AutoCAD Civil 3D :: Intersections Not Lining Up
Aug 19, 2013How to deal with this situation. Insections not lining up
View 9 RepliesHow to deal with this situation. Insections not lining up
View 9 RepliesI am working on some car parks and am using corridors. There are some area's that consist of seperate regions to tie up corner areas and junctions etc.
I am using link codes to create hatch and would like to use non-solid hatch. But the hatch does not appear to line up properly between regions, as shown on the attached image.
Intel Xeon E31230 - 3.20 GHz
4.00 GB RAM
Windows 7 Professional - 64-bit
Nvidia Quadro 600 - 1GB DDR3
What is the advantage of creating a seperate corridor for an intersection? Doing so requires leaving gaps in the road corridors at the intersections which creates a mess in the surface triangulation through the gap. I know we can clean it up by creating a composite surface and pasting all the pieces together but how tediious that is!
I was wanting to keep the intersections as seperate corridors because if we add them to the road corridor we end up with numerous duplicate baselines which makes editing and data management a nightmare.This whole process is a huge time consumer. I can't understand how Autodesk expects DOT's to adopt this software with this workflow.
I've created a T intersection and have created the surface for the T corridor and the entering side road. The surfaces appear correct. When I create a surface for the main road, which has been split into two regions, the surface goes thru the T corridor. How do I create a surface that simply goes up to the T intersection and picks up again after the T intersection?
View 5 Replies View RelatedI don't know why when I make an automatic intersection the curb assembly is placed on a lower elevation respect to the main and second roads in all quadrants.
View 9 Replies View RelatedWe are making road , it has intersections with simple roads wich leads to forest or a fields or to a private territory. We have 60 of those intersections (crossroads) , if we would start making them all with intersection wizzard it would take a lot of time... , maybe there is simpler way to make such an easy crossings ? ( all of those crossroads are same type same geometry, the only difference is location)
View 4 Replies View RelatedI went forward designing intersection profiles with limited survey and simply made an educated guess for the secondary roads pgl tie in point. I have received updated survey and when I move the profile end point to meet existing grade it adds another pvi effectively holding the profile grade I set preliminarily. I'm keeping the lock point. Is there something with the return/ offset profiles preventing this edit? What is the proper work flow?
Civil 3D 2012 & 2013
HP Z210 Workstation
Intel Xeon CPU E31240 @ 3.30 Hz
12 GB Ram
64 Bit Win7 OS
Using the Best Practices, different components in their own DWG files, all brought together in a production sheet where I can place the labeling for that sheet. I can add labels for Surfaces, Alignments, Pipe networks, through the Xref(s). Evidently this was not extended to Intersection Objects.
What I'm doing now is creating a new Intersection at each street intersection just so I can get a label which shows the station of each alignment at the intersection. Is there a better way to do this?
Changing the curb return radius after the intersection has been created. I am able to go back to the curb return parameters dialog and enter a different value, but once I hit Enter or OK the value reverts back to the one I orginally used.
So it looks like I have to delete the intersection object and re-start the wizard from scratch. Not that it's a big deal, just thought there might be a way to make the change once the intersection is built.
I created a simple roundabout in Civil3D with the intent on visualizing the corridor in 3DS Max Design using the Civil View plugin. The corridor rendered complete in Civil 3D, but there are large corridor gaps in Civil View. They all appear to be at the location of corridor baseline boundaries. Obviously this is a non-starter, as 3DS Max is supposed to improve the visual quality, not reduce.
Attached are some sample images of the roundabout in Civil3D and in 3DS Max Design.
I am using Civil 3D 2012 and 3DS Max Design 2012.
I am doing bulk earthworks with C3D 2013 and quite often I am modeling large dam walls with multiple raises, core sections, filter layers, etc so I end up with up to 50 surface models in one drawing. The process I follow involves modeling each raise of the wall by targeting an elevation 10 metres or so below NSL. I then use a volume surface to give me the intersecting boundary between the topography surface and the wall raise surface. I repeat this process for each raise/core/filter section - create volume surface to find intersection, extract boundary of intersecting volume surface, add boundary to wall raise surface, put both on a unique layer calculate volume - repeat for next wall raise - ad nauseum.
To speed things up a previous draftsperson created a shortcut button on the ribbon that does the volume surface trick with one click so all i need to do is hit the button, select topo, select wall raise and it gives me the volume surface between the two, all i need to do is extract the border and add it as an outer boundary to the wall raise. I would like to take this to the next level if possible and this is where I an stuck.
If my drawing consisted of a topography surface and "X" number of wall raise surfaces all named in a uniform fashion ascending numerically or alphabetically would it be possible to write a routine/shortcut button that did the following;
1.) Create a volume surface between topo & wall surface 1 - extract border as polyline - add polyline as outer boundary to wall surface 1 - move both wall surface 1 and newly created boundary polyline to unique layer.
2.) Repeat process for topo and wall surface 2
3.) Repeat process for topo and wall surface 3
.....and so on until all wall surfaces have had volume surfaces created between them and the topo?
Heres the issue;
I created my main corridor which is a 4 lane arterial with ditching on both sides targeted to my prelim surface. On my main corridor i have several intersections and approaches which i created intersections for and set the targets so they are correct, i also created secondary roads for all intersections. Now that it is visually correct there is a few things i would like to do.
1) Combine all intersections to my main corridor and create surface for adjusted volumes.
2) Raise combined corridor and intersections to adjust cuts / fills so that all attached intersection and adjacent corridors adjust with the main corridor.
Do i have to go to my main corridor profile and move each curve and tangent separately, then check all other profiles and intersection to insure everything has been adjusted?
We've just replaced two users windows xp x64 pro machines with Windows 7 x64 pro and as a result have had to purchase AutoCAD LT 2013 for both (one was using LT2002, the other LT2006).
Now however the drawings that they open have tables with text in that aligned perfectly when viewed in 2002 / 2006 but 2013 shows some of the characters outside of the table?
We thought it could be because of custom fonts we use but I have copied them across to Control Panel > Fonts on both machines and Installed AutoCAD LT 2013 Service Pack 1, again to both machines but to no avail .
I need to dimension a line in the Z plane in the northeast view. The dimension is currently perpindicular to the dimension line. How to make it parallel with the dimension line.
View 1 Replies View Related1st let me preface this with the fact that I know zilch, nada, nil about solid modeling. But I think the easiest way to accomplish what I'm trying to do is thru solid modeling and export the end result as (3D) polyline
What I have is 2 intersecting arcs with varying radii and ucs values. I'm guessing these could turned into regions and then subtract 1 from the other in order to find a list of intersecting points or maybe a splined pline. Or maybe they could be joined. Either way, if I DXFOUT the solids in R12 format, they become plines
I have access to R14 thru 2012
I have run across a situation that I have not been able to find having been previously asked. I have attached the file of what I am working on.
I have 2 dimensions to the implied intersection, but how do I put the dimension when there are 2 implied intersections? Such as along the bottom of the part.
I need to know if there is a simpler way of adding points to a string 3D polylines which are intersected with multiple 3D faces.
View 4 Replies View RelatedI need to divide a big region on lines intersections. imagine that you create a region around a chess table and break the region so you get each square as a new region.
I can't use array because the sub-regions aren't regular. I need this divided regions to export a DXF file to a Finite elements program.
I am needing to put a horizontal dimension from the implied intersections of a "Z" shape. In the attached screen shot, I have a question mark at the dimension I'm needing.
I have tried the RMB / Intersection in different ways, but none giving me the dimension. How do I go about getting this dimension?
Is there a command that would break lines at intersections automatically?
I know there is such a command in autocad map 3D, but is there a way to do it in LT? With a macro?
I have attached a picture of the parcels that I like to break at each intersection has an example.
Then I go on to use the OVERKILL command which works very well.
I have like 10 equal dimensions layers, which i need to line up, but they do not "stick" to the guide as they used to in CS1. does someone know how to enable that feature in CS2?
or better techniques to line up layers? (i also need to set the space between them to be the same)
Didn't their use to be a control for how PLines showed up at intersections when you increased the width? I can't remember where it was (dialog box, options, sys-var)?
View 5 Replies View RelatedHow to trim or break the splines at the intersections with solid or surface elements. I need only the parts of the line that can be seen in the given example.
View 4 Replies View RelatedI understand that revit is the future and that it is very impressive at doing very complex & mundane tasks, however it does seem to struggle to do the simplest of commands.We wish to be able to put tags (in this case room tags) either in the middle of the room or align them all to each other (i.e if there is a corridor with rectangular rooms on each side of the corridor all tags on the left hand side would be in a single line in the middle of each room, as they would be on the other side).When you place the room it gives you some cross hairs but you cannot locate these in the centre of the room.I have looked for draft line/reference lines/ghost lines and anything that you can put in temporary to use as a guide.
View 9 Replies View RelatedDo I have to use the Stack Walls family in order to have my walls line up on top of each other between the levels? My walls are all slightly off in 3D view and look messy..
View 3 Replies View RelatedI downloaded the blueprints for a Cobra Helicopter, and the side and front blueprints are not lining up correctly at all. I am not sure if this may be an issue with the actual blueprints themselves, or something I may be doing incorrectly. Below illustrates the problem, the green and red lines show areas where the front and side blueprints do not line up at all. Here are the blueprints I am using, I cropped both the front and side blueprints from the top and bottom most point. [URL]
View 4 Replies View RelatedI need a easy way to create a lot of small regions, or divide a big region in lines intersections, or a fast way to pick points inside objects.
Its like that:
imagine that you do 100 horizontal lines and then 100 vertical lines. Now you have 10.000 squares. i need a fast way to make a region in each one of then.
So its too much trouble to pick points inside each one of then. i need to divide a big region or a fast way to create Plines or objects with the little squares. And i cant use array because they aren t regular squares.
Its something that i do often, its not a one time thing. This is necessary in structure analysis modeling, i export this dwg to a dxf file, that i use on a finite element program.
i never did a lisp before.
Is there any way to set characters to "tabular lining" in open type or other way in Photoshop? I commonly control my numeral characters in Illustrator with the Open Type palette, setting numerals to "tabular lining" so they will align vertically with each other, versus the default oldstyle numerals that come with many fonts.
Here is visual example : First row being "tabular lining" :
As you see, this is available in Illustrator, as shown :
But I'm not seeing this in Photoshop. I'm working with the typeface Adobe Calson Pro, in small caps... but the numbers look awkward.
I'm creating an animation of a magic 8 ball rolling towards the screen, getting larger as it comes forward. Now that the animation is complete, I would like to put it on an ease path to make the motnion look more realistic. Unfortunatley, when an easein is set for the 8 ball, it will skew the shapes, and everythign sort of flies off in all directions and then lands back where it should be at the end.
How it looks with an easein during the animation, and how I would like it to look during the animation.
I'm trying to extrude a logo through a shape I have already created, however, "the attempted operation did not produce meaningful intersection edges from the face-face intersection. Try with different outputs."
I'm using Autodesk Inventor 2014.
I cant start drawing an object from anywhere else( ie. inside a grid) except form the points where grid lines intersect. How do i go back to old system? I need to get some work done fast.
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