After Effects :: Auto Trace Using Only 17% Of CPU And Slowing Down
Sep 16, 2013
So I got a sequence with a keylight effect, then I want to use auto-trace function.
The source is a 1080p mp4 but the effect is applied on about a quarter of the surface (that's to say I use a mask to cover the area I don't want to process)
The length is about 16 minutes.
Everything start smoothly frames are processed quiet well maybe 10 every 5 seconds and then it slows up after about three hours of processing I got maybe one frame per 5 seconds.
I've activated multriprocessing with 3 GB reserved for other programs. 1.5GB per core, it says 7 cores will be used.
You could refer screen capture below for CPU / Memory / Disk usage
My computer is :
CPU intel core I7 2600k
Asus p8z68-v pro/gen3
4x4 G.Skill F3-12800CL9D-8GBSR1 - Mémoire SNIPER Series - Dual Channel - DDR3-1600 (PC3 12800) - 9-9-9-24-2N - 1.35V
GPU Asus GTX 670
After Effets CC
Should I get 32GB of RAM as it seems to be limiting my cpu ? Any way to use GPU instead ?
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Sep 2, 2005
How do I use it?
I drew a line art picture, traced over it in pen, scanned it into Illustrator.
I selected the autotrace tool and clicked it on the lines, it didn't work. I clicked IN the lines, and it traced around the lines...see attachment. Also it left out a bunch of shapes.
I'm rather confused. Should I just not use auto trace for this? If so, what's the better tool?
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Nov 4, 2012
i cannot find auto trace tool in the trial version,i looked for it on the right side of the blend option,but its not there
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Dec 3, 2013
what i want to do is to draw a line that represents a train trace over the ground. I started using the camera tracker and creating a null and a camera and then got lost.
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Dec 19, 2013
I created an image using live trace and saved it as a ".ai" file. I thought that saving it like this would allow to have the same quality in After Effects. However the After Effects image looks pixilated. I am still new to both programs. Attached are two images, one from After Effects and the other from Illustrator.
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Jan 5, 2013
how to use Live Trace in Illustrator but now instead of the Tracing Options window having a button that says "Trace" it's now showing a button that says "Set to Default." I'm sure something isn't selected right or something similar, but I can't figure it out. why "Trace" is no longer an option?
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Aug 23, 2013
Image trace shifts artwork once the trace is finished. Have to nudge art back into place each time.
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Oct 7, 2012
I'm loving CS6 Illustrator, except for one thing. Image Trace. Here, Adobe seem to have taken away the two most usefull settings from Live Trace, and replaced all the presets with ones that are pretty much unusable. I almost always used either 'Comic Art' or 'Lettering' to trace hand-drawn images, but they're both gone. None of the new settings are good enough, even if I make a custom one. The main issue is that the sliders in Image Trace are for completely different things to those in Live Trace, so it's difficult to translate one set of settings into the other.
With Image Trace, I cannot get the same results as with Live Trace, and so far, have found myself having to have Illustrator CS5 open at the same time as CS6, just so I can get workable traces.
I don't know if it's possible, but is there any way to import the presets from Live Trace, or even the full tool, into CS6, to replace the new Image Trace presets?how to make the equivelant of Comic Art in Image Trace's new settings?This is a close up of a file I was trying to trace, showing the major difference in quality between the two CS versions.
Left: CS5 - Comic Art setting.
Right: CS6 - This is a custom setting, but is the closest I have come to Comic Art thus far.
As you can see, the definition of Image Trace is far lower in quality than Live Trace, giving me one large connected blob of colour rather than the distictly separate lines produced in Live Trace.
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Aug 8, 2012
I just started using CS6, jumping from CS3. A major tool I use is Live Trace, and I have custom settings for that. I cannot find a way to make Image Trace behave the way Live Trace did for black and white line drawings. The results I get in CS6 are far inferior to those I got in CS3 in terms of retaining the look of the original raster image. Otherwise, I will have to leave CS3 installed just to do my Live Trace.
Here is a sample of what I mean. You can see the quality degredation in CS6 compared to CS3. (And it's much more obvious when it's full size and full resolution.)
My settings used in Live Trace (CS3) were:
The settings I tried in CS6 that gave the above result were:
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Feb 25, 2012
I have recently buy one software ( embroidery) , with the corel draw x5 essential.
- but I can not find the trace function to convert bitmap to vector , like power trace.
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Oct 28, 2013
I've been using Adobe Photoshop CS5.1 for two years now, and for some reason it seems to have the problem of slowing down after using it for a while, so if I'm working on a project I have to keep closing it and reopening it to get it fast again. It's weird because it doesn't seem to matter how much stuff is on the canvas, it's just how much I've drawn and hit undo and erased or did anything, After like 5 minutes of straight work it just gets too slow for me to work in, like when I switch tools or change the color it takes a couple seconds to respond. So literally every couple minutes I have to restart Photoshop and open the same file.
What's really odd is that sometimes Photoshop will work perfectly fine and stay lightning fast for hours. Like, for the last couple of months it's been 100% fine, but since a few days ago it started to have this "slowing down" issue again. It can't be my computers specs or my settings in Photoshop, but I will tell you all of that anyway.
OS - Windows 7 64-bit
CPU - Intel Core 2 Quad Q6600 @ 3.0GHz
RAM - 12GB DDR3 @ 1333MHz
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May 8, 2012
I am working with revit since 08, and there was this little annoying bug - in the middle of working process some levels become super slow - adding walls becomes a big task. At the beginning everything works great, but (I suspect) at some point I add curtain inside the room, something goes wrong and the level becomes slow.
It does not work even if I remove curtain walls or purge unused or duplicate window or make separate plan view - if floor area with several basic walls is visible level becomes slow.
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May 31, 2012
I'm now using Photoshop CS6 and I've noticed that selecting all layers is having a major drain of CPU.I've run Activity Monitor and with SAL on the %CPU is showing 238! This seems crazy, but I can't work out why? There must be an error in CS6?
Even without SAL on the %CPU is still reading 131.I am using the mixer brushes and I am aware that these are a big problem in PS, but should it be this bad?
My system:
Mac Pro
2x2.8 GHz Quad Core Intel Xeon
10 GB 800 MHz DDR2
Only running OS and PS CS6 with 3 layers open..image 13M
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Aug 20, 2008
I bought a font package and using photoshop to test my fonts always starts out okay. But by the time I cycle through say...40 options things go to hell in a handbasket and SLOOOOOW down. is it the fonts slowing me down? I have a 4gb RAM 2.4 ghz core duo. Is there another option I can use to test out fonts before putting them in photoshop?
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Oct 26, 2011
i have maya 2012 student down load. i have a fresh install of windown7 64 bit and all the latest downloads and drivers.i am running a intell 2 quad core @2.4 ghz with 8 gigs of ram. my paging file on my main harddrive is at 15085 to 30000 mb. i open the maya 12 program and it runs fine for a while up to an hour or more then it starts slowing down tell it locks up and shuts off and some times it would not have saved my lase save. i set the auto saves to every 5 min and went to work again it seems to be working fine for a bout 30 min or so and it is asking me to auto save and i do tell it crashes again i look to reopen the save file and find it did not save any fo my auto saves. i have been battling this problen eversence i downloaded it, i even download the auto desk hot fix and installed it. the computers at my school seem to handle it fine and thay have less ram to work with .is there a paging file or memory setting for maya to increased the proforamce or any other trick that might stop me from melting my computer down for srap >8( moooo!
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Nov 21, 2013
I'm working on a PC in windows 7 and using CS5. I have Extensis Suitcase Fusion 3 for font management but someone told me that this may be why my Illustrator in particular is so slow. I frequently have to sit and wait for it to catch up to me while the top title bar says "Not responding". I don't want to give up my suitcase font manager - I really like it. Surely these programs can get along??
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May 18, 2009
I have photoshop cs4 and I cannot find the Auto smart fix, auto levels, and auto contrast nor the adjustment for each that I had with photoshop elements.
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Oct 8, 2010
If I playback in fragment mode, the speed is ok. But if I playback in project mode the speed is a little slowing down.
How is this possible ?
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Mar 30, 2012
Mark at DC:CADD, our AutoCAD vendor, sent us to:
Tools / Options / Thumbnail Preview Settings / Sheets and Views.We had our "Performance Accuracy" set to high.Setting it at the half-way mark improved things greatly.
HOWEVER, this setting turns back to "high" when AutoCAD is restarted.So, we saved the settings to a new Workspace.It there anyway to get the accuracy to remain as set?
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Jun 26, 2011
I'm animating a scene with a lot of trees in the background. I'm using forest pack with proxies of xfrog trees. The scene needs to look as realistic as possible but unfortunately, even though they are proxies, the trees are killing my render time.
Any good way that I might be able enhance render time but keep the quality? Maybe another solution to placing trees without using forest pack/proxies?
Autodesk 3ds Max 2010
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Sep 30, 2013
I'm inserting automatically many references to a couple of dynamic blocks in an AutoCAD drawing using VB.NET. If the number of inserted references is not very big, it works fine but, if I´m inserting hundreds of them, I noticed the app is slowing down a lot.
After taking some measures of the time the app uses in its execution, I noticed changing the value of the block reference property is slower as the number of inserted block increases: it takes 10 or 20 miliseconds at the begining but it can take more than 1 second after inserting one thousand of block references (to the same block).This is the function I use to change the property values:
Protected Sub CambiarPropiedades(ByRef ed As Editor, _ ByRef br As BlockReference, _ByVal nombrePropiedad As String, _ ByVal valor As Double) Dim pc As DynamicBlockReferencePropertyCollection = br.DynamicBlockReferencePropertyCollection If br IsNot Nothing And br.IsDynamicBlock Then For Each prop As DynamicBlockReferenceProperty In pc If prop.PropertyName = nombrePropiedad Then prop.Value = valor '
This line takes a long time the first time I call this function for the ' same block reference but it is faster in the next calls . It also changes the block reference name (br.name) in the first call
Exit For End If Next End If End Sub.
Which I call to change all the properties I need to change in an inserted block reference:
CambiarPropiedades(ed, br, "h_testua", objElementoLaboratorio.POS_TEXTO) CambiarPropiedades(ed, br, "d_texto_hor", posxTexto) CambiarPropiedades(ed, br, "largo", objElementoLaboratorio.LARGO) CambiarPropiedades(ed, br, "fondo", objElementoLaboratorio.FONDO)
A weird thing I noticed is that when I call this function to change the first property of an inserted block, it also changes the .Name of the block reference.
Even if I change the order in the property modification, it takes always a lot in the first call, it does not depend on the property I´m changing.
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Jul 8, 2013
I was using these tool on a lot of images, because they often seemed to vastly improve them, making the colors pop on otherwise somewhat dull ones, and getting rid of unwanted color casts..
Later though I noticed that it is often at the cost of burning out hightlights in some areas beyond salvation.I also find shadow /highlight sometimes does this also.
Then I tried to protect some small areas with a mask before proceeding, but it seems that I can't find information on just painting a mask, but only videos with much more complex adjustment such as the Russel Crow or Lynda ones with maintaing hair detail while superimposing images, which is way beyond what I need in these cases.
If I try the wand to select and inverse I get unnatural looking divisions. Is it a matter of feathering to the right extent?
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Apr 25, 2012
Yes, I'm probably the only person on the planet that wants this, but I liked how the Auto Tone auto adjusted the Exposure slider (ONLY!) and left all the other sliders at zero in the Lightroom 4 beta.
Is there a way to write a preset that returns that behavior?
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Aug 3, 2007
I have just moved from 7.0 to CS3 (and PC to Mac) and am currently trying to get to grips with the new features! Once which I love is the auto-align and auto-blend feature(s). My question is, is there any way to control how these features work? I have seen on some web sites people talk about 'fuzziness' sliders where you can control that if an object (pixels) appear in X% of the photos they should/shouldn't be included in the final image but I cannot find these.
My intention is to use these features to take photos of monuments and have the people who are moving about removed from the final image (I guess it's the auto-align that would do this.) I tried a test and took a number of photos at home but I kept moving one object around (a pen.) The pen appears in all the images but in a different location so it always appears in the final image. When I tried auto-align with a stack that included one image without the pen, the pen was removed from the final image. Given the first scenario (i.e. the object is in all the images but in a different location) is there any way of automatically removing it using auto-align or would this have to be a manual process? In the real world, it would be possible to take a photo of a monument with people in different locations but it would be much harder (or take a long time) to take one where at least one person was not in all the photos (there's always someone loitering.)
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Mar 25, 2006
Ive got a drawing that I scanned, I changed the Levels a bit so most of the jarble is out of it, and now i want to trace it, and have it look nice. Ive tried using the pen tool, it may just be me, but it doesnt turn out good,
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Sep 28, 2005
I have a 2.4 gigahertz PC with a gig of DDR ECC Ram and a 64 meg video card and when running photoshop cs2 it seems to almost pause inbetween tool changing and selcting and deselecting things. anyone else have this problem? I seem to have the same problem on whatever PC I work on, I didnt have this problem in cs.
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Apr 9, 2013
I have PSE11 and purchased Paint the Moon effects. How can I view both the Layers panel and the Effects panel at the same time? Was this an option in older versions of PSE that are used in the Paint the Moon tutorials?
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Sep 2, 2013
In PSP X5 I'm pretty sure there's a way to make User Defined Instant Effects in the Adjust mode, but I can't find the steps in the Help Files. I'm thinking these are just scripts, but I'm not sure.
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Aug 7, 2013
I have a flash animation, just shapes and tweening. I was wondering if there's a way to convert it to After Effects but keeping it editable (i.e. getting AE shapes and keyframes).
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Dec 21, 2004
I have a picture of a logo I want to trace, is their like an auto trace that will make it look even? cause when I use that one tool to trace is hard to get it to the right curve.
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Jul 30, 2006
best way of converting some inked line drawings into vectors. I currently do a lot of fabric designs which consist of very simple line drawings, which I then ink up. What I'd like to do is scan these in and then fill them. I'd also like to be able to resize them, hence the vector conversion.
I've had a play with the Live Trace feature in Illustrator, but have to admit that it baffles me slightly. I currently can't find a setting within Live Trace that will trace the image without increasing the size of the stroke - e.g. all the presets just turn my nice fine sketches into big fat black splodges.
I am also having trouble in taking the converted Vectors and transfering them over to Photoshop - any time I either try to copy the layer directly over or open the saved Illustrator file in Photoshop it comes out all jagged.
someone will be able to describe the steps I need to take to do the following:
1. Convert a line drawing into a Vector without drastically increasing the line weights.
2. Take this new Vector from Illustrator to Photoshop without losing any image quality.
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