AutoCAD Civil 3D :: Curb Box Depending On Casting Number
Nov 25, 2013I assume the curb box is included (or not) depending on the casting number? How is something like 3067 handled, which comes with and without a curb box?
View 2 RepliesI assume the curb box is included (or not) depending on the casting number? How is something like 3067 handled, which comes with and without a curb box?
View 2 RepliesTrying to model a curb height transition in my corridor. Over about 15' I want to go from a 6" curb to flush.
The only way I can seem to get it to show accurately is to leave a void in my corridor. This allows the surface which is created from the corridor to model correctly and give me a transition of my curb height from 6" to flush. Here's the object viewer showing it correctly:
However, there are a few problems with this approach. Mainly I've come to like the way the relatively new "extract corridor solids" tool (toolspace, toolbox, miscellaneous Utilities, corridor solids). I use this to create a fairly nice looking Navisworks model. With the void, now my model has a void. It seems to me that there should be a way to have a subassembly that can target both the back of curb profile and the edge of gutter simultaneously. I've tried with the standard subassembly "UrbanReplaceCurbGutter2" but with no luck. Any successful modeling a curb height transition within their corridor?
C3D 2010 user
I have a problem modeling intersection. This is first time I am modeling intersection. I have gone thru' and actually did all intersection tutorials offered by C3D and naturally I felt like I am ready for it.
But in real world I am not. I am trying to model intersection and I keep getting error as "Value on Wrong side of alignment to profile". I looked at target mapping and thinks so that all is okay (may be not). I am attaching snapshot of error message as well as plan view. I wanted to forward actual dwg but size is too large to post.
Point to note:This is Left lane driving setting. I realized this after I created alignment/profile/assemblies but before I tried intersection modeling.
I did 8 iterations before this post.
I have a corridor with multipule intersections. I modeled the primary road straight through the intersections. Created ETW alignments and profiles to target in the intersections. Most intersections did not require this but one complex one did. All other quadrents in this intersection worked out except for this one (see attached). In this intersection the primary road alignment leaves the centerline of the road and transitions to a lane. I can't seem to figure out what this one quadrant is trying to target?
View 4 Replies View RelatedI am new to corridors and am having some trouble with this. I have an assembly that has a paved roadway, 2' curb and gutter and a sidewalk. Along the road the curb varies to allow for on street parking. I have the front and back of sidewalk attached to an alignment, so it is exactly where it needs to be. I have an alignment that my EOP follows as well, and that seems to be ok. The problem is the back fo curb in the corridor. Instead of being 2' offset from the EOP, it is shifted 2' perpendicular to the baseline. Please take a look at the attached picture.
I think I can get it done by making each parking "bump out" it's own region using the EOP alignment, but that will take a lot more time and make my file a whole lot bigger. Being a corridor rookie, I am hoping I am just missing something.
I'm using Civil 3D 2013.
I am trying to get a street assembly to follow a top of curb profile. The profile is at the face of curb. The centerline of the street is my assembly target profile and alignment. I do not want to create an alignment for the curb. The curb profile is based on the centerline alignment. I can't figure out how to get a link that will track the curb profile at the face of curb.
View 4 Replies View Relatedwe use three line road profiles. If there is a bus pullout or lane transition we show the curb profile based on centerline stationing. I'm able to generate a the corridor using a transition lane assembly from centerline and targeting a widened offset alignment or just a feature line. I can import the corridor curb feature line into a profile which would be a perfect solution, but it is all truncated. (i.e. no vertical curves) I can create a profile of the offset alignment, but the stationing doesn't match centerline.
How can I either generate a non trunidicated profile from the corridor for my curb profiles? How can create a design profile of a transition/pullout curb line that I can target and plot against centerline stationing?
How I could create a label for the curb return grade as shown on the attached file. The label is on a curve.
View 6 Replies View RelatedWe sre doing 3 line profiles for a road and the left and right curb should be .13' lower than the centerline elevation. In many cases we are getting .14' or sometimes more or less. We tried resampling the cooridor with a tighter interval but still the same results.
View 9 Replies View RelatedI am having a problem with moving my profile grades. I go to Utilities under Corridors and create a profile for the left and right curb. They show up in my Alignment Profile, but when I click on one to move it, it disappears. When I type regen, it shows back up. I am trying to set my crossection grades in my Multiple Section Views. I first create my Profile from Surface, then do a proposed centerline grade by Draw tangents with curves. I create the corridor, put in the regions, go to corridor properties and pick the right and left corridor lines I have created. Then I set the existing surface and attach it to my profile. I create the sample lines and the Multi Section Views. Where am I screwing up?
View 4 Replies View RelatedI have been creating grading objects from my curb lines, assigning grades using the editor, then offsetting that line for the BACK of curb, and using the raise-lower command to raise the curb line height. If I edit the original face of curb line (gutter grade) then I go back and redo the process. Is there any way to intelligently link these two lines so that if one gets edited C3D knows the other is 0.5 feet higher (or lower) than its neighbor?
View 9 Replies View RelatedHow to shut off the rendering for the pavement & curb assemblies autodesk provides?Otherwise they turn into black blobs and use a lot of ink when they are plotted.
View 6 Replies View RelatedChanging the curb return radius after the intersection has been created. I am able to go back to the curb return parameters dialog and enter a different value, but once I hit Enter or OK the value reverts back to the one I orginally used.
So it looks like I have to delete the intersection object and re-start the wizard from scratch. Not that it's a big deal, just thought there might be a way to make the change once the intersection is built.
I am getting assembly problem as shown in attached fig where curb return takes zero elevation . However the same assembly working fine on other intersection
View 6 Replies View RelatedI am trying to create a feature line style that would include markers similar to minor stations of an alignment at the End Points and 1/4D, 1/2D & 3/4D locations. The thought is that I could use these on curb returns, and the markers would identify the locations we provide construction staking.
View 7 Replies View Relatedcreating a existing surface single Curb/Gutter spot elevation label using two existing surface elevation points and not cogo points. I am a surveyor, and I want to be able to just click on both points one at a time (top of curb/gutter) to place the elevation label.
View 3 Replies View RelatedI try to make curb return profile without profile view like a intersect command.
I was make curb return alignment but I can not find profile command without profile view.
These will be family table parts and assemblies but just to keep it simple for now lets look at non family table parts and assemblies.The attachment is a drawing of a casting, a machine part that is made from the casting and an assembly that uses the machine part.
The casting will have a drawing that has no BOM.The machine part will have a drawing that has a BOM that calls out the casting.The assembly will have a drawing that has a BOM that calls out the machine part.
In the models:
I would like to have an assembly and a machine part the is linked to the casting part so if the casting part changes the machine part and the assembly changes.
In the drawings:
I would like to be able to use existing iproperties or user defined ones and use one parts list style so I can create a drawing of the casting, create a drawing of the machine part where the bom calls out the casting description and part number and a drawing of the assembly that calls out the machine description and part number.
I am doing casting model in the inventor. i need to check the modelling wall thickness.
I tried in section analysis & drafting method but i am not satisfy on that.
I've set up a comp with a light behind a large number of grey solids aranged in a grid. The light shines through the grid and onto a perpendicular solid ground-plane.
The thing is, the grid solids aren't casting any shadows. Now, they're in a precomp which is set as a 3D layer, but all the materials options are set correctly. All of the solids AND the precomp are set to cast shadows, and the ground-plane is set to accept shadows. The light casts shadows (and it works with other objects in the scene), but no joy on the solids grid.
Here's an image showing two views of the scene along with the corresponding overhead view to show the camera and light placement. The horizontal line in the overhead view is the solids grid. Also, Trapcode Lux is on to visualize the light cone, but it's not to blame, since there are still no shadows with it off and removed from the comp.
[URL].....
Users of Excel will know that you can ask that software to automatically change the color of text depending on its value.
I wonder is this possible in AutoCAD ( Issue release 13 )
The task I have to process is that I have a survey full of spot levels. It would be great of there was a lisp or script or some other device that would change the colour of the spot levels depending on the numerical value of the number.
E.g. - all values less than 100.00 - turn blue
all values equal to or greater than 100.00 - turn yellow
I've been trowling through th interwebs for an answer and it appears a lot of people have come accross similar issues yet I am still to solve my little hiccup.
I have a bunch of 3D layers sitting on a 3D plane. Everything was going swimmingly until I animated these layers in individual pre-compositions, when all the shadows disappeared. All shadow settings are set correctly, lights are in the right places, layers are separeted on Z axis and there are no effects on anything.
I'll include some images so you get the gist:For some reason, 1 shadow is working. i've checked all the settings and nothing seems to be different between them.
Here's a shot of the stats on the working comp:
And one of a non-working comp:
Now the pre-comps are no longer interacting with the ground at all. You can see the working one in the background is hanging out half way through the floor where as the front characters should be doing the same but aren't.
And finally, for some reason, at the 7second mark, it suddenly works again!?
Now, nothing changes at the 7 second mark, the camera and lights are in exactly he same place.
how to make up an air bellows assembly which moves depending on the position. As opposed to a cylinder where making it a flexible asembly works, an air bellows does not need to move axially.
I have two plates hinged and the bellows needs to squeeze and move as they open. The ends are of course fixed to the plates, so the movement is actually an arc.
I have found that if I use the drop-down to select a new part file, it does not use the default (and only) part template in my templates folder. I know this as there are several settings that do not match. If I click on the icon to open the new part dialog, it displays my templates (part, assy & drw) and creates the new file based on those accordingly.
Any setting that needs to be changed to correct this behavior?
can do a routine that zooms into a coordinate, based on input. So for 1A, it would zoom into the coordinate for 1A.
1A = 1,1
1B = 1,2
1C = 1,3
1D = 1,4
I will try to attempt one shortly and will post it within 1 hour.
I have a tag block that calls out details. The attributes are the detail number and the page the detail is located. I was wondering if there was a way that the bounding box around it could grow or shrink depending on the width of the text.
Tag.jpg
I want to draw a line between the two sketches visible on the image below. The line should be in the plane visible. The starting point of the line should be from wherever the top sketch intersects the plane of the current sketch. The finnish point of the line should be wherever a line of the bottom sketch intersects the current sketch plane.
There is no tooltip appearing that would allow me to quickly "attach" the starting line to the correct position. Is there such an aid, and how do i turn it on?
We are looking for a workflow example of developing casting models into machining models.
Typically our castings are made from different materials (Fig-1) and then machining (Fig-2) are created from these castings.
Is creating the casting as an iPart (with different materials) and then deriving the machining from the casting the proper method?
Doing it this way seems to force us into making a machining for each casting material instead of just one machining that is an iPart. How should this be set-up for BOM purposes and for use with Vault (Base Version)?
I have a part that is designed to be made from a casting. In my workflow it makes more sense to create the as machined part first and then base the casting on the machined part usually by using save as and then deleting the machined features. I understand that you can easily go the opposite direction by creating the cast and then creating a derived part that you apply the machining features to.
I tried to derive the casting in this way hoping that you could just suppress of delete features without altering the associativity between the two files but it appears that the derived part doesn't "know" about the features on the original, it's just a solid.
It would seem that this workflow would be a no brainer since most of the time the casting depends on the finished part which depends on the design specifications, so am I missing something or is there really no way to do what I want to do without having to go the messy route of having to manually alter two separate parts every time I alter the design?
I have a question about profile table.As I indicated in this picture, I wanna to have 2 different number for each profiles but this table repeats only EG number.
View 4 Replies View RelatedWe have user folders on severall servers, now I want the user menu's to be stored on the network so their home folder depends on what server it's located on. I tried using the vl-file-directory-p command but it doesn't seem to work.
Even worse, as soon as the userfolder is found I want to let the script check for a file called user.cuix in the Acad folder and if it doesn't excists copy it from another location to that folder (if possible).
This is what I got so far:
(setq UserName (getvar "loginname"))
(setq RootZW "\\users\zw\")
(setq RootVL "\\users\vl\")
(setq Company "\\CADConf\ACAD13\")
[Code] ..........
Next to this we have 4 other options as well, but to keep it short I left it at the first 2.