AutoCAD Civil 3D :: Possible To Toggle Automatic Rebuild Option For Surfaces In Code
May 11, 2013
I have some code that edits the breaklines of a surface. Everything works correctly, except for the surface rebuild when finished.At the end of the command I use:
But when the command completes I still need to manually rebuild the surface to see the result of my command's edits. This is in both 2013 & 2014. I shouldn't need to do this and was just wondering why the Rebuild() method doesn't always work.
Also, is it possible to toggle the Automatic Rebuild option for surfaces in code?
I had a corridor built with a CulDeSac on a side access road. Problem I was running into was the daylighting from the assembly on curve so I finally decided that I needed to move the CulDeSac 20 feet further down the road. I deleted the CulDeSac region and when I did that the Final Grade for the EOPs profiles were deleted with it. I then moved the EOP alignments (Left & Right side) 20 feet further down the road and readjusted the start and ending of the alignments. Then went back to the existing grade profiles of the EOP alignments and redrew in the Final Grade profiles. I added back in the Regions for each Baseline and set the targets to Road CL Alignment and Final Grade Profile. These are the exact same steps I took originally to build the CulDeSac the first time and it worked great. Now it won't even build the CulDeSac.
When I deleted the region the FG of the EOP disappeared, but actually still showed in the Toolspace so the new FG profiles with same name were seconds/duplicates. Once I saw that I deleted the originals from Toospace and renamed the duplicates and used them for the Baselines.
Windows 7 Prof w/ SP1, 64bit, Xeon 3Ghz, 16GB Civil 3D 2013
I would like to add a Rebuild Surface command to my Ribbon Modify Panel. I would also like to have it included in my Right Click menu after a surface is selected. There doesn't appear to be any way to initiate a surface rebuild from the command line and I don't find a command for it in the CUI editor.
There does seem to be a rebuild command in the API but I am not a programmer. Is this possible without programming?
2012. I have contours from a corridor merged into a full surface. I labeled the contours, then had to rebuild the corridor after the profile changed.
The contour labels all vanished and had to be redone. While surface contours work well for roadway corridors with few intersecting roads. I am not finding them to be useful for parking lots. I am thinking I will have to go back to the extract all contours from model and neaten them up for acceptable graphic presentation, then label them using the label line function and pray they don't change. i.e. old LDD work flow.
The automatic outside boundary also does not work well when updating parameters and rebuilding. The old fashioned LDD boundary from polyline seems to work better most of the time.
I have 5 intersections in a drawing and i try to update all the intersections regions one after the other with "Update Regions and Rebuild Corridor". The problem is that sending up to date some intersections send other intersections (previously updated) out of date. So i cannot have all my intersections updated. The only way i found to correct this is to "Update regions automatically". but this way i cannot make changes to regions manually.
Am using Inventor 2013. I have imported some surface models into an IAM. They are not visible in the idw. When I attempted to make them visible by right-clicking on the item in the idw browser, then selecting the "Include all Surfaces" option, the option was grayed out. How can this function be enabled?
Also, can "Include all surfaces" be enabled in advance for all surface models/all views in the idw so that it does not have to be done after creation of each view?
I've been trying to use the automatic create uvs option in mudbox.
no matter what edge bleed setting I then paint with there is always square artifacts present...is there anyway to overcome this?...I assume it would be to somehow get mudbox to add more space between uv islands... is there a way to do this?
I use to work with PS Elements 11 but now consider changing to CS6 since PSE11 photo merge does only use maximum of 3GB memory, means I can not merge more than maximum 3 pictures at the time. I tried CS6 which , however, does it properly. But it does not seem to have the AUTOMATIC FILLING OPTION PS11 consist of. Is this true or do I have to use certain settings?
i'm jumping into 3d late in life...playing with volumes. i've created surfaces from aerial surveys and have saved the surfaces as separate files. i would now like to run volumes of the two as they represent the same quarry site from different years. it appears (?) i need to have both surfaces listed in prospector to run volumes. each separate file has its own surface listed. question...how do i get (import?) the second surface drawing into one of the files so i have both listed and can run volumes? i see where i can create a surface from importing a .tin file...but i don't see how to export the surface as a .tin file.
I am having a problem with my data shortcuts for my surfaces not updating. I have 2 surfaces (one ex and one prop) both are on auto-rebuild. Both of them are in separate files and data short cutted into my profiles files (I have one for water, one sewer and a third for storm drains). Any time I make a change whether I add or subtract data the file the data does not update in the profiles. As a work around I have been creating a new data short cut and adding it to my profiles files. What am I doing wrong that would make them not update?
When you paste a surface into another how does it connect the surfaces? Does it create a vertical wall where at the edge of the paste surface? Can you tell it to grade a certain slope to the surface you are pasting into?
I'm trying to create a surface under my 'existing ground' surface. There is shallow rock where one of our projects is located and using geotechnical data I want to create a 'rock surface' at the known rock elevations. I just want this surface for visual reasons and do not want it to interact with the existing ground or pipe network.
I have 4 places along the roadway where I know the rock elevations. I created new points around each known point with the same elevation so there would be more than just four points on the surface and so I could make it the width of the road allowance. But when I look back to my profile of the road, it shows the existing profile drop to the rock surface at each place that I created points for the rock elevation. Not sure how to make it so the existing ground surface doesn't pick up the new points I added for the rock elevations.
We will be doing some grading in a park with trees. Probably maximum depth or fill of 12 inches. The question has come up to be able to show cut and fill quantities as a visual shade of colors. I have a way to display cut and fill ticks and it will give me the value, but that's not what they want. I change the cut ticks to red and the fill ticks to green. What is the best way to represent this like when you turn on slope percentages and assign different colors. but I want like 0-2" fill to be red, 2" - 4" to be green, etc.
Im working in Civil 09. I need to adjust the surface I created in order for the contours to be correct. Right now I'm interpolating point elevations to adjust the contours. I find myself adding lines and adding and deleting points. It's tedious. I tried changing the grid spacing to smaller one. It didn't seem to work.
I have recently upgraded to Civil 3D 2011 when we started receiving LiDAR data. I have been playing around with the data a bit and have a few questions on how the data is dealt with. It appears that when a point cloud is added to a surface, it is using the point cloud display somehow to generate the TIN. I believe that the point cloud display is showing a percentage of points based on the maximum number of 1.5 million points. On these particular datasets (citywide LiDAR coverage, about 2,600' x 2,600' panels), we may have 4-7 million points in each LAS file. Is Civil 3D ignoring all points beyond 1.5 million in surface building operations? Also, when adjusting the slider, is there any way to know which points will be displayed...or maybe the points are reduced randomly??
I have an existing topo surface created as well as grading for a proposed elevated pad of earth done in civil 3d 2013. I simply want to calculate the cut and fill quantities. I created the grading with automatic surface creation checked on. When I use volume tools to see what the quantities are, it says 0.0 for both cut and fill.
I created another surface (TIN) and pasted the existing topo surface and the proposed grading surface into it and I couldn't get any quantities.
I created another surface (TIN volume) and set the base surface as the existing surface and the comparison surface as the surface created from the grading but again could get no quantities.
I created a grading and a surface for a pond that is abotu 30' away from a roaway that has a seperate surface. What would be the best way to connect the two surfaces? I need a uniform slope from the edge of pavement to the top of berm of the pond.
I have an oddly shapped "cut" area with various elevations that I want to create as a surface so that I can compare the volume with existing survey data. I've been able to get the basic "cut" template in 2 seperate surfaces, but now I want to combine them into 1 surface. When I paste one surface into another, the surfaces go haywire. I have attached a plan and cross section view of what the 2 surfaces (cuts) look like in relation to each other. how I could combine them into one surface and "trim" off the inside grading that overlaps..?
I've changed my workflow slightly and have created 4 junctions via the wizard but kept them all in the same Corridor (previously I kept each one in its own corridor).
I now need to create the formation surfaces for the corridor (in the way I always have done it) but only one of the junctions has a surface. I then added a show boundary and the "missing" surfaces appeared but with many connecting triangles and superfluous triangles in the curved areas.
How to get a nicely shrink wrapped surface or is it a matter of brute force removal of triangles etc?
I have created several pond embankments using the grading tools and have created surfaces using the grading groups. The problem I am having is when I turn on the triangles for one surface, I get the triangles for all the embankments and EG. The software keeps adding to the EG and doesn't cut out each embankment. I know I'm missing a step but I'm unable to find it.
I am looking for a better way to get my 3D Faces from a surface into a DXF. Note: I need to have 3D Faces in a DXF as it is the only way my data collector will accept them. My current process is 1)export surface to a XML 2) open new drawing and import XML 3)make the surface style only display triangles 4)extract triangles from surface 5)change my surface style to no display 6)save drawing as a DXF. I don't like to extract the triangles from the original drawing because I am often making adjustments to the surface and then the old extracted triangles and still hanging around in the drawing. I don't want that. Looking to see if it would be possible to record a macro(or some other automated procedure) that would allow me to extract triangles as save them in a new DXF from a selected surface all in one step.
Civil 3D 2014 i7-3930K Overclocked 32 GB Ram Windows 7 Professional