AutoCad 3D :: Place Holes Evenly Around A Sphere
Jul 19, 2012Place holes evenly around a hollow sphere other than the increasingly complicated way I've been trying to do it?
Gro-Ball.dwg
Place holes evenly around a hollow sphere other than the increasingly complicated way I've been trying to do it?
Gro-Ball.dwg
Lisp routine that divided up a normal square / rectangle room and insert a block at each given point.
At present if the room was to have four lights width ways and three lights length ways we would divide the width by eight to give us 1/2 1 1 1/2 so the lights would be placed on every second point after the divde command (dividing the room by twice the amound of lights needed).
Imagine a basketball sitting on top of a pipe that is half the basketball's diameter: as a result, an inverted dome is comprised within the pipe. The intersection between the cylinder and the pipe is a circle.
How do I place a Cylinder on a Sphere?
I want to be able to move the cylinder and take a point from the sphere where I can attach it(the cylinder).
I will use the sphere as a joint for multiple cylinders so the intersection between a sphere and any cylinder must always be the circle that forms the base of the cylinder NOT another circle parallel to the base(if the cylinder enters the sphere, if you place a metal rod through a snow ball, the resulting object is a bullet, a cylinder with a dome: not what I want).
using imageready for this task and of course imageready has been integrated into Photoshop CS4.
What I want to do is evenly distribute layers around a circle, each layer must be evenly spaced.
This image is just a very quick and dirty example of what I want (aside from the fact that it isnt evenly distributed and I just painted dots around). What I want to do is evenly place these dots around the circle, each dot must be the same distance from the one beside it and across from it.
I am trying to place a cross dowel into multiple holes. Is there an easy way to automate this? Currently I am placing a cross dowel component and then constraining it to the hole one at a time. Quite a long process to place hundreds of them.
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is there a command or even does any lisp routine to select a line and evenly divide it in to however sections you want?
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I would like the program to enable me to either enter or measure (via the selection of two points) the "z" distance, to enter or measure the "y" distance, and to enter the number of objects, "n". I would then like the program to evenly space "n" objects across the "z" distance.
A program like this is, I have to be honest and say, way beyond my current capabilities.
Perhaps some initial guidance to get me going?
I want automate selecting an object from a place on the window to another place on the artboard in Illustrator.
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How can I place an image into one of the objects?
I have a sphere which I'm able to project on a sketch of smaller circles which I'd like to engrave over it's surface, yet I want each of them to be perpendicular to the surface of the sphere in each point. Emboss doesn't do the trick, it just makes the engraving perpendicular to the plane.
View 9 Replies View RelatedAs part of the automation requirements we are working on (through the .NET interface), we would like to find out whether a given drawing contains a sphere and if it does we would like to know its properties. We are doing something like this, to loop through the database and am able to get all Solid3d type of objects.
What I would like to know, if a given solid3d object is a sphere or otherwise. The code snippet is pasted here for reference:
bool bContainsSphere = false;
foreach (ObjectId Id in Ids)
{
DBObject oObject = ts.GetObject(Id, OpenMode.ForRead);
if (oObject.GetType().Name == "Solid3d")
[Code] ......
semi hollow sphere
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I have a sphere body whose material is partly removed by a boolen subtraction with another sphere. When I query the EdgeLoop of sphere for Outer edge loop using function InvEdgeLoopPtr::GetIsOuterEdgeLoop(), I always get a value of VARIANT_TRUE. check for the inner and outer loop of a sphere? use the attached file for reference.
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i'm a Autocad 3D newbie! Have some problems to figure out how to trim a solid from a sphere. well here's an image that will explain better!( it's the pink part from the green)
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I'm a Autocad 3D newbie! How to trim a solid from a sphere. well here's an image that will explain better!( it's the pink part from the green) .
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