AutoCAD 2013 :: How To Set Object Transparency Back To ByLayer
Dec 20, 2012
Is there supposed to be a drop down list for the transparency property? Once I override an objects transparency to say 50 how do I change it back to ByLayer? Do I really have to just type "ByLayer"?
I am trying to flip between Bylayer and color 150. If cecolor is bylayer set cecolor to 150 and if cecolor is 150 set cecolor to bylayer. It seems so simple but it's not working.
(defun c:22 () (setq cc (getvar "cecolor")) (cond ((= cc "Bylayer") (setvar "cecolor" "150") ) ((/= cc "Bylayer") (setvar "cecolor" "Bylayer") ) ))
I want a lisp to change all object colours from bylayer to its color Example (if layer doors its color is blue the color of objects drawn in this layer will by blue not bylayer)
I have this heavy issue, i can't send to back a line, an object or a hatch under other lines. In 2012 i used this feature a lot but in 2013 it's not working very much, maybe 1 time out of 10 and i absolutely can't say why.
HPDRAWORDER = 1 seems to work with a new hatch.. but i can't redraw everything.
Let's say i put an entire floor plan into block then draw over it. (I don't want to start a Xref discussion please) i can't send the entire bloc to the back.I used to do that with 2012, 2008, 2007.. but it's 2013 it's not working, is there a way to correct that?
I placed and traced a PS doc (with transparent background) in AI..... then I saved it as an AI file, opened it in Photoshop, and the background was white. Result was the same whether I saved it flattened or with layers as objects. How do I do this and maintain transparency? It's probably something obvious....
Since i updated PS (CS6) the last time it has this very strange behavior when i try to position a object via the Arrow Keys.When i hit a Button very fast (3 times) the object jumps back to its very first position where i started to move it.
When it is a new "feature" - where can i turn it off?
I've created a block that uses a solid hatch acting like a wipeout field. In 2012, you can change the system variable TRANSPARENCYDISPLAY to <1> and it will make this hatch transparent. However, apparently that sysvar doesn't exist in 2010...
I don't want my other guy to have to look at these big white spots, on top of which he has to edit text!
I am looking for a lisp that has the same functions as laymrg that will allow the line to keep it's lineweight.
I have several layers in my template file that have lineweights, I want to merge these lines onto one layer but hold the color, linetype, and lineweight of the original layer.
We have a contractor who does drawings for us on occasion. For some reason his drawings won't keep linetype and color when switching layers. Is there a setting that will force all lyers to keep their color and linetype?
I have lots of MTEXT on a single layer which has the Bylayer colour Red but all the MTEXT is showing as Yellow. When you double-click one of the MTEXT letters it opens the MTEXT editor and I can see that the text has been manually set to Yellow in the ‘Text Editor Colour Gallery’.
Is it possible to change all the text back to Bylayer?
I have already tried using the 'SETBYLAYER' command but this hasn’t worked.
I have a series of existing dimensions from others which I want to put on a screened layer so they aren't prominent. They are dimension objects, and going into the dimension style manager, I can change the color of the dimension and extension lines and the text to "Bylayer," but I can't find a place to change the color of the arrowhead, which, in this case, is not an arrowhead but is an oblique slash.
I exploded one of these dimensions, and with "List" I found that the slash was a block called "Oblique." When I exploded this, it became a line, which was on Layer 0, and its color was set to a specific color, not on "Bylayer".
Is there a way in which I can change the attribute of this dimension style to override this specifically set color of the oblique line to reset to the color I want it to print in (in this case, "Bylayer").
Me and a friend are trying to work on a LISP routine to select objects in a drawing and change their attributes to "ByLayer" and other things. He is a familiar with the AutoCAD commands, I have a general idea of how to use LISP and we're trying to put our heads together to solve some workflow issues at our job.
I am currently making a 3d tower and the outside of the tower is glass, but when i apply the colored glass i want you can see the whole way through the tower. That isn't what it looks like in real life.
I tried adjusting the transparency of the material and the glass is still see through. I then changed it to a solid glass but then i couldn't get the color that i want and it doesn't look realistic. i tried messing with the opacity, again that had no effect. i am using AutoCad 2013.
I am running AutoCAD 2013. My issue is that the top row of icons (New, Open, Save, etc. and all of the Autodesk 360 info) have become nearly invisible. If I hover the cursor over the icon it tells me what it is and I know I am clicking in the correct area. I think it was some sort of background transparency issue, but can't remember where to reset that to opaque.
I have multiple drawings I've been working on that have tif files laid in the background that I have been making my drawings over the top of. In order to make the linework easier to see, both on screen and on plot, I applied a 65% transparency to the layer containing the tif. Everything worked fine, and printing worked great, but when I tried to plot them to pdf, the transparency failed to plot properly. I tried PrimoPDF and the transparency worked, but the paper sizes didn't include Arch D and the plot didn't look as crisp as the one produced by AutoCAD. In the end, I ended up pay $5 per print to have the DWG files processed, because I needed the transparency to plot properly. I would like to figure out what the problem was so that next time I need to send out for prints.
I have been having several problems with AutoCAD 2014.
1) When I make a line-I used to be able to type in the start point, angle, length, and end point. Now I make a line I don’t have that option. Furthermore I hover the muse over line and try to make an extension of for example 3.5" from the start point after I hit enter it will put the start point at what i think is a random point of the screen. How can get the options back.
2) When i press-pull an object-When i would press-pull an object i would (with my mouse) drag it in the direction that wanted it to go hen type in the length. So if i were to pull it to the right then type in the number it would go to the right.How can change that
I am trying to plot a drawing with 80% transparency on the xref layers, and use a pen table to assign line thinkness (printing in black and white). But, when I go to print, AutoCAD completely ignores both of these and prints the drawing all lines at the same intensity and thickness.
I have a document in which I have an image in its own layer set to 50% transparency but when I look at the paperspace the transparency isn't transferring. I do have "Plot transparency" checked under plot options.
this thread confirms that Autodesk broke the surface transparency functionality in 2013. I imagine by the lack of response to the original thread that this is either a little used or not well published feature....
[URL]
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I've just been semi-forceably updgraded from Illustrator 10 all the way to CS6, and I'm noticing some things that seem to behanve differently. I don't know if they're "normal" now or not, but any way to change, that would be fantastic.
The main thing is about transparency. When I select an object that is 50% transparent and then select the Pencil and start drawing, the resultant new object holds all of the appearance of the old object—stroke color, stroke width, fill color—but NOT the transparency. It always shows up 100% opaque. That forces me to then go and select the 50% transparency for every object I draw, which can be a lot.
Is there a setting that will allow new objects to "hold" the transparency setting of the previously selected object? Or do I really have to manually change the transparency of each and every one after drawing it?
When I try to use the Send to Back command (HOME - MODIFY - DRAWORDER) then I get the notification in the Command line: "Command: Unknown command "FRONT". Press F1 for help."
I have a Hatch in my drawing with Pattern as Solid on the top of an image. I made it transparent and it looks really nice in my screen, but as soon as I print either in PDF or hard copy the transparency feature disappear. How is possible to print my Hatch -with Solid as Pattern- with the transparency active either in PDF and hard copy?
I changed something, the back of faces does not render in the viewport and I also cant select the back of faces. Also even with a two sided material the back of faces is not lit.
It looks as though my transparency object is locked because I am trying to edit a bitmap file and I don't get the checkered background behind the object.
Import a photo image which is, for example, 100px high by 500px long. Now apply a simple fade transparency from the left edge to 100% transparent 100px in from the left edge (i.e. 400px of the image's length is now 'invisible').
Export this as a png and then import this png. It will still be 100 x 500 - can you tell Xara export the image truncated down just the 'visible' portion (i.e. 100 x 100)?
How to make a Contour object transparent? In below example is set a 1 step contour on the star, setting transparency the yellow is transparent but the grey not.
Contour_Transp.xar
I am aware that the star could be turned to editable shape, after clone and subtract so the transparency could be controlled on both shapes, but is there maybe some other way?
Also could be a way of course to set outline for the star and not contour, but I do not like as in that case the line half inside and half outside of the shape.
I used to know how to put transparency maps on the same object as a texture map. the biggest problem I am running into is the file format, I have been looking on line through forums and tutorials but I get conflicting results. I got one to work at one point but then it reverted to showing the alpha bmp instead of the texture. gah getting frustrated. also when I was making the alpha channel some how it gave the black/white boarder area fuzzy division. maybe I didnt make it right some how.
what file formats to use and the proper way to make an alpha map for transparency?
When I click on a civil 3d object the contextual ribbon will light up (which is fine) but instead of my cross hairs comming back in the drawing window I get the pointer that would be used to select an item in the ribbon (in the drawing area) and I have to click in the drawing area to get my cross hairs back or to grip edit the object or to delete the object.
Is there a option/setting I need to change to be able to get me cross hairs back after selecting a civil 3d object?
Just move to Civil 3d 2012, this worked just fine in '11...