AutoCad :: Hatch Long Curved Path That Is Composed Of Polylines And Splines
Jul 30, 2012
I am trying to hatch a long curved path that is composed of polylines and splines that I manually joined together by pedit. When I try to hatch it, I get an error message that says the area is not closed and thus cannot be hatched, but I have no clue where the problem area is. Is there a way to figure out what parts aren't lining up/closed correctly? When I select the object, it shows that all the lines are connected, so I don't really know how to fix this.
I have topo contours that are splines. I want to flatten them so they become polylines that I can give elevation values. When I flatten some, portions of the topo lines become circles.
Basicaly I have a plan of a part of a city and I want to fill the houses with a solid hatch, I was wondering if I could do them all at once instead of picking an internal point one by one (there are a lot of them!).
I have several days of experience with Autocad 2010... The problem: I have many (a lot) polylines in my 2D drawing that are adjacent to each other, but not joined. What is a good way of joining them, so that those that "touch" each other become one? Maybe I can hatch the area, then delete polylines and then reconstruct the boundary?
I need a function that allows to convert the polylines selected with a width globalize defined in a double closed line (spaced by the same width of the polyline), with a hatch inserted automatically defined.
Brilliant idea to draw raceways quickly: instead of making handmade double lines, connect, enter the hatches all by hand, you could quickly draw the polyline with width identical to the size of the duct, and then the lisp transform it into a duct more aesthetically pleasing if compared to the full polyline!
I need creating a 3D autocad drawing of an embankment. I want to extrude the 2D drawing along a curved path. I can create this drawing , when the slope of the embankment is the same. But when the slope of the embankment will vary.
I created text on a curved path using the pen tool and the the type on a path tool. However, there are portions of the text that I want to taper. For example, my text begins horizontally, continues to the right, and gradually curves downward. As the text curves downward I would like it to taper smoothly into a narrower and narrower text.
If I have imported a large multi-spline object, is there a way to bust it up into separate splines easily -- without having to detach each one individually?
I have a unique part that needs to be generated in IV. It is a sping that follows a curved path (see attachment). I do have complete information, just need to draw it in.
I've read the posts pertaining to coil features along curved paths. The existing solutions are limited in that they must rely on a solid with the addition of a bend feature. How can I create a helical surface structure including multiple bends like the one shown?
I am trying to assemble a roller to follow the path as shown in the attached file. I am able to make it follow one path, i.e. around the bend, but then how do I make it continue along the straight section and not continue around the circular path?
I eventually intend to use the dynamic simulator tool to animate my full model. Is there a way to use the connection parameters in this environment to enable the roller to follow the correct path.
I have curved underbelly of a massive stair. In order to draw the the detail, I would like to pick this curved line of the underbelly to make a hatch but unable to. Is there a way around this or is this just something I have to work around?
the batch conversion tool can't handle long file names as generated by the Windows Live Photo Gallery import tool. I was shocked (dismayed?) to see that my brand new X5 doesn't import DV as nicely as this free MS tool (as an aside). Here is an example filename: "Tape05 2001-01-02 14.05.33.avi". It stumbles on the first '.' it finds. Luckily it does not overwrite files that end up having the same name because of this truncation but still. Come on now. Path manipulation is junior engineer programming 101.
The batch convert also does not remember the target directory last used. At least default it to the source directory, right?Unlikely to be fixed, I know, but maybe it'll go on the list for X6.
I was trying to draw the enlacements of a wire rope by applying the hatch command but when I facing curves, the hatch needs to rotate somehow. Is it that possible?
I manage to do it by using "measure" command and then with a use of a block, align it to path and then enter the segment length. (Attached image)
But I was wondering if there is a way to do it with hatch command or any other method.
I'm an occasional Gimp user and am having a problem tryingto create some CD/DVD labels. I want to put text on a curved path but haven't beenable to get a persistent path.
I've followed instructions in the help manual and from the "Beginning GIMP" bookabout creating a path but the path won't display after switching to a differenttool.
These screenshot links show:1) Using brush selected for path
[URL].... Using line selected for path [URL]...Resulting path (same for both types) [URL]....
As soon as I select the text tool, the path disappears. Obviously I'm missing somestep that would make the path persistent or I'm misunderstanding how paths work.Shouldn't the path remain visible?
The Gimp version is 2.6.12 on a KDE desktop under openSuSE 12.1 & 12.2.
Is there a fast and simple way to make a straight path curved? I'm a FreeHand convert, and with it you could hold down the option key, click and drag the straight path (line) into a curve and control it fairly well.
I am using a very old version of Photoshop (i.e. Photoshop 6.0).If it is possible to create text along a curved path in Photoshop 6.0 (Windows)? If so, how?Note that I do not want to create wraped text (using Arc etc.).
Specifically, I want to type text along the lower half of a circular image.checked various blogs that show how to do that for more recent versions (or MAC version) of Photoshop.
I have a variable number of text lines I would like to arrange along the path of half a circle. I would like the text to look like each text-string is radiating from the circle (the path I have as half a circle).
I would like to do this in adobe illustrator
I would like the text to be evenly spaced along the path dependent on how many lines of text I have.
I have seen other discussions suggesting either the blend-tool or the brush-tool. But no luck. The blend-tool would make distorted shapes in between, and would twist and distort the text. The brush tool would make each text a little bit 'cone-shaped', and I would prefer having the text without such a 'cone-shape'.
I am attaching a picture that halfway shows my intentions. In this diagram I have started rotating the first 4-5 text-lines. I have more text-strings (just above the half-circle) that I also would like to include along the path the half-circle is indicating.
The final goal is to get each of these locality-names raditing from the tips in the little red tree.
Is it possible in illustrator to align the text along a path like this? It is almost similar to the normal align objects and distribute objects.
I am working on a Mac OSX 10.5 Adobe Illustrator CS3.
I have created a sphere shaped logo for a client in AI. I've used the 3D revolve function and mapped clouds over the top of it (the clouds were drawn initially as a shape).
The client is suggesting that the sphere is not perfectly crisp and that you can see some slight stepping in the curve around the sphere and the curve around the clouds mapped to the sphere. I've not come across this before (not sure if she's just being really picky, blowing the logo up too large for scale, or I'm just missing something really stupid!).
Anything to tighten the curve of the sphere so that it is crisper?
I can definately see her point in the clouds mapped on top of it - perhaps if I try more anchor points on the clouds path, that may tighten the curve on the clouds? Is this something I can do automatically?
Also, what are the best settings to export out for the crispest format (ie, Progressive Compression + 300 dpi resolution + Art Optimised sampling?).....
I'm doing a photo trace in Photoshop using the pen tool. The lines, they are gray. Some of the photo is gray. This makes it a little hard to see the adjustments when using the direction points to adjust the curves. Is there a way to change their color? I'm working in a work path in the paths box.
For some reason I am unable to create text to follow a curved path. For example, I created a simple curved line using the shape editor tool. After selecting the completed line I select the main text tool (the other text tool, fit text to curve, is grayed out and not selectable). However, wherever I insert the cursor along the curved line I still end up with a straight line of text. After much experimentation I still cannot figure it out. I know I am leaving out a simple step.
As the above mentioned, I have a drawing drawn using polylines with width from someone. The width of the line are suppose to represent area,
To put things into prospective, here is an example:
The polyline is 10 unit long and with a width of 2 unit wide. If i explode that polyline, it will become a single polyline without width. The line are suppose to represent 10 unit long and 2 unit wide; representing an area.
My question is is there a way to change the line above directly from polyline with width to a close polyline (4 x polylines) of 10 unit long and 2 unit wide.
Usually, when you check the 'dashed line' option on the stroke pallete, you will instantly create a dashed-line stroke on the selected path. What I don't know how to do is retaining the straight property of a dash on curve parts of the path.
How can i extend a curved drawn path to include the text thatis hidden on it? I have extended the drawn path (pencil tool) but a red cross in a box symbol stops the text from showing.