After Effects :: Pre-composed Layers Not Consistently Casting Shadows
Apr 14, 2013
I've been trowling through th interwebs for an answer and it appears a lot of people have come accross similar issues yet I am still to solve my little hiccup.
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I have a bunch of 3D layers sitting on a 3D plane. Everything was going swimmingly until I animated these layers in individual pre-compositions, when all the shadows disappeared. All shadow settings are set correctly, lights are in the right places, layers are separeted on Z axis and there are no effects on anything.
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I'll include some images so you get the gist:For some reason, 1 shadow is working. i've checked all the settings and nothing seems to be different between them.
Here's a shot of the stats on the working comp:
And one of a non-working comp:
Now the pre-comps are no longer interacting with the ground at all. You can see the working one in the background is hanging out half way through the floor where as the front characters should be doing the same but aren't.
And finally, for some reason, at the 7second mark, it suddenly works again!?
Now, nothing changes at the 7 second mark, the camera and lights are in exactly he same place.
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Jul 28, 2008
I've set up a comp with a light behind a large number of grey solids aranged in a grid. The light shines through the grid and onto a perpendicular solid ground-plane.
The thing is, the grid solids aren't casting any shadows. Now, they're in a precomp which is set as a 3D layer, but all the materials options are set correctly. All of the solids AND the precomp are set to cast shadows, and the ground-plane is set to accept shadows. The light casts shadows (and it works with other objects in the scene), but no joy on the solids grid.
Here's an image showing two views of the scene along with the corresponding overhead view to show the camera and light placement. The horizontal line in the overhead view is the solids grid. Also, Trapcode Lux is on to visualize the light cone, but it's not to blame, since there are still no shadows with it off and removed from the comp.
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Dec 28, 2013
I have a 3D Text using VideoCopilot's Element 3D effect on a 2D Solid Layer. With a camera, I can orbit it around in 3D space with other 3D layers. But when I pre-compose all of it and orbit the camera, the 3D Text doesn't move, only the other 3D layers. How can I move everything together? I've tried all of the combinations of Collapse Transformations/3D switches...
The project file (CS6): https:[url].....
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May 15, 2013
This is the second time I have reinstalled AI CS6 as last resort. It will freeze up Illustrator every time that I apply an effect like a drop-shadow, etc. 2011 MacBook Pro i7 on OS X Mountain LionCreative Cloud CS6Other tools work fineI have a couple plug-ins from Astute Graphics - however, I had the problems occur previous to the plug-ins.. I have tried restarting, using only AI and no other programs, etc.. When I reinstalled last time the probelm went away for about 4 weeks.
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Apr 14, 2013
I have a shape with a 4 colour gradient on it but it wont accept shadows unless i turn off the gradient. Is there a way to have shadows on this shape and keep the gradient as well?
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May 26, 2011
3D layers work fine but when I cast shadows from 3D layers after effects quickly crashes with an error ... After Effects Error:bad tracked memory ID (23:35).
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I have tested very simple projects to determine if it was shadows creating the problem...simply two 3D layers with on casting shadows onto the other and this seems to be the culprit.
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I have tried lowering the advanced composition settings for the shadow mapping down to their lowest settings as well to see if that is a solution but even at 250 the project will still crash. I've also tried ENABLING openGL just to see if my video card played nicer in openGL than not...again crash.
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Basics of my system are
AMD PhenomII 3.2ghz quad
16 gig Gskill ram
NvidiaGTX285 video card
700watt power supply
gigabyte motherboard...if necessary I can give model number but it escapes me at the moment.
Vista Home Premium 64bit
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I am going to check video card drivers next...but they have been recently updated.
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I cannot say if this is a new development as for some time with CS5 I was not working with 3D layers but now on recent projects this is occuring. I am also going to try the same project recreated in CS4 and see what happens.
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Feb 1, 2008
I have 2 layers, a background image and a round button with a shadow effect.
How can I only export the button, including his shadow, to png ?
I used Photo Impact, and in Photo Impact, I clicked on the layer, I selected "Export object" and the layer (object) was saved to a desired filename (in my case, I want png or tga, with transparency) .
Also, if I have a background layer, a button layer and a text over the button. If I select the button and the text, how can I export them to png (merge them and export them) directly ? Exactly like the case above, but with multiple players.
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Apr 27, 2006
Layer > I have a cat on grass, with a layer mask to give just the cat.
Layer > Underneath is a layer with just an orangey box on white.
I want a cat on the orangey box, with a shadow, all on a white background.
Having applied a drop shadow to the mask layer, it goes on the background which I don't want.
How do I mask it off? ................
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Jan 1, 2013
Why takes the rendering of only 1 layer with 3 letters (incl shadows) over 37 days on a pc with a 3770K, 16gb ddr3 1600, 550/550 SSD and GTX670 2GB....this can't be right....
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and when I want to render multiple layers, will it be possible to render them at once instead of layer by layer? If I merge them somehow the shadows are screwed up....
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Apr 9, 2013
I have PSE11 and purchased Paint the Moon effects. How can I view both the Layers panel and the Effects panel at the same time? Was this an option in older versions of PSE that are used in the Paint the Moon tutorials?
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Oct 16, 2013
I am loosing all my layers effects when I merge all the layers together to save the image in the tif format!
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Sep 28, 2012
These will be family table parts and assemblies but just to keep it simple for now lets look at non family table parts and assemblies.The attachment is a drawing of a casting, a machine part that is made from the casting and an assembly that uses the machine part.
The casting will have a drawing that has no BOM.The machine part will have a drawing that has a BOM that calls out the casting.The assembly will have a drawing that has a BOM that calls out the machine part.
In the models:
I would like to have an assembly and a machine part the is linked to the casting part so if the casting part changes the machine part and the assembly changes.
In the drawings:
I would like to be able to use existing iproperties or user defined ones and use one parts list style so I can create a drawing of the casting, create a drawing of the machine part where the bom calls out the casting description and part number and a drawing of the assembly that calls out the machine description and part number.
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Aug 18, 2011
My issue is we have a series of drawings with drill hole layouts, that are suppose to be imported into Vulcan. Tried various DWG/DXF options to export.All the lines, text, co-ordinates come in perfect except these arrowheads. They are important as it explains which way a drill hole was made.
When you click on a supposed arrow in Vulcan, it's only a line. Well you can distinguish what is suppose to be the leader, and what is the arrow head. Only there is no arrowhead, just a short line.Basically does autocad store arrowheads in a way only it can easily understand?
"If you import a DXF or DWG file that contains a large number of blocks (more than 200), you are prompted to enable the Explode Blocks option. Explode the blocks to improve import performance."
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Nov 25, 2013
I assume the curb box is included (or not) depending on the casting number? Â How is something like 3067 handled, which comes with and without a curb box? Â
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Jan 28, 2013
I am doing casting model in the inventor. i need to check the modelling wall thickness.
I tried in section analysis & drafting method but i am not satisfy on that.
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Jul 30, 2012
how could i draw a line composed of several distances in one attemp?
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Jul 7, 2012
Having discovered the problem in a more complex scenario, I've narrowed down to a simple set of jpg images placed sequentially in a video group, and exported as an h.264 video from Photoshop PS6. All is on Windows 7 Professional SP1, all software involved completely up-to-date.
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I first noticed the gamma shift using the 'High Quality' preset. It occurs with variations on Vimeo 29.97 and Youtube 29.97 presets. The gamma problem does not occur on HD 720p or 1080p 29.97 presets.
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When I view the resulting video through Quicktime, I see a gamma shift for a moment on the first image, making it look washed out. After another moment, the gamma goes back to normal. On other players such as Windows Media or VLC, no such shift is visible.
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Interestingly, the shift comes at 1 second when exporting to the Vimeo 29.97 preset, or 'High Quality', while at 3 seconds on Youtube 29.97. Similarly, the shift back occurs at 2 seconds, or 6 seconds for Youtube.
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What the gamma shift looks like sounds like the now age-old Apple Quicktime fault on h.264. -- except it occurs only for one or a few seconds, then reverts to proper gamma, instead of continuing..
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With the simple setup of single image (jpg) sequence, it occurs only on the first image. With a more complex scenario, some actual videos included, I've seen it occur on every jpg -- or on some -- in a sequence.
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This is very repeatable here - 100%.
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Nov 14, 2013
I want to create an image that will be composed of lots of layer masks that I am going to use to paint different effects back over someone's face. I currently have a hue/saturation adjustment layer that I used to de saturate the image and then I selectively painted that desaturated layer back over the skin of someone, I also want to add some green so I created a color balance layer and made a layer mask out of it and want to selectively paint back some green to the skin tone.
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1. Does it matter in the layer stacking order where these adjustment layers/layer masks reside?
2. Any general tips for working with an image with lots of adjustment layers/layer masks?
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Feb 28, 2013
Is there a way to sculpt a part composed of multiple solid bodies without having to perform the sculpt command for each solid body? I want to use the same work plane to remove material from a part but the sculpt command only allows me to select one body at a time. This means after the first sculpt of one solid, I need to turn on the visibility of the consumed work plane and perform a sculpt on each of the remaining solids.
Not a huge issue, but in the future I may need to do a large number of these tasks. I attached a sample file. I threw it together in 30 seconds so it's not the prettiest looking thing.
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Jul 30, 2012
I am trying to hatch a long curved path that is composed of polylines and splines that I manually joined together by pedit. When I try to hatch it, I get an error message that says the area is not closed and thus cannot be hatched, but I have no clue where the problem area is. Is there a way to figure out what parts aren't lining up/closed correctly? When I select the object, it shows that all the lines are connected, so I don't really know how to fix this.
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May 15, 2009
Photoshop started crashing and I don't remember making any changes to my computer. I uninstalled and reinstalled countless times, I have held the shift, alt, cntrl key and reset preferences, I have changed printer defauts . . . I tried setting up a new user on my computer.
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Jan 28, 2004
Is there any way to seperate a layer from its effects, so that the effects become actual layers that filters can be applied to?
Like if I had an inner shadow, is it possible to remove that shadow effect from the layer itself and make it a seperate layer, so it is still an inner shadow but is its own raster layer, so that it is possible apply a Lighting effects filter to it?
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Aug 23, 2003
After I am done making a picture I want to add more things to spice it up. You know like adding layers with lower opacity with other effects like text and whatnot. My problem is finding things that go well with the pictures.
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Feb 3, 2014
I am creating a typographic advertisement and I created the text layers in AI. I imported these files as raster layers and they appear clear within the pre-compositions of AE. The problem that I run into is when I exit the pre-comp and view the final composition the nested layers become pixelated. The layers are vector layers and I have tried everything that I can to correct the problem.
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Jan 29, 2014
I'm having an issue with the Layers panel, which is docked to my Comp panel, freezing my system whenever I try to click into any other panel. I can open a project, click on a layer to do some painting and then if I try to go back to the Comp panel...it freezes. My only solution is to open the Task Manager and shut down AE. If I save everything before I try to get out of the Layers panel then I am okay but that getting old fast.
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I'm working on an hp Z420 Workstation. This system is entirely new as of December 2013 and there haven't been any major issues but this has popped up and it's getting in the way of production.
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Jul 14, 2012
Is it possible applying those photoshop filters into After effects layers? I thought the filter worked like layers, so when I import the photoshop files to AE I could drag the filter and apply it on a movie layer! I didn't work! Is it possible?
PS: I'm using Production premium CS5.5!
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Feb 8, 2013
I am using this function for the first time and I am wondering about a dialog that pops up and says:"Some aspects of Effects cannot be reproduced with layers".
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Mar 21, 2013
I'm trying to create a lower thirds that will include some motion, otherwise I might try Photoshop for this. But basically, I'm trying to create a gradient using ramp in AE so that the lower thrids I've created fades away on the sides. Similar to the image I've attached. I don't know how to make the layer that I put the ramp effect on affect the other layers.
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Oct 18, 2013
I'm currently using a free typography template.
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The template has 8 compositions and I'm trying to arrange the compositions to play in the order I'd like them to play.
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I tried copying/pasting the layers into a pre-existing composition but the text overlaps with the other text layers.
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I also tried to pre compose the layers and then copy/paste that into a composition but it also overlaps. Then I tried to drag it to the bottom and/or move the bar on the sequence but it won't appear when i play.
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Jan 4, 2014
when I import files from Illustrator, and import them as footage to preserve the layers, I get an object for every layer. However, when I move those layers into my comp, they are either moved by default into the center or wherever I drop them. How would I move them into the comp while preserving the position of the layers in my actual ai file?
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Apr 17, 2014
when I transform my edit into an after effects composition from the premier timeline the text layers all come over as black solids and the text content is lost.
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I don't give two hoots as to your no doubt legitimate technical reasons for this, but the bottom line is that it sucks, it's a waste of my time and effort and it just seems like a simple thing that you should have implemented from the ground up when building the dynamic linking between AE and PR.
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Is there an expected timeframe for the issue to be addressed?
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Just to explain my typical workflow a little, I'm an editor/motion artist, so it's very frequent I'll lay out all my picture assets and text objects on a video edit timeline alongside vo and music, and once I'm happy with the flow I move the timeline over to Ae to commence animation for tv commercials, political spots, advocacy work, whatever.
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