Edge Animate CC :: Create A Simple Symbol From A Circle With A Cross Inside (two Rectangles)
Apr 16, 2013
I created a simple symbol from a circle with a cross inside (two rectangles). The symbol has two states labelled "normal" and "over" in which background colors change : on mousover and mouseout on the circle, sym.stop("over"); and sym.stop("normal"); respectively.
The problem : "over" when the cursor hovers over the circle, but back to "normal" when it hovers over the cross. The API suggests to use mouseenter and mouseleave to avoid child elements of the symbol interrupt the mouse event. I tried it, but the behavior is the same.
Is there any JavaScript solution (I'm a beginner, coming from AS3), or should I bypass with two flattened graphics "normal" and "over" ?
The scenario is this, I have a symbol(TitlePage) on my main timeline. Inside the symbol(TitlePage) there is a play button. How can i set a click event on this symbol that access the main timeline(stage) labels?
I have a symbol called Rectangle and a text field called Counter on the stage. Inside the symbol I have another textfield called Counter2. For the .click event of the symbol I have:
But I noticed that only Counter is being changed and that Counter2 was not targeted. How do I target Counter2 without having to move it to the main timeline?
I have a parent symbol (symbolA) that contain another symbol (symbolB). when I click on the inner symbolB, I want to make it switch with a third symbol (symbolC) always inside the symbolA.
I saw a post on this issue but was not sure where to put the code I read there. how exactly to edit this code line to work
I am inside a symbol "oneAnimation". At the end of the animation "backBtn1" appears. Inside this button, I have added an event on click. I want the stage timeline to play from the label "startNumber" when this button inside the symbol is clicked.
So far it's not jumping back to the main time line.
I'm working on this study and I need to change the color of an object inside a symbol when I click another object.
The object is called "bola", wich is inside the symbol "ponto" and the clicking object are the colored pencils (each pencil should change the color of the symbol's object, giving the impression you'd selecting a different pencil to draw).
I think it's simple to understand what I mean when you see the files.
I already tried this line on click event of the pencils, but it didn't work:
Got a nested symbol. Rather simple one. Inside the symbol is a background rectangle and a text field. When I click a button, it should insert the HTML I give it from the click event.
Now initially I did this by just using the text field by itself. No nesting. This is the code:
sym.$("copy").html("Edge Rocks!"); OK, success! The text loaded just fine.
Now let's insert that text field inside of a symbol. And let's call that symbol 'content'.Now I try....
sym.$("content").$("copy").html("Some new text");
Result? Nothing.
Tried using stage instead of sym and even added a var stage = sym.getComposition().getStage() statement before that. Nope.
I have facing some problem in symbol. i;e In a symbol have created three rectangular boxes (rect-1, rect-2 & rect-3)& in main-time line there is three lavel (label 1, label 2 & label 3).
i want to create functionality that is, when i click rect-1 box, i should be play "label 1", when i click rect-2, it should play "label 2" & when i click rect-3 it shuld play "label 3".
I am trying to create an instance of a symbol at the mouse location when i click - anywhere on stage. I think it should be something like the following:
//stage on.click function
// Create an instance element of a symbol as a child of the // given parent element //premade code: var mySymbolObject = sym.createChildSymbol("Symbol_1", "ParentElement1"); var mySymbolObject = sym.createChildSymbol("Symbol_1", "Mouse");
This doesn't work of course because the mouse isn't a symbol.
my animation takes around two seconds to load within my browser. Is there a way to display a loading symbol such as spinning circle, that will show the animation is loading, then disappear once it is ready to display?
Is there a way to "eval" or dynamically set a symbol name that has been parsed from XML to build a symbol path? For example, I'm trying to dynamically set a variable to the path of a sysmbol already on the stage, but it's not working correctly:
var xmlSymName = $('symName', this).text(); // where symName = "sym4" from a parsed XML node var whatPOI = sym.getComposition().getStage().getSymbol("sym1").getSymbol("sym2").getSymbol("sym3").getSymbol(xmlSymName).getSymbolElement();
Basically I have a lot of points on a map and I'd like to be able to name the points along with other data like tooltip callouts, etc populated via XML then loop through the XML to build the points of interest on the map. If I can get the above working I can place that variable path reference into an array and grab the data from it later. But the path is not working the way I have it.
play "SYMBOL_2" - "DIV_ANIMATION_1" - "ANIMATION_1_START" from within "SYMBOL1" - "DIV_PLAY" with the mouseup command
URL....I know that i can sym.getComposition().getStage().getSymbol("div_animation_1").play(); from within "div_play" but how do i access a point on the timeline and play from there...
function myFunc(name) { var $symbol = sym.$(name); //I want to do something with $symbol depending on their id, for example //$item.appendTo($symbol); //so $item will append to the corresponding symbol }
[Code]...
I tried .attr('id') and it seems not the id I want.
EDIT: indeed I want to get the selector inside myFunc
I'm doing a full single page website in Edge, and don't know how to build a contact form with name, email and message with a send button and erace button, just like this.
In my Composition there some cases I have to play one symbol. In a few cases it is necessary two play sequential e.g. symbol A an then symbol B. It have to look like one animation. Is there an easy way of calling?
I start with several items on the stage, each an iteration of the same symbol. When I click on one, it performs an opening animation, then pauses. When I click on another, the first symbol un-pauses on its timeline, animating back to original position, while the second one I clicked plays its opening animation till its pause. Each of the symbols can tell the already deployed symbol to "play itself off."I'm sure this was done in Flash all the time, and there's a Javascript solution.
I have a Edge project I would like to add a simple html to, which consist of many simple text divs. Is this possible?
I also have the block of div codes if I can just insert that instead .
I opened the html file in edge it shows as many separate divs. I can select but cannot copy to another edge project where I want it .
can I convert it to symbol, or can a html file be turned to a symbol? can i group div them? can i add it by editing the .js file and creating and ID?
So i instead opened the edge html in DW CC where I can copy the code and paste the div's over. it previews right. except the location and it covers all frames on the timeline (I only need it in one part of the site). So then i tried Muse as a html insert but i lost a lot of edge attributes. fail!
I'm trying to avoid rebuilding all the text divs in edge.
Question is:
what is the best way to import, or reuse html in edge ?
I am trying to add a shadow effect for dimension to just a section of the edge on the inside of a circular ring. Is there a way to make a drop shadow do this on the inside? Or do I need to look at some other technique?
How to create two instances of the same symbol and change the texts and images inside the instances to have different texts (so I mean different from the other instance)?
Somehow, instead of using dynamic creation by using code, I can't manage this. Everytime I change a text inside A (instance of symbol1), the text of B (instance of the same symbol1) is also changed. The same with images. I can't figure out what I'm doing wrong here. I can't imagine symbols are always reference types, 'cause what's the meaning of having symbols then?
I have a symbol called "A." I needed 2 copies of it, so I duplicated A and renamed the new symbol to B. I now have A and B, identical copies of each other.
I navigated inside symbol A where I entered another symbol, "A1." Inside A > A1, I removed an image and added another image. No problem so far.
Then, I returned to the stage and navigated into symbol B > B1. To my surprise, the same image change I made in A > A1 already appeared in B > B1 (even though I duplicated A **before** making this change).
When I change the image inside B > B1, that same change is now present back in A > A1.
It's as if these two symbols, A and B, are mirrors of each other, even after being modified. Trouble is, I don't want mirrors. I need them to be slightly different.
I thought the Duplicate step might be my problem. I started over (both by undoing several steps and by closing and creating a new document entirely). This time, I copied A and pasted it onto the stage. I ran into the same problems.
Ok, next guess: this time, I entered symbol A and copied its elements/sub-symbols. I went back to the stage and pasted them there. Selected these elements/symbols and converted to a new symbol. Same problem!
When I try to add a click event on a symbol, I can't access to the symbol, only to the parent. For example, if on the event click on a specific symbol A I add the code
var symbolElement = sym.getSymbolElement(); symbolElement.hide();
It will hide the parent of A, instead of hiding A. How do I access to A?