AutoCad 3D :: Fillet Box - Rounded Edge Is On Inside Instead Of Being On Outside
Dec 6, 2011
I am working on a project for an autocad class and have run into a snag. I have to fillet a box but the rounded edge is on the inside instead of being on the outside. I'm attaching a screen shot of a 2-d version and the 3-d I have so far.
I am building a Crankshaft. How to build the connecting weights that attach the main journals to the connecting rod journals. I can post a screenshot of the design. I have a extruded face that is a half circle on the top.so I am trying to fillet or cut a section off of the rounded edge. I have tried to build tangent workplanes and projecting geomety, but to no avail.
I need to fillet part on an edge on the top face of the enclosed part, is this possible? I have tried a few things but the fillet command always selects all the edges on the face to fillet.
once selected it says in the selection box that 15 edges are selected, and I can't ctrl click to remove any of them singly, basically it will deselect them all? I have made sure I have loop select off.
I have the outline of a solid body guitar that I drew with spline, extruded and now trying put a 1/2" fillet radius along the edges, top and bottom.
Using the 3d fillet command produces an error, and extruding a profile along the edge path doesn't work either.
Attached is the spline outline, the red part is what needs the fillet, but the white part does not. However, they can't be extruded into a 3d solid unless their joined!
I want to shorten this penetration at the backside with 100mm. How can I do this? The rounded edge at the end has to be kept.I am working with Autocad 2010
I want to cut and paste an image with rounded edges.If i cut an image using rounded rectangle or rectangle marquee tool(with feathers 5px),the image blurs in the edges.How can i have a clear rounded edge image?
Yesterday one of my friend asked me how to create star with round edge as opposed to pointed edge. Quite fascinated by his challenge I started my beloved CorelDraw and drew a star with 40 spikes at a depth of 10. Since the stars have pointed edge, I used the Filler tool to round-off the sharp edges, I was successful, but the fillet tool also rounded off the lower (inside) node. hence I failed, to create what my friend had challenged.
One option is to create a star, then painfully select only the outer nodes and use the fillet tool to round off the edges. Is there any other easy method of doing the same in CorelDraw.
( My friend apparently uses the rival program Adobe Illustrator and mocks me using CDR )
I am trying to get my drawings into revit but I am stuck on getting the basic form of the building in Revit.
Since I am using slanted walls I need to work with a Mass but I can't get the mass look like my idea. The picture I attached is a simple screen capture of Rhino with the outline of the building.
There are many examples of creating rectangular patterns, but not many, if any, of interrogating existing patterns.I have attached the files and a screenshot of a rectangular part inside an assembly. The part contains a rectangular pattern of holes and workplanes.how do I get hold of each proxy of the workplane in the pattern?In other words I don't know what to put in the for loop at the end of this code fragment:
If _invApp.Documents.Count = 0 Then MsgBox("Need to open an the assembly document") ReturnEnd If If _invApp.ActiveDocument.DocumentType <> DocumentTypeEnum.kAssemblyDocumentObject Then MsgBox("Need to have an Assembly document active") ReturnEnd If Dim asmDoc As Assembly Document asmDoc = _invApp.ActiveDocument Dim asmDef As AssemblyComponentDefinition asmDef = asmDoc.ComponentDefinition im occurrences As ComponentOccurrencesoccurrences. [code]....
I have a symbol called Rectangle and a text field called Counter on the stage. Inside the symbol I have another textfield called Counter2. For the .click event of the symbol I have:
But I noticed that only Counter is being changed and that Counter2 was not targeted. How do I target Counter2 without having to move it to the main timeline?
I have a parent symbol (symbolA) that contain another symbol (symbolB). when I click on the inner symbolB, I want to make it switch with a third symbol (symbolC) always inside the symbolA.
I saw a post on this issue but was not sure where to put the code I read there. how exactly to edit this code line to work
I am inside a symbol "oneAnimation". At the end of the animation "backBtn1" appears. Inside this button, I have added an event on click. I want the stage timeline to play from the label "startNumber" when this button inside the symbol is clicked.
So far it's not jumping back to the main time line.
I am trying to add a shadow effect for dimension to just a section of the edge on the inside of a circular ring. Is there a way to make a drop shadow do this on the inside? Or do I need to look at some other technique?
I'm working on this study and I need to change the color of an object inside a symbol when I click another object.
The object is called "bola", wich is inside the symbol "ponto" and the clicking object are the colored pencils (each pencil should change the color of the symbol's object, giving the impression you'd selecting a different pencil to draw).
I think it's simple to understand what I mean when you see the files.
I already tried this line on click event of the pencils, but it didn't work:
I created a simple symbol from a circle with a cross inside (two rectangles). The symbol has two states labelled "normal" and "over" in which background colors change : on mousover and mouseout on the circle, sym.stop("over"); and sym.stop("normal"); respectively.
The problem : "over" when the cursor hovers over the circle, but back to "normal" when it hovers over the cross. The API suggests to use mouseenter and mouseleave to avoid child elements of the symbol interrupt the mouse event. I tried it, but the behavior is the same.
Is there any JavaScript solution (I'm a beginner, coming from AS3), or should I bypass with two flattened graphics "normal" and "over" ?
Got a nested symbol. Rather simple one. Inside the symbol is a background rectangle and a text field. When I click a button, it should insert the HTML I give it from the click event.
Now initially I did this by just using the text field by itself. No nesting. This is the code:
sym.$("copy").html("Edge Rocks!"); OK, success! The text loaded just fine.
Now let's insert that text field inside of a symbol. And let's call that symbol 'content'.Now I try....
sym.$("content").$("copy").html("Some new text");
Result? Nothing.
Tried using stage instead of sym and even added a var stage = sym.getComposition().getStage() statement before that. Nope.
I have a rounded corner rectangle in a template that I am working on..I would like to extend the vertically but keep the rounded edge dimensions the same as I extend vertically.
Right now I extend the rectangle but the edges also extend.
How do I make the frame & photo rounded just like they did in the following template I'm working on in Flash. They say they did it in Photoshop.
I used the rectangel tool and it always makes the photo inside out. I need it to round the edges not hide the photo. Is there a way to show the middle of the photo and then make a frame like they did on the website?
The scenario is this, I have a symbol(TitlePage) on my main timeline. Inside the symbol(TitlePage) there is a play button. How can i set a click event on this symbol that access the main timeline(stage) labels?
I'd like to know the alternatives in 3ds Max to these popular tools:
1-When you have selected an edge loop, let's say, on a plane, how to select the polygons inside that loop? At the moment I'm using the split tool as a (very bad) workaround.
2-When you have selected some polygons, how to select the edges on the "boudndary"? (kinda the opposite of the above) At the moment I'm using the detach as element and border selection as a (very bad) workaround.
I have this strange situation.. i use the Arial font inside my cad drawings and when i print my paperspace layout, the text inside the viewport is a little bit more "bold" then the text i put directly on paper space.
Maybe it's a trick to know what text is placed where, but i want all this to be uniform, same thickness. Is there a system variable to correct that issue?
See the image below: It's a 400 DPI scan from an impression i did.
Up to COUPE C1 is the text inside the viewport, under COUPE C1is the paperspace text. Both are the same height... but difference tickness.
I really enjoy this new draw inside feature in Illustrator. But, I find that it does not always work. It seems to be grayed out sometimes. For example, I have drawn a shape with my Wacom tablet using a blush. I then converted it to a shape instead of keeping it a stroke by expanding it. But it will not allow me to now draw inside of it, even though it is a shape.