AutoCAD Civil 3D :: Add Rebuild Surface To Ribbon And Mouse
Dec 19, 2012
I would like to add a Rebuild Surface command to my Ribbon Modify Panel. I would also like to have it included in my Right Click menu after a surface is selected. There doesn't appear to be any way to initiate a surface rebuild from the command line and I don't find a command for it in the CUI editor.
There does seem to be a rebuild command in the API but I am not a programmer. Is this possible without programming?
I had a corridor built with a CulDeSac on a side access road. Problem I was running into was the daylighting from the assembly on curve so I finally decided that I needed to move the CulDeSac 20 feet further down the road. I deleted the CulDeSac region and when I did that the Final Grade for the EOPs profiles were deleted with it. I then moved the EOP alignments (Left & Right side) 20 feet further down the road and readjusted the start and ending of the alignments. Then went back to the existing grade profiles of the EOP alignments and redrew in the Final Grade profiles. I added back in the Regions for each Baseline and set the targets to Road CL Alignment and Final Grade Profile. These are the exact same steps I took originally to build the CulDeSac the first time and it worked great. Now it won't even build the CulDeSac.
When I deleted the region the FG of the EOP disappeared, but actually still showed in the Toolspace so the new FG profiles with same name were seconds/duplicates. Once I saw that I deleted the originals from Toospace and renamed the duplicates and used them for the Baselines.
Windows 7 Prof w/ SP1, 64bit, Xeon 3Ghz, 16GB Civil 3D 2013
2012. I have contours from a corridor merged into a full surface. I labeled the contours, then had to rebuild the corridor after the profile changed.
The contour labels all vanished and had to be redone. While surface contours work well for roadway corridors with few intersecting roads. I am not finding them to be useful for parking lots. I am thinking I will have to go back to the extract all contours from model and neaten them up for acceptable graphic presentation, then label them using the label line function and pray they don't change. i.e. old LDD work flow.
The automatic outside boundary also does not work well when updating parameters and rebuilding. The old fashioned LDD boundary from polyline seems to work better most of the time.
I have 5 intersections in a drawing and i try to update all the intersections regions one after the other with "Update Regions and Rebuild Corridor". The problem is that sending up to date some intersections send other intersections (previously updated) out of date. So i cannot have all my intersections updated. The only way i found to correct this is to "Update regions automatically". but this way i cannot make changes to regions manually.
I have some code that edits the breaklines of a surface. Everything works correctly, except for the surface rebuild when finished.At the end of the command I use:
But when the command completes I still need to manually rebuild the surface to see the result of my command's edits. This is in both 2013 & 2014. I shouldn't need to do this and was just wondering why the Rebuild() method doesn't always work.
Also, is it possible to toggle the Automatic Rebuild option for surfaces in code?
I often have to do storm pond surfaces that (for the purposes of planning) are flat on the bottom. These surfaces are created from a combination of survey data and grading groups and the tin of these surfaces is perfectably acceptable. However, when contours are shown, the flat bottom is shown with contours jig-jagging all over the place.
The attached image shows a comparison of the same pond. The top was created with survey data and grading groups; the bottom was created using contour data only. The generated surface on the top shows the bottom contour going in different directions and has parts where the an expected contour is missing.
How to correct/manipulate the surface to show a proper flat surface?
Has instances where you set your tolerance for the maximum triangle lenth to say 50m to reduce the amount of triangles along the edge that run at long distances. When I do this I end up with multiple surface holes and I'm not sure why as there are points in the area.
I thought well maybe it's because i should've reduced my max triangles first then added breaklines. Would this matter? I also thought I could add a line to the surface to fix the holes vs. deleting surface lines along the entire edge of a surface for many many miles.
I am trying to add points into a surface. I have done this before without any problems, but now I am having issues.
When I ID points which makes up the surface it gives me the correct Z level e.g. 24.5m, however when I hover over the surface it shows me the surface name and a different z level e.g. 0.65m. What is the reason for this difference in z levels? I think this may be causing the issue I am having when I add new points.
I select the surface and use the 'edit surface command' in the ribbon, choosing add point.
When I add a point at the level I require(23.89m), it puts it in a lot higher than the surrounding area, so I tried to put the point in to the lower z levels (0.4m) it puts it in a lot lower!
I am issues with DEM files that I am downloading from the USGS website.I download 24k, elevation for the area I need. I then choose staged 1 second, add a surface to a blank drawing, then upload the DEM files to the surface.
The surface imports correcty, but when I try to import points taken by a surveyor on the same drawing, they plot incorrectly.The DEM surface and the points from the surveyor do not correspond. Also, the DEM surface is in meters, not feet. I have tried changing drawing settings, datum types, coordinate types, etc.
I have a project involving 3 programs. I am creating a planned development in 3d to be 3d printed when finished. The project is a 5 acre tract containing 8 buildings. I have built the surface in C3D and each building in Revit. The buildings are not in the same Revit file. For my solid work, I will bring the files over into 3ds Max Design to section into smaller quadrants to build in the 3d printer.
Would it be better to import the surface into Revit to merge surface and buildings together?
Would it be better to import the buildings into C3D to merge entities?
Would it be better to bring those entities into 3ds Max and then merge them into one? Will 3ds Max Design allow me to insert entities accurately in the environment?
I need to create a sub-set surface from my main surface. not sure what the vernacular is for a "subset surface" in c3d but i do have a feature line that bouinds the desired area, but that is as far as i can solve.
i did try creating a new surface - pasted the main surface in the edit definition, then deleted triangles until the boundary alighned wiht my featureline. This seemed to work, but when i view the properties of the smaller subset suface, it shows a mimum and maximum elevation that is incorrect.
Im currently using an addon for Civil 3D called Novapoint. It allows me to create 3D models of surfaces made out of 3d faces and easily models cut and fill 3d-models for me.
The only thing i need to create a cut and fill model is one or several ground surfaces (existing ground, earth layers, rock etc. whatever i need) and a closed polyline/3Dpolyline that represents the level I want my cut and/or fill model.
I enter the spcifications I want such as; earth cut angle, rock cut angle, fill angle, select which surfaces i want to include in the model calculation and select the polyline.Novapoint then calculates the cut/fill model from the surfaces to the polyline and models the different cut/fill angles and gives me the results in a 3d-face model and a specification of the volyme of rock cut, earth cut an fill.
1. Novapoint is quite unstable and crashes alot
2. You cant create profiles out of 3d faces
3. Novapoint does not automaticly combine the start surfaces with the modeled cut/fill surface
4. A large surface made out of 3d-faces demands alot of computer power
So I want to how I do the same that Novapoint does for me in Civil 3D? (I have access to Civil 3D 2007-2013 depending on which one you're using)I know I can take the 3Dfaces i created in Novapoint and make a surface in Civil 3D with them but I want to exclude Novapoint completely.
I was wondering if there is an easy way to trim one surface to another. Right now, I have two slopes (3:1) that are perpendicular to each other. They meet at a corner and I have extended them past each other so that I could see the intersecting edge. Now I would like to trim them to each other like you would a polyline etc... but I am not sure how to do this.
If I select surf trim, it tells me they are the wrong object type, but they are tin surfaces?
I am trying to customize Autocad 2012 ribbon tab. I can't seem to find how to mimic the small arrow that appears in several of the standard menus. For example, in the 3D Solids - Home Tab, the second panel from the left is "3D Solids Home - Mesh" It has a small arrow in the corner that opens up a preferences dialogue box.
How can I add that arrow to a custom panel with that little arrow so that I can add my command to it?
I am using Civil3d 2011 and the ribbon will not display. The button seem to work some times but I can't see the ribbon, QAT, or Infocenter. I tried relaoding the CUI files, updated video card drivers, Civil3D patches, even uninstalled and reinstalled Civil3D.
I can turn the ribbon off (ribbonclose) and the ribon area is rendered correctly on the screen. I can turn the menubar on/off and it works just fine.
I tried logging on to the computer as different user, as the administrator, etc. Same error.
I use the Ribbon but now I can't because I can't see it.
I saw some source that hinted you could use panel1Panel.AddSlideout() but in the search I do not see any Ribbon API that allows for any slideout functionality?Do you *have* to use the CUI API for this?
We recently installed Civil 3D on our computers. Some people started working in regular AutoCAD first rather than changing the workspace in Civil 3D. They have customized their ribbons. Is there a way we can copy those customizations and apply them to the 2D Drafting & Annotation workspace in Civil 3D?