In using 2013 I noticed when I delete a feature line which is added to a surface as a breakline it does not delete it from the surface. Even after a rebuild the surface does not update. I am having to go into the toolspace and manually delete the breaklines from the surface list.
I can't just accept something cause it's the way it is. I like to know the reasoning behind it.
Case in point:
Why does the check box say "Non-destructive breakline?" Why doesn't it say, "Erase tin lines that cross boundary?" I doesn't seem to have anything to do with breaklines. Or am I wrong on that one?
While I'm on a roll, double negatives send me into a tailspin. Like "Disable description keys", True or False. Huh? Why not just say, "Description Keys", on or off?
HP DV7 Laptop Intel Core i7-3820QM 3rd Generation Quad Core 2.7 GHZ CPU 16 GB DDR3 RAM ( 2 DIMM ) / 180 GB SSD Nvidia GeForce 650M Graphics w/2 GB Memory Windows 7 Professional 64 bit / AutoCAD Civil 3D 2014
Using the COM Interops we can find the entities which were used toi create surface breaklines:
foreach (AeccSurfaceBreakline brklin in brklines) { object[] ents = (object[])brklin.BreaklineEntities; for (int i = 0; i < ents.GetLength(0); i++) { AcadEntity en = (AcadEntity)ents[i]; //do whatever with the Entity }}
I have, as yet, been able to figure out how to get the entity(ies) using 2012's .NET API. Is it possible, or do I have to stay with COM?
foreach (ObjectId surfId in CivilApplication.ActiveDocument.GetSurfaceIds()) {TinSurface surf = tr.GetObject(surfId, OpenMode.ForRead) as TinSurface;if (surf != null) {SurfaceDefinitionBreaklines brkdefs = surf.BreaklinesDefinition; for (int i = 0; i < brkdefs.Count; i++){Surface Operation AddBreakline brklines = brkdefs[i]; for (int j = 0; j < brklines.Count; j++){ SurfaceBreakline brkline = brklines[j]; //well, as of C3D2012 SP1 the actual entity associated with this breakline is not exposed via .NET} } } }
Can you filter 3dpolylines to find which ones have a vertex at 0 elevation? I do not see the option in the Object Selection Filters dialog. We have several 3dpolys which would take a while to go through each vertex.
Using the select breaklines in the prospector doesn't do much of anything in my case. Zoom to Breakline works but how do you determine one particular breakline in the bunch if theye were never named?
I am having an issue with my contours running through my breaklines (feature lines). I have tried re-ordering the breakline, edits, etc and have also set my settings to allow crossings.
I am building a surface and have back of curb, curb face, and curb flowline going around a curve. I cannot create the lines with the usual pline as they will cross due to poor field collect. I created the curbs with multiple arcs. I was then going to change them into Feature Lines and am wondering if I can then use them as breaklines in a surface.
I am having a survey plan both with points and contour lines. Points are comming from the main road and contour from the outside areas.
I want to be able to make the surface ignoring the contours between the breaklines of the road since any contour inside professional survey is giving me errors on profiles and everything.
I have created linework using the line by object tool. I have created a surface and am trying to add breaklines by selecting some of this linework. Once I try to create the breaklines, it says that all those breaklines contain errors and have not inserted them into the drawing.
Dealing with an old topo. Building a surface from a point group of points in the drawing, and 2D polyline being used as proximity breaklines.
Here is my list of events after I rebuild the surface:
So I went to use the 'Resolve Crossing breaklines' tool, and here's what that looked like:
So are there or aren't there?
When I use the 'Zoom to' feature, it takes me to the midpoint of a TIN line on a breakline, with no other objects around. Crossing window selection: only the surface and one polyline. I found one crossing breakline just by accident, not from either of these tools. After I fixed it it didn't change anything. I even deleted all the breaklines from the surface and added them again, closed drawing and reopened, no change.
I am using a breakline to establish contours around the foundation of a building. I've done this in the past with no problems. Now I'm getting an Event Viewer, Error message saying that the breakline wasn't added to the surface because it crossed a point or crossed another breakline. In one case there wasn't another breakline in the drawing.
I've used 3d polylines & others to establish the breaklines.
I had some inaccurate survey points in my EG. Now I have new points and breaklines. How to locate thes old breaklines either within the list or visually within my surface editing / style.
The zoom to doesn't work as there are many breaklines within the zoom extents, and 1000's of breaklines to sift through. Is there a setting somewhere in the surface where i can turn on the breaklines that have been added already to something that's visible so i can delete those out of my surface?
I'm looking for anything on this one. (Not the obvious answers thought). Delete all and replace all (not happening).
I'm somewhat new to Civil 3D 2013 and have never encountered this problem before. I've got a top slope standard breakline (dark green line) and bottom slope standard breakline (light green line) with the highest elevation for the top slope at 72' and it gradually slopes down to about 54' within a 75' span. My problem, as you can see in the screen shot below, is I am getting 54'-59' elevation contours right next to a survey point with a 72' elevation whenever I hover my mouse over one of the contours. There are no nearby points with anything near 54' even outside of the surface boundary (shown in magenta).
At first I thought it was user error, but its happening while I'm editing the sheet set.
As I'm numbering the sheets, it gets stuck and won't allow me to advance to the next sheet. Next thing I know the sheet is greyed out and then the DWG file disappears from the foolder. Different sheet sets, different jobs, different drives on the network.
I am having duplicate objects in my files and I am wondering if they could be deleted. I think that I saw the option to select these kind of objects but now I need a remainder so I can get rid of the unnecessary stuff.
I'm trying to modify a surface I built from drill hole data of a cavern by deleting unwanted triangles from it. Everytime I select the delete lines command it tells me I need to have the triangles displayed for the surface, and they are displayed.
Is there a way to get rid of the unreferenced image files from a drawing from the command line. I have thousands of dwgs to batch edit using a script and Script Pro and need to automate the "right click and detach" on the command line.
As I was creating a surface consisted of contour lines, suddenly some bunch of random points in the surface were also created. I want my surface to be solely generated by contour lines only. So...
I know I can get rid of those points by deleting them through edit but I want to get rid of them all at once. How can I do that? Or... Is there even a way to do that?
I am unable to either modify or delete the corridor named "Road" in the attached file. When I try to modify or delete that particular corridor, the program freezes and in task manager the program is “Not Responding”.
I just began learning AutoCAD Civil 3D 2014. I inadverdently entered an extra survey name in the survey databases. I cannot find any way to delete an entry that I don't want. This entry is in the "Survey" tab in the toolspace. I tried to start a new drawing in hopes it would give me a clean toolspace, but it keeps showing the same information.
We are just starting to use the pay items through QTO Manager & Takeoff. Everything was working fine until...I deleted a hatched area that represented a Butt Joint quantitiy. Now when I go into Compute Quatity Takeoff & select the Compute button, this quantity that was deleted is still there. And, since it is now deleted, I can't find a way to remove it from the Butt Joint quantity. I've tried using "Removes pay item from specific objects." I've tried deleting all my quantities and starting from scratch.
I'm constantly picking the 'none' snap when i mean to pick 'nearest'. I want to delete 'none' from my list of snaps that come up when i click the middle mouse button. how is this done?
Dell Studio XPS 9100 Intel Core i7 CPU 930 @ 2.8GHz 12GB Ram 64 bit C3D 2012 SP3.0
I have a Drawing that I have been developing as a control/template for surveying purposes. In compiling it I have acquired some empty blocks from another drawing I picked some data from. They are not being used or referenced by anything in the drawing and yet PURGE does not get rid of them. Is there another method I can use?