I am looking for that chair is too old/paint falling off/grass overgrown effect. The whole look that the picture is acient and fantasy liek. How do I achieve this? Maybe any links to specific tutorials?
I'm looking how to achieve the circle ripple'ish effect that can someone be seen in the outer points of image marked with "1" - (ignore the lens flare itself, don't want it there). I've just played around with some tools to see if I could get somewhere near the effect - this is not quite perfect though. The image marked with "2" got a very low opacity example of this.
Im looking to do something like nr "2" with the white "ripple"/glow'ish effect. I figured it could be done in a manual combination of -> making a circle shape -> applying some effect to it -> copy the layer -> scale it down etc. But haven't been apple to find a useable combination and was hoping there perhaps were some filter or other method.
I am trying to put a layer on top of another and achieve a specific effect.
My bottom layer is a normal color image, however my top layer is a single object with completely white background. I am trying to over-layer the two in such a way that the object on the top layer is fully visible and blocks the space behind it. However the white portion of the top layer should not interfere with the bottom image. I know there is a cropping method but I cannot use any cropping in what I am doing. I need to figure out how to do this effect using layer options.
The trick is that I have a completely white background on my top image, so I think there should be a way to make white transparent but at the same time keep the object visible.
Here is a sample of what i am looking for (I did this using cropping technique but need to figure out how to do it using layer options/effects such as multiply and overlay)
I've seen this type of effect used on photos, mostly for fashion ads, and how its done. Possibly, it has to do with lighting during the photo shoot itself. But it seems to me that there is also a significant deal of processing in Photoshop.
Mostly what interests me is that quality that retains a photographic look, while at the same time gives the image a somewhat plastic and unrealistic feel to it.
I tried to attach a sample image which shows exactly what I'm talking about... but it seems that since I'm new here I can't include links until I have at least 5 posts under my belt. You can see the image if you look here: [URL] ....
I've been trying to figure out how to add a matrix syle bullet trail to an image.In case you guys havn't seen the matrix its a trail coming from the bullet that distorts everything it passes in front of.I notice this effect can be achieved by using the ghost trails plug-in for 3d studio max, but that takes a LOT of work and i was just wondering if any of you know to do this in photoshop maybe using the displace filter or something.If anybody knows how to do this it would be great if you could post a tutorial or just something to point me in the right direction.
Am trying to achive the effect of the attached, I'm talking about the bottom half with the red colour. Sort of looks like water or wine has been spilt on the paper... Anyone seen anything like this, even something along the same lines would great as a starting point.
There's this bloom effect in many sci-fi franchises. Basically, a bloom effect is applied to lighting it make it look like it's glowing. However, the particular bloom effect I'm trying to figure out how to do is... stretched horizontally, for lack of a better term.
For the background image halfway down, there's a totem pole sort of "merged" in with the color. But it's not simply an overlay blend mode or opacity change. It has essentially seemed to adopt an entire palette based on the background color itself.
I think I recall a way to create this effect in Photoshop, but in GIMP I'm stuck. How would one go about making that "color overlay", given any regular picture and a colored background? I'm doing this for a website, by the way.
I came across an amazing Inventor animation on YT. Its a ball that rolls down the ramp, falls into/thru a hole and realistically moves objects it touches. How is that done?
How is that possible to achieve that effect of free falling/gravitation?
I have a strange (might be small) problem in my PS (CS 5.5).. while selecting with the Select tools (Marquee) i cant see the running marquee lines any more (those dotted lines around) instead i have a solid line around the selection. How do I bring back the running line?
I am superimposing a person into a picture. I need blend/soften the edges of their hair line into the background so they look more a part of the picture. What's the best way to do this? (I'm using CS4)
How can I make this cut out more realistic?Is there a fairly easy way to soften the edges so it fades into the background more? I spent hours on You Tube for the solution
When moving a selected portion of an image from one canvas to another or even within the same canvas, I have a hard edge on the selection that I'm moving. How do I soften the edge of the selected area to make a smooth transition. When I move the selected area to where I want it, a hard edge gives the appearance that it has infact been moved, whereas if the edges were smooth or softer, it would have a more of a blend and not be as obvious that something has been moved.