AutoCAD Civil 3D :: Add Vertex To Polygonal PDF Clip
Oct 18, 2013
I have a pdf xref with a polygonal clip applied. I'd like to change the shape of the clipping area and need to add vertexes to do so.Â
How can I add a vertex to a polygonal pdf clipping?
Usually I can just select a vertex and pressing crtl will cycle through add vertex, remove vertex, and if it's a line segment, change to an arc. When I select the vertex of a polygonal vp clip I can't do this.Â
I brought a normal 4 sided viewport into my layout, but needed to clip and make a viewport with 6 sides. I have also tried to redraw this by using a polygonal viewport. When I go to plot the page, parts or all of the viewport boundaries are on. It doesn't matter if I go to layer control and turn the layer off or freeze or select the non-plotting icon.
Is there a possibility to copy a polygonal shape from one file to another via copy & paste with different projection systems (and with preserving/ converting the correct coordinates)? Or is there a method to convert it before the operation? I want to transform MGI-AT.AUT-Central/GK to AT-LCC.
I am trying to create two column sheets with a polygonal viewport, but it doesn't seem to work. The point is that I want to use the area above the stamp to be able to fit two columns on one sheet, but the last section in the second column ends up where my stamp is. Is this possible? Is there another way to solve this problem? I'm not to keen on moving the sections by hand, since they keep jumping back.. I'm using Civil 3D 2013.
Civil 3D API has "TinSurfaceVertex" class and "GridSurfaceVertex" class.
I use those to get vertex:
foreach (GridSurfaceVertex vertice in GridSurface.Vertices) { Autodesk.AutoCAD.Geometry.Point3d punt = new Autodesk.AutoCAD.Geometry.Point3d(vertice.Location.X, vertice.Location.Y,
[Code].... Â Autocad Civil 3D 2014 +SP1 Quad Core Intel i7 3770-cpu 3.40Ghz. ssd samsung 840 pro 512gb+ssd samsung 840 pro 256 gb+1tb hdd 32gb RAM 1600 Mhz. nVidia Quadro 2000. Win 7 Pro 64bit
I would like to get original vertices(vertex) from breakline.
With  SurfaceBreakline.Vertices  property I can get a ObjectId collection of them but generally will contain more vertex that original vertex because it depend of "weeding factor" values and "suplementing factor" values.
How can I get only original vertex from breakline?Perhaps, API should have other property to get only original vertex from breakline.
I want to get vertex from survey figure or parcel.
I have seen this for feature line: [URL] .....
But "Autodesk.AECC.Interop.Land" doesn´t have AeccLandSurveyFigure.
How can I do it? Is it necessary convert survey figure to polyline? Â Autocad Civil 3D 2014 +SP1 Quad Core Intel i7 3770-cpu 3.40Ghz. ssd samsung 840 pro 512gb+ssd samsung 840 pro 256 gb+1tb hdd 32gb RAM 1600 Mhz. nVidia Quadro 2000. Win 7 Pro 64bit
I've seen a label style somewhere that can label the elevation of vertices and elevation points on feature lines. How to style or a procedure for creating a style for this?
I've found a couple of blogs that layout the steps for a style but it seems there are a few ways to do it so I'm looking for what could be considered the most effective/versatile approach.
I want to create new vertex points in feature line  and 3dpol.
I have this: try { if (obj.GetType() == typeof(Autodesk.AutoCAD.DatabaseServices.Polyline3d)) { Polyline3d p3d = (Polyline3d)trans.GetObject(entRes.ObjectId, OpenMode.ForWrite);
[Code]....
In this code line:
oFtrLn.InsertFeaturePoint(punt, AeccLandFeatureLinePointType.aeccLandFeatureLinePointPI);  always catches the same Exception "the value is not within the expected range" .I have translated it because I get "El valor no está dentro del intervalo esperado". Perhaps is this: " Value does not fall within the expected range.".
I have tried it with different point3d values but always catches  Exception.
With pol3d I have similar problem. Â Autocad Civil 3D 2014 +SP1 Quad Core Intel i7 3770-cpu 3.40Ghz. ssd samsung 840 pro 512gb+ssd samsung 840 pro 256 gb+1tb hdd 32gb RAM 1600 Mhz. nVidia Quadro 2000. Win 7 Pro 64bit
Regarding the image below. What is the best procedure to develop such a table automatically in Civil 3D. We are using AutoCAD Civil 3D, and the table was developed with the TABLE command. Everything else was added manually.
I’ve had this problem with my proposed elevations for quite some time so I finally want to fix it while I’m a little slow. The problem I have is when I change scales, my elevation’s (in dragged state) leader vertex does not connect to my line. I’ve attached my lable styles...
I am working with a Lidar dataset that is over 34 million points. It covers an area far larger than I need for our project. I have experimented with point clouds and am able to process and generate a surface from the data by applying a clip boundary to the surface. The problem with this is the surface only has about 540k points out the total dataset and it appears that the points have been greatly reduced in density. I am thinking this is due to the way C3D limits large data sets to display only 1.5 million points and thus my surface data is highly filtered since it is extracted from a small area of the dataset. I have tried setting point cloud display to 100%.
can I somehow filter my point cloud so that I can reduce the area of coverage and thus increase the density that is extracted into my surface?
I'm working in C3D 2013. When I try to use the "invert clip" option in the IMAGECLIP command, it keeps clipping everyting outside the boundary rather than inside. I've tried both tiffs and jpegs. I've tried attaching the image through the xref manager. I've tried dragging the image into the file. I've also tried just using the CLIP command. It works on my coworker's computer.Â
For a roadway project I am creating alignment detail sheets. For the first project, only a portion of the final road is being constructed. I have the proposed alignment brought in with data shortcuts and will use various styles for the labeling. But I only need a few different sections of this alignment to be shown. Is there a way I can set clip boundaries or mask out the sections I don't want to show?
I need to clip the grid lines at a certain station, but still show the information beyond. The Engineers here got quite comfortable doing that with Land Desktop, and we haven't found a solution to do this with Civil.
I know about clipping the grid (under Profile View Properties), but the ditch (for example) clips to that same station. I need to show the information to the start/end of the survery without grid lines.
Right now, our solution is to draw line over top of the grid lines, and make those lines print white. Therefore, covering up the grid lines underneath.
I dont work with polygonal VPs or clipped VPs often but sometimes I have to. I recently dicovered in working with 2013 AutoCad that when I create a polygonal VP or clip a VP and place it on defpoints or even a no plot layer, the VP outline still prints???? I'm miffed
When I use the SSM and use the "Place on Sheet" command to create the Viewport from the MS View DWG file, it comes in only as a rectangular Viewport. I tried to see if there's a way to draw a Polyline and select it as a MS View but I don't think that's possible.
Any way to do this without breaking the link between the View DWG and the Sheet DWG?
in my line of work i depend a lot on the polygonal lasso tool for cutting out even the most detailed of photos. but sometimes the polygonal lasso's 'rope' icon gets in the way of my cutting path making the procedure rather difficult at times. i know there is a way of removing that 'rope', but i just don't know how.
I have a brand new intel core2 duo with 4gig of Ram. The pc is fine, because I've had this problem with previous versions of PS as well on other machines. What basically happens, is I've usually got a image, I'll use the poly-selection tool to get a basic outline and 20-30 seconds into tracing around, the photoshop screen will blink and ... refresh?.. but the image I'm working on is all white, but the selection tool is still functional.. but you can't see what you're selecting any longer. The image returns after you get frustrated and click away to "complete" the selection. Then you're left with the wrong parts selected and have to start over. I design logos and graphics for a few companies and record labels,
When I'm using the polygonal lasso tool to cut something out it tends to suddenly hook up back to the beginning point without me telling it to do so and therefore ruining the remainder of the job.
I noticed that it only does this when I'm moving back on myself (for example going round the edge of something curved etc)
This had been bugging me for ages and I can't believe the photoshop people would have let something this annoying slip through the cracks.
Is there a fix for this or something obvious I am missing?
I'm having a bit of trouble with a simple ps command. I'm not sure of the proper term, so I'll try to be as specific as possible. I'm trying to add those "cuts" in my layouts. I know this isn't a very good description, so with permission, here's an example H E R E of what I'm talking about. If you look at the very very top of the layout where it's sort of "cut" or "caved in". I've tried using the selection tool, but it doesn't come out right. I'm also trying to add an outerglow to the layout after I "cut" it...but it's no activated. What am I doing wrong?
I've recently been working with a large, simple drawing in which I am trying to separate the different shapes into their own layers. I've been using the polygonal lasso tool, and my plan is to select the desired shapes and "right-click > layer via copy." However, twice already has the lasso selection closed by itself before I could complete the selection.
I am using Adobe Photoshop CS3 on a Dell Windows Vista platform.
let's say you are rendering a huge picture with polygonal tool, but then make a small mistake on accident fromt one point to another. is there anyway to go back to the previos point before clicking.
while I was selecting the area that i want to pick up, selection process ends middle of the selection and ps ties the last point to starting point automatically/out of my control. What is the reason. Also when selection closed and tied to first point, can I back to last point again. ctrl+z does not work after selection path closed?