AutoCAD 2013 :: Assigning Material To Different Faces - Box
Jan 14, 2013
I have box. After assign material it's still box. But after assign different material to some faces, box become 3d body and I can't simple look and change it's size in properties.
How to assign different materials to different faces and box still remain box.
If it is impossible, could I look gizmo size? I need to control sizes of all objects with easy way without annotate.
I would love for the day that ADSK allows users to assign materials to faces and surfaces at the assembly level. I know this can be done at the part level but this practice has it's flaws when trying to have an accurate BOM and Parts List as well as other "issues" when using that method.
Take a plated part for example. At my company our structure of a plated part would look something like this:
raw material - machined part - plated part. I'm sure it;s the same at many other manufacturing companies.
Typically we will have a material spec sheet for the raw material. We will have an IPT and INV dwg of the machined part file. We then place the machine part (IPT) into an IAM to become the plated part. We do this workflow because if we chance any geometry to the child (machined part) it will update and reflect a tthe parent IAM level (plated part). This also keeps out parts list and BOM structure in-line with our MRP system. So this workflow works great for us.
However there is an issue doing it that way. Inventor doesn't allow to assign materials to faces at the assembly level which seems just wrong to me. I kind of understand why they did that but it sure would be nice to be able to assign materials to faces in IAM files. Yes I know I could acheive this by using Derived Component but then my parts list and BOM structure does not reflect the base part. It only reflects the Derived part in my Parts List. Is there a way I'm missing to alter or change the Parts List to pull info of title, part number, etc of the base part rather than the Derived?
Ideally I'd just love for one day INV to allow material assignment to faces and surfaces in the assembly level. It looks rather strange on our drawings where we do a section view of the top l;evel assembly and see parts that are technically made of brass but look to be made of chrome or zinc plating instead because of how we had to assign material to the entire body of the component at the assembly level.
Specifically to Subassembly.LinkWidthAndSlope / I only have Top or Datum options for that sub and if I assign either one in the code set it seems to overwrite all the other subassembly materials such as asphalt, curbs etc...with none set my realisic view has a gap between the back of curb and slope to existing.
Civil 3D 2012 SP1 on Win 7 64-bit SP1 Intel i7-2600kcpu @ 3.4ghz 16mb ram ATI FirePro V4800
I need som code to assigning a material to a part in VBA.
Dim oApp As Inventor.Application Set oApp = ThisApplication Dim oDoc As PartDocument Set oDoc = oApp.ActiveDocument Dim oPropsets As PropertySets Set oPropsets = oDoc.PropertySets Dim Mat As String
When assigning materials to a part in inventor the process is simple, however when one wishes to assign a specific steel type ie ASTM A516 as opposed to just a generic steel then this is where it gets a little more complicated.
This specific steel type will also need to be called up in the parts list relevant to the individual part that it is attached to.
I know that a custom material can be added to the favourites section in the materials library,and this can be done if required.
Have i delved deep enough into the inventor materials library , do the basic steel and others materials ie plastics break down into specific types with their elastic properties,yield stresses etc etc in other words a more comprehensive materials library or is this something that must be created by custom material input.
I have a drawing in CAD (2013) and I am trying to assigned a Geo-coordinate system so I can import it into my ArcMap GIS program with the coordinates assigned to it already. Is there any way of doing this?
I am trying to use the Faces Editing drop-down box, and in my book it lists the options as Taper Faces, Move Faces, Copy Faces, Offset Faces, Delete Faces, Rotate Faces, Color Faces.
Is it possible to add 3D faces to irregular shapes with more than 4 points? For example I have a stair case with a missing face on the side but I can only create a sqaure face which doesnt fit the steps of the stairs
I cannot seem to find out when and where it's ocuring. I took measurements of a large room and modeled it in Autocad 2014. The solids I used are rather simple, mostly just boxes with some boolean unions and substractions here and there. I then took pictures of every wall, perspective-corrected them, imported each of them to Autocad as material, assigned the real size to the picture material and applied those materials to the corresponding wall faces. Planar mapping proved to be adequate in all cases and mostly mapped correctly on the first go.
The project was completed and saved. To my horror most of the material mappings had just gone the next time I opened the project. It was just as if I had never applied any material mapping or texture to the faces.
After partially appliying the damned material mappings and materials (textures) again I tried to determine under what circumstances the mappings get lost. Its not allways the same walls. The bug seems to occur randomly on various geometry and at various times. Sometimes the mappings get lost after opening the project, sometimes the get lost on the fly when isolating (hiding) geometry. There is no way I can get the room to look as I want it to look as there will allways be some wall that has become default-grey again, randomly (either while working or after opening up the project again).
I really expect Autocad to be rock solid after so many program versions. Did I do something wrong? How would you go about applying textures of inividual walls to wall-faces? Or is Autocad just crap regarding heavy use of textures because that is not the average use-case?
i got Inventor recently, and i've been working on a model of a longboard just to teach myself how to use the tools in Inventor. right now i'm trying to color areas for the griptape pattern so i drew the 2D pattern and projected it onto the 3D model of the longboard. but when i tried to split the faces of the model along the projected pattern only a few of the projected lines split the faces. for other faces i kept getting these errors:
Create parting line failed Crane.ipt: Errors occurred during update Split11: Could not build this Split The attempted operation did not produce a meaningful result. Try with different inputs.
I have used it 1 time and now it will not appear on the screen. I have tried rmat, material brosweropen. I may have moved it off the screen, how to move it back?
I have autocad 2013 and I used to have the material library downloaded and working fine. I recently installed revit 2014 and deleted all 2013 material library and downloaded the 2014 that came with Revit.
However, now autocad gives me an error saying the material library is not installed. Is there anyway to remap it so that it reads the 2014 library? I would rather not download the 2013 library if I don't have to, I use windows on a mac and my bootcamp partition is very tiny.
When a make a copy of a material library item (siding) and use the materials editor to change the color the materials do not change from the original color. What can I do to update 5the colors?
I knew how to do this in inventor 2011 but now that i installed inventor 2013 I forgot. How to create a new material and save it for future use in inventor 2013?
I've made my own material library containing a short list of materials from the Inventor default library. And I have set my Project ipj to use it as the default library. All works OK. But, every time I make a new project ipj I have to go find my custom library adsklib file to add it to the project. Is there a certain folder the adsklib file need to live in so that new projects will pick it up automatically?
I'm rendering an equipment shelter that sits atop a gravel pad. I've picked the "Gravel Crushed" material, and it looks OK, but I'd like to be able to scale the material so it isn't so "fine". I'd like it to be more coarse.
how to edit or delete existing material in the library?In a part, I can rename, delete and create new materials using the Material broser.But how to transfer this modifications to library?
The only way i see is to "save styles to style library", but with this feature only the NEW created materials get saved in the library. But how to delete or modifiy materials that are already in the library?
All the assemblies that I created in 2012 are showing with lighter color steel that I don't like. Is there any way other that selecting each member to change the display color to a darker steel color? I want to change the display quality to show the member edges as straight lines and not dull zig zag looking edges. How would I do that?
I have created Customized Materials in Inventor 2013.When I try to apply customized material to part it is showing different result for Drop Down list and for Material Browser.
1. Picture showing appearance of part for Wood Pine from Material Browser.
2. Same Material I tried from drop down list showing following result (Customized library has checked it is in active form)
I have a lot of project files to migrate from INVENTOR 2012 to 2013. So I created an VB.NET application to get and check out all project files from my VAULT, change the different paths and check in the files in the vault. However, I need to include the new material library in each project files.
I found that we could change almost everything, but not include material library.
I have a customer who uses negative material mass in Inventor to calculate buoyancy for submerged constructions. After upgrading to 2013, we have a problem: Inventor 2013 does not accept negative material mass