AutoCad 3D :: Trim One Side Of Circular Surface By Using Projected Line
Nov 21, 2011
I am trying to trim one side of a circular surface by using a projected line that forms my trimming line. The original surface is simply a circle that is swept along a path (like a tube/cylinder). When trimming by using the projected line it wants to cut all the way through the surface (i.e. both sides of the tube/cylinder) but I only want it to cut out one side. Is there a way of allowing this or do I create two semi-circular surfaces, therefore only cutting/trimming in effect one side?
API enhancement/fix in SP1: Cannot create a radius dimension on circular drawing curves projected from spline edges.Does it in some way trying to refer to the issue with nonplanar arcs turning into splines in drawings saved-as AutoCAD .DWG?
I was wondering if there is an easy way to trim one surface to another. Right now, I have two slopes (3:1) that are perpendicular to each other. They meet at a corner and I have extended them past each other so that I could see the intersecting edge. Now I would like to trim them to each other like you would a polyline etc... but I am not sure how to do this.
If I select surf trim, it tells me they are the wrong object type, but they are tin surfaces?
I would like to bring in some of our linework into WS so it can be viewed on an iPad or smartphone with the GPS location referenced to the linework. Our dwg files projection is set for the NAD83 California Coordinate System, Zone 6, US survey feet.
Does the line work need to be projected before uploading to WS to use the GPS correctly? I understand there is also a units issue...but for some reason the location is never where it should be.
When i put 2 pictures side by side, if both have a black background, everything fine. When one of the picture have a lighter background, there a white line apear on the edge of the lighter background (see yellow circles on the attached picture).
I have a marker on a cross section that was projected from a short feature line that I created from a 3DPolyline. If I move the cross section (they never come in correctly, right?), the feature line moves too. If I use a 3Dpoly, this doesn't happen. Only went to the feature line because for some reason, when I went to Project Multiple, the 3Dpolys weren't picked up.
Now I wondering if I've moved feature lines on other projects where I have moved the sections. Could be a real problem. Most of those, though, had a mix of feature lines and 3Dpolys, so they would only be partially messed up! Hopefully, I moved the sections before doing the projection.
I'm working on this model and I am trying to use the surface trim command in cad 2011, but its not working and its pissing me off. I want to use the trim and use the dome in my model as the cutting edge to cut the parts of the curved walls that fall inside the dome but it is not working. I have the file uploaded.
I m working in autoCAD'13. I have got this drawing from a client. I need to trim these surfaces to get only the outer surfaces. But since these are not intersecting at right angles, i m not able to trim these surfaces.
Please find attached a small part of the concerned drawing. The intersecting surfaces in the drawing have to be trimmed.
I am trying to make a 3d model in autocad. But I have stuck in a problem. When I fillet the surface then I can not trim the extra portion. I am attaching the dwg file. I use autocad 2012.
I am working on the attached file. I need to either subtract or surface trim the corners of the cylinder but when I try to do either some other surfaces that i did not select get trimmed. 6.dwg
How to trim or break the splines at the intersections with solid or surface elements. I need only the parts of the line that can be seen in the given example.
I am drawing a fan wheel. The fan blade is curved intersects the shroud, consisting of two cones. I do not know how to trim the blade to the cones. I tried to "split" the blade at the cones and then "delete face" but then the "Go to flat pattern" section on the ribbon is missing. If I suppress the "delete face" feature the "Go to flat pattern" re-appears.
How do I extend a line to a block or trim? seems like every time i trim or extend the line to a block the line won't recognized/notice the block. what can i do?
I am having some trouble trimming a line using a circle as my cutting edge,the line falls short of the circle,I have tried changing EDGEMODE and still the problem persists!
I've been modelling in Maya for less than a day so go easy on me!
I'm in the process of making a traffic light and have got a bit stuck on the shade around the light.
I first made a profile curve and revolved it to get a kind of cup shape. The profile curve double backs on itself so the revolve is not completely flat.
Next I projected a curve onto the side of the revolve to get the wavy shape of the light shade, and trimmed the excess off.
Now I have my lovely traffic light shape, but the ends where the revolve was trimmed are not attached. (Because I double backed the profile curve)
I needed to remove a feature line that I used as a break line when creating a surface. When I removed the feature line from the definition of the surface, the grading did not change. It appears the points created by the feature line remain which is why grading didn't change. The only work around was to delete these points.
I noticed the same thing happens when I removed the surface boundary and inserted a new boundary. why these points remain and how to remove when I delete boundary and feature line from surface?
So, I've made topography, cut it with building pad, and have those sides between topography and building pad, which I want to paint or attach material to (see picture). And can't find tool to do it. Blue arrow points surface to be painted, but I don't want to change surface pointed by red arrow.
This is to trim a line that crosses another. I draw lots of plumbing plans. It draws a circle based on 'dimscale', trims a line to that circle, then erases the circle. The problem is if you miss the trim point (PT2) it does not erase the circle and you lose your object snaps.
how can i draw this red line in autocad, its an arc from point 1 to point 3 in spherical 4 side segment? point 1 to point 2 to point 3 to point 4 closing the segment at point 1 and point 4 (fused)
I'm using Autocad 2011 and trying to convert a 2D drawing into 3D using a Loft tool. However, I'm experiencing a bit of a problem. The Loft tool is creating an extra line between the two objects which messes up part of the design. I'm usind Solid and Ruled settings of the Loft tool and the two object I'm trying to join were created out of number of polylines which then were converted into singular poline using Edit Polyline tool.
The objective is to section a part, selecting a center of the hole (side view, not top view) to attach the section line.
In the hole's top view we can select the center hole to attach the section view, but in the side view, i can´t find any attach point, even if i have a center line.
I know we can edit the section line later and create some construction lines to center the section line with the hole, but i wonder, there's a better process, more automatic, to achieve this?
I'm working on a UDK level for a college assignment.
I want to create a circular shaped elevator with a circular fence around it that's roughly half the size of an average sized character standing on it. I then wish it import this as a static mesh into UDK.
Here are 2 sketched up designs of the elevator, what I want to create.
1st image: [URL].... 2nd image: [URL]....
I am very new to 3DS Max so I would prefer a list of steps to follow to create this elevator with a a fence,
1. With the Direct Selection tool, select an anchor point on the segment you want to adjust.
2. Drag the anchor point to the desired position. Shift-drag to constrain the adjustment to multiples of 45°.”
Question: How do I proceed if I’d like to extend a line on one side by its endpoint, while I want to keep its original angle instead of 45° degrees?
And: assuming we’re not working with a standing-alone line, but as part of a construction, as you can see on the screenshot. The point should be move to the intersection on both lines (green and turquois).
I thought, maybe working with functions in GRAPHER – but I hope there is an easier way directly in ILLUSTRATOR.