparent the other side. I have CS5.
Through the channels window, I can paint on the R, G and B channels individually. That's great, but where's the Alpha channel? Photoshop only allows me to create a new opacity layer which simply subtracts from the PNG's native opacity - it can't add to it. What I need is to INCREASE opacity.
In other words: I have parts of this PNG which are semi transparent, and I need them to become opaque. How can I do that?
EDIT: it as a single RGBA pixel value. I need to turn (0.5, 0.5, 0.5, 0.0) into this (0.5, 0.5, 0.5, 1.0). Do you see?
When I drag the healing brush over a section I want to heal, the sampled color looks just fine, but when I release the mouse button, the area turns semi-transparent instead of keeping the full color. I thought there was a problem with my transparency setting, but I can't seem to find where to view that, and I don't think this is the issue. If I drag the brush over the same area a few times, the area does not become more opaque.
Perhaps I should mention that I usually use the brush to repair the borders of lines that are too indented to fix with the smudge, and I need to fill out the line a bit; the designated healing area usually has a background that has been made transparent with the eraser tool.
Using the eraser tool or several other methods I can set pixels in a layer to be semi-transparent. Let's say I save such a layer without history. How do I make these pixels 100% opaque again? Is there some tool that does the opposite of the eraser?
I have an image that has corners with partially transparent pixels. I would like to make a mouse-over image of this with the same same dimensions, only a different color.
How can I color this image a different color and still have the partially transparent pixels around the edge. Obviously, I would like the semi-transparent pixels to be semi-transparent of the new color.
I'm still not allowed to use the link vb, but let's try this: ....
I have Photoshop CS2, and I'm looking to make a jpg/jpeg image to texture a VRML model with - The graphic needs to be semi-transparent, as I need the nurb's Material color to show through it. I appreciate that a png image would offer a solution to this problem instantly, but this format is not usable in the situation offered... On the same note, gif format is also out of the equation because it offers only transparency, or no transparency.
If you look at this image ChromeBall.jpg it is exactly what I'm looking to achieve (but not with this image). When I add levels of opacity to the jpg image I want to be semi-transparent, the background of the image shows up as being 'white' whether I save as, or save for web.
I have an image that has corners with partially transparent pixels. I would like to make a mouse-over image of this with the same same dimensions, only a different color.
How can I color this image a different color and still have the partially transparent pixels around the edge. Obviously, I would like the semi-transparent pixels to be semi-transparent of the new color.
I'm working on an image to print onto t-shirts for our holiday.
When I upload it into vista print it says there has been a semi-transparent layer detected which may affect the quality of printing (as they are being printed on black t-shirts - they put a layer of white behind to ensure best print quality)
The problem is I can identify what the semi-transparent part is! I've checked all layers and they are set at 100% opacity.
I have Photoshop 7, FlashMX & FireworksMX available to me.
I am trying to create a graphic that appears as a semi-transparent canvas (about 300 x 200 pixels) upon which some solid text and images are overlaid,
How do I create such a graphic?
What file format can such a graphic be saved as? i.e. can the layers be merged or not?
Can such an image be exported into FlashMX?
Ultimately I want these images (there will be many slightly different versions of this basic design) forming info panels that will pop-up in an interactive FlashMX Movie. The pop up will be triggered by a roll-over.
I'm trying to color correct some strands of fabric that are underneath a semi transparent fabric. I've been trying to paint the strands and use opacity etc...to properly color correct them, but are there any good tricks to keep the illusion of the transparency of the overlaying fabric?
I've gone to create a new shape layer or text layer, it appears like it's at 50% opacity. I've checked my layer settings, and they're all at 100% fill and opacity. I can't see any reason why they'd be semi-transparent, and none of the settings I've tried have changed anything. I've even tried deleting the shapes/text, saving my document, and starting over. That worked one time, but this time it's not working.
Even applying a color overlay still results in a semi-transparent shape.I am in the middle of doing a design for a client, for print, and I really can't be dealing with this right now.
I'm having an issue with the Liquify Filter's final results. When using the filter it works fine, and if I use the filter on a solid layer its results given back to the original image are perfect also.
However, using the filter on a layer that has mostly transparency behind it (a layer with sketched line-art on it for example), the result given back to the original image is brightened significantly. The only work-around I have found so far is to merge a solid colour background to the transparent layer, and then the result works fine. However this is not desirable because future use of the image as line-art requires editing to get it back onto its own layer that can be destructive when the work contains toning.
I'm working with a stock image of a girl in a dress, and I've dealt with this problem before; part of the background is visible through translucent parts of the dress, and her hair, which cannot easily be fixed with magic wands and with polygon selects. The background is a neutral grey, while the final product will have a mixed green and brown background. (earth, trees, foliage)
Is there a way to make a layer mask based on the degree of a certain color? For instance, the closer you get to this neutral grey color, the more transparent? The way I've solved this in the past involves extremely careful deletes and extremely careful erase-brushes at 2-10% flow rate.
How do I get started creating semi-transparent text? What I am looking for is text which you can "see through" the reduced color (not text which is bordered and otherwise entirely "see through".
I have got as far as creating some text in a document.
I looked on Google and it pointed me at the Layers menu and then "opacity" which I don't have on 2.8, so I guessed "transparency". It won't let me "Add alpha channel" (which I thought I had to do) so I made the text colored (which I want in the end anyway) and tried "Color to Alpha" but no matter what I do I can't change it in any way with the dialog boxes that open. Which Means I may be chasing the wrong dialog box anyway, but although the labels are very good, the terminology means nothing to me.
In the end I want to be able to create a series of short phrases and have them overlapping in a text design, being able to "see through" the overlap to some degree.
On the image of the slider of my Homepage I want a semi transparent box to appear and then after a few seconds some text will appear on the semi transparent box. The text and the semi transparent text box are on different layers. I found a tutorial on a website and followed the instructions.I created a rectangle with the sizes I need and then:
Colour > Colours to Alpha > Left Click on the pop up box that appeared > Left Click on the Colour to Alpha Colour Picker > Click on the colour I want to make transparent > Export as .png
What I got is indeed a semi transparent foreground text box to place my text on but it is too dark (Pic.01). I would like it to be light semi transparent like in Pic.02 on the right(Avada 3: The Best Yet)
How do I change the transparency level / Opacity of the foreground text box? I changed the Opacity to 50% on my second try but I did not see any visible change.
I have spent hours trying to do this simple task in Gimp without luck. What I'm looking for is the border effect (without outer shadow) seen in the three embedded screenshots in this image: [URL]
In inkscape it's a matter of adding a square on top of the image with identical dimensions and making the stroke colour semitransparent and the fill colour completely transparent, but image quality suffers badly when exporting from svg to png or jpg again, and I'd prefer doing it in Gimp.
So, take image, say 100 by 100, add 1 pixel inner transparent border - how? I have seen this effect enough to suspect it's a filter option but haven't found anything in my filters.
I am attempting to create screenshots from an old video game and one part of the game includes a semi-transparent overlay layer that I would like to extract into its own image. I am able to render each layer separately in the emulator I'm using, but the screenshot tool is only able to export the final rendered image, so the transparent layer, when rendered alone, still results in a screenshot where it has been merged with the game palette's background color. I have managed to get 2 different copies of the overlay image using 2 different background colors, but I don't know the transparency percentage on the overlay. Is it possible to extract the original semi-transparent overlay with its original colors and transparency levels knowing the original background color? I can get more screenshots with different background colors if that would work. Also, the overlay only has a 5-color palette, so it's not a terribly complex image. I'm attaching the images I have with the background colors included as separate layers in each.
I'm making some buttons for a game I'm making. The game has several themes you can switch to. I tried to make a gray button, and then add the theme gradient/image on top, but the semi-transparent parts of the button became solid.
I want to make the background of some images transparent so I select the backgrounds and try to delete them, though sometimes if it was white the background remains white and other times it pops up with the fill panel asking me what I want to fill the area with and transparent pixels are not an option, and other times I know I have deleted the background and it has shown me the checkerboard pattern indicating that it was indeed transparent.