Photoshop :: Export Single Layer (with Shadows And Effects) To Png

Feb 1, 2008

I have 2 layers, a background image and a round button with a shadow effect.

How can I only export the button, including his shadow, to png ?

I used Photo Impact, and in Photo Impact, I clicked on the layer, I selected "Export object" and the layer (object) was saved to a desired filename (in my case, I want png or tga, with transparency) .

Also, if I have a background layer, a button layer and a text over the button. If I select the button and the text, how can I export them to png (merge them and export them) directly ? Exactly like the case above, but with multiple players.

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CorelDRAW Graphics Suite X6 :: How To Export Single Layer As Image Such As PNG

Aug 16, 2013

My drawing has different layers and I need these layers to be different PNG images. How can I do it?

currently, I use the very silly way to do that: unhide only one layer and select this layer to export one layer by one layer. Whether Corel draw has export image from different layer, or there is additional tool can do that?

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Photoshop :: Copy A Layer's Shadows To Another Layer

Jun 19, 2007

I have a layer that has the exact shadowing I want on another layer. Actually what I really want is to keep the image (colors etc) on one layer and just apply the 'shapes' and 'shadows' from another layer to it.

I've tried putting the layer with the image I want to keep above the shadowed layer and creating a clipping mask and that didn't do anything. I tried changing the opacity of the image that I want to keep to like 30% and that works, but it fades it out too much. I tried creating a pattern with the shadow layer and applying it as a texture to the image layer and that didn't work well either.

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May 26, 2011

3D layers work fine but when I cast shadows from 3D layers after effects quickly crashes with an error ... After Effects Error:bad tracked memory ID (23:35).
 
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I have tried lowering the advanced composition settings for the shadow mapping down to their lowest settings as well to see if that is a solution but even at 250 the project will still crash. I've also tried ENABLING openGL just to see if my video card played nicer in openGL than not...again crash.
 
Basics of my system are

AMD PhenomII 3.2ghz quad
16 gig Gskill ram
NvidiaGTX285 video card
700watt power supply
gigabyte motherboard...if necessary I can give model number but it escapes me at the moment.
Vista Home Premium 64bit
 
I am going to check video card drivers next...but they have been recently updated.
 
I cannot say if this is a new development as for some time with CS5 I was not working with 3D layers but now on recent projects this is occuring. I am also going to try the same project recreated in CS4 and see what happens.

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Jul 28, 2008

I've set up a comp with a light behind a large number of grey solids aranged in a grid. The light shines through the grid and onto a perpendicular solid ground-plane.

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Here's an image showing two views of the scene along with the corresponding overhead view to show the camera and light placement. The horizontal line in the overhead view is the solids grid. Also, Trapcode Lux is on to visualize the light cone, but it's not to blame, since there are still no shadows with it off and removed from the comp.

[URL].....

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Apr 14, 2013

I've been trowling through th interwebs for an answer and it appears a lot of people have come accross similar issues yet I am still to solve my little hiccup.
 
I have a bunch of 3D layers sitting on a 3D plane. Everything was going swimmingly until I animated these layers in individual pre-compositions, when all the shadows disappeared. All shadow settings are set correctly, lights are in the right places, layers are separeted on Z axis and there are no effects on anything.
 
I'll include some images so you get the gist:For some reason, 1 shadow is working. i've checked all the settings and nothing seems to be different between them.

Here's a shot of the stats on the working comp:

And one of a non-working comp:

Now the pre-comps are no longer interacting with the ground at all. You can see the working one in the background is hanging out half way through the floor where as the front characters should be doing the same but aren't.

And finally, for some reason, at the 7second mark, it suddenly works again!?

Now, nothing changes at the 7 second mark, the camera and lights are in exactly he same place.

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I am not a master of Photo-Paint, I use Draw for most tasks, but here I think Photo-Paint would be the right tool. I want to resample an image and then add a 7 px drop shadow to it and then export it as a PNG for web (transparent drop shadow). The problem I encounter is at the export stage, as the whole paper size is exported, not just the object selected, as is the case in Draw. Is there any other option than to place the object in the upper left corner (coordinates 0, 0 ) resize the paper size to fit and then export?

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How I can keep one Layer from being affected by an other Layers Effects'?
 
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I have a Dell Laptop/Windows 7 Home Premium that's a 64 bit

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Apr 15, 2007

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[URL]

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