GIMP :: How To Achieve Color Overlay Effect For Image
Nov 24, 2013
Take a look at the following site:
[URL]
For the background image halfway down, there's a totem pole sort of "merged" in with the color. But it's not simply an overlay blend mode or opacity change. It has essentially seemed to adopt an entire palette based on the background color itself.
I think I recall a way to create this effect in Photoshop, but in GIMP I'm stuck. How would one go about making that "color overlay", given any regular picture and a colored background? I'm doing this for a website, by the way.
I created a simple layer shape using the elipse shape tool, and applied a color overlay (blue) layer effect to that shape. The applied color overlay doesn't fill the entire shape (see image) making it look like the shape has a very wide stroke applied to it (it doesn't). If I "copy merged" the pasted copy is a rasterized version of the problematic overlay. If I rasterize the layer, the fill then covers the entire shape.
Jpeg below. Shape is black, color overlay is blue. There is no other effect applied. Blend mode normal, opacity 100%. The image upload won't let me attach the layered PSD file.
I have a new kitcarn (picture attached) that I want to change the color of but I want to overlay a few different colors on the car first so I can get a feel for how it might look, I just don't know how to go about selecting just the body of the car as this is all I want to change... is it just a matter of creating a duplicate layer and then carefully and slowly using a select tool go around the sections that I want to color and color them in?
I don't know which color I want the car yet so would like to know how to do it myself?
I am trying to add the orangy-morning/evening overlay to an image.
I have a high resolution version of this image and I'm trying to add an orangy overlay so it looks like the morning/evening, so it looks like the third image below (Making a high resolution version of it).
I've tried playing around with hue and saturation without much success.
I have a PNG image with only one layer as a start point. It has a faded map on it.
I have a second PNG image with a hex grid on it. I do colour to Alpha to establish transparency on the hex grid for white filled hexes (others are not filled with white).
Now, I wish to overlay a portion of the first image with the faded map with the non-transparent part of the second image.
So I select by colour (for the hexes not filled with white) on the second image (the overlay) and I then paste to the first image (after creating a transparency layer and selecting it to receive the overlay).
I see the desired overlay section (minus any transparent stuff as expected), however it is centered over the map in the first image, not where I want it to be. It is a floating selection and must be anchored. So I select the anchor icon in the layer dialog and I think I anchor it into the transparency layer on the first image (that's what I'm trying to do anyway).
And then my problem:
I want to move the thing I just pasted in to the right place with respect to the underlying faded map. I attempt to use the move tool, but all I move is the background map (pretty much the opposite of what I want).
Nothing I do seems to let me reselect the pasted-in overlay so that I can move it.
Why I can't ever reposition the pasted in overlay? It should be in the transparency layer I created but even if I select all, I don't seem to be able to move anything other than the background image.
If I have a picture with a transparent overlay, along with a nontransparent version of the overlay, is there a way I can remove the overlay from the original image?
One application for this would be removing GUIs from video game screenshots.
I am attempting to create screenshots from an old video game and one part of the game includes a semi-transparent overlay layer that I would like to extract into its own image. I am able to render each layer separately in the emulator I'm using, but the screenshot tool is only able to export the final rendered image, so the transparent layer, when rendered alone, still results in a screenshot where it has been merged with the game palette's background color. I have managed to get 2 different copies of the overlay image using 2 different background colors, but I don't know the transparency percentage on the overlay. Is it possible to extract the original semi-transparent overlay with its original colors and transparency levels knowing the original background color? I can get more screenshots with different background colors if that would work. Also, the overlay only has a 5-color palette, so it's not a terribly complex image. I'm attaching the images I have with the background colors included as separate layers in each.
I am looking for that chair is too old/paint falling off/grass overgrown effect. The whole look that the picture is acient and fantasy liek. How do I achieve this? Maybe any links to specific tutorials?
There's this bloom effect in many sci-fi franchises. Basically, a bloom effect is applied to lighting it make it look like it's glowing. However, the particular bloom effect I'm trying to figure out how to do is... stretched horizontally, for lack of a better term.
I have a shape (of a splat) and want to use an image to 'paint' it with, so that the image only overlays the shape and the rest of the background that is not part of the shape is transparent - how can I do this.
I'm looking how to achieve the circle ripple'ish effect that can someone be seen in the outer points of image marked with "1" - (ignore the lens flare itself, don't want it there). I've just played around with some tools to see if I could get somewhere near the effect - this is not quite perfect though. The image marked with "2" got a very low opacity example of this.
Im looking to do something like nr "2" with the white "ripple"/glow'ish effect. I figured it could be done in a manual combination of -> making a circle shape -> applying some effect to it -> copy the layer -> scale it down etc. But haven't been apple to find a useable combination and was hoping there perhaps were some filter or other method.
I am trying to put a layer on top of another and achieve a specific effect.
My bottom layer is a normal color image, however my top layer is a single object with completely white background. I am trying to over-layer the two in such a way that the object on the top layer is fully visible and blocks the space behind it. However the white portion of the top layer should not interfere with the bottom image. I know there is a cropping method but I cannot use any cropping in what I am doing. I need to figure out how to do this effect using layer options.
The trick is that I have a completely white background on my top image, so I think there should be a way to make white transparent but at the same time keep the object visible.
Here is a sample of what i am looking for (I did this using cropping technique but need to figure out how to do it using layer options/effects such as multiply and overlay)
I'm trying to take an image and overlay it onto another image, which I can do just fine. The problem I am running into is that the image exceeds the borders and becomes nothing more than a dotted shape losing all its color. What I want to know is how do you expand the border so that the image once again becomes visible?
I've seen this type of effect used on photos, mostly for fashion ads, and how its done. Possibly, it has to do with lighting during the photo shoot itself. But it seems to me that there is also a significant deal of processing in Photoshop.
Mostly what interests me is that quality that retains a photographic look, while at the same time gives the image a somewhat plastic and unrealistic feel to it.
I tried to attach a sample image which shows exactly what I'm talking about... but it seems that since I'm new here I can't include links until I have at least 5 posts under my belt. You can see the image if you look here: [URL] ....
I've been trying to figure out how to add a matrix syle bullet trail to an image.In case you guys havn't seen the matrix its a trail coming from the bullet that distorts everything it passes in front of.I notice this effect can be achieved by using the ghost trails plug-in for 3d studio max, but that takes a LOT of work and i was just wondering if any of you know to do this in photoshop maybe using the displace filter or something.If anybody knows how to do this it would be great if you could post a tutorial or just something to point me in the right direction.
Am trying to achive the effect of the attached, I'm talking about the bottom half with the red colour. Sort of looks like water or wine has been spilt on the paper... Anyone seen anything like this, even something along the same lines would great as a starting point.
With Gimp 2.8 (Mac) I have made a 3D text with a YouTube tutorial. It looks like the Pulp Fiction logo. [URL]...........
How do I overlay a grungy texture, so the letters look 'older'?I tried making the texture image the top layer in the list on the right and then this: right click -> layer -> transparency -> color to alpha.But then, the 'see-through' texture covers the entire square transparent background! Not just the letters...So, how do I add a transparent texture layer over a shaped image that has a transparent background?
I came across an amazing Inventor animation on YT. Its a ball that rolls down the ramp, falls into/thru a hole and realistically moves objects it touches. How is that done?
How is that possible to achieve that effect of free falling/gravitation?
I want to select a specific color from within the image, and change all similar colors within that image to a different color. In other words, after using the Color Picker Tool to select a color from the image, I want to take the selected color (and everything in the image that is equal to or similar in color), and change them all to a different color.
I tried using the Path's Tool to create an outline in the image, and changing colors that way, but it changes all the other colors in the selection I don't want to change. I just want to change all colors in the image/selection that are equal to or similar to the selected color. How do I do this?