GIMP :: Extract Semi-transparent Overlay From Image?
Sep 18, 2012
I am attempting to create screenshots from an old video game and one part of the game includes a semi-transparent overlay layer that I would like to extract into its own image. I am able to render each layer separately in the emulator I'm using, but the screenshot tool is only able to export the final rendered image, so the transparent layer, when rendered alone, still results in a screenshot where it has been merged with the game palette's background color. I have managed to get 2 different copies of the overlay image using 2 different background colors, but I don't know the transparency percentage on the overlay. Is it possible to extract the original semi-transparent overlay with its original colors and transparency levels knowing the original background color? I can get more screenshots with different background colors if that would work. Also, the overlay only has a 5-color palette, so it's not a terribly complex image. I'm attaching the images I have with the background colors included as separate layers in each.
I have spent hours trying to do this simple task in Gimp without luck. What I'm looking for is the border effect (without outer shadow) seen in the three embedded screenshots in this image: [URL]
In inkscape it's a matter of adding a square on top of the image with identical dimensions and making the stroke colour semitransparent and the fill colour completely transparent, but image quality suffers badly when exporting from svg to png or jpg again, and I'd prefer doing it in Gimp.
So, take image, say 100 by 100, add 1 pixel inner transparent border - how? I have seen this effect enough to suspect it's a filter option but haven't found anything in my filters.
I have a PNG image with only one layer as a start point. It has a faded map on it.
I have a second PNG image with a hex grid on it. I do colour to Alpha to establish transparency on the hex grid for white filled hexes (others are not filled with white).
Now, I wish to overlay a portion of the first image with the faded map with the non-transparent part of the second image.
So I select by colour (for the hexes not filled with white) on the second image (the overlay) and I then paste to the first image (after creating a transparency layer and selecting it to receive the overlay).
I see the desired overlay section (minus any transparent stuff as expected), however it is centered over the map in the first image, not where I want it to be. It is a floating selection and must be anchored. So I select the anchor icon in the layer dialog and I think I anchor it into the transparency layer on the first image (that's what I'm trying to do anyway).
And then my problem:
I want to move the thing I just pasted in to the right place with respect to the underlying faded map. I attempt to use the move tool, but all I move is the background map (pretty much the opposite of what I want).
Nothing I do seems to let me reselect the pasted-in overlay so that I can move it.
Why I can't ever reposition the pasted in overlay? It should be in the transparency layer I created but even if I select all, I don't seem to be able to move anything other than the background image.
I have a shape (of a splat) and want to use an image to 'paint' it with, so that the image only overlays the shape and the rest of the background that is not part of the shape is transparent - how can I do this.
With Gimp 2.8 (Mac) I have made a 3D text with a YouTube tutorial. It looks like the Pulp Fiction logo. [URL]...........
How do I overlay a grungy texture, so the letters look 'older'?I tried making the texture image the top layer in the list on the right and then this: right click -> layer -> transparency -> color to alpha.But then, the 'see-through' texture covers the entire square transparent background! Not just the letters...So, how do I add a transparent texture layer over a shaped image that has a transparent background?
I'd like to find a "play" arrow/button (like on a media player), just a right arrow/button, somewhere and make it semi-transparent, and then place it on top of an existing image.
How do I get started creating semi-transparent text? What I am looking for is text which you can "see through" the reduced color (not text which is bordered and otherwise entirely "see through".
I have got as far as creating some text in a document.
I looked on Google and it pointed me at the Layers menu and then "opacity" which I don't have on 2.8, so I guessed "transparency". It won't let me "Add alpha channel" (which I thought I had to do) so I made the text colored (which I want in the end anyway) and tried "Color to Alpha" but no matter what I do I can't change it in any way with the dialog boxes that open. Which Means I may be chasing the wrong dialog box anyway, but although the labels are very good, the terminology means nothing to me.
In the end I want to be able to create a series of short phrases and have them overlapping in a text design, being able to "see through" the overlap to some degree.
On the image of the slider of my Homepage I want a semi transparent box to appear and then after a few seconds some text will appear on the semi transparent box. The text and the semi transparent text box are on different layers. I found a tutorial on a website and followed the instructions.I created a rectangle with the sizes I need and then:
Colour > Colours to Alpha > Left Click on the pop up box that appeared > Left Click on the Colour to Alpha Colour Picker > Click on the colour I want to make transparent > Export as .png
What I got is indeed a semi transparent foreground text box to place my text on but it is too dark (Pic.01). I would like it to be light semi transparent like in Pic.02 on the right(Avada 3: The Best Yet)
How do I change the transparency level / Opacity of the foreground text box? I changed the Opacity to 50% on my second try but I did not see any visible change.
I'm trying to clone out some words on a semi-transparent .png image. To be more specific, the words are 100% opaque white on a semi-transparent grey background. When I use the clone tool(opacity 100, hardness 100) and try to clone the semi-transparent background onto the white inscriptions, the cloned background seems to be more opaque and the words are slightly showing through. If I do it a couple times over on a single word (like I did with "BROWSING TIPS") than I manage to cover the word up completely but the grey looks even more opaque.
I have Photoshop CS2, and I'm looking to make a jpg/jpeg image to texture a VRML model with - The graphic needs to be semi-transparent, as I need the nurb's Material color to show through it. I appreciate that a png image would offer a solution to this problem instantly, but this format is not usable in the situation offered... On the same note, gif format is also out of the equation because it offers only transparency, or no transparency.
If you look at this image ChromeBall.jpg it is exactly what I'm looking to achieve (but not with this image). When I add levels of opacity to the jpg image I want to be semi-transparent, the background of the image shows up as being 'white' whether I save as, or save for web.
Currrently, we print floor plans to pdf's, open them in Photoshop and make them part transparent and part semi-transparent so that we can overlay them in various visual tools. Is there a way to create pdf's or images where the background is completely transparent and and solid patterns within the floor plan that are semi-transparent?
Is there a way to overlay a transparent background png image on a solid or mesh that already has a material assigned? i.e. a chrome object with a decal applied. I have tried creating a new material using my png file as the image but have not been able to overlay it on an object where I want to see the material underneath.
I am doing a head start in GIMP. That means i am pretty new to GIMP. I have a bunch of tasks to do.
At the moment - i have a special task. i have a image that has got some arrows - i want to extract the colors (that are the exact colors of all the arrows.) After this i want to draw in a new image a bunch of balls - exactly with these colors. Is this doable!? ´ Question: how do i do extract the exact colors - can i get the exact color scheme - some hexa-code or how would you do that!?
Attached File(s) pfeile_ausschnitt_.jpg (40.75K) Number of downloads: 3 crazy_balls_only.jpg (67.61K) Number of downloads: 3
I just installed the CS4 Trial and it's not displaying properly. Immediately following installation, it worked properly. But, after exiting then later re-launching CS4, it comes up transparent only about 15% visibility (i.e., I can barely see it). I've restarted CS4, rebooted the machine, confirmed OpenGL is disabled in CS4 preferences - no dice.
I am trying to overlay a logo on top of my titles. The logo is a circle and is in PNG format. When I use this logo in documents it is totally transparent with only the circle showing. However, when I try to use it in my video the circle has a white square around it, the white being the transparent area.
If I have a picture with a transparent overlay, along with a nontransparent version of the overlay, is there a way I can remove the overlay from the original image?
One application for this would be removing GUIs from video game screenshots.
How I extract a reasonably dark image from its background? Below are two identical images with white background.
But the preset color of my vistaprint business card is light blue. So I just want to paste the image from the links below onto a light blue business card if that is possible.
[URL]........
[URL]........
This is almost 100% what I want: [URL].......
but for some reason the resolution from this home made job comes out terrible at Vista Print so I have to do the card writing on their site and give them a better resolution image which the one in the first two links is.
I want to make a watermark to include in all my images. I would like to create some text which is semi transparent one side then fading to completely transparent the other side. I have CS5.
Through the channels window, I can paint on the R, G and B channels individually. That's great, but where's the Alpha channel? Photoshop only allows me to create a new opacity layer which simply subtracts from the PNG's native opacity - it can't add to it. What I need is to INCREASE opacity.
In other words: I have parts of this PNG which are semi transparent, and I need them to become opaque. How can I do that?
EDIT: it as a single RGBA pixel value. I need to turn (0.5, 0.5, 0.5, 0.0) into this (0.5, 0.5, 0.5, 1.0). Do you see?
When I drag the healing brush over a section I want to heal, the sampled color looks just fine, but when I release the mouse button, the area turns semi-transparent instead of keeping the full color. I thought there was a problem with my transparency setting, but I can't seem to find where to view that, and I don't think this is the issue. If I drag the brush over the same area a few times, the area does not become more opaque.
Perhaps I should mention that I usually use the brush to repair the borders of lines that are too indented to fix with the smudge, and I need to fill out the line a bit; the designated healing area usually has a background that has been made transparent with the eraser tool.
Using the eraser tool or several other methods I can set pixels in a layer to be semi-transparent. Let's say I save such a layer without history. How do I make these pixels 100% opaque again? Is there some tool that does the opposite of the eraser?
I have an image that has corners with partially transparent pixels. I would like to make a mouse-over image of this with the same same dimensions, only a different color.
How can I color this image a different color and still have the partially transparent pixels around the edge. Obviously, I would like the semi-transparent pixels to be semi-transparent of the new color.
I'm still not allowed to use the link vb, but let's try this: ....
I have an image that has corners with partially transparent pixels. I would like to make a mouse-over image of this with the same same dimensions, only a different color.
How can I color this image a different color and still have the partially transparent pixels around the edge. Obviously, I would like the semi-transparent pixels to be semi-transparent of the new color.
I'm working on an image to print onto t-shirts for our holiday.
When I upload it into vista print it says there has been a semi-transparent layer detected which may affect the quality of printing (as they are being printed on black t-shirts - they put a layer of white behind to ensure best print quality)
The problem is I can identify what the semi-transparent part is! I've checked all layers and they are set at 100% opacity.
I have Photoshop 7, FlashMX & FireworksMX available to me.
I am trying to create a graphic that appears as a semi-transparent canvas (about 300 x 200 pixels) upon which some solid text and images are overlaid,
How do I create such a graphic?
What file format can such a graphic be saved as? i.e. can the layers be merged or not?
Can such an image be exported into FlashMX?
Ultimately I want these images (there will be many slightly different versions of this basic design) forming info panels that will pop-up in an interactive FlashMX Movie. The pop up will be triggered by a roll-over.
For the background image halfway down, there's a totem pole sort of "merged" in with the color. But it's not simply an overlay blend mode or opacity change. It has essentially seemed to adopt an entire palette based on the background color itself.
I think I recall a way to create this effect in Photoshop, but in GIMP I'm stuck. How would one go about making that "color overlay", given any regular picture and a colored background? I'm doing this for a website, by the way.
I'm trying to color correct some strands of fabric that are underneath a semi transparent fabric. I've been trying to paint the strands and use opacity etc...to properly color correct them, but are there any good tricks to keep the illusion of the transparency of the overlaying fabric?